CardFosterView.cs 56 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Linq;
  8. using ET;
  9. using YooAsset;
  10. namespace GFGGame
  11. {
  12. public class CardFosterView : BaseWindow
  13. {
  14. private enum Source
  15. {
  16. COMMON, // 由普通词牌界面进入
  17. DISPLAY // 由词牌图鉴进入
  18. }
  19. private UI_CardFosterUI _ui;
  20. private UI_ComFosterBottom _comFosterBottom;
  21. private ValueBarController _valueBarController;
  22. private UI_ComCost _comLvConsumeGold;
  23. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  24. private CardData _cardData = new CardData();
  25. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  26. private int _selectTab = 0;
  27. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  28. private List<GGraph> _listEffectHolder = new List<GGraph>();
  29. private List<CardData> _cardList = new List<CardData>();
  30. private int _wordRow = 4; //字行数
  31. private int _wordNumber = 5;//字每行个数
  32. private int _nowIndex = 0;
  33. private bool _refDodgeStar = true;
  34. private int _isAutoSelect = 0;
  35. private EffectUI _effectUI1;
  36. private EffectUI _effectUI3;
  37. private EffectUI _effectUI4;
  38. private EffectUI _effectUI5;
  39. private EffectUI _effectUI6;
  40. private EffectUI _effectUI7;
  41. private EffectUI _effectUI8;
  42. private EffectUI _effectUI9;
  43. private EffectUI _effectUI10;
  44. private GObject _consumeSelectItem;//选中的材料item
  45. private int _consumeSelectIndex = 0;//0为减,1为加
  46. private List<int> itemsCount;
  47. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  48. //private Timer _timer;
  49. private const float _delay = 300;
  50. private double _selectTimeCount = 0;//长按时间
  51. private int _showLv = 0;
  52. private int _showExp = 0;
  53. private float _cardScale = 0.8f;
  54. private bool showCard = false;
  55. private bool playAni = false;
  56. private const int _cardResInitWidth = 1440;
  57. private const int _cardResInitHight = 1920;
  58. private Vector2 comCardImgResInitSize;
  59. private Vector2 comCardImgResTargetSize;
  60. public override void Dispose()
  61. {
  62. EffectUIPool.Recycle(_effectUI3);
  63. _effectUI3 = null;
  64. EffectUIPool.Recycle(_effectUI4);
  65. _effectUI4 = null;
  66. for (int i = 0; i < _listLongPress.Count; i++)
  67. {
  68. _listLongPress[i].Dispose();
  69. }
  70. _listLongPress.Clear();
  71. if (_valueBarController != null)
  72. {
  73. _valueBarController.Dispose();
  74. _valueBarController = null;
  75. }
  76. if (_ui != null)
  77. {
  78. _ui.Dispose();
  79. _ui = null;
  80. }
  81. base.Dispose();
  82. }
  83. protected override void OnInit()
  84. {
  85. base.OnInit();
  86. packageName = UI_CardFosterUI.PACKAGE_NAME;
  87. _ui = UI_CardFosterUI.Create();
  88. viewCom = _ui.target;
  89. isfullScreen = true;
  90. //isReturnView = true;
  91. //公共组件:返回,页签,属性列表
  92. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  93. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  94. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  95. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  96. //卡面和故事界面
  97. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  98. //升级升星按钮
  99. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  100. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  101. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  102. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  103. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  104. _ui.m_ComFosterBottom.m_btnCheckAuto.onClick.Add(OnBtnCheckAuto);
  105. //升级升星消耗材料列表
  106. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  107. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  108. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  109. _ui.m_ComFosterBottom.m_listSkill.onClickItem.Add(OnClickListSkillItem);
  110. //满星级后卡面列表
  111. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  112. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  113. _ui.m_btnLeft.onClick.Add(OnClickBtnLeft);
  114. _ui.m_btnRight.onClick.Add(OnClickBtnRight);
  115. //_ui.m_loaCard.onClick.Add(OnClickLoaCard);
  116. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  117. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  118. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  119. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  120. _ui.m_comImgCard.target.onTouchBegin.Add(onTouchCardBegin);
  121. _ui.m_comImgCard.target.onTouchEnd.Add(onTouchCardEnd);
  122. _ui.m_loaListener1.onTouchBegin.Add(onTouchCardBegin);
  123. _ui.m_loaListener1.onTouchEnd.Add(onTouchCardEnd);
  124. _ui.m_loaListener.onTouchBegin.Add(onTouchCardBegin);
  125. _ui.m_loaListener.onTouchEnd.Add(onTouchCardEnd);
  126. _ui.m_comCard.target.onTouchBegin.Add(onTouchCardBegin);
  127. _ui.m_comCard.target.onTouchEnd.Add(onTouchCardEnd);
  128. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  129. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  130. }
  131. private void RefLeftAndRight()
  132. {
  133. if (_nowIndex <= 0)
  134. {
  135. _ui.m_btnLeft.grayed = true;
  136. _ui.m_btnLeft.touchable = false;
  137. }
  138. else {
  139. _ui.m_btnLeft.grayed = false;
  140. _ui.m_btnLeft.touchable = true;
  141. }
  142. if (_nowIndex >= _cardList.Count - 1)
  143. {
  144. _ui.m_btnRight.grayed = true;
  145. _ui.m_btnRight.touchable = false;
  146. }
  147. else
  148. {
  149. _ui.m_btnRight.grayed = false;
  150. _ui.m_btnRight.touchable = true;
  151. }
  152. }
  153. private void OnClickBtnLeft()
  154. {
  155. _nowIndex -= 1;
  156. RefLeftAndRight();
  157. _cardData = _cardList[_nowIndex];
  158. RefCardFosterInfo();
  159. }
  160. private void OnClickBtnRight()
  161. {
  162. _nowIndex += 1;
  163. RefLeftAndRight();
  164. _cardData = _cardList[_nowIndex];
  165. RefCardFosterInfo();
  166. }
  167. private void RefCardFosterInfo()
  168. {
  169. playAni = false;
  170. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  171. float imgIniWidth = _cardResInitWidth * imgInitHight / _cardResInitHight;//UI界面上小图时的宽度
  172. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / _cardResInitWidth : imgInitHight / _cardResInitHight;
  173. comCardImgResInitSize = Vector2.zero;
  174. comCardImgResTargetSize = Vector2.zero;
  175. showCard = false;
  176. Input.multiTouchEnabled = false;
  177. this.ClearItemsCountList();
  178. this.UpdateCommon();
  179. this.UpdateNormal();
  180. this.UpdateCardRes();
  181. this.UpdateUpLvView();
  182. this.UpdateUpStarView();
  183. this.UpdateUpSkillView();
  184. this.UpdateRedDot();
  185. this.RefLeftAndRight();
  186. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  187. _comFosterBottom.m_listSkill.selectedIndex = 0;
  188. _comFosterBottom.m_btnClearAll.visible = false;
  189. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  190. _cardStarRewards.Clear();
  191. for (int i = 0; i < cardStarCfgs.Count; i++)
  192. {
  193. if (cardStarCfgs[i].rewardsArr.Length > 0)
  194. {
  195. _cardStarRewards.Add(cardStarCfgs[i]);
  196. }
  197. }
  198. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  199. Timers.inst.AddUpdate(CheckGuide);
  200. }
  201. protected override void OnShown()
  202. {
  203. base.OnShown();
  204. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("cp_beijing");
  205. _comFosterBottom = _ui.m_ComFosterBottom;
  206. // old
  207. if ((this.viewData as object[]) == null)
  208. {
  209. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  210. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.COMMON;
  211. _selectTab = 0;
  212. }
  213. // New
  214. else
  215. {
  216. _cardData = CardDataManager.GetCardDataById((int)(this.viewData as object[])[0]);
  217. string fromViewName = (string)((this.viewData as object[])[1]);
  218. if (fromViewName.Equals(typeof(CardGuideView).FullName))
  219. {
  220. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.DISPLAY;
  221. _selectTab = 2; // 默认选中技能tab
  222. }
  223. }
  224. _ui.m_ComFosterTop.m_c1.selectedIndex = _ui.m_ComFosterBottom.m_c_from.selectedIndex;
  225. _nowIndex = _cardData.index;
  226. _cardList = CardDataManager.GetCardListByRoleType(_cardData.pageIndex);
  227. if (CardDataManager.isFilter == true)
  228. {
  229. //筛选
  230. _cardList = CardDataManager.FilterCardList(_cardList);
  231. }
  232. _cardList = CardDataManager.SortItemList(_cardList);
  233. RefCardFosterInfo();
  234. }
  235. protected override void AddEventListener()
  236. {
  237. base.AddEventListener();
  238. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  239. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  240. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  241. }
  242. private void ClearItemsCountList()
  243. {
  244. if (itemsCount == null)
  245. {
  246. itemsCount = new List<int>();
  247. }
  248. itemsCount.Clear();
  249. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  250. {
  251. itemsCount.Add(0);
  252. }
  253. }
  254. private void UpdateNormal()
  255. {
  256. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  257. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  258. _valueBarController.OnShown();
  259. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  260. string names = _cardData.itemCfg.name;
  261. _comFosterBottom.m_txtName0.text = "";
  262. _comFosterBottom.m_txtName1.text = "";
  263. _comFosterBottom.m_txtName2.text = "";
  264. _comFosterBottom.m_txtName3.text = "";
  265. _comFosterBottom.m_txtName4.text = "";
  266. switch (names.Length)
  267. {
  268. case 1:
  269. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  270. break;
  271. case 2:
  272. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  273. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  274. break;
  275. case 3:
  276. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  277. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  278. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  279. break;
  280. case 4:
  281. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  282. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  283. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  284. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  285. break;
  286. default:
  287. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  288. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  289. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  290. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  291. _comFosterBottom.m_txtName4.text = names.Substring(4);
  292. break;
  293. }
  294. }
  295. private void UpdateCommon()
  296. {
  297. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  298. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  299. _comLvConsumeGold.m_txtNeed.text = "0";
  300. _comLvConsumeGold.m_c1.selectedIndex = 1;
  301. UI_ComCost.ProxyEnd();
  302. }
  303. private async void UpdateCardRes()
  304. {
  305. if (_effectUI1 != null)
  306. {
  307. EffectUIPool.Recycle(_effectUI1);
  308. _effectUI1 = null;
  309. }
  310. string resName = _cardData.resources[_cardData.resIndex];
  311. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  312. if (_cardData.itemCfg.animationCardStar > 0
  313. && _cardData.star >= _cardData.itemCfg.animationCardStar
  314. && YooAssets.CheckResExist(resPath))
  315. {
  316. await LoadManager.Instance.CheckResExsitedOrDownload(resPath);
  317. _effectUI1 = new EffectUI();
  318. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  319. _ui.m_c1.selectedIndex = 1;
  320. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  321. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  322. }
  323. else
  324. {
  325. _ui.m_c1.selectedIndex = 0;
  326. if (comCardImgResInitSize == Vector2.zero)
  327. {
  328. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  329. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  330. comCardImgResTargetSize = new Vector2(_ui.target.height * _cardResInitWidth / _cardResInitHight, _ui.target.height);
  331. comCardImgResInitSize = new Vector2(_cardResInitWidth * _cardScale, _cardResInitHight * _cardScale);
  332. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  333. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  334. }
  335. }
  336. }
  337. private void RenderListPropertyItem(int index, GObject obj)
  338. {
  339. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  340. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  341. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  342. UI_ListScoreItem.ProxyEnd();
  343. }
  344. /***********************************************************升级***************************************************/
  345. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0, bool effLight = false)
  346. {
  347. _showLv = isPreview == true ? lv : _cardData.lv;
  348. _showExp = isPreview == true ? exp : _cardData.exp;
  349. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  350. if (cardLvCfg == null)
  351. {
  352. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  353. return;
  354. }
  355. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  356. _comFosterBottom.m_barLv.value = _showExp;
  357. if (effLight) {
  358. EffectUIPool.Recycle(_effectUI6);
  359. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  360. }
  361. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  362. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  363. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  364. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  365. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  366. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  367. if (isPreview == true)
  368. {
  369. return;
  370. }
  371. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  372. }
  373. private void RenderListLvConsumeItem(int index, GObject obj)
  374. {
  375. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  376. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  377. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  378. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  379. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  380. listItem.m_txtUseCount.text = "0";
  381. listItem.target.data = index;
  382. _listEffectHolder.Add(listItem.m_holderTouch);
  383. if (listItem.m_btnMinus.data == null)
  384. {
  385. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  386. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  387. }
  388. if (listItem.m_loaBg.data == null)
  389. {
  390. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  391. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  392. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  393. // longPressGesture.once = true;
  394. // LongPressGesture.TRIGGER = 1f;
  395. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  396. // // longPressGesture.onEnd.Add(OnLongEnd);
  397. // _listLongPress.Add(longPressGesture);
  398. }
  399. listItem.m_btnMinus.data = 0;
  400. listItem.m_loaBg.data = 1;
  401. UI_ComConsume.ProxyEnd();
  402. }
  403. private void OnClickItemConsumsBegin(EventContext context)
  404. {
  405. // GObject obj, int type
  406. GObject sender = context.sender as GObject;
  407. int type = (int)sender.data;
  408. GObject obj = sender.parent;
  409. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  410. int index = (int)obj.data;// (int)listItem.target.data;
  411. int itemId = upgradeCardItemsArr[index];
  412. _consumeSelectItem = obj;
  413. _consumeSelectIndex = type;
  414. if (type == 1)
  415. {
  416. if (IsUpLvLimit(itemId)) return;
  417. if (ItemDataManager.GetItemNum(itemId) == 0)
  418. {
  419. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  420. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  421. }
  422. }
  423. OnTimedEvent(null);
  424. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  425. EffectUIPool.Recycle(_effectUI5);
  426. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  427. }
  428. private void OnTimedEvent(object param)
  429. {
  430. _selectTimeCount += _delay;
  431. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  432. {
  433. if (_consumeSelectIndex == 0)
  434. {
  435. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  436. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  437. UI_ComConsume.ProxyEnd();
  438. if (!pointIsOnComponent)
  439. {
  440. Timers.inst.Remove(OnTimedEvent);
  441. return;
  442. }
  443. this.OnClickBtnMinus(_consumeSelectItem);
  444. }
  445. else
  446. {
  447. int index = (int)_consumeSelectItem.data;
  448. int itemId = upgradeCardItemsArr[index];
  449. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  450. {
  451. Timers.inst.Remove(OnTimedEvent);
  452. return;
  453. }
  454. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  455. }
  456. }
  457. }
  458. private void OnClickItemLvConsumsEnd()
  459. {
  460. Timers.inst.Remove(OnTimedEvent);
  461. _selectTimeCount = 0;
  462. if (_consumeSelectIndex == 0)
  463. {
  464. this.OnClickBtnMinus(_consumeSelectItem);
  465. }
  466. else
  467. {
  468. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  469. }
  470. }
  471. //返回值为此材料是否可继续消耗此材料继续升级
  472. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  473. {
  474. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  475. int index = (int)obj.data;
  476. int itemId = upgradeCardItemsArr[index];
  477. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  478. {
  479. Timers.inst.Remove(OnTimedEvent);
  480. return false;
  481. }
  482. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  483. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  484. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  485. {
  486. Timers.inst.Remove(OnTimedEvent);
  487. if (showTips == true)
  488. {
  489. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  490. }
  491. return false;
  492. }
  493. if (IsUpLvLimit(itemId, false)) return false;
  494. itemsCount[index] = itemsCount[index] + 1;
  495. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  496. UI_ComConsume.ProxyEnd();
  497. this.UpdatePreView();
  498. return true;
  499. }
  500. private void OnClickBtnMinus(GObject obj)
  501. {
  502. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  503. int index = (int)listItem.target.data;
  504. if (itemsCount[index] == 0)
  505. {
  506. Timers.inst.Remove(OnTimedEvent);
  507. return;
  508. }
  509. itemsCount[index] = itemsCount[index] - 1;
  510. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  511. UI_ComConsume.ProxyEnd();
  512. this.UpdatePreView();
  513. }
  514. private void UpdatePreView()
  515. {
  516. int count = 0;//消耗金币数量
  517. int hasExp = 0;//消耗材料提升的总经验
  518. for (int i = 0; i < itemsCount.Count; i++)
  519. {
  520. if (itemsCount[i] == 0) continue;
  521. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  522. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  523. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  524. }
  525. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  526. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  527. UI_ComCost.ProxyEnd();
  528. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  529. int previewLv = 0;
  530. int previewExp = 0;
  531. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  532. this.UpdateUpLvView(true, previewLv, previewExp);
  533. }
  534. private void OnClcikBtnAll()
  535. {
  536. int cardUpLvGoldsNeed = 0;
  537. for (int i = 0; i < itemsCount.Count; i++)
  538. {
  539. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  540. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  541. for (long j = 0; j < itemNum; j++)
  542. {
  543. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  544. {
  545. break;
  546. }
  547. cardUpLvGoldsNeed += cardUpLvGolds[1];
  548. }
  549. }
  550. }
  551. private void OnClcikBtnClearAll()
  552. {
  553. this.ClearItemsCountList();
  554. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  555. this.UpdatePreView();
  556. }
  557. private void OnClickBtnUpLv()
  558. {
  559. if (_effectUI7 != null)
  560. {
  561. EffectUIPool.Recycle(_effectUI7);
  562. _effectUI7 = null;
  563. }
  564. //按钮点击特效
  565. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  566. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  567. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  568. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  569. UI_ComCost.ProxyEnd();
  570. if (itemMoneyNum == 0)
  571. {
  572. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  573. return;
  574. }
  575. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  576. {
  577. long has = ItemDataManager.GetItemNum(itemMoneyId);
  578. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  579. return;
  580. }
  581. this.UpLv();
  582. }
  583. private async void UpLv()
  584. {
  585. // itemsCount.Clear();
  586. int allConsume = 0;
  587. for (int i = 0; i < itemsCount.Count; i++)
  588. {
  589. allConsume += itemsCount[i];
  590. }
  591. if (allConsume == 0)
  592. {
  593. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  594. return;
  595. }
  596. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  597. {
  598. int lv = _cardData.lv;
  599. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  600. if (result)
  601. {
  602. if (_showLv - lv >= 1)
  603. {
  604. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  605. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv , _cardData.id }, new object[] { typeof(CardFosterView).FullName, _cardData });
  606. }
  607. this.UpdateCommon();
  608. this.UpdateUpLvView(false, 0, 0, true);
  609. this.ClearItemsCountList();
  610. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  611. }
  612. }
  613. }
  614. private bool IsUpLvLimit(int itemId, bool showTips = true)
  615. {
  616. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  617. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  618. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  619. lvLimit = Mathf.Min(lvLimit, maxLv);
  620. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  621. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  622. {
  623. if (!showTips) return true;
  624. int roleLv = RoleDataManager.lvl;
  625. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  626. {
  627. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  628. if (_showLv < limit)
  629. {
  630. roleLv = i;
  631. break;
  632. }
  633. }
  634. if(_showLv < maxLv)
  635. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  636. return true;
  637. }
  638. return false;
  639. }
  640. /***********************************************************升星***************************************************/
  641. private void UpdateUpStarView()
  642. {
  643. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  644. if (cardStarCfg == null)
  645. {
  646. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  647. return;
  648. }
  649. _isAutoSelect = GameGlobal.myNumericComponent.GetAsInt(NumericType.IsAutoSelect);
  650. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  651. //升星后星数正5才不进入
  652. if (_refDodgeStar || _cardData.star % 5 != 0) {
  653. UpdateUpStarOfStarAndText();
  654. }
  655. _refDodgeStar = true;
  656. _comFosterBottom.m_btnRule.onClick.Add(RuleController.ShowRuleView);
  657. _comFosterBottom.m_btnRule.data = 300021;
  658. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  659. {
  660. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  661. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  662. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  663. return;
  664. }
  665. else
  666. {
  667. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  668. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  669. //_comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  670. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  671. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  672. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  673. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  674. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  675. //_comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  676. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  677. }
  678. }
  679. private void UpdateUpStarOfStarAndText()
  680. {
  681. UpdateUpStarOfStar();
  682. UpdateUpStarOfText();
  683. }
  684. private void UpdateUpStarOfStar()
  685. {
  686. int starLevelDodge = _cardData.star / _wordNumber;
  687. for (int i = 0; i < _wordRow; i++)
  688. {
  689. var dodgeStarObj = _comFosterBottom.target.GetChild("dodgeStar" + i);
  690. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(dodgeStarObj);
  691. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  692. dodgeStarObj.visible = i < _cardData.itemCfg.starDescArr.Length;
  693. UI_ComDodgeStar.ProxyEnd();
  694. }
  695. }
  696. private void UpdateUpStarOfText()
  697. {
  698. int starLevel = _cardData.star / _wordNumber;
  699. _wordRow = _cardData.itemCfg.starDescArr.Length;
  700. if (starLevel >= _wordRow)
  701. starLevel = _wordRow - 1;
  702. int index = starLevel * _wordNumber;
  703. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  704. string starDesc = "";
  705. //if (starLevel < _cardData.itemCfg.starDescArr.Length) {
  706. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  707. {
  708. index++;
  709. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  710. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  711. str += " /";
  712. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  713. }
  714. //}
  715. comStarItem.m_txtContent.text = starDesc;
  716. UI_ComStarItem.ProxyEnd();
  717. }
  718. private void RenderListStarConsumeItem(int index, GObject obj)
  719. {
  720. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  721. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  722. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  723. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  724. listItem.m_CountType.selectedIndex = 1;
  725. listItem.m_ButtonType.selectedIndex = 0;
  726. listItem.m_QualityType.selectedIndex = 4;
  727. int needCount = cardStarCfg.materiarsArr[index][1];
  728. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  729. if (_isAutoSelect == 1) {
  730. if(index == 0)
  731. hasCount += ItemDataManager.GetItemNum(6003001);
  732. else
  733. hasCount += ItemDataManager.GetItemNum(6003002);
  734. }
  735. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  736. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  737. if (listItem.target.data == null)
  738. {
  739. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  740. }
  741. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  742. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  743. //if (CardDataManager.GetUpStarEnoughMaterial(_cardData.id) == false) return;
  744. //_comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  745. if (hasCount < needCount)
  746. {
  747. //材料不足显示加号
  748. listItem.m_ButtonType.selectedIndex = 2;
  749. }
  750. }
  751. private void RenderListShowCardItem(int index, GObject obj)
  752. {
  753. GButton listItem = obj as GButton;
  754. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  755. // string res = (listItem.parent.data as List<string>)[index];
  756. if (index == _cardData.resIndex)
  757. {
  758. _comFosterBottom.m_listShowCard.selectedIndex = index;
  759. }
  760. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  761. listItem.data = index;
  762. }
  763. private async void OnClickShowCardListItem(EventContext context)
  764. {
  765. int resIndex = (int)(context.data as GObject).data;
  766. if (resIndex != _cardData.resIndex)
  767. {
  768. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  769. if (result)
  770. {
  771. this.UpdateCommon();
  772. this.UpdateCardRes();
  773. }
  774. }
  775. }
  776. private void OnClickBtnPlusStarConsum(int index)
  777. {
  778. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  779. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } });
  780. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  781. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  782. }
  783. private void OnClickBtnUpStar()
  784. {
  785. if (_effectUI7 != null)
  786. {
  787. EffectUIPool.Recycle(_effectUI7);
  788. _effectUI7 = null;
  789. }
  790. //按钮点击特效
  791. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  792. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  793. if (_cardData.lv < cardStarCfg.needLv)
  794. {
  795. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  796. return;
  797. }
  798. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  799. {
  800. return;
  801. }
  802. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  803. {
  804. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  805. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  806. return;
  807. }
  808. this.UpStar();
  809. }
  810. private async void UpStar()
  811. {
  812. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  813. bool result = await CardSProxy.UpgradeCardStar(_cardData.id, _comFosterBottom.m_btnCheckAuto.selected);
  814. if (result)
  815. {
  816. UpdateCommon();
  817. _refDodgeStar = false;
  818. UpdateUpStarView();
  819. UpdateCardRes();
  820. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  821. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  822. UpdateRedDot();
  823. if (_cardData.star % 5 == 0) {
  824. int starLevelDodge = _cardData.star / _wordNumber;
  825. int starLevel = _cardData.star / _wordNumber - 1;
  826. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  827. string starDesc = "";
  828. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  829. {
  830. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  831. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  832. str += " /";
  833. starDesc += str;
  834. }
  835. comStarItem.m_txtContent.text = StringUtil.GetColorText(starDesc, "#E5892F");
  836. UI_ComStarItem.ProxyEnd();
  837. Timers.inst.Add(0.1f, 1, EffectTxetDisappear);
  838. }
  839. else
  840. OpenCardUp("starNormal");
  841. }
  842. }
  843. private void EffectTxetDisappear(object param)
  844. {
  845. if (_effectUI8 != null)
  846. {
  847. EffectUIPool.Recycle(_effectUI8);
  848. _effectUI8 = null;
  849. }
  850. //升星字体特效
  851. _effectUI8 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderUpStar, "ui_Activity", "SX_Text_01");
  852. _ui.m_ComFosterBottom.m_starItemAlpha.Play();
  853. Timers.inst.Add(0.3f, 1, EffectTaril);
  854. }
  855. private void EffectTaril(object param)
  856. {
  857. if (_effectUI9 != null)
  858. {
  859. EffectUIPool.Recycle(_effectUI9);
  860. _effectUI9 = null;
  861. }
  862. int starLevelDodge = _cardData.star / _wordNumber;
  863. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  864. //升星字体拖尾特效
  865. _effectUI9 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderUpStarMove, "ui_Activity", "SX_Text_Taril_02");
  866. UI_ComDodgeStar.ProxyEnd();
  867. UpdateUpStarOfText();
  868. Timers.inst.Add(1.4f, 1, EffectStar);
  869. }
  870. private void EffectStar(object param)
  871. {
  872. if (_effectUI9 != null)
  873. {
  874. EffectUIPool.Recycle(_effectUI9);
  875. _effectUI9 = null;
  876. }
  877. if (_effectUI10 != null)
  878. {
  879. EffectUIPool.Recycle(_effectUI10);
  880. _effectUI10 = null;
  881. }
  882. int starLevelDodge = _cardData.star / _wordNumber;
  883. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  884. //星星特效
  885. _effectUI10 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderStarLight, "ui_Activity", "SX_Text_STAR_03");
  886. UI_ComDodgeStar.ProxyEnd();
  887. Timers.inst.Add(0.7f, 1, (obj) =>
  888. {
  889. if (_effectUI10 != null)
  890. {
  891. EffectUIPool.Recycle(_effectUI10);
  892. _effectUI10 = null;
  893. }
  894. UpdateUpStarOfStar();
  895. OpenCardUp("star");
  896. });
  897. }
  898. private void OpenCardUp(string strType)
  899. {
  900. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, strType, _cardData.star - 1, _cardData.star, _cardData.id }, new object[] { typeof(CardFosterView).FullName, _cardData });
  901. }
  902. /***********************************************************升技能***************************************************/
  903. private void UpdateUpSkillView()
  904. {
  905. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  906. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  907. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  908. }
  909. private void RenderListSkillItem(int index, GObject obj)
  910. {
  911. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  912. item.m_c1.selectedIndex = _comFosterBottom.m_c_from.selectedIndex;
  913. if (_comFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  914. {
  915. item.target.mode = ButtonMode.Common;
  916. }
  917. else
  918. {
  919. item.target.mode = ButtonMode.Radio;
  920. }
  921. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  922. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  923. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  924. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  925. item.m_txtName.text = skillCfg.name;
  926. item.m_txtLv.text = string.Format("{0}级", skillLv);
  927. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  928. // item.m_txtDesc.text = skillLvlCfg.describe;
  929. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  930. if (_ui.m_ComFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  931. {
  932. RedDotController.Instance.SetComRedDot(item.target, false);
  933. }
  934. else
  935. {
  936. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -26, 30);
  937. }
  938. }
  939. private void OnBtnUpSkill()
  940. {
  941. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  942. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId, _comFosterBottom.m_c_from.selectedIndex });
  943. }
  944. private void OnClickListSkillItem(EventContext eventContext)
  945. {
  946. int index = _comFosterBottom.m_listSkill.GetChildIndex(eventContext.data as GObject);
  947. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  948. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[index].skillId, _comFosterBottom.m_c_from.selectedIndex });
  949. }
  950. private void OnBtnCheckAuto()
  951. {
  952. var success = CardSProxy.SaveIsAutoSelect(_comFosterBottom.m_btnCheckAuto.selected);
  953. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  954. if (cardStarCfg == null)
  955. {
  956. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  957. return;
  958. }
  959. if (_isAutoSelect == 0)
  960. _isAutoSelect = 1;
  961. else
  962. _isAutoSelect = 0;
  963. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  964. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  965. }
  966. private float touchBeginX = 0;
  967. private void onTouchCardBegin(EventContext context)
  968. {
  969. InputEvent inputEvent = (InputEvent)context.data;
  970. touchBeginX = inputEvent.x;
  971. }
  972. private void onTouchCardEnd(EventContext context)
  973. {
  974. InputEvent inputEvent = (InputEvent)context.data;
  975. float diffValueX = touchBeginX - inputEvent.x;
  976. if (diffValueX > 20 && showCard == false)
  977. {
  978. if (_nowIndex < _cardList.Count - 1)
  979. {
  980. OnClickBtnRight();
  981. RefLeftAndRight();
  982. }
  983. }
  984. else if (diffValueX < -20 && showCard == false)
  985. {
  986. if (_nowIndex > 0)
  987. {
  988. OnClickBtnLeft();
  989. RefLeftAndRight();
  990. }
  991. }
  992. else if (diffValueX <= 20 && diffValueX >= -20)
  993. {
  994. if(_ui.m_c1.selectedIndex == 1)
  995. OnClickComCard();
  996. else
  997. OnClickLoaCard();
  998. }
  999. }
  1000. private void OnClickLoaCard()
  1001. {
  1002. if (playAni) return;
  1003. playAni = true;
  1004. if (!showCard)
  1005. {
  1006. _ui.m_loaListener1.visible = false;
  1007. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1008. {
  1009. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1010. });
  1011. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1012. {
  1013. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1014. });
  1015. _ui.m_t0.Play(() =>
  1016. {
  1017. playAni = false;
  1018. });
  1019. showCard = true;
  1020. }
  1021. else
  1022. {
  1023. _ui.m_loaListener1.visible = true;
  1024. _ui.m_t1.SetHook("scale", () =>
  1025. {
  1026. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1027. {
  1028. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1029. });
  1030. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1031. {
  1032. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1033. });
  1034. });
  1035. _ui.m_t1.Play(() =>
  1036. {
  1037. playAni = false;
  1038. });
  1039. showCard = false;
  1040. }
  1041. }
  1042. private void OnClickComCard()
  1043. {
  1044. if (playAni) return;
  1045. playAni = true;
  1046. if (showCard)
  1047. {
  1048. _ui.m_loaListener.visible = true;
  1049. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1050. float scale = _ui.m_comCard.target.scaleX;
  1051. _ui.m_t1.SetValue("scale", scale, scale);
  1052. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  1053. _ui.m_t1.Play(() =>
  1054. {
  1055. playAni = false;
  1056. });
  1057. showCard = false;
  1058. }
  1059. else
  1060. {
  1061. _ui.m_loaListener.visible = false;
  1062. float scale = _ui.target.height / 1920;
  1063. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  1064. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1065. _ui.m_t0.SetValue("scale", scale, scale);
  1066. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  1067. _ui.m_t0.Play(() =>
  1068. {
  1069. playAni = false;
  1070. });
  1071. showCard = true;
  1072. }
  1073. }
  1074. private void OnClickBtnStroy()
  1075. {
  1076. ViewManager.Show<CardStoryView>(_cardData);
  1077. }
  1078. private void OnChangeCtrlTab()
  1079. {
  1080. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  1081. this.UpdateCommon();
  1082. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  1083. {
  1084. this.ClearItemsCountList();
  1085. this.UpdateUpLvView();
  1086. }
  1087. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  1088. {
  1089. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  1090. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  1091. {
  1092. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  1093. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  1094. return;
  1095. }
  1096. this.UpdateUpStarView();
  1097. }
  1098. else
  1099. {
  1100. this.UpdateUpSkillView();
  1101. }
  1102. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  1103. }
  1104. private void UpdateItemChange()
  1105. {
  1106. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  1107. this.UpdateUpStarView();
  1108. this.UpdateUpSkillView();
  1109. }
  1110. private void OnBtnStarRewardClick()
  1111. {
  1112. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  1113. }
  1114. private void OnClickBtnBack()
  1115. {
  1116. ViewManager.GoBackFrom(typeof(CardFosterView).FullName);
  1117. this._selectTab = 0;
  1118. }
  1119. private void UpdateRedDot()
  1120. {
  1121. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  1122. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  1123. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  1124. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  1125. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  1126. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  1127. }
  1128. protected override void OnHide()
  1129. {
  1130. base.OnHide();
  1131. EffectUIPool.Recycle(_effectUI1);
  1132. _effectUI1 = null;
  1133. EffectUIPool.Recycle(_effectUI5);
  1134. _effectUI5 = null;
  1135. EffectUIPool.Recycle(_effectUI6);
  1136. _effectUI6 = null;
  1137. EffectUIPool.Recycle(_effectUI7);
  1138. _effectUI7 = null;
  1139. EffectUIPool.Recycle(_effectUI8);
  1140. _effectUI8 = null;
  1141. EffectUIPool.Recycle(_effectUI9);
  1142. _effectUI9 = null;
  1143. EffectUIPool.Recycle(_effectUI10);
  1144. _effectUI10 = null;
  1145. Timers.inst.Remove(CheckGuide);
  1146. Timers.inst.Remove(OnTimedEvent);
  1147. UI_ComCostCurrency.ProxyEnd();
  1148. UI_ComCostCurrencyWithHas.ProxyEnd();
  1149. // _comFosterBottom.m_listLvConsume.numItems = 0;
  1150. _valueBarController.OnHide();
  1151. _cardStarRewards.Clear();
  1152. }
  1153. protected override void RemoveEventListener()
  1154. {
  1155. base.RemoveEventListener();
  1156. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  1157. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  1158. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  1159. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  1160. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  1161. }
  1162. private void CheckGuide(object param)
  1163. {
  1164. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  1165. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  1166. {
  1167. UpdateToCheckGuide(null);
  1168. }
  1169. else
  1170. {
  1171. Timers.inst.Remove(CheckGuide);
  1172. }
  1173. _ui.m_loaGuide.visible = false;
  1174. }
  1175. protected override void UpdateToCheckGuide(object param)
  1176. {
  1177. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  1178. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  1179. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  1180. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  1181. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  1182. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  1183. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  1184. }
  1185. protected override void TryCompleteGuide()
  1186. {
  1187. base.TryCompleteGuide();
  1188. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  1189. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  1190. }
  1191. }
  1192. }