LeagueMemberView.cs 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290
  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.League;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. //联盟成员
  9. public class LeagueMemberView : BaseWindow
  10. {
  11. private UI_LeagueMemberUI _ui;
  12. private LeagueData _leagueData;
  13. private List<long> _memberIds;
  14. public override void Dispose()
  15. {
  16. if (_ui != null)
  17. {
  18. _ui.Dispose();
  19. _ui = null;
  20. }
  21. base.Dispose();
  22. }
  23. protected override void OnInit()
  24. {
  25. base.OnInit();
  26. packageName = UI_LeagueMemberUI.PACKAGE_NAME;
  27. _ui = UI_LeagueMemberUI.Create();
  28. this.viewCom = _ui.target;
  29. isfullScreen = true;
  30. _ui.m_btnBack.onClick.Add(OnBtnBackClick);
  31. _ui.m_btnRecruit.target.onClick.Add(OnBtnRecruitClick);
  32. _ui.m_btnApplyList.onClick.Add(OnBtnApplyListClick);
  33. _ui.m_btnMemberLog.onClick.Add(OnBtnMemberLogClick);
  34. _ui.m_btnExit.onClick.Add(OnBtnExitClick);
  35. _ui.m_btnExit1.onClick.Add(OnBtnExitClick);
  36. _ui.m_list.itemRenderer = RenderListItem;
  37. _ui.m_list.SetVirtual();
  38. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("lm_beijing");
  39. }
  40. protected override void AddEventListener()
  41. {
  42. base.AddEventListener();
  43. EventAgent.AddEventListener(ConstMessage.LEAGUE_MEMBER_CHANGE, UpdateMember);
  44. }
  45. protected override void OnShown()
  46. {
  47. base.OnShown();
  48. UpdateMember();
  49. UpdateBtnRecruit();
  50. }
  51. protected override void OnHide()
  52. {
  53. base.OnHide();
  54. if (_ui.m_list.numItems > 0) _ui.m_list.ScrollToView(0);
  55. Timers.inst.Remove(OnUpdateTimer);
  56. }
  57. protected override void RemoveEventListener()
  58. {
  59. base.RemoveEventListener();
  60. EventAgent.RemoveEventListener(ConstMessage.LEAGUE_MEMBER_CHANGE, UpdateMember);
  61. }
  62. private void OnBtnBackClick()
  63. {
  64. ViewManager.GoBackFrom(typeof(LeagueMemberView).FullName);
  65. }
  66. //招募
  67. private void OnBtnRecruitClick()
  68. {
  69. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(GlobalCfgArray.globalCfg.consumeWantedArr[0][0]);
  70. long needCount = GlobalCfgArray.globalCfg.consumeWantedArr[0][1];
  71. long hasCount = ItemDataManager.GetItemNum(GlobalCfgArray.globalCfg.consumeWantedArr[0][0]);
  72. if (needCount > hasCount)
  73. {
  74. PromptController.Instance.ShowFloatTextPrompt("消耗不足");
  75. return;
  76. }
  77. string tips = string.Format("是否花费{0}*{1}发布24小时招募成员信息,并临时增加新加入成员上限?", itemCfg.name, needCount);
  78. AlertUI.Show(tips).
  79. SetLeftButton(true, "取消").
  80. SetRightButton(true, "确认", async (object param) =>
  81. {
  82. bool result = await LeagueSproxy.ReqSendLeagueAD();
  83. if (result)
  84. {
  85. UpdateBtnRecruit();
  86. }
  87. });
  88. }
  89. //申请列表
  90. private void OnBtnApplyListClick()
  91. {
  92. ViewManager.Show<LeagueApplyView>(null, new object[] { typeof(LeagueMemberView).FullName, null });
  93. }
  94. //联盟日志
  95. private void OnBtnMemberLogClick()
  96. {
  97. ViewManager.Show<LeagueMemberLogView>(null, new object[] { typeof(LeagueMemberView).FullName, null });
  98. }
  99. //退出联盟
  100. private void OnBtnExitClick()
  101. {
  102. if (LeagueDataManager.Instance.LeagueData.OwnerId == RoleDataManager.roleId)
  103. {
  104. AlertUI.Show("一家之主不可无呀,先把会长职位给别人吧~").SetRightButton(true, "确认");
  105. }
  106. else
  107. {
  108. long joinLeagueTime = LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[RoleDataManager.roleId].JoinLeagueTime;
  109. long curTime = TimeHelper.ServerNow();
  110. long ms = (curTime - joinLeagueTime);
  111. if (ms < TimeUtil.SECOND_PER_DAY * 1000)
  112. {
  113. AlertUI.Show("您加入的时间不足一天").SetRightButton(true, "确认");
  114. }
  115. else
  116. {
  117. AlertUI.Show("您忍心退出雅集,离开小伙伴们吗?")
  118. .SetLeftButton(true, "取消")
  119. .SetRightButton(true, "确认", async (object param) =>
  120. {
  121. bool result = await LeagueSproxy.ReqQuitLeague();
  122. if (result)
  123. {
  124. ViewManager.Show<MainUIView>(null, null, true);
  125. }
  126. });
  127. }
  128. }
  129. }
  130. private void UpdateMember()
  131. {
  132. int myPos = LeagueDataManager.Instance.GetMyPos();
  133. _ui.m_c1.selectedIndex = myPos == LeaguePos.Owner || myPos == LeaguePos.SubOwner ? 1 : 0;
  134. _leagueData = LeagueDataManager.Instance.LeagueData;
  135. _memberIds = new List<long>(_leagueData.LeagueMemberDatas.Keys);
  136. int ownerIndex = _memberIds.IndexOf(_leagueData.OwnerId);
  137. if (ownerIndex >= 0) _memberIds.RemoveAt(ownerIndex);
  138. int subOwnerIndex = _memberIds.IndexOf(_leagueData.SubOwnerId);
  139. if (subOwnerIndex >= 0) _memberIds.RemoveAt(subOwnerIndex);
  140. _memberIds = SortMemberIds(_memberIds);
  141. _ui.m_list.numItems = _memberIds.Count;
  142. UpdateLeader(_ui.m_comChairman.target, LeagueDataManager.Instance.LeagueData.OwnerId);
  143. UpdateLeader(_ui.m_comCoChairman.target, LeagueDataManager.Instance.LeagueData.SubOwnerId);
  144. }
  145. private void UpdateBtnRecruit()
  146. {
  147. ItemUtil.UpdateItemNeedNum(_ui.m_btnRecruit.m_comcost, GlobalCfgArray.globalCfg.consumeWantedArr[0][0], GlobalCfgArray.globalCfg.consumeWantedArr[0][1]);
  148. int myPos = _leagueData.LeagueMemberDatas[RoleDataManager.roleId].Pos;
  149. bool isLeader = myPos == LeaguePos.Owner || myPos == LeaguePos.SubOwner;
  150. long timeCount = (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.AdEndTime) - TimeHelper.ServerNow()) / 1000;
  151. _ui.m_btnRecruit.target.touchable = timeCount <= 0;
  152. _ui.m_btnRecruit.m_touchable.selectedIndex = timeCount <= 0 ? 1 : 0;
  153. // _ui.m_btnRecruit.m_comcost.visible = timeCount > 0 ? false : true;
  154. // _ui.m_btnRecruit.m_txtTime.text = "";
  155. if (isLeader && timeCount > 0)
  156. {
  157. _ui.m_btnRecruit.m_txtTime.visible = timeCount > 0 ? true : false;
  158. Timers.inst.Add(1, (int)timeCount, OnUpdateTimer);
  159. }
  160. }
  161. private void OnUpdateTimer(object param)
  162. {
  163. int timeCount = (int)(LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.AdEndTime) - TimeHelper.ServerNow());
  164. if (timeCount <= 0)
  165. {
  166. _ui.m_btnRecruit.target.touchable = true;
  167. _ui.m_btnRecruit.m_touchable.selectedIndex = 1;
  168. // _ui.m_btnRecruit.m_txtTime.text = "";
  169. Timers.inst.Remove(OnUpdateTimer);
  170. }
  171. string time = TimeUtil.FormattingTimeTo_HHmmss(timeCount);
  172. _ui.m_btnRecruit.m_txtTime.text = string.Format("剩余时间: {0}", time);
  173. }
  174. private void UpdateLeader(GObject obj, long roleId)
  175. {
  176. LeagueMemberData memberData = _leagueData.LeagueMemberDatas.ContainsKey(roleId) ? _leagueData.LeagueMemberDatas[roleId] : null;
  177. UI_ComLeader com = UI_ComLeader.Proxy(obj);
  178. if (memberData == null)
  179. {
  180. com.m_txtName.text = "虚位以待";
  181. com.m_txtLvl.text = "--";
  182. com.m_comHead.m_loaIcon.url = "";
  183. com.m_loaHeadBorder.url = "";
  184. com.m_btnAppoint.visible = false;
  185. com.m_loaTitle.url = "";
  186. }
  187. else
  188. {
  189. ItemCfg headCfg = ItemCfgArray.Instance.GetCfg(memberData.RoleInfo.headId == 0 ? ConstItemID.HEADID : memberData.RoleInfo.headId);
  190. ItemCfg headBorderCfg = ItemCfgArray.Instance.GetCfg(memberData.RoleInfo.headBorderId == 0 ? ConstItemID.HEADBORDERID : memberData.RoleInfo.headBorderId);
  191. com.m_comHead.m_loaIcon.url = ResPathUtil.GetHeadPath(headCfg.res);
  192. com.m_loaHeadBorder.url = "";// ResPathUtil.GetHeadBorderPath(headBorderCfg.res);
  193. com.m_txtLvl.text = memberData.RoleInfo.roleLv.ToString();
  194. com.m_txtName.text = memberData.RoleInfo.roleName;
  195. com.m_loaTitle.url = string.Format("ui://League/lm_chenghao_{0}", memberData.Pos);
  196. com.m_btnAppoint.visible = memberData.Pos == LeaguePos.SubOwner && _leagueData.LeagueMemberDatas[RoleDataManager.roleId].Pos == LeaguePos.Owner;
  197. if (com.m_btnAppoint.data == null)
  198. {
  199. com.m_btnAppoint.onClick.Add(OnBtnAppointClick);
  200. }
  201. com.m_btnAppoint.data = memberData;
  202. }
  203. UI_ComLeader.Proxy();
  204. }
  205. private void RenderListItem(int index, GObject obj)
  206. {
  207. LeagueMemberData memberData = _leagueData.LeagueMemberDatas[_memberIds[index]];
  208. UI_ListMemberItem item = UI_ListMemberItem.Proxy(obj);
  209. RoleInfoManager.Instance.UpdateHeadWithLv(item.m_comHead, memberData.RoleInfo.headId, memberData.RoleInfo.headBorderId, memberData.RoleInfo.roleLv);
  210. item.m_txtName.text = memberData.RoleInfo.roleName;
  211. item.m_txtWeekContribuation.text = memberData.WeekContribution.ToString();
  212. item.m_txtAllContribuation.text = memberData.AllContribution.ToString();
  213. // item.m_loaTitle.visible = memberData.Pos != LeaguePos.Member;
  214. item.m_loaTitle.url = memberData.Pos == LeaguePos.Member ? "" : string.Format("ui://League/lm_chenghao_{0}", memberData.Pos);
  215. if (memberData.RoleInfo.offlineTimeSec == 0)
  216. {
  217. item.m_txtState.text = "在线";
  218. }
  219. else
  220. {
  221. TimeUtil.FormattingTime(memberData.RoleInfo.offlineTimeSec, TimeHelper.ServerNow(), out int num, out string strState);
  222. strState = strState == "秒" ? "刚刚" : num + strState + "前";
  223. item.m_txtState.text = strState;
  224. }
  225. int myPos = _leagueData.LeagueMemberDatas[RoleDataManager.roleId].Pos;
  226. item.m_btnAppoint.visible = myPos == LeaguePos.Owner || myPos == LeaguePos.SubOwner;
  227. if (item.m_btnAppoint.data == null)
  228. {
  229. item.m_btnAppoint.onClick.Add(OnBtnAppointClick);
  230. }
  231. item.m_btnAppoint.data = memberData;
  232. UI_ListMemberItem.ProxyEnd();
  233. }
  234. private void OnBtnAppointClick(EventContext context)
  235. {
  236. GObject obj = context.sender as GObject;
  237. LeagueMemberData memberData = obj.data as LeagueMemberData;
  238. if (!_leagueData.LeagueMemberDatas.ContainsKey(memberData.RoleInfo.roleId))
  239. {
  240. PromptController.Instance.ShowFloatTextPrompt("该玩家已离开雅集");
  241. return;
  242. }
  243. ViewManager.Show<LeagueMemberAppointView>(memberData, new object[] { typeof(LeagueMemberView).FullName, null });
  244. }
  245. private List<long> SortMemberIds(List<long> memberIds)
  246. {
  247. memberIds.Sort((long a, long b) =>
  248. {
  249. LeagueMemberData memberDataA = _leagueData.LeagueMemberDatas[a];
  250. LeagueMemberData memberDataB = _leagueData.LeagueMemberDatas[b];
  251. if (memberDataA.Pos == LeaguePos.Flower && memberDataB.Pos != LeaguePos.Flower) return -1;
  252. if (memberDataA.Pos != LeaguePos.Flower && memberDataB.Pos == LeaguePos.Flower) return 1;
  253. if (memberDataA.RoleInfo.offlineTimeSec == 0 && memberDataB.RoleInfo.offlineTimeSec != 0) return -1;
  254. if (memberDataA.RoleInfo.offlineTimeSec != 0 && memberDataB.RoleInfo.offlineTimeSec == 0) return 1;
  255. if (memberDataA.WeekContribution > memberDataB.WeekContribution) return -1;
  256. if (memberDataA.WeekContribution < memberDataB.WeekContribution) return 1;
  257. if (memberDataA.AllContribution > memberDataB.AllContribution) return -1;
  258. if (memberDataA.AllContribution < memberDataB.AllContribution) return 1;
  259. if (memberDataA.RoleInfo.roleLv > memberDataB.RoleInfo.roleLv) return -1;
  260. if (memberDataA.RoleInfo.roleLv < memberDataB.RoleInfo.roleLv) return 1;
  261. if (memberDataA.RoleInfo.offlineTimeSec > memberDataB.RoleInfo.offlineTimeSec) return -1;
  262. if (memberDataA.RoleInfo.offlineTimeSec < memberDataB.RoleInfo.offlineTimeSec) return 1;
  263. return 0;
  264. });
  265. return memberIds;
  266. }
  267. }
  268. }