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							- using System;
 
- using System.Threading.Tasks;
 
- using ET;
 
- using FairyGUI;
 
- using UI.CommonGame;
 
- namespace GFGGame
 
- {
 
-     public class ItemExchangeView : BaseWindow
 
-     {
 
-         private UI_ItemExchangeUI _ui;
 
-         private ShopCfg _shopCfg;
 
-         private int _goodIds;
 
-         private long _buyCount = 0;
 
-         private long _maxCanBuy = 0;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-             }
 
-             _ui = null;
 
-             base.Dispose();
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_ItemExchangeUI.PACKAGE_NAME;
 
-             _ui = UI_ItemExchangeUI.Create();
 
-             this.viewCom = _ui.target;
 
-             this.viewCom.Center();
 
-             this.modal = true;
 
-             viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
 
-             _ui.m_btnAdd.target.onClick.Add(OnBtnPlusClick);
 
-             _ui.m_btnMinus.target.onClick.Add(OnBtnMinusClick);
 
-             _ui.m_btnMax.target.onClick.Add(OnBtnAllClick);
 
-             _ui.m_btnConfirm.onClick.Add(OnBtnExchangeClick);
 
-             _ui.m_btnCancle.onClick.Add(Hide);
 
-             _ui.m_comBg.m_btnClose.onClick.Add(Hide);
 
-             _ui.m_comScaleList.m_listItem.itemRenderer = ListItemRenderer;
 
-             _ui.m_listTag.itemRenderer = RenderListTagItem;
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _goodIds = (int)this.viewData;
 
-             _shopCfg = ShopCfgArray.Instance.GetCfg(_goodIds);
 
-             _buyCount = 1;
 
-             if (_shopCfg.costType == CostType.RMB)
 
-             {
 
-                 _maxCanBuy = 1;
 
-             }
 
-             else
 
-             {
 
-                 long itemCount = ItemDataManager.GetItemNum(_shopCfg.costId);
 
-                 long curMoneyCanBuy = itemCount / _shopCfg.price;
 
-                 if (_shopCfg.menu1 == ConstStoreTabId.STORE_ARENA)
 
-                 {
 
-                     itemCount = ItemDataManager.GetItemNum(ConstItemID.ARENA_CUR_COST);
 
-                     long itemCountOther = ItemDataManager.GetItemNum(ConstItemID.ARENA_PAST_COST);
 
-                     curMoneyCanBuy = (itemCount + itemCountOther) / _shopCfg.price;
 
-                 }
 
-                 if (_shopCfg.maxBuyNum == 0)
 
-                 {
 
-                     _maxCanBuy = Math.Min(curMoneyCanBuy, GameConst.MAX_COUNT_TO_BUY_ITEMS);
 
-                 }
 
-                 else
 
-                 {
 
-                     int lastBuyCount = _shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(_shopCfg.id);//剩余购买次数
 
-                     _maxCanBuy = Math.Min(curMoneyCanBuy, lastBuyCount);
 
-                 }
 
-             }
 
-             _maxCanBuy = Math.Max(1, _maxCanBuy);
 
-             _ui.m_txtExchangeCount.visible = true;
 
-             _ui.m_comCost.target.visible = true;
 
-             UpdateStaticView();
 
-             UpdateView();
 
-         }
 
-         private void UpdateStaticView()
 
-         {
 
-             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_shopCfg.itemId);
 
-             _ui.m_comBg.m_txtTitle.text = _shopCfg.itemName;
 
-             _ui.m_txtDesc.text = string.IsNullOrEmpty(itemCfg.desc) ? "暂无描述" : itemCfg.desc;
 
-             _ui.m_txtOwned.SetVar("count", ItemDataManager.GetItemNum(_shopCfg.itemId).ToString()).FlushVars();
 
-             _ui.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
 
-             _ui.m_loaRarity.visible = false;
 
-             _ui.m_listTag.visible = false;
 
-             _ui.m_grpScore.visible = false;
 
-             _ui.m_txtType.visible = false;
 
-             if (ItemUtilCS.IsDressUpItem(_shopCfg.itemId))
 
-             {
 
-                 _ui.m_loaRarity.visible = true;
 
-                 RarityIconController.UpdateRarityIcon(_ui.m_loaRarity, _shopCfg.itemId, false);
 
-                 _ui.m_grpScore.visible = true;
 
-                 _ui.m_txtGong.text = "" + itemCfg.score1;
 
-                 _ui.m_txtShang.text = "" + itemCfg.score2;
 
-                 _ui.m_txtJue.text = "" + itemCfg.score3;
 
-                 _ui.m_txtZhi.text = "" + itemCfg.score4;
 
-                 _ui.m_listTag.visible = true;
 
-                 _ui.m_listTag.numItems = itemCfg.tagsArr.Length;
 
-                 _ui.m_txtType.visible = true;
 
-                 _ui.m_txtType.text = ItemTypeCfgArray.Instance.GetCfg(itemCfg.subType).name;
 
-             }
 
-             _ui.m_comScaleList.m_listItem.numItems = itemCfg.itemsArr.Length;
 
-             _ui.m_comScaleList.m_listItem.visible = itemCfg.itemsArr.Length > 0;
 
-             _ui.m_grpComScaleList.visible = itemCfg.itemsArr.Length > 0;
 
-             bool isUnLock = ShopDataManager.Instance.GetShopGoodsStateById(_shopCfg.id);
 
-             _ui.m_grpBtn.visible = isUnLock;
 
-             _ui.m_grpLock.visible = !isUnLock;
 
-             if (!isUnLock)
 
-             {
 
-                 _ui.m_txtLock.text = ShopDataManager.Instance.GetShopGoodsStateTips(_shopCfg.id);
 
-             }
 
-         }
 
-         private void RenderListTagItem(int index, GObject obj)
 
-         {
 
-             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_shopCfg.itemId);
 
-             UI_ListTagItem item = UI_ListTagItem.Proxy(obj);
 
-             ItemUtil.UpdateTag(item.m_comTag.target, itemCfg.tagsArr[index][0]);
 
-             item.m_txtTagScore.text = itemCfg.tagsArr[index][1].ToString();
 
-             UI_ListTagItem.ProxyEnd();
 
-         }
 
-         private void ListItemRenderer(int index, GObject obj)
 
-         {
 
-             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_shopCfg.itemId);
 
-             ItemData itemData = ItemUtil.createItemData(itemCfg.itemsArr[index]);
 
-             if (obj.data == null)
 
-             {
 
-                 obj.data = new ItemView(obj as GComponent);
 
-             }
 
-             (obj.data as ItemView).SetData(itemData);
 
-             (obj.data as ItemView).ChangeTxtCountStyle();
 
-         }
 
-         private void UpdateView()
 
-         {
 
-             _ui.m_txtExchangeCount.text = string.Format("{0}", _shopCfg.itemNum * _buyCount);
 
-             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_shopCfg.itemId);
 
-             _ui.m_txtCostCount.text = _buyCount.ToString();
 
-             _ui.m_btnMinus.m_c1.selectedIndex = _buyCount == 1 ? 1 : 0;
 
-             _ui.m_btnMinus.target.touchable = _buyCount == 1 ? false : true;
 
-             // int hasCount = ItemDataManager.GetItemNum(cfg.itemId);
 
-             _ui.m_btnAdd.m_c1.selectedIndex = _shopCfg.costType == CostType.RMB || _buyCount == _maxCanBuy ? 1 : 0;
 
-             _ui.m_btnAdd.target.touchable = _shopCfg.costType == CostType.RMB || _buyCount == _maxCanBuy ? false : true;
 
-             _ui.m_btnMax.m_c1.selectedIndex = _shopCfg.costType == CostType.RMB || _buyCount == _maxCanBuy ? 1 : 0;
 
-             _ui.m_btnMax.target.touchable = _shopCfg.costType == CostType.RMB || _buyCount == _maxCanBuy ? false : true;
 
-             _ui.m_txtShow.text = "选择购买数量";
 
-             _ui.m_txtTips.text = string.Format("确定购买{0}个【{1}】?", _buyCount, _shopCfg.itemName);
 
-             if (_shopCfg.costType == CostType.RMB)
 
-             {
 
-                 _ui.m_comCost.target.visible = false;
 
-                 _ui.m_txtRmbCost.visible = true;
 
-                 _ui.m_txtRmbCost.text = string.Format("¥ {0}", _shopCfg.price);
 
-                 // _ui.m_txtRmbCost.SetVar("value", _shopCfg.price.ToString()).FlushVars();
 
-             }
 
-             else
 
-             {
 
-                 _ui.m_comCost.target.visible = true;
 
-                 _ui.m_txtRmbCost.visible = false;
 
-                 ItemUtil.UpdateItemNeedNum(_ui.m_comCost.target, _shopCfg.costId, (int)_buyCount * _shopCfg.price);
 
-             }
 
-         }
 
-         private void OnBtnPlusClick()
 
-         {
 
-             _buyCount++;
 
-             _buyCount = Math.Min(_buyCount, _maxCanBuy);
 
-             UpdateView();
 
-         }
 
-         private void OnBtnMinusClick()
 
-         {
 
-             // if (_buyCount == 1)
 
-             // {
 
-             //     PromptController.Instance.ShowFloatTextPrompt("已经是最小数量了");
 
-             //     return;
 
-             // }
 
-             _buyCount--;
 
-             _buyCount = Math.Max(1, _buyCount);
 
-             UpdateView();
 
-         }
 
-         private void OnBtnAllClick()
 
-         {
 
-             _buyCount = Math.Max(1, _maxCanBuy);
 
-             UpdateView();
 
-         }
 
-         private void OnBtnExchangeClick()
 
-         {
 
-             ShopCfg cfg = ShopCfgArray.Instance.GetCfg(_goodIds);
 
-             if (cfg.costType != CostType.RMB)
 
-             {
 
-                 int costId = cfg.costId;
 
-                 if (cfg.menu1 == ConstStoreTabId.STORE_ARENA && cfg.menu2 != ArenaDataManager.Instance.SeasonId && cfg.menu2 != ConstStoreSubId.STORE_ARENA_ITEM)
 
-                 {
 
-                     costId = cfg.oldSeasonCostId;
 
-                 }
 
-                 if (costId == ConstItemID.ARENA_PAST_COST && ItemDataManager.GetItemNum(costId) < cfg.price
 
-                 && ItemDataManager.GetItemNum(costId) + ItemDataManager.GetItemNum(ConstItemID.ARENA_CUR_COST) >= cfg.price)
 
-                 {
 
-                     string oldSeasonName = ItemCfgArray.Instance.GetCfg(ConstItemID.ARENA_PAST_COST).name;
 
-                     string curSeasonName = ItemCfgArray.Instance.GetCfg(ConstItemID.ARENA_CUR_COST).name;
 
-                     string strTips = string.Format("{0}不足,是否确定将{1}1:1转化为花签够买该商品?", oldSeasonName, curSeasonName);
 
-                     AlertUI.Show(strTips, "")
 
-                     .SetLeftButton(true, "否").SetRightButton(true, "是", (object data) =>
 
-                     {
 
-                         ReqBuyGoodsAsync(_goodIds);
 
-                     });
 
-                     return;
 
-                 }
 
-                 else if (ItemDataManager.GetItemNum(costId) < cfg.price)
 
-                 {
 
-                     PromptController.Instance.ShowFloatTextPrompt("道具不足");
 
-                     return;
 
-                 }
 
-             }
 
-             ReqBuyGoodsAsync(_goodIds);
 
-         }
 
-         private async void ReqBuyGoodsAsync(int _goodIds)
 
-         {
 
-             bool result = await ShopSProxy.ReqShopBuy(_goodIds, _buyCount);
 
-             if (result)
 
-             {
 
-                 LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 2);
 
-                 this.Hide();
 
-             }
 
-         }
 
-     }
 
- }
 
 
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