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							- using FairyGUI;
 
- using UI.ActivityMain;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- using ET;
 
- using UnityEngine;
 
- using System;
 
- namespace GFGGame
 
- {
 
-     public class ActivityZCJBRewardView : BaseWindow
 
-     {
 
-         private UI_ActivityZCJBRewardUI _ui;
 
-         private int lastGotIndex;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_ActivityZCJBRewardUI.PACKAGE_NAME;
 
-             _ui = UI_ActivityZCJBRewardUI.Create();
 
-             this.viewCom = _ui.target;
 
-             isfullScreen = true;
 
-             _ui.m_backBtn.onClick.Add(this.Hide);
 
-             _ui.m_List.itemRenderer = RenderRewardList;
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             UpdateList();
 
-             _ui.m_List.numItems = ActivityDressCfgArray.Instance.dataArray.Length;
 
-             _ui.m_List.ScrollToView(ActivityDataManager.Instance.ActivityZCJBList.Count, false, true);
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-         }
 
-         private void RenderRewardList(int index, GObject obj)
 
-         {
 
-             UI_ActivityRewardItemUI item = UI_ActivityRewardItemUI.Proxy(obj);
 
-             ItemCfg costItem = ItemCfgArray.Instance.GetCfg(ActivityDressCfgArray.Instance.dataArray[index].comsumeArr[0][0]);
 
-             ItemData numItem;
 
-             long num;
 
-             if (BagDataManager.Instance.GetBagData().TryGetValue(3000023, out numItem))
 
-             {
 
-                 num = numItem.num;
 
-             }
 
-             else
 
-             {
 
-                 num = 0;
 
-             }
 
-             //根据状态修改
 
-             if (index < ActivityDataManager.Instance.ActivityZCJBList.Count)
 
-             {
 
-                 item.m_RewardBtn.m_c1.selectedIndex = 2;
 
-                 RedDotController.Instance.SetComRedDot(item.m_RewardBtn.target, false);
 
-             }
 
-             else 
 
-             {
 
-                 item.m_RewardBtn.m_c1.selectedIndex = 0;
 
-                 RedDotController.Instance.SetComRedDot(item.m_RewardBtn.target, false);
 
-                 //设置锁的样式
 
-             }
 
-             if(index == ActivityDataManager.Instance.ActivityZCJBList.Count)
 
-             {
 
-                 if(num >= ActivityDressCfgArray.Instance.dataArray[index].comsumeArr[0][1])
 
-                 {
 
-                     item.m_RewardBtn.m_c1.selectedIndex = 1;
 
-                     RedDotController.Instance.SetComRedDot(item.m_RewardBtn.target, true);
 
-                 }
 
-             }
 
-             //
 
-             item.m_rewardName.text = "消耗" + costItem.name + "*"+ ActivityDressCfgArray.Instance.dataArray[index].comsumeArr[0][1] + "兑换";
 
-             if (item.m_RewardBtn.target.data == null)
 
-             {
 
-                 item.m_RewardBtn.target.onClick.Add(OnClickRewardBtn);
 
-             }
 
-             item.m_RewardBtn.target.data = index + 1;
 
-             if(item.m_List.data == null)
 
-             {
 
-                 item.m_List.itemRenderer = RenderRewardItemList;
 
-             }
 
-             item.m_List.data = ActivityDressCfgArray.Instance.dataArray[index].bonusArr;
 
-             item.m_List.numItems = ActivityDressCfgArray.Instance.dataArray[index].bonusArr.Length;
 
-             UI_ActivityRewardItemUI.ProxyEnd();
 
-         }
 
-         private async void OnClickRewardBtn(EventContext context)
 
-         {
 
-             if (!(context.sender is GObject btnGet)) return;
 
-             int itemCfg = (int)btnGet.data;
 
-             UI_ActivityRewardItemUI item = UI_ActivityRewardItemUI.Proxy(_ui.m_List.GetChildAt(itemCfg - 1));
 
-             if(item.m_RewardBtn.m_c1.selectedIndex == 1)
 
-             {
 
-                 bool result = await ActivitySProxy.ReqActivityZCJBReward(5006, itemCfg);
 
-                 if (!result) return;
 
-                 UI_ActivityRewardItemUI.ProxyEnd();
 
-                 _ui.m_List.numItems = ActivityDressCfgArray.Instance.dataArray.Length;
 
-                 UpdateList();
 
-             }
 
-         }
 
-         private void RenderRewardItemList(int index, GObject obj)
 
-         {
 
-             var rewards = (int[][])obj.parent.data;
 
-             ItemUtil.CreateItemView(rewards[index], obj as GComponent);
 
-         }
 
-         private void UpdateList()
 
-         {
 
-             ItemData numItem;
 
-             long num;
 
-             if (BagDataManager.Instance.GetBagData().TryGetValue(3000023, out numItem))
 
-             {
 
-                 num = numItem.num;
 
-             }
 
-             else
 
-             {
 
-                 num = 0;
 
-             }
 
-             _ui.m_num.text = "金元宝:" + num;
 
-         }
 
-     }
 
- }
 
 
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