| 123456789101112131415161718192021222324252627282930313233343536373839404142 | using System.Collections;using ET;using LitJson;using UnityEngine;namespace GFGGame{    public class GameConfig    {        public static string LoginAddress;        public static string PlatformName;        public static string logApiReportUrl;        public static int showGM;        //开服时间        public static long openTime = 0;        public static void InitData(string json)        {            ET.Log.Debug($"gamecfg \n{json}");            var result = JsonMapper.ToObject<Result>(json);            LoginAddress = result.loginApiUrl;            // LoginAddress = "http://login.gfg.com:10005";            //LoginAddress = "127.0.0.1:10005";//测试地址            PlatformName = result.platformName;            showGM = int.Parse(result.showGM);            if(!string.IsNullOrEmpty(result.openTime))            {                openTime = TimeUtil.GetTimestamp(result.openTime);            }            GameConfig.logApiReportUrl = LauncherConfig.logApiRootUrl + "ReportGet";        }        private struct Result        {            public string loginApiUrl;            public string platformName;            public string showGM;            public string openTime;        }    }}
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