PoemGalleryView.cs 25 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.Poem;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. class TabType
  9. {
  10. /// <summary>
  11. /// 首页
  12. /// </summary>
  13. public static int RECOVER = 0;
  14. /// <summary>
  15. /// 投稿
  16. /// </summary>
  17. public static int JOIN = 1;
  18. /// <summary>
  19. /// 收藏
  20. /// </summary>
  21. public static int FAVORITES = 2;
  22. }
  23. class RecommendType
  24. {
  25. /// <summary>
  26. /// 推荐
  27. /// </summary>
  28. public static int RECOMMEND = 0;
  29. /// <summary>
  30. /// 好友
  31. /// </summary>
  32. public static int FRIEND = 1;
  33. /// <summary>
  34. /// 排行榜
  35. /// </summary>
  36. public static int RANK = 2;
  37. }
  38. class FavoritesType
  39. {
  40. /// <summary>
  41. /// 我的收藏
  42. /// </summary>
  43. public static int FAVORITE = 0;
  44. /// <summary>
  45. /// 我的作品
  46. /// </summary>
  47. public static int MY_SELF = 1;
  48. }
  49. public class PoemGalleryView : BaseWindow
  50. {
  51. private UI_PoemGalleryUI _ui;
  52. private GList _list;
  53. private GList _list1;
  54. private GComponent _comScroll;
  55. // private List<PoemGalleryData> _galleryDatas = new List<PoemGalleryData>();
  56. private List<long> _galleryDatas = new List<long>();
  57. private int _sortType = 0;//由GallerySortType定义
  58. private int _pageCount = 10;
  59. private int _tabIndex = 0;//当前选中大页签下标,首页0投稿1收藏2
  60. private int _subtabIndex = 0;//当前选中小页签下标,推荐0好友1排行榜2;我的收藏0我的作品1
  61. private bool isPullDown = false;//是否下拉刷新中,刷新中再次下拉不会重新请求更新数据
  62. private bool isPullUp = false;//是否上拉刷新中,刷新中再次下拉不会重新请求更新数据
  63. public override void Dispose()
  64. {
  65. if (_ui != null)
  66. {
  67. _ui.Dispose();
  68. _ui = null;
  69. }
  70. base.Dispose();
  71. }
  72. protected override void OnInit()
  73. {
  74. base.OnInit();
  75. packageName = UI_PoemGalleryUI.PACKAGE_NAME;
  76. _ui = UI_PoemGalleryUI.Create();
  77. this.viewCom = _ui.target;
  78. isfullScreen = true;
  79. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  80. _ui.m_comNormal.m_comBoBox.items = new string[] { "推荐", "最新" };
  81. _ui.m_comNormal.m_comBoBox.icons = new string[] { "ui://Poem/hl_pxpx", "ui://Poem/hl_zxzx" };
  82. _ui.m_comNormal.m_comBoBox.onChanged.Add(OnNormalTabChange);
  83. _ui.m_btnback.onClick.Add(OnBtnBackClick);
  84. _ui.m_btnRecover.onClick.Add(OnBtnRecoverClick);
  85. _ui.m_btnJoin.onClick.Add(OnBtnJoinClick);
  86. _ui.m_btnFavorites.onClick.Add(OnBtnFavoritesClick);
  87. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  88. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  89. _ui.m_comNormal.m_comScroll.target.scrollPane.onScrollEnd.Add(onScrollEnd);
  90. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  91. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  92. _ui.m_comFavorites.m_comScroll.target.scrollPane.onScrollEnd.Add(onScrollEnd);
  93. _ui.m_comNormal.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  94. _ui.m_comNormal.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  95. _ui.m_comFavorites.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  96. _ui.m_comFavorites.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  97. _ui.m_comNormal.m_listRank.itemRenderer = RenderListRankItem;
  98. _ui.m_comNormal.m_listRank.SetVirtual();
  99. _ui.m_comNormal.m_btnShop.onClick.Add(OnBtnShopClick);
  100. _ui.m_comNormal.m_btnReward.onClick.Add(OnBtnRewardClick);
  101. _ui.m_comNormal.m_c1.onChanged.Add(OnNormalTabChange);
  102. _ui.m_comFavorites.m_c1.onChanged.Add(OnFavoritesTabChange);
  103. }
  104. protected override void AddEventListener()
  105. {
  106. base.AddEventListener();
  107. EventAgent.AddEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  108. EventAgent.AddEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  109. }
  110. protected override async void OnShown()
  111. {
  112. base.OnShown();
  113. if (this.viewData != null)
  114. {
  115. _tabIndex = (int)(this.viewData as object[])[0];
  116. _subtabIndex = (int)(this.viewData as object[])[1];
  117. _ui.m_comNormal.m_comBoBox.selectedIndex = (int)(this.viewData as object[])[2];
  118. if (_tabIndex == TabType.RECOVER)
  119. {
  120. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  121. }
  122. else if (_tabIndex == TabType.FAVORITES)
  123. {
  124. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  125. }
  126. UpdateGalleryList();
  127. }
  128. else
  129. {
  130. _tabIndex = TabType.RECOVER;
  131. _subtabIndex = RecommendType.RECOMMEND;
  132. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  133. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  134. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  135. _comScroll = _ui.m_comNormal.m_comScroll.target;
  136. if (_ui.m_comNormal.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend.ScrollToView(0);
  137. if (_ui.m_comNormal.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend1.ScrollToView(0);
  138. if (_ui.m_comFavorites.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend.ScrollToView(0);
  139. if (_ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend1.ScrollToView(0);
  140. _ui.m_comNormal.m_comScroll.m_listRecommend.numItems = 0;
  141. _ui.m_comNormal.m_comScroll.m_listRecommend1.numItems = 0;
  142. _ui.m_comFavorites.m_comScroll.m_listRecommend.numItems = 0;
  143. _ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems = 0;
  144. OnFavoritesTabChange();
  145. OnNormalTabChange();
  146. }
  147. _ui.m_c1.selectedIndex = _tabIndex;
  148. UpdateView();
  149. if (PoemGalleryDataManager.Instance.HasBonus)
  150. {
  151. bool result = await PoemGallerySProxy.ReqGetGalleryRankBonus();
  152. if (result && PoemGalleryDataManager.Instance.MyWorksRanks.Count > 0)
  153. {
  154. ViewManager.Show<PoemGalleryRewardGetView>();
  155. }
  156. }
  157. }
  158. protected override void OnHide()
  159. {
  160. base.OnHide();
  161. ResetPullRelease();
  162. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  163. }
  164. protected override void RemoveEventListener()
  165. {
  166. base.RemoveEventListener();
  167. EventAgent.RemoveEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  168. EventAgent.RemoveEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  169. }
  170. private void OnBtnBackClick()
  171. {
  172. ViewManager.GoBackFrom(typeof(PoemGalleryView).FullName);
  173. }
  174. /// <summary>
  175. /// 积分商店
  176. /// </summary>
  177. private void OnBtnShopClick()
  178. {
  179. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  180. ViewManager.Show<GalleryShopView>(new object[] { ConstStoreId.GALLERY_STORE_ID }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  181. }
  182. /// <summary>
  183. /// 排行榜奖励
  184. /// </summary>
  185. private void OnBtnRewardClick()
  186. {
  187. ViewManager.Show<PoemGalleryRewardView>(null, new object[] { typeof(PoemGalleryView).FullName, this.viewData });
  188. }
  189. /********************************************************页签切换*************************************************/
  190. /// <summary>
  191. /// 首页
  192. /// </summary>
  193. private void OnBtnRecoverClick()
  194. {
  195. if (_tabIndex == TabType.RECOVER && _ui.m_comNormal.m_c1.selectedIndex == RecommendType.RECOMMEND)//当前在推荐页要刷新
  196. {
  197. PullDown();
  198. onPullDownRelease();
  199. }
  200. else//当前不在推荐页只把页签切回到推荐页,不刷新
  201. {
  202. _ui.m_comNormal.m_c1.selectedIndex = RecommendType.RECOMMEND;
  203. }
  204. _tabIndex = _ui.m_c1.selectedIndex;
  205. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  206. _comScroll = _ui.m_comNormal.m_comScroll.target;
  207. }
  208. /// <summary>
  209. /// 投稿
  210. /// </summary>
  211. private void OnBtnJoinClick()
  212. {
  213. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  214. ViewManager.Show<DressUpView>(1, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  215. }
  216. /// <summary>
  217. ///收藏夹
  218. /// </summary>
  219. private void OnBtnFavoritesClick()
  220. {
  221. if (_tabIndex == TabType.FAVORITES) return;
  222. ResetPullRelease();
  223. _tabIndex = _ui.m_c1.selectedIndex;
  224. _comScroll = _ui.m_comFavorites.m_comScroll.target;
  225. _ui.m_comFavorites.m_c1.selectedIndex = FavoritesType.FAVORITE;
  226. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  227. OnFavoritesTabChange();
  228. }
  229. /// <summary>
  230. /// 切换首页页签
  231. /// </summary>
  232. private void OnNormalTabChange()
  233. {
  234. ResetPullRelease();
  235. _ui.m_comNormal.m_comScroll.target.scrollPane.header.visible = false;
  236. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  237. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RANK)//排行榜
  238. {
  239. _galleryDatas = PoemGalleryDataManager.Instance.RankDatas;
  240. ReqGalleryRankList();
  241. }
  242. else
  243. {
  244. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RECOMMEND)//首页
  245. {
  246. _ui.m_comNormal.m_comScroll.target.scrollPane.header.visible = true;
  247. if (_ui.m_comNormal.m_comBoBox.selectedIndex == 0)//推荐
  248. {
  249. _sortType = (int)GallerySortType.Recommend;
  250. _galleryDatas = PoemGalleryDataManager.Instance.RecommendDatas;
  251. }
  252. else//最新
  253. {
  254. _sortType = (int)GallerySortType.Newest;
  255. _galleryDatas = PoemGalleryDataManager.Instance.NewestDatas;
  256. }
  257. }
  258. else if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.FRIEND)//好友
  259. {
  260. _sortType = (int)GallerySortType.Friend;
  261. _galleryDatas = PoemGalleryDataManager.Instance.FrinedDatas;
  262. }
  263. _list = _ui.m_comNormal.m_comScroll.m_listRecommend;
  264. _list1 = _ui.m_comNormal.m_comScroll.m_listRecommend1;
  265. if (_list.numItems > 0) _list.ScrollToView(0);
  266. if (_list1.numItems > 0) _list.ScrollToView(0);
  267. ReqGalleryList(0);
  268. }
  269. }
  270. /// <summary>
  271. /// 切换收藏页签
  272. /// </summary>
  273. private void OnFavoritesTabChange()
  274. {
  275. _ui.m_comFavorites.m_comScroll.target.scrollPane.header.visible = false;
  276. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  277. if (_ui.m_comFavorites.m_c1.selectedIndex == FavoritesType.FAVORITE)//我的收藏
  278. {
  279. _sortType = (int)GallerySortType.MyCollect;
  280. _galleryDatas = PoemGalleryDataManager.Instance.FavoriteDatas;
  281. }
  282. else if (_ui.m_comFavorites.m_c1.selectedIndex == FavoritesType.MY_SELF)//我的作品
  283. {
  284. _sortType = (int)GallerySortType.MyWorks;
  285. _galleryDatas = PoemGalleryDataManager.Instance.MySelfDatas;
  286. }
  287. _list = _ui.m_comFavorites.m_comScroll.m_listRecommend;
  288. _list1 = _ui.m_comFavorites.m_comScroll.m_listRecommend1;
  289. if (_list.numItems > 0) _list.ScrollToView(0);
  290. if (_list1.numItems > 0) _list.ScrollToView(0);
  291. ReqGalleryList(0);
  292. }
  293. /********************************************************请求更新列表*************************************************/
  294. private void onScrollEnd()
  295. {
  296. if (_comScroll.scrollPane.percY == 1)
  297. {
  298. ReqGalleryList(_galleryDatas.Count + 1);
  299. }
  300. }
  301. //请求刷新
  302. private async void ReqGalleryList(int startIndex)
  303. {
  304. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, startIndex, _pageCount);
  305. if (result)
  306. {
  307. Timers.inst.StartCoroutine(PoemGallerySProxy.Download(_galleryDatas, startIndex));
  308. }
  309. }
  310. private void UpdateGalleryList()
  311. {
  312. if (_tabIndex == TabType.RECOVER && _subtabIndex == RecommendType.RANK)
  313. {
  314. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  315. }
  316. else
  317. {
  318. if (_galleryDatas.Count % 2 == 0)
  319. {
  320. _list.numItems = _galleryDatas.Count / 2;
  321. _list1.numItems = _galleryDatas.Count / 2;
  322. }
  323. else
  324. {
  325. _list.numItems = (_galleryDatas.Count + 1) / 2;
  326. _list1.numItems = (_galleryDatas.Count - 1) / 2;
  327. }
  328. _list.ResizeToFit();
  329. _list1.ResizeToFit();
  330. }
  331. UpdateView();
  332. ResetPullRelease();
  333. }
  334. //请求排行榜刷新
  335. private void ReqGalleryRankList()
  336. {
  337. PoemGallerySProxy.ReqRankList().Coroutine();
  338. }
  339. private void UpdateGalleryRankList()
  340. {
  341. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  342. UpdateView();
  343. }
  344. /********************************************************界面更新*************************************************/
  345. private void UpdateView()
  346. {
  347. GalleryThemeCfg themeCfg = GalleryThemeCfgArray.Instance.GetCfg((int)PoemGalleryDataManager.Instance.ThemeId);
  348. _ui.m_comNormal.m_txtTheme.text = string.Format("本期主题:{0}", themeCfg.theme);
  349. _ui.m_comNormal.m_txtRank.text = string.Format("我的排名:{0}", PoemGalleryDataManager.Instance.MyRank);
  350. _ui.m_comNormal.m_txtRewardCount.text = string.Format("奖励次数:{0}/{1}", GameGlobal.myNumericComponent.GetAsInt(NumericType.LikeGalleryWorksCountDaily), GalleryRewardCfgArray.Instance.dataArray.Length);
  351. _ui.m_comNormal.m_txtTime.text = string.Format("截止日期:{0}", PoemGalleryDataManager.Instance.GetThemeTime());
  352. _ui.m_comNormal.m_grpResult.visible = PoemGalleryDataManager.Instance.IsResulting();
  353. }
  354. private void RenderListItem(int index, GObject obj)
  355. {
  356. long workId = _galleryDatas[index * 2];
  357. UpdateListItem(workId, obj);
  358. }
  359. private void RenderListItem1(int index, GObject obj)
  360. {
  361. long workId = _galleryDatas[index * 2 + 1];
  362. UpdateListItem(workId, obj);
  363. }
  364. private void UpdateListItem(long workId, GObject obj)
  365. {
  366. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  367. UI_ListItem item = UI_ListItem.Proxy(obj);
  368. // if (data.Ntexture == null)
  369. // {
  370. // Timers.inst.StartCoroutine(PictureStorageHelper.DownloadFile(data.PictureTempUrl, (Texture2D texture) =>
  371. // {
  372. // data.Ntexture = new NTexture(texture);
  373. // item.m_loaIcon.texture = data.Ntexture;
  374. // }));
  375. // }
  376. // else
  377. // {
  378. item.m_loaIcon.texture = data.Ntexture;
  379. // }
  380. item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  381. item.m_txtName.text = data.AuthorName;
  382. item.m_btnCollect.title = data.CollectCount.ToString();
  383. item.m_btnCollect.selected = data.CollectOrNot;
  384. item.m_btnVote.title = data.VoteCount.ToString();
  385. item.m_btnVote.selected = data.VoteOrNot;
  386. if (item.m_loaIcon.data == null)
  387. {
  388. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  389. }
  390. item.m_loaIcon.data = workId;
  391. if (item.m_btnCollect.data == null)
  392. {
  393. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  394. }
  395. item.m_btnCollect.data = workId;
  396. if (item.m_btnVote.data == null)
  397. {
  398. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  399. }
  400. item.m_btnVote.data = workId;
  401. UI_ListItem.ProxyEnd();
  402. }
  403. private void RenderListRankItem(int index, GObject obj)
  404. {
  405. long workId = _galleryDatas[index];
  406. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  407. UI_ListRankItem item = UI_ListRankItem.Proxy(obj);
  408. // if (data.Ntexture == null)
  409. // {
  410. // Timers.inst.StartCoroutine(PictureStorageHelper.DownloadFile(data.PictureTempUrl, (Texture2D texture) =>
  411. // {
  412. // data.Ntexture = new NTexture(texture);
  413. // item.m_loaIcon.texture = data.Ntexture;
  414. // }));
  415. // }
  416. // else
  417. // {
  418. item.m_loaIcon.texture = data.Ntexture;
  419. // }
  420. item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  421. item.m_txtName.text = data.AuthorName;
  422. item.m_btnCollect.title = data.CollectCount.ToString();
  423. item.m_btnCollect.selected = data.CollectOrNot;
  424. item.m_btnVote.title = data.VoteCount.ToString();
  425. item.m_btnVote.selected = data.VoteOrNot;
  426. item.m_c1.selectedIndex = index < 3 ? index : 3;
  427. if (item.m_loaIcon.data == null)
  428. {
  429. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  430. }
  431. item.m_loaIcon.data = workId;
  432. if (item.m_btnCollect.data == null)
  433. {
  434. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  435. }
  436. item.m_btnCollect.data = workId;
  437. if (item.m_btnVote.data == null)
  438. {
  439. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  440. }
  441. item.m_btnVote.data = workId;
  442. UI_ListRankItem.ProxyEnd();
  443. }
  444. private void OnLoaIconClick(EventContext context)
  445. {
  446. GObject obj = context.sender as GObject;
  447. long workId = (long)obj.data;
  448. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  449. ViewManager.Show<PoemGalleryPreviewView>(new object[] { _sortType, workId }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas });
  450. }
  451. private async void OnBtnCollectClick(EventContext context)
  452. {
  453. GObject obj = context.sender as GObject;
  454. long workId = (long)obj.data;
  455. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  456. if (galleryData.CollectOrNot)
  457. {
  458. bool result = await PoemGallerySProxy.ReqCancelCollecteGalleryWorks(workId);
  459. if (result)
  460. {
  461. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  462. {
  463. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  464. }
  465. else
  466. {
  467. UpdateGalleryList();
  468. }
  469. }
  470. }
  471. else
  472. {
  473. bool result = await PoemGallerySProxy.ReqCollecteGalleryWorks(workId);
  474. if (result)
  475. {
  476. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  477. {
  478. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  479. }
  480. else
  481. {
  482. UpdateGalleryList();
  483. }
  484. }
  485. }
  486. }
  487. private async void OnBtnVoteClick(EventContext context)
  488. {
  489. GObject obj = context.sender as GObject;
  490. long workId = (long)obj.data;
  491. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  492. if (galleryData.VoteOrNot) return;
  493. bool result = await PoemGallerySProxy.ReqVoteGalleryWorks(workId);
  494. if (result)
  495. {
  496. UpdateGalleryList();
  497. int Count = GameGlobal.myNumericComponent.GetAsInt(NumericType.LikeGalleryWorksCountDaily);
  498. GalleryIntegralCfg integralCfg = GalleryIntegralCfgArray.Instance.GetCfg(Count);
  499. if (integralCfg != null)
  500. {
  501. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(integralCfg.itemId);
  502. PromptController.Instance.ShowFloatTextPrompt(string.Format("{0} +{1}", itemCfg.name, integralCfg.Count));
  503. }
  504. }
  505. }
  506. /********************************************************下拉刷新*************************************************/
  507. //自动下拉
  508. private void PullDown()
  509. {
  510. _list.ScrollToView(0);
  511. GComponent header = _comScroll.scrollPane.header;
  512. header.height = header.sourceHeight;
  513. }
  514. //下拉刷新
  515. private async void onPullDownRelease()
  516. {
  517. GComponent header = _comScroll.scrollPane.header;
  518. if (!header.visible || header.height < header.sourceHeight || isPullDown) return;
  519. isPullDown = true;
  520. _comScroll.scrollPane.LockHeader(header.sourceHeight);
  521. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, 0, _pageCount);
  522. // OnPullDownTimeComplete();
  523. if (result)
  524. {
  525. Timers.inst.StartCoroutine(PoemGallerySProxy.Download(_galleryDatas, 0));
  526. }
  527. }
  528. private void OnPullDownTimeComplete()
  529. {
  530. GComponent header = _comScroll.scrollPane.header;
  531. Transition transition = header.GetTransition("t0");
  532. transition.Stop();
  533. _comScroll.scrollPane.LockHeader(0);
  534. isPullDown = false;
  535. }
  536. //上拉刷新
  537. private async void OnPullUpToRefresh()
  538. {
  539. GComponent footer = _comScroll.scrollPane.footer;
  540. if (footer.height < footer.sourceHeight || isPullUp) return;
  541. isPullUp = true;
  542. _comScroll.scrollPane.LockFooter(footer.sourceHeight + 10);
  543. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, _galleryDatas.Count, _pageCount);
  544. // OnPullUpTimeComplete();
  545. if (result)
  546. {
  547. Timers.inst.StartCoroutine(PoemGallerySProxy.Download(_galleryDatas, _galleryDatas.Count));
  548. }
  549. }
  550. private void OnPullUpTimeComplete()
  551. {
  552. GComponent footer = _comScroll.scrollPane.footer;
  553. Transition transition = footer.GetTransition("t0");
  554. transition.Stop();
  555. // header.GetController("c1").selectedIndex = 2;
  556. _comScroll.scrollPane.LockFooter(0);
  557. isPullUp = false;
  558. }
  559. //重置上拉/下拉刷新状态
  560. private void ResetPullRelease()
  561. {
  562. // Timers.inst.Remove(OnPullDownTimeComplete);
  563. OnPullDownTimeComplete();
  564. // Timers.inst.Remove(OnPullUpTimeComplete);
  565. OnPullUpTimeComplete();
  566. }
  567. }
  568. }