TimeTracingLevelView.cs 10 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. using FairyGUI;
  5. using UI.CommonGame;
  6. using UI.TimeTracing;
  7. using UnityEngine;
  8. namespace GFGGame
  9. {
  10. public class TimeTracingLevelView : BaseWindow
  11. {
  12. private UI_TimeTracingLevelUI _ui;
  13. private ValueBarController _valueBarController;
  14. private int SuitID;
  15. private int levelId;
  16. private int _chapterID;
  17. long num = 0;
  18. List<CompositebonusCfg> datas;
  19. public override void Dispose()
  20. {
  21. if (_valueBarController != null)
  22. {
  23. _valueBarController.Dispose();
  24. _valueBarController = null;
  25. }
  26. if (_ui != null)
  27. {
  28. _ui.Dispose();
  29. _ui = null;
  30. }
  31. base.Dispose();
  32. }
  33. protected override void OnInit()
  34. {
  35. base.OnInit();
  36. packageName = UI_TimeTracingLevelUI.PACKAGE_NAME;
  37. _ui = UI_TimeTracingLevelUI.Create();
  38. this.viewCom = _ui.target;
  39. isfullScreen = true;
  40. isReturnView = true;
  41. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  42. _ui.m_rankBtn.onClick.Add(OnClickRankBtn);
  43. _ui.m_suitBg.onClick.Add(OnClickMakeSuitBtn);
  44. }
  45. protected override void OnShown()
  46. {
  47. base.OnShown();
  48. if ((this.viewData as object[]) != null)
  49. {
  50. _chapterID = (int)(this.viewData as object[])[0];
  51. SuitID = (int)(this.viewData as object[])[1];
  52. }
  53. else
  54. {
  55. _chapterID = (int)this.viewData;
  56. }
  57. _ui.m_bg.url = ResPathUtil.GetBgImgPath("chahuibg");
  58. UpdateView();
  59. UpdateSuitNum();
  60. UpdateFirst();
  61. UpdateproBar();
  62. }
  63. protected override void OnHide()
  64. {
  65. _valueBarController.OnHide();
  66. base.OnHide();
  67. }
  68. protected override void AddEventListener()
  69. {
  70. base.AddEventListener();
  71. EventAgent.AddEventListener(ConstMessage.TIMETRACINGREDUPDATE, UpdateView);
  72. }
  73. protected override void RemoveEventListener()
  74. {
  75. base.RemoveEventListener();
  76. EventAgent.RemoveEventListener(ConstMessage.TIMETRACINGREDUPDATE, UpdateView);
  77. }
  78. private void UpdateView()
  79. {
  80. MainStoryDataManager.currentChapterCfgId = _chapterID;
  81. _valueBarController = new ValueBarController(_ui.m_moneyList);
  82. _valueBarController.OnShown();
  83. ActivityFightCfg chapterCfg = ActivityFightCfgArray.Instance.GetCfg(_chapterID);
  84. var list = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(chapterCfg.type, chapterCfg.subType, chapterCfg.id);
  85. for (int i = 0; i < 5; i++)
  86. {
  87. int j = i + 1;
  88. GObject obj = _ui.target.GetChild("level" + j.ToString());
  89. StoryLevelCfg levelCfg = i < list.Count ? list[i] : null;
  90. UI_TimeTracingLevelItem levelItem = UI_TimeTracingLevelItem.Proxy(obj);
  91. if (i == 0 || InstanceZonesDataManager.CheckLevelPass(levelCfg.id - 1))
  92. {
  93. levelItem.target.data = levelCfg;
  94. levelItem.target.visible = true;
  95. levelItem.m_levelName.text = levelCfg.name;
  96. Dictionary<int, LevelRoleInfoProto> itemInfo;
  97. if (TimeTracingDataManager._LevelMaxInfoDic.TryGetValue(_chapterID,out itemInfo))
  98. {
  99. if(itemInfo.Count <= i)
  100. {
  101. levelItem.m_player.target.visible = false;
  102. }
  103. else
  104. {
  105. levelItem.m_player.target.visible = true;
  106. levelItem.m_player.m_name.text = itemInfo[levelCfg.id].RoleName;
  107. ItemCfg headCfg = ItemCfgArray.Instance.GetCfg(itemInfo[levelCfg.id].HeadItemId);
  108. ItemCfg headBorderCfg = ItemCfgArray.Instance.GetCfg(itemInfo[levelCfg.id].HeadBorderItemId);
  109. levelItem.m_player.m_headFrame.url = ResPathUtil.GetHeadBorderPath(headBorderCfg.res);
  110. levelItem.m_player.m_head.url = ResPathUtil.GetHeadPath(headCfg.res);
  111. RedDotController.Instance.SetComRedDot(levelItem.target, TimeTracingDataManager.Instance.GetLevelRewardStatus(levelCfg.id), "", -30,10);
  112. }
  113. }
  114. else
  115. {
  116. levelItem.m_player.target.visible = false;
  117. }
  118. levelItem.target.onClick.Clear();
  119. levelItem.target.onClick.Add(OnClickLevelItem);
  120. }
  121. else
  122. {
  123. levelItem.target.visible = false;
  124. }
  125. if (!InstanceZonesDataManager.CheckLevelPass(levelCfg.id))
  126. {
  127. //设置为解锁关卡
  128. RedDotController.Instance.SetComRedDot(levelItem.target, TimeTracingDataManager.Instance.GetLevelRewardStatus(levelCfg.id),"",-30,10);
  129. MainStoryDataManager.currentLevelCfgId = levelCfg.id;
  130. levelItem.m_player.target.visible = false;
  131. }
  132. UI_TimeTracingLevelItem.ProxyEnd();
  133. }
  134. _valueBarController.UpdateList(new List<int>() { ConstItemID.DIAMOND_PURPLE, ConstItemID.DIAMOND_RED });
  135. }
  136. private void UpdateSuitNum()
  137. {
  138. SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(SuitID);
  139. _ui.m_suitIcon.url = ResPathUtil.GetIconPath(suitCfg.res, "png");
  140. int count;
  141. int totalCount;
  142. DressUpMenuSuitDataManager.GetSuitProgressBySuitId(SuitID, out count, out totalCount);
  143. _ui.m_suitNum.text = count + "/" + totalCount;
  144. }
  145. private void UpdateFirst()
  146. {
  147. if(TimeTracingDataManager.Instance.SuitRankDatasDic[0].Count == 0)
  148. {
  149. _ui.m_playerName.text = "";
  150. _ui.m_headFrame.url = "";
  151. _ui.m_headIcon.url = "";
  152. }
  153. else
  154. {
  155. _ui.m_playerName.text = TimeTracingDataManager.Instance.SuitRankDatasDic[0][0].RoleName;
  156. ItemCfg headCfg = ItemCfgArray.Instance.GetCfg(TimeTracingDataManager.Instance.SuitRankDatasDic[0][0].HeadItemId);
  157. ItemCfg headBorderCfg = ItemCfgArray.Instance.GetCfg(TimeTracingDataManager.Instance.SuitRankDatasDic[0][0].HeadBorderItemId);
  158. _ui.m_headFrame.url = ResPathUtil.GetHeadBorderPath(headBorderCfg.res);
  159. _ui.m_headIcon.url = ResPathUtil.GetHeadPath(headCfg.res);
  160. }
  161. }
  162. private void UpdateproBar()
  163. {
  164. int consumeID = 0;
  165. datas = CompositebonusCfgArray.Instance.GetCfgsBychapterId(_chapterID);
  166. consumeID = datas[0].paramsArr[0];
  167. ItemData item;
  168. if (BagDataManager.Instance.GetBagData().TryGetValue(consumeID, out item))
  169. {
  170. _ui.m_countNum.text = item.num.ToString();
  171. num = item.num;
  172. }
  173. else
  174. {
  175. num = 0;
  176. _ui.m_countNum.text = "0";
  177. }
  178. _ui.m_proBar.max = datas[datas.Count-1].count;
  179. _ui.m_proBar.value = num;
  180. UpdateproBarItem();
  181. }
  182. private void UpdateproBarItem()
  183. {
  184. for (int i = 0; i < datas.Count; i++)
  185. {
  186. GComponent comProBonus = _ui.target.GetChild("barItem" + i).asCom;
  187. if (i == datas.Count - 1)
  188. {
  189. comProBonus.x = ((float)datas[i].count / (float)datas[datas.Count - 1].count) * _ui.m_proBar.width - 30;
  190. }
  191. else
  192. {
  193. comProBonus.x = ((float)datas[i].count / (float)datas[datas.Count - 1].count) * _ui.m_proBar.width - 15;
  194. }
  195. UI_proBarItem item = UI_proBarItem.Proxy(comProBonus);
  196. //if (num >= datas[i].count)
  197. //{
  198. // return;
  199. //}
  200. //else
  201. //{
  202. //}
  203. item.m_c1.selectedIndex = TimeTracingDataManager.Instance.GetChapterRewardIDStatus(datas[i].id, datas[i].paramsArr[0]);
  204. item.m_icon.url = ResPathUtil.GetIconPath(ItemCfgArray.Instance.GetCfg(datas[i].bonusArr[0][0]).res, "png");
  205. item.m_count.text = datas[i].count.ToString();
  206. if (item.target.data == null)
  207. {
  208. item.target.onClick.Add(OnBtnGetProBonus);
  209. }
  210. item.target.data = datas[i];
  211. UI_proBarItem.ProxyEnd();
  212. }
  213. }
  214. private async void OnBtnGetProBonus(EventContext context)
  215. {
  216. GObject obj = context.sender as GObject;
  217. CompositebonusCfg compositeCfg = obj.data as CompositebonusCfg;
  218. if(num < compositeCfg.count || TimeTracingDataManager.Instance.GetChapterRewardIDStatus(compositeCfg.id, compositeCfg.paramsArr[0]) != 1)
  219. {
  220. GoodsItemTipsController.ShowItemTips(compositeCfg.bonusArr[0][0]);
  221. return;
  222. }
  223. await TimeTracingSProxy.ReqGetSuitReward(compositeCfg.id);
  224. UpdateproBarItem();
  225. }
  226. private async void OnClickRankBtn()
  227. {
  228. await TimeTracingSProxy.ReqGetSuitFriendRank(SuitID);
  229. ViewManager.Show<TimeTracingSuitRankView>(new object[] { SuitID });
  230. }
  231. private void OnClickMakeSuitBtn()
  232. {
  233. ViewManager.Show<ClothingSyntheticView>(new object[] { SuitID, 0, _chapterID }, false, false);
  234. }
  235. private void OnClickLevelItem(EventContext context)
  236. {
  237. GObject obj = context.sender as GObject;
  238. StoryLevelCfg storyLevelCfg = (StoryLevelCfg)obj.data;
  239. MainStoryDataManager.currentLevelCfgId = storyLevelCfg.id;
  240. InstanceZonesController.ShowLevelView(storyLevelCfg.id, StudioDataManager.Instance.OnFinishTimeTracingLevel);
  241. }
  242. private void OnClickBtnBack()
  243. {
  244. ViewManager.GoBackFrom(typeof(TimeTracingLevelView).FullName);
  245. }
  246. }
  247. }