LuckyBoxActivityView.cs 17 KB

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  1. using FairyGUI;
  2. using UI.LuckyBox;
  3. using UI.CommonGame;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.Linq;
  7. using UnityEngine;
  8. using ET;
  9. namespace GFGGame
  10. {
  11. public class LuckyBoxActivityView : BaseWindow
  12. {
  13. private UI_LuckyBoxActivityUI _ui;
  14. private ValueBarController _valueBarController;
  15. private LuckyBoxController _luckyBoxCtrl;
  16. private ActivityOpenCfg _activityCfg;
  17. private LuckyBoxCfg _luckyBoxCfg;
  18. private int _activityId;
  19. private int _activityType;
  20. private Dictionary<string, EffectUI> _effectUIDic = new Dictionary<string, EffectUI>();
  21. private EffectUI _effectUI1;
  22. public override void Dispose()
  23. {
  24. // Clear Effect
  25. foreach (var v in _effectUIDic)
  26. {
  27. EffectUIPool.Recycle(v.Value);
  28. }
  29. _effectUIDic.Clear();
  30. if (_valueBarController != null)
  31. {
  32. _valueBarController.Dispose();
  33. _valueBarController = null;
  34. }
  35. if (_luckyBoxCtrl != null)
  36. {
  37. _luckyBoxCtrl.Dispose();
  38. _luckyBoxCtrl = null;
  39. }
  40. if (_ui != null)
  41. {
  42. _ui.Dispose();
  43. _ui = null;
  44. }
  45. base.Dispose();
  46. }
  47. protected override void OnInit()
  48. {
  49. base.OnInit();
  50. packageName = UI_LuckyBoxActivityUI.PACKAGE_NAME;
  51. _ui = UI_LuckyBoxActivityUI.Create();
  52. this.viewCom = _ui.target;
  53. isfullScreen = true;
  54. isReturnView = true;
  55. _valueBarController = new ValueBarController(_ui.m_valueBar);
  56. _luckyBoxCtrl = new LuckyBoxController(_ui.m_comBox.m_comModel.target);
  57. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  58. _ui.m_btnReward.onClick.Add(OnClickBtnReward);
  59. _ui.m_btnShop.onClick.Add(OnClickBtnShop);
  60. _ui.m_btnGiftBag.onClick.Add(OnClickBtnGiftBag);
  61. _ui.m_btnLuckyDiscount.target.onClick.Add(OnClickBtnLuckyDiscount);
  62. _effectUIDic.Add("Button_public", EffectUIPool.CreateEffectUI(_ui.m_comBox.m_btnBuyTen_eff, "ui_LuckyBox", "Button_public"));
  63. _effectUIDic.Add("Button_Text_DianCang", EffectUIPool.CreateEffectUI(_ui.m_comBox.m_Special_eff, "ui_LuckyBox", "Button_Text_DianCang"));
  64. }
  65. protected override void AddEventListener()
  66. {
  67. base.AddEventListener();
  68. EventAgent.AddEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateView);
  69. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  70. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpLuckyDiscount);
  71. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_BONUS_VIEW_CLOSE, UpLuckyDiscount);
  72. }
  73. protected override void OnShown()
  74. {
  75. base.OnShown();
  76. LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData16();
  77. _activityType = (int)this.viewData;
  78. _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_activityType);
  79. _activityCfg = ActivityOpenCfgArray.Instance.GetCfg(_activityId);
  80. _luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(_activityCfg.paramsArr[0]);
  81. _valueBarController.OnShown();
  82. _valueBarController.UpdateList(new List<int>() { _luckyBoxCfg.costID, ConstItemID.DIAMOND_RED, ConstItemID.DIAMOND_PURPLE });
  83. _luckyBoxCtrl.OnShown(_luckyBoxCfg.id);
  84. LuckyBoxDataManager.Instance.currentBoxId = _luckyBoxCfg.id;
  85. LuckyBoxDataManager.Instance.luckyBoxIndex = 2;
  86. UpGiftBox();
  87. UpLuckyDiscount();
  88. Timers.inst.Add(1, 0, UpdateTime);
  89. UpdateListItemData();
  90. UpdateRedDot();
  91. _ui.m_comBox.m_c1.SetSelectedPage(_activityId.ToString());
  92. if(_activityType == ConstLimitTimeActivityType.ActLimitStlyc)
  93. _ui.m_comBox.m_c1.selectedIndex = 2;
  94. else
  95. _ui.m_comBox.m_c1.selectedIndex = 1;
  96. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_activityType);
  97. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
  98. if(activityOpenCfg.params2Arr.Length > 0)
  99. GetWishingPoolInfo(activityId);
  100. }
  101. private void UpdateTime(object param = null)
  102. {
  103. long endTime = TimeUtil.DateTimeToTimestamp(_activityCfg.endTime);
  104. long curTime = TimeHelper.ServerNow();
  105. if (endTime < curTime)
  106. {
  107. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  108. Timers.inst.Remove(UpdateTime);
  109. OnClickBtnBack();
  110. return;
  111. }
  112. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  113. _ui.m_txtTime.text = "剩余时间:" + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  114. //=====限时礼包倒计时
  115. UpGiftBox();
  116. EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  117. //=====限时礼包倒计时END
  118. }
  119. private void UpdateListItemData()
  120. {
  121. UI_ComBox comBox = UI_ComBox.Proxy(_ui.m_comBox.target);
  122. LuckyBoxDataManager.Instance.InitData(_luckyBoxCfg.id);
  123. //comBox.m_comModel.m_loaBg.url = ResPathUtil.GetBgImgPath(_luckyBoxCfg.resArr[0]);
  124. comBox.m_btnPreview.m_c1.selectedIndex = 1;
  125. comBox.m_comCostOne.m_txtCost.text = _luckyBoxCfg.costNum.ToString();
  126. comBox.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(_luckyBoxCfg.costID).res);
  127. comBox.m_comCostTen.m_txtCost.text = _luckyBoxCfg.costNumTen.ToString();
  128. comBox.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(_luckyBoxCfg.costID).res);
  129. if (comBox.m_btnBuyOne.data == null)
  130. {
  131. comBox.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne);
  132. }
  133. comBox.m_btnBuyOne.data = _luckyBoxCfg.id;
  134. if (comBox.m_btnBuyTen.data == null)
  135. {
  136. comBox.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen);
  137. }
  138. comBox.m_btnBuyTen.data = _luckyBoxCfg.id;
  139. if (comBox.m_btnPreview.target.data == null)
  140. {
  141. comBox.m_btnPreview.target.onClick.Add(OnClickBtnPreview);
  142. comBox.m_btnOpenServer.onClick.Add(OnClickBtnPreview);
  143. }
  144. comBox.m_btnPreview.target.data = _luckyBoxCfg.id;
  145. comBox.m_btnOpenServer.data = _luckyBoxCfg.id;
  146. comBox.target.data = _luckyBoxCfg.id;
  147. UI_ComBox.ProxyEnd();
  148. UpdateView();
  149. }
  150. private void UpdateView()
  151. {
  152. UI_ComBox comBox = UI_ComBox.Proxy(_ui.m_comBox.target);
  153. LuckyBoxDataManager.Instance.GetOwnedCount(_luckyBoxCfg.id, out int count, out int totalCount);
  154. comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars();
  155. comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars();
  156. comBox.m_txtOpenServerOwned.SetVar("v1", "" + count).FlushVars();
  157. comBox.m_txtOpenServerOwned.SetVar("v2", "" + totalCount).FlushVars();
  158. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  159. comBox.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", _luckyBoxCfg.maxCount - boughtCount);
  160. if (_activityType == ConstLimitTimeActivityType.ActLimitLuckyBox) {
  161. string strDrawCount = ActivityDataManager.Instance.lastDrawCount.ToString();
  162. comBox.m_txtCount.SetVar("value", strDrawCount).FlushVars();
  163. comBox.m_txtCount.SetVar("name", _luckyBoxCfg.name).FlushVars();
  164. }
  165. else if (_activityType == ConstLimitTimeActivityType.ActLimitStlyc){
  166. string strLimitStlycDrawCount = (ActivityDataManager.Instance.lastStlycDrawCount + _activityCfg.paramsArr[3]).ToString();
  167. comBox.m_txtOpenServerCount.SetVar("value", strLimitStlycDrawCount).FlushVars();
  168. comBox.m_txtOpenServerCount.SetVar("name", _luckyBoxCfg.name).FlushVars();
  169. }
  170. UI_ComBox.ProxyEnd();
  171. }
  172. private void UpLuckyDiscount()
  173. {
  174. var activityOpenCfgs = ActivityOpenCfgArray.Instance.GetCfgsBytype(ConstLimitTimeActivityType.LuckyDiscount);
  175. var shopCfgId = activityOpenCfgs[0].paramsArr[0];
  176. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  177. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id);
  178. var activityInfoByTypeList =
  179. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.LuckyDiscount);
  180. var list = activityInfoByTypeList
  181. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  182. _ui.m_comLuckyDiscount.visible = ActivityDataManager.Instance.allLimitStlycTimes >= 20 && remainBuyNum != 0 && list.Count > 0;
  183. if(_effectUI1 == null)
  184. _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_btnLuckyDiscount.m_holderEff, "ui_Activity", "Luckyicon");
  185. if (LuckyBoxDataManager.Instance.OPEN_LUCKY_DISCONT && _ui.m_btnLuckyDiscount.target.visible) {
  186. LuckyBoxDataManager.Instance.OPEN_LUCKY_DISCONT = false;
  187. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.LuckyDiscount, this.viewData });
  188. }
  189. }
  190. private void UpGiftBox()
  191. {
  192. var activityInfoByTypeList = ActivityGlobalDataManager.Instance.GetActivityInfoByTypeAndID(ActivityType.XSLB3, _activityId);
  193. var list = activityInfoByTypeList.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  194. if (list.Count == 0)
  195. {
  196. _ui.m_showGiftBag.selectedIndex = 1;
  197. }
  198. else
  199. {
  200. bool isSoldOut = true;
  201. foreach (var activityInfo in list)
  202. {
  203. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  204. var paramsArr = activityOpenCfg.paramsArr;
  205. foreach (var shopCfgId in paramsArr)
  206. {
  207. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  208. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  209. //只要有一个商品还能购买,就不是售罄
  210. if (remainBuyNum > 0)
  211. {
  212. isSoldOut = false;
  213. break;
  214. }
  215. }
  216. }
  217. if (isSoldOut)
  218. {
  219. _ui.m_showGiftBag.selectedIndex = 1;
  220. }
  221. else
  222. {
  223. _ui.m_comBagTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  224. _ui.m_showGiftBag.selectedIndex = 0;
  225. }
  226. }
  227. var listSaleGift = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData16;
  228. if (listSaleGift.Count > 0)
  229. {
  230. _ui.m_comDiscountTime.target.visible = true;
  231. _ui.m_comDiscountTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), listSaleGift[0].EndTime);
  232. }
  233. }
  234. private void OnClickBtnPreview(EventContext context)
  235. {
  236. GObject obj = context.sender as GObject;
  237. int boxId = (int)obj.data;
  238. ViewManager.Show<LuckyBoxPreShowView>(boxId);
  239. }
  240. private void OnClickBtnBuyOne(EventContext context)
  241. {
  242. GetSuitItemController.showSingle = true;
  243. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  244. if (boughtCount + LuckyBoxDataManager.ONCE_TIME > _luckyBoxCfg.maxCount)
  245. {
  246. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  247. return;
  248. }
  249. LuckyBoxDataManager.Instance.CheckItemEnough(_luckyBoxCfg.id, LuckyBoxDataManager.ONCE_TIME, async () =>
  250. {
  251. bool result = await LuckyBoxSProxy.ReqGetBonus(_luckyBoxCfg.id, LuckyBoxDataManager.ONCE_TIME,false, _activityId);
  252. if (result)
  253. {
  254. ViewManager.Show<LuckyBoxStarView>();
  255. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  256. GetSuitItemController.showSingle = false;
  257. }
  258. });
  259. }
  260. private void OnClickBtnBuyTen(EventContext context)
  261. {
  262. GetSuitItemController.showSingle = true;
  263. GObject obj = context.sender as GObject;
  264. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  265. if (boughtCount + LuckyBoxDataManager.TEN_TIME > _luckyBoxCfg.maxCount)
  266. {
  267. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  268. return;
  269. }
  270. LuckyBoxDataManager.Instance.CheckItemEnough(this._luckyBoxCfg.id, LuckyBoxDataManager.TEN_TIME, async () =>
  271. {
  272. bool result = await LuckyBoxSProxy.ReqGetBonus(this._luckyBoxCfg.id, LuckyBoxDataManager.TEN_TIME,false, _activityId);
  273. if (result)
  274. {
  275. ViewManager.Show<LuckyBoxStarView>();
  276. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  277. GetSuitItemController.showSingle = false;
  278. }
  279. });
  280. }
  281. private void OnClickBtnReward()
  282. {
  283. ViewManager.Show<ActivityThemeLuckyBoxBonusView>(_activityType);
  284. }
  285. private void OnClickBtnShop()
  286. {
  287. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_GIFT_BAG, ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY });
  288. }
  289. //限时礼包按钮点击执行方法
  290. private void OnClickBtnGiftBag()
  291. {
  292. var activityInfoByTypeList =
  293. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
  294. var list = activityInfoByTypeList
  295. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  296. if (list.Count == 0)
  297. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  298. else
  299. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB3, this.viewData });
  300. }
  301. //幸运折扣按钮点击执行方法
  302. private void OnClickBtnLuckyDiscount()
  303. {
  304. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.LuckyDiscount, this.viewData });
  305. }
  306. protected override void OnHide()
  307. {
  308. base.OnHide();
  309. EffectUIPool.Recycle(_effectUI1);
  310. _effectUI1 = null;
  311. _valueBarController.OnHide();
  312. _luckyBoxCtrl.OnHide();
  313. Timers.inst.Remove(UpdateTime);
  314. }
  315. protected override void RemoveEventListener()
  316. {
  317. base.RemoveEventListener();
  318. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateView);
  319. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  320. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpLuckyDiscount);
  321. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_BONUS_VIEW_CLOSE, UpLuckyDiscount);
  322. }
  323. private void OnClickBtnBack()
  324. {
  325. Hide();
  326. }
  327. private void UpdateRedDot()
  328. {
  329. RedDotController.Instance.SetComRedDot(_ui.m_btnReward, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(_activityType), "", -18, 11);
  330. RedDotController.Instance.SetComRedDot(_ui.m_btnShop, RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -18, 11);
  331. RedDotController.Instance.SetComRedDot(_ui.m_btnGiftBag, RedDotDataManager.Instance.GetMeiRiTeHuiRed(), "", -18, 11);
  332. }
  333. protected override void UpdateToCheckGuide(object param)
  334. {
  335. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  336. }
  337. protected override void TryCompleteGuide()
  338. {
  339. base.TryCompleteGuide();
  340. }
  341. private async void GetWishingPoolInfo(int activityId)
  342. {
  343. bool result = await LuckyBoxSProxy.ReqGetWishingPoolInfo();
  344. if (result)
  345. {
  346. int index = LuckyBoxDataManager.Instance.KsActivityId.IndexOf(activityId);
  347. if (index < 0 || !LuckyBoxDataManager.Instance.VsStatus[index])
  348. ViewManager.Show<LuckyBoxWishView>(_activityType);
  349. }
  350. }
  351. }
  352. }