MainUIView.cs 33 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739
  1. using FairyGUI;
  2. using UI.Main;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using ET;
  6. using System;
  7. using UI.CommonGame;
  8. namespace GFGGame
  9. {
  10. public class MainUIView : BaseView
  11. {
  12. private UI_MainUI _ui;
  13. private GameObject _scenePrefab;
  14. private GameObject _sceneObject;
  15. private ValueBarController _valueBarController;
  16. private SwipeGesture swipeGesture;
  17. private const int swipeDistance = 100;
  18. private bool isOpen = false;
  19. private GButton _btnGongGao;
  20. private GButton _btnHaoYou;
  21. private GButton _btnYouJian;
  22. private GButton _btnRenWu;
  23. private GButton _btnPengYouQuan;
  24. private GButton _btnJInShu;
  25. private GButton _btnTianGong;
  26. private GButton _btnLeague;
  27. private GButton _btnStore;
  28. private GButton _btnTuJian;
  29. private GButton _btnStudio;
  30. private GButton _btnField;
  31. private GButton _btnBag;
  32. private GameObject _effectObj4;
  33. private GoWrapper _wrapper4;
  34. private GameObject _effectObj4_1;
  35. private GoWrapper _wrapper4_1;
  36. private GameObject _effectObj5;
  37. private GoWrapper _wrapper5;
  38. private GameObject _effectObj6;
  39. private GoWrapper _wrapper6;
  40. private GameObject _effectObj7;
  41. private GoWrapper _wrapper7;
  42. private List<GameObject> _effects = new List<GameObject>();
  43. private List<GoWrapper> _wrappers = new List<GoWrapper>();
  44. private List<GameObject> _effects1 = new List<GameObject>();
  45. private List<GoWrapper> _wrappers1 = new List<GoWrapper>();
  46. private UI_ButtonModle1[] _btns;
  47. public override void Dispose()
  48. {
  49. if (_valueBarController != null)
  50. {
  51. _valueBarController.Dispose();
  52. _valueBarController = null;
  53. }
  54. for (int i = 0; i < _effects.Count; i++)
  55. {
  56. SceneController.DestroyObjectFromView(_effects[i], _wrappers[i]);
  57. SceneController.DestroyObjectFromView(_effects1[i], _wrappers1[i]);
  58. }
  59. SceneController.DestroyObjectFromView(_effectObj4, _wrapper4);
  60. SceneController.DestroyObjectFromView(_effectObj4_1, _wrapper4_1);
  61. SceneController.DestroyObjectFromView(_effectObj5, _wrapper5);
  62. if (_sceneObject != null)
  63. {
  64. GameObject.Destroy(_sceneObject);
  65. _sceneObject = null;
  66. }
  67. if (_ui != null)
  68. {
  69. _ui.Dispose();
  70. _ui = null;
  71. }
  72. base.Dispose();
  73. }
  74. protected override void Init()
  75. {
  76. base.Init();
  77. packageName = UI_MainUI.PACKAGE_NAME;
  78. _ui = UI_MainUI.Create();
  79. viewCom = _ui.target;
  80. isfullScreen = true;
  81. _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneMain"));
  82. }
  83. protected override void OnInit()
  84. {
  85. base.OnInit();
  86. _valueBarController = new ValueBarController(_ui.m_valueBar);
  87. _btnGongGao = _ui.m_list.GetChild("btnGongGao").asButton;
  88. _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
  89. _btnYouJian = _ui.m_list.GetChild("btnYouJian").asButton;
  90. _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
  91. _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
  92. _btnLeague = _ui.m_list.GetChild("btnLeague").asButton;
  93. _btnStore = _ui.m_list.GetChild("btnStore").asButton;
  94. _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
  95. _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
  96. _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
  97. // _btnStudio = _ui.m_list.GetChild("btnStudio").asButton;
  98. // _btnField = _ui.m_list.GetChild("btnField").asButton;
  99. _btnBag = _ui.m_list.GetChild("btnBag").asButton;
  100. // _btnGongGao.visible = false;
  101. // _btnHaoYou.visible = false;
  102. // _btnRenWu.visible = false;
  103. _btnPengYouQuan.visible = false;
  104. _btnJInShu.visible = false;
  105. _btnTianGong.visible = false;
  106. _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai };
  107. _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
  108. _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
  109. _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
  110. _ui.m_btnDailyLogin.target.onClick.Add(OnClickBtnDailyLogin);
  111. _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
  112. _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
  113. _ui.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
  114. _ui.m_btnField.target.onClick.Add(OnClickBtnField);
  115. _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
  116. _ui.m_btnPoem.target.onClick.Add(OnClickBtnPoem);
  117. _ui.m_btnArena.target.onClick.Add(OnClickBtnArena);
  118. _ui.m_btnTravel.target.onClick.Add(OnClickBtnTravel);
  119. _ui.m_btnDailyWelfare.target.onClick.Add(OnClickBtnDailyWelfare);
  120. _ui.m_btnActivityLuckyBox.target.onClick.Add(OnClickBtnActivityLuckyBox);
  121. _btnLeague.onClick.Add(OnClickBtnLeague);
  122. _btnStore.onClick.Add(OnClickBtnStore);
  123. _btnTuJian.onClick.Add(OnClickBtnTuJian);
  124. _btnYouJian.onClick.Add(OnClickBtnYouJian);
  125. _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
  126. _btnGongGao.onClick.Add(OnClickBtnGongGao);
  127. _btnRenWu.onClick.Add(OnClickBtnRenWu);
  128. // _btnStudio.onClick.Add(OnClickBtnStudio);
  129. // _btnField.onClick.Add(OnClickBtnField);
  130. _btnBag.onClick.Add(OnClickBtnBag);
  131. _ui.m_loaRight.target.onClick.Add(MoveLeft);
  132. _ui.m_loaLeft.target.onClick.Add(MoveRight);
  133. swipeGesture = new SwipeGesture(_ui.target);
  134. swipeGesture.onAction.Add(OnSwipe);
  135. swipeGesture.actionDistance = swipeDistance;
  136. _ui.m_list.ResizeToFit();
  137. _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
  138. _ui.m_btnChange.m_c1.selectedIndex = 1;
  139. _ui.m_btnChange.target.selected = true;
  140. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.OPEN_TAGS);
  141. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 0).Coroutine();
  142. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 1).Coroutine();
  143. AddEffect();
  144. }
  145. protected override void AddEventListener()
  146. {
  147. base.AddEventListener();
  148. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  149. EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  150. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  151. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  152. }
  153. protected override void OnShown()
  154. {
  155. base.OnShown();
  156. MainDataManager.Instance.CanSwipe = false;
  157. GRoot.inst.touchable = false;
  158. _ui.m_loaGuidestudio.visible = true;
  159. _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
  160. if (_sceneObject == null)
  161. {
  162. _sceneObject = GameObject.Instantiate(_scenePrefab);
  163. }
  164. CheckFunOpen();
  165. UpdateRedDot();
  166. SceneController.UpdateMainScene(_sceneObject);
  167. UpdateRoleLvl();
  168. UpdateHead();
  169. _valueBarController.OnShown();
  170. long lastTime = GameGlobal.lastLoginTime;// GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  171. if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()) && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.CAN_GET && GuideDataManager.currentGuideId <= 0)
  172. {
  173. ViewManager.Show<SevenDayLoginView>();
  174. GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  175. }
  176. SetPos();
  177. Timers.inst.AddUpdate(CheckGuide);
  178. Timers.inst.AddUpdate(Update);
  179. }
  180. protected override void OnHide()
  181. {
  182. base.OnHide();
  183. if (_sceneObject != null)
  184. {
  185. GameObject.Destroy(_sceneObject);
  186. _sceneObject = null;
  187. }
  188. _valueBarController.OnHide();
  189. Timers.inst.Remove(Update);
  190. Timers.inst.Remove(CheckGuide);
  191. }
  192. protected override void RemoveEventListener()
  193. {
  194. base.RemoveEventListener();
  195. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  196. EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  197. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  198. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  199. }
  200. private void AddEffect()
  201. {
  202. // string resPath0 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_xf_tx");
  203. // string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_dj");
  204. // for (int i = 0; i < _btns.Length; i++)
  205. // {
  206. // GameObject gameObject0;
  207. // GoWrapper wrapper0;
  208. // GameObject gameObject1;
  209. // GoWrapper wrapper1;
  210. // SceneController.AddObjectToView(null, null, _btns[i].m_holder, resPath0, out gameObject0, out wrapper0);
  211. // SceneController.AddObjectToView(null, null, _btns[i].m_holder1, resPath3, out gameObject1, out wrapper1);
  212. // _effects.Add(gameObject0);
  213. // _wrappers.Add(wrapper0);
  214. // _effects1.Add(gameObject1);
  215. // _wrappers1.Add(wrapper1);
  216. // }
  217. string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl_d");
  218. string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl");
  219. SceneController.AddObjectToView(_effectObj4, _wrapper4, _ui.m_btnMain.m_holder, resPath1, out _effectObj4, out _wrapper4);
  220. SceneController.AddObjectToView(_effectObj4_1, _wrapper4_1, _ui.m_btnMain.m_holder1, resPath3, out _effectObj4_1, out _wrapper4_1);
  221. string resPath4 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_jt");
  222. SceneController.AddObjectToView(_effectObj6, _wrapper6, _ui.m_loaLeft.m_holder, resPath4, out _effectObj6, out _wrapper6);
  223. SceneController.AddObjectToView(_effectObj7, _wrapper7, _ui.m_loaRight.m_holder, resPath4, out _effectObj7, out _wrapper7);
  224. // string resPath2 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_tx");
  225. // SceneController.AddObjectToView(_effectObj5, _wrapper5, _ui.m_headBar.m_holder, resPath2, out _effectObj5, out _wrapper5);
  226. }
  227. private void SetPos()
  228. {
  229. GameObject Scene = _sceneObject.transform.Find("Scene").gameObject;
  230. GameObject Bg = _sceneObject.transform.Find("Bg").gameObject;
  231. GameObject Bg1 = _sceneObject.transform.Find("Bg1").gameObject;
  232. if (MainDataManager.Instance.ViewType == 0)
  233. {
  234. Scene.SetActive(true);
  235. Bg.SetActive(true);
  236. Bg1.SetActive(false);
  237. _ui.m_t3.Play(); ;
  238. }
  239. else if (MainDataManager.Instance.ViewType == 1)
  240. {
  241. Scene.SetActive(false);
  242. Bg.SetActive(false);
  243. Bg1.SetActive(true);
  244. _ui.m_t4.Play();
  245. // _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
  246. }
  247. }
  248. private void OnSwipe(EventContext context)
  249. {
  250. if (!MainDataManager.Instance.CanSwipe) return;
  251. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.MAIN_SECOND_VIEW, false)) return;
  252. SwipeGesture swipeture = (SwipeGesture)context.sender;
  253. if (MainDataManager.Instance.ViewType == 0 && swipeture.position.x < 0 && swipeture.position.y < -swipeture.position.x && swipeture.position.y > swipeture.position.x)
  254. {
  255. MoveLeft();
  256. }
  257. else if (MainDataManager.Instance.ViewType == 1 && swipeture.position.x > 0 && swipeture.position.y > -swipeture.position.x && swipeture.position.y < swipeture.position.x)
  258. {
  259. MoveRight();
  260. }
  261. }
  262. private void MoveLeft()
  263. {
  264. _ui.target.touchable = false;
  265. TryCompleteGuide();
  266. Timers.inst.Add(0.5f, 1, ChangeSceneBg);
  267. _ui.m_t1.Play(() =>
  268. {
  269. _ui.target.touchable = true;
  270. MainDataManager.Instance.ViewType = 1;
  271. });
  272. }
  273. private void ChangeSceneBg(object param)
  274. {
  275. _sceneObject.transform.Find("Scene").gameObject.SetActive(false);
  276. _sceneObject.transform.Find("Bg").gameObject.SetActive(false);
  277. _sceneObject.transform.Find("Bg1").gameObject.SetActive(true);
  278. }
  279. private void MoveRight()
  280. {
  281. _ui.target.touchable = false;
  282. Timers.inst.Add(0.5f, 1, ChangeSceneBg1);
  283. _ui.m_t2.Play(() =>
  284. {
  285. _ui.target.touchable = true;
  286. MainDataManager.Instance.ViewType = 0;
  287. });
  288. }
  289. private void ChangeSceneBg1(object param)
  290. {
  291. _sceneObject.transform.Find("Scene").gameObject.SetActive(true);
  292. _sceneObject.transform.Find("Bg").gameObject.SetActive(true);
  293. _sceneObject.transform.Find("Bg1").gameObject.SetActive(false);
  294. }
  295. private void OnBtnChangClick()
  296. {
  297. int count = 0;
  298. for (int i = 0; i < _ui.m_list.numItems; i++)
  299. {
  300. if (_ui.m_list.GetChildAt(i).visible == true) count++;
  301. }
  302. int oneItemHeight = 97 + _ui.m_list.lineGap;
  303. float height = count * oneItemHeight;
  304. if (_ui.m_btnChange.target.selected == true)
  305. {
  306. _ui.m_btnChange.m_c1.selectedIndex = 1;
  307. GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
  308. .OnUpdate((GTweener t) =>
  309. {
  310. _ui.m_list.height = t.value.x;
  311. }).SetEase(EaseType.QuintInOut);
  312. // _ui.m_list.ResizeToFit();
  313. // _ui.m_btnChange.m_c1.selectedIndex = 1;
  314. }
  315. else
  316. {
  317. _ui.m_btnChange.m_c1.selectedIndex = 0;
  318. GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
  319. .OnUpdate((GTweener t) =>
  320. {
  321. _ui.m_list.height = t.value.x;
  322. }).SetEase(EaseType.QuintInOut);
  323. // _ui.m_list.height = 0;
  324. // _ui.m_btnChange.m_c1.selectedIndex = 0;
  325. }
  326. }
  327. private void OnClickBtnMain()
  328. {
  329. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
  330. if (isOpen) return;
  331. isOpen = true;
  332. // _ui.m_btnMain.m_holder1.visible = true;
  333. // Timers.inst.Add(effectTime, 1, (param) =>
  334. // {
  335. // _ui.m_btnMain.m_holder1.visible = false;
  336. // this.Hide();
  337. ViewManager.Show(ViewName.STORY_CHAPTER_LIST_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  338. isOpen = false; ;
  339. // });
  340. }
  341. private void OnClickBtnHuanZhuang()
  342. {
  343. if (isOpen) return;
  344. isOpen = true;
  345. _ui.m_btnHuanZhuang.m_holder1.visible = true;
  346. // Timers.inst.Add(effectTime, 1, (param) =>
  347. // {
  348. _ui.m_btnHuanZhuang.m_holder1.visible = false;
  349. this.Hide();
  350. ViewManager.Show(ViewName.DRESS_UP_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  351. isOpen = false;
  352. // });
  353. }
  354. private void OnClickBtnZhaiXing()
  355. {
  356. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 1);
  357. if (isOpen) return;
  358. isOpen = true;
  359. _ui.m_btnZhaiXing.m_holder1.visible = true;
  360. // Timers.inst.Add(effectTime, 1, (param) =>
  361. // {
  362. _ui.m_btnZhaiXing.m_holder1.visible = false;
  363. ViewManager.Show(ViewName.LUCKY_BOX_VIEW, null, null, false, true);
  364. isOpen = false;
  365. // });
  366. }
  367. private void OnClickBtnXiuFang()
  368. {
  369. if (isOpen) return;
  370. isOpen = true;
  371. _ui.m_btnXiuFang.m_holder1.visible = true;
  372. // Timers.inst.Add(effectTime, 1, (param) =>
  373. // {
  374. _ui.m_btnXiuFang.m_holder1.visible = false;
  375. ViewManager.Show(ViewName.XIU_FANG_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  376. isOpen = false;
  377. // });
  378. }
  379. private void OnClickBtnDailyLogin()
  380. {
  381. // if (isOpen) return;
  382. // isOpen = true;
  383. _ui.m_btnDailyLogin.m_holder.visible = true;
  384. // Timers.inst.Add(effectTime, 1, (param) =>
  385. // {
  386. // _ui.m_btnDailyLogin.m_holder.visible = false;
  387. // List<string> list = new List<string>();
  388. // list.Add("StudioView");
  389. // list.Add("XiuFangView");
  390. // ViewManager.Show<FunctionOpenView>(list);
  391. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  392. ViewManager.Show<SevenDayLoginView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  393. // isOpen = false;
  394. // });
  395. }
  396. private void OnClickBtnDailyWelfare()
  397. {
  398. // if (isOpen) return;
  399. // isOpen = true;
  400. // _ui.m_btnDailyLogin.m_holder.visible = true;
  401. // Timers.inst.Add(effectTime, 1, (param) =>
  402. // {
  403. // _ui.m_btnDailyLogin.m_holder.visible = false;
  404. // List<string> list = new List<string>();
  405. // list.Add("StudioView");
  406. // list.Add("XiuFangView");
  407. // ViewManager.Show<FunctionOpenView>(list);
  408. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  409. ViewManager.Show<DailyWelfareView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  410. // isOpen = false;
  411. // });
  412. }
  413. private void OnClickBtnActivityLuckyBox()
  414. {
  415. ViewManager.Show<ActivityThemeLuckyBoxView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  416. }
  417. private void OnClickBtnCiPai()
  418. {
  419. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 1);
  420. if (isOpen) return;
  421. isOpen = true;
  422. _ui.m_btnCiPai.m_holder1.visible = true;
  423. // Timers.inst.Add(effectTime, 1, (param) =>
  424. // {
  425. _ui.m_btnCiPai.m_holder1.visible = false;
  426. CardDataManager.isFilter = false;
  427. ViewManager.Show(ViewName.CARD_DETAIL_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  428. isOpen = false;
  429. // });
  430. }
  431. private void OnClickBtnStudio()
  432. {
  433. ViewManager.Show<StudioView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  434. }
  435. private void OnClickBtnField()
  436. {
  437. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  438. ViewManager.Show<FieldView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  439. }
  440. private void OnClickBtnPoem()
  441. {
  442. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  443. ViewManager.Show<PoemView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  444. }
  445. private void OnClickBtnArena()
  446. {
  447. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  448. if (!ArenaDataManager.Instance.IsSeasonOpen)
  449. {
  450. PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
  451. return;
  452. }
  453. if (FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
  454. {
  455. ViewManager.Show<ArenaView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  456. ViewManager.Show<ArenaLoadingView>();
  457. }
  458. }
  459. private void OnClickBtnTravel()
  460. {
  461. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  462. ViewManager.Show<TravelView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  463. }
  464. private void OnClickBtnBag()
  465. {
  466. ViewManager.Show<BagView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  467. }
  468. private void OnClickBtnLeague()
  469. {
  470. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  471. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name)) return;
  472. // if (LeagueDataManager.Instance.Type == 0)
  473. // {
  474. // PromptController.Instance.ShowFloatTextPrompt("数据来的有点慢,稍后再试下吧");
  475. // return;
  476. // }
  477. if (LeagueDataManager.Instance.Type == 1)//已加入联盟
  478. {
  479. ViewManager.Show<LeagueView>();
  480. }
  481. else//未加入联盟
  482. {
  483. ViewManager.Show<LeagueJoinView>();
  484. }
  485. }
  486. private void OnClickBtnStore()
  487. {
  488. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  489. ViewManager.Show<StoreView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  490. }
  491. private void OnClickBtnTuJian()
  492. {
  493. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TU_JIAN, 1);
  494. ViewManager.Show(ViewName.FIELD_GUIDE_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  495. }
  496. private void OnClickBtnYouJian()
  497. {
  498. ViewManager.Show<MailView>();
  499. }
  500. private void OnClickBtnHaoYou()
  501. {
  502. ViewManager.Show<FriendView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  503. }
  504. private void OnClickBtnGongGao()
  505. {
  506. // /null, new object[] { ViewName.MAINUI_VIEW, this.viewData }
  507. ViewManager.Show<NoticeView>();
  508. }
  509. private void OnClickBtnRenWu()
  510. {
  511. // ViewManager.Show<TaskView>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  512. ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  513. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 1);
  514. // ViewManager.Show<DailyTaskView>();
  515. }
  516. private void OnClickHeadBar()
  517. {
  518. ViewManager.Show(ViewName.ROLE_INFO_VIEW);
  519. }
  520. private void Update(object param)
  521. {
  522. ShowExitAlert();
  523. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.LimitLuckyBox);
  524. _ui.m_btnActivityLuckyBox.target.visible = activityId > 0;
  525. if (activityId > 0)
  526. {
  527. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
  528. _ui.m_btnActivityLuckyBox.target.title = TimeUtil.FormattingTimeTo_DDHHmm(TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow());
  529. }
  530. }
  531. private void ShowExitAlert()
  532. {
  533. if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))
  534. {
  535. AlertSystem.Show("我会想你的")
  536. .SetLeftButton(true, "继续游戏")
  537. .SetRightButton(true, "退出游戏", (object data) =>
  538. {
  539. Application.Quit();
  540. });
  541. }
  542. }
  543. private void OnNumericChange(EventContext context)
  544. {
  545. if ((int)context.data == NumericType.Lvl)
  546. {
  547. UpdateRoleLvl();
  548. CheckFunOpen();
  549. }
  550. }
  551. private void UpdateRoleLvl()
  552. {
  553. _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  554. }
  555. private void UpdateHead()
  556. {
  557. RoleInfoManager.Instance.UpdateHead(_ui.m_headBar.m_comHead, RoleDataManager.headId, RoleDataManager.headBorderId);
  558. }
  559. private void CheckFunOpen()
  560. {
  561. _ui.m_btnXiuFang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
  562. _ui.m_btnHuanZhuang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
  563. _ui.m_btnCiPai.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
  564. _ui.m_btnZhaiXing.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
  565. _ui.m_btnMain.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
  566. _ui.m_btnStudio.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
  567. _ui.m_btnField.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldView).Name, false);
  568. _ui.m_btnPoem.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(PoemView).Name, false);
  569. _ui.m_btnTravel.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TravelView).Name, false);
  570. _ui.m_btnArena.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false);
  571. _ui.m_btnActivityLuckyBox.target.visible = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.LimitLuckyBox) > 0;
  572. _ui.m_btnDailyLogin.target.visible = !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false)
  573. || (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT));
  574. _ui.m_btnDailyWelfare.target.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false);
  575. _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
  576. _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
  577. _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
  578. _btnLeague.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name, false);
  579. _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoreView).Name, false);
  580. _btnTuJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
  581. }
  582. private void UpdateRedDot()
  583. {
  584. RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed());
  585. RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed());
  586. RedDotController.Instance.SetComRedDot(_ui.m_btnDailyLogin.target, RedDotDataManager.Instance.GetDailyLoginRed());
  587. RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed());
  588. RedDotController.Instance.SetComRedDot(_btnTuJian, RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed());
  589. RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed());
  590. RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetChargeAddUpReward());
  591. RedDotController.Instance.SetComRedDot(_ui.m_btnField.target, RedDotDataManager.Instance.GetFieldRed(), "", 10);
  592. RedDotController.Instance.SetComRedDot(_ui.m_btnStudio.target, RedDotDataManager.Instance.GetStudioFilingRed(), "", -38);
  593. RedDotController.Instance.SetComRedDot(_ui.m_headBar.target, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", 5, 7);
  594. RedDotController.Instance.SetComRedDot(_ui.m_btnTravel.target, RedDotDataManager.Instance.GetTravelRed(), "", -38);
  595. }
  596. private void CheckGuide(object param)
  597. {
  598. MainDataManager.Instance.CanSwipe = true;
  599. GRoot.inst.touchable = true;
  600. if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
  601. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
  602. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
  603. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  604. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
  605. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  606. || GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
  607. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_METAL) <= 0
  608. || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
  609. {
  610. UpdateToCheckGuide(null);
  611. }
  612. else
  613. {
  614. _ui.m_loaGuidestudio.visible = false;
  615. Timers.inst.Remove(CheckGuide);
  616. }
  617. }
  618. protected override void UpdateToCheckGuide(object param)
  619. {
  620. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  621. if (MainDataManager.Instance.ViewType == 0)
  622. {
  623. GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
  624. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
  625. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
  626. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
  627. GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
  628. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
  629. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1, "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。");
  630. bool isStudioMetalGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_METAL, 2, "向左滑动界面。", -1, false, _ui.target.height - 700);
  631. bool isStudioFilingGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_FILING, 2, "向左滑动界面。", -1, false, _ui.target.height - 700);
  632. bool isFieldGuide = GuideController.TryGuide(null, ConstGuideId.FIELD, 1, "向左滑动界面。", -1, false, _ui.target.height - 700);
  633. if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide)
  634. {
  635. _ui.m_loaGuidestudio.visible = true;
  636. MainDataManager.Instance.CanSwipe = true;
  637. }
  638. else
  639. {
  640. _ui.m_loaGuidestudio.visible = false;
  641. }
  642. }
  643. if (MainDataManager.Instance.ViewType == 1)
  644. {
  645. _ui.m_loaGuidestudio.visible = false;
  646. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_METAL, 3, "工作室开门啦,进去看看~");
  647. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_FILING, 3, "工作室有新的任务啦。");
  648. GuideController.TryGuide(_ui.m_btnField.target, ConstGuideId.FIELD, 2, "外出进行历史考察,会有意想不到的收获哦。");
  649. }
  650. }
  651. }
  652. }