MainDataManager.cs 1.0 KB

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  1. namespace GFGGame
  2. {
  3. public class MainDataManager : SingletonBase<MainDataManager>
  4. {
  5. private int _viewType = 0;
  6. /// <summary>
  7. /// 界面类型,0:主界面,1:二级界面
  8. /// </summary>
  9. public int ViewType
  10. {
  11. get
  12. {
  13. return _viewType;
  14. }
  15. set
  16. {
  17. _viewType = value;
  18. }
  19. }
  20. private bool _canSwipe = true;
  21. /// <summary>
  22. /// 是否可以拖动
  23. /// </summary>
  24. public bool CanSwipe
  25. {
  26. get
  27. {
  28. return _canSwipe;
  29. }
  30. set
  31. {
  32. _canSwipe = value;
  33. }
  34. }
  35. private bool _needUpdateProxyData = true;
  36. public bool needUpdateProxyData
  37. {
  38. get
  39. {
  40. return _needUpdateProxyData;
  41. }
  42. set
  43. {
  44. _needUpdateProxyData = value;
  45. }
  46. }
  47. }
  48. }