InstanceZonesView.cs 7.0 KB

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  1. using ET;
  2. using System.Collections;
  3. using UnityEngine;
  4. using FairyGUI;
  5. using UI.InstanceZones;
  6. using System.Collections.Generic;
  7. namespace GFGGame
  8. {
  9. public class InstanceZonesView : BaseView
  10. {
  11. private UI_InstanceZonesUI _ui;
  12. private ValueBarController _valueBarController;
  13. private EffectUI _effectUI1;
  14. private EffectUI _effectUI2;
  15. private EffectUI _effectUI3;
  16. public override void Dispose()
  17. {
  18. EffectUIPool.Recycle(_effectUI2);
  19. _effectUI2 = null;
  20. EffectUIPool.Recycle(_effectUI3);
  21. _effectUI3 = null;
  22. if (_valueBarController != null)
  23. {
  24. _valueBarController.Dispose();
  25. _valueBarController = null;
  26. }
  27. if (_ui != null)
  28. {
  29. _ui.Dispose();
  30. _ui = null;
  31. }
  32. base.Dispose();
  33. }
  34. protected override void OnInit()
  35. {
  36. base.OnInit();
  37. packageName = UI_InstanceZonesUI.PACKAGE_NAME;
  38. _ui = UI_InstanceZonesUI.Create();
  39. viewCom = _ui.target;
  40. isfullScreen = true;
  41. isReturnView = true;
  42. _valueBarController = new ValueBarController(_ui.m_valueBar);
  43. _ui.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
  44. _ui.m_btnTravel.target.onClick.Add(OnClickBtnTravel);
  45. _ui.m_btnPoem.target.onClick.Add(OnClickBtnPoem);
  46. _ui.m_btnField.target.onClick.Add(OnTimeTracingClick);
  47. _ui.m_btnArena.target.onClick.Add(OnClickBtnArena);
  48. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  49. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hzs_bg");
  50. _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_bg_eff, "ui_HaiZhiShi", "Bg_All_Tx");
  51. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_fish_eff, "ui_HaiZhiShi", "Bg_Yu");
  52. }
  53. protected override void OnShown()
  54. {
  55. base.OnShown();
  56. _valueBarController.OnShown();
  57. _valueBarController.UpdateList(new List<int>() { ConstItemID.POWER });
  58. CheckFunOpen();
  59. UpdateRedDot();
  60. Timers.inst.AddUpdate(CheckGuide);
  61. _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_eff, "ui_HaiZhiShi", "Bg_ZhuanChang_NiuQu");
  62. }
  63. protected override void OnHide()
  64. {
  65. base.OnHide();
  66. EffectUIPool.Recycle(_effectUI1);
  67. _effectUI1 = null;
  68. _valueBarController.OnHide();
  69. Timers.inst.Remove(CheckGuide);
  70. }
  71. protected override void AddEventListener()
  72. {
  73. base.AddEventListener();
  74. }
  75. protected override void RemoveEventListener()
  76. {
  77. base.RemoveEventListener();
  78. }
  79. private void CheckGuide(object param)
  80. {
  81. if (GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
  82. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PROPERTY) <= 0
  83. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  84. || GuideDataManager.IsGuideFinish(ConstGuideId.POEM) <= 0)
  85. //|| GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0)
  86. {
  87. UpdateToCheckGuide(null);
  88. }
  89. else
  90. {
  91. Timers.inst.Remove(CheckGuide);
  92. }
  93. }
  94. private void UpdateRedDot()
  95. {
  96. _valueBarController.UpdateRedPoint();
  97. RedDotController.Instance.SetComRedDot(_ui.m_btnStudio.target, RedDotDataManager.Instance.GetStudioFilingRed(), "", -126, 22);
  98. RedDotController.Instance.SetComRedDot(_ui.m_btnTravel.target, RedDotDataManager.Instance.GetTravelRed(), "", -152, 85);
  99. RedDotController.Instance.SetComRedDot(_ui.m_btnField.target, TimeTracingDataManager.Instance.GetLevelRewardStatus() || TimeTracingDataManager.Instance.GetAllChapterReward(), "", -103, 43);
  100. }
  101. private void CheckFunOpen()
  102. {
  103. _ui.m_btnPoem.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(PoemPhotoView).Name, false);
  104. _ui.m_btnStudio.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
  105. _ui.m_btnTravel.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TravelView).Name, false);
  106. _ui.m_btnField.m_loaLockIcon.visible = false;//!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldView).Name, false);
  107. _ui.m_btnArena.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false);
  108. }
  109. private void OnClickBtnBack()
  110. {
  111. Hide();
  112. }
  113. private void OnClickBtnStudio()
  114. {
  115. ViewManager.Show<StudioView>();
  116. }
  117. private void OnClickBtnTravel()
  118. {
  119. ViewManager.Show<TravelView>();
  120. }
  121. private void OnClickBtnPoem()
  122. {
  123. ViewManager.Show<PoemPhotoView>();
  124. }
  125. private void OnClickBtnField()
  126. {
  127. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  128. ViewManager.Show<FieldView>();
  129. }
  130. private void OnTimeTracingClick()
  131. {
  132. ViewManager.Show<TimeTracingShowView>();
  133. }
  134. private async void OnClickBtnArena()
  135. {
  136. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
  137. {
  138. return;
  139. }
  140. if (!ArenaDataManager.Instance.IsSeasonOpen)
  141. {
  142. PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
  143. return;
  144. }
  145. await ArenaSproxy.ReqArenaInfos();
  146. ViewManager.Show<ArenaView>(this.viewData);
  147. ViewManager.Show<ArenaLoadingView>();
  148. }
  149. protected override void UpdateToCheckGuide(object param)
  150. {
  151. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  152. //_ui.m_loaGuidestudio.visible = false;
  153. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_PORCELAIN, 3, "工作室开门啦,进去看看~");
  154. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_FILING, 3, "工作室有新的任务啦。");
  155. //GuideController.TryGuide(_ui.m_btnField.target, ConstGuideId.FIELD, 2, "外出进行历史考察,会有意想不到的收获哦。");
  156. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_PROPERTY, 2, "");
  157. //GuideController.TryGuide(_ui.m_btnPoem.target, ConstGuideId.POEM, 1, "在“拍照”中保存的图片都会保存到这里。");
  158. GuideController.TryGuide(_ui.m_btnArena.target, ConstGuideId.ARENA_OPEN, 3, "在这里可以与其他小伙伴比拼搭配哦~");
  159. GuideController.TryGuide(_ui.m_btnBack, ConstGuideId.ENTER_CHAPTER_5, 1, "", -1, false);
  160. }
  161. }
  162. }