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							- using System.Collections.Generic;
 
- using ET;
 
- using GFGGame;
 
- namespace ET
 
- {
 
-     public class NoticeNoticeChatMsg : AMHandler<S2C_NoticeChatMsg>
 
-     {
 
-         protected override async ETTask Run(Session session, S2C_NoticeChatMsg message)
 
-         {
 
-             ChatData chatData = new ChatData();
 
-             chatData.Type = message.Type;
 
-             chatData.RoleInfo = RoleDataManager.GetOtherRoleInfoData(message.RoleInfo);
 
-             chatData.TargetId = chatData.RoleInfo.roleId;
 
-             chatData.Content = message.Content;
 
-             chatData.Time = message.Time;
 
-             if (chatData.Type == ChatType.Private)
 
-             {
 
-                 ChatDataManager.Instance.GetChatDatas(chatData.TargetId).Add(chatData);
 
-             }
 
-             else
 
-             {
 
-                 ChatDataManager.Instance.GetChatDatas(chatData.Type).Add(chatData);
 
-             }
 
-             EventAgent.DispatchEvent(ConstMessage.NOTICE_CHAT_MESSAGE);
 
-             await ETTask.CompletedTask;
 
-         }
 
-     }
 
- }
 
- namespace GFGGame
 
- {
 
-     public static class ChatSProxy
 
-     {
 
-         public static async ETTask<bool> ReqSendChatMsg(int type, string content, long targetId = 0)
 
-         {
 
-             S2C_SendChatMsg response = null;
 
-             response = (S2C_SendChatMsg)await MessageHelper.SendToServer(new C2S_SendChatMsg() { Type = type, Content = content, TargetId = targetId });
 
-             if (response != null)
 
-             {
 
-                 // ChatData chatData = new ChatData();
 
-                 // chatData.Type = type;
 
-                 // chatData.RoleInfo = RoleDataManager.GetMineRoleInfoData();
 
-                 // chatData.TargetId = targetId;
 
-                 // chatData.Content = content;
 
-                 // chatData.Time = TimeHelper.ServerNow();
 
-                 if (response.Error == ErrorCode.ERR_Success)
 
-                 {
 
-                     // if (type == ChatType.Private)
 
-                     // {
 
-                     //     ChatDataManager.Instance.GetChatDatas(targetId).Add(chatData);
 
-                     // }
 
-                     // else
 
-                     // {
 
-                     //     ChatDataManager.Instance.GetChatDatas(type).Add(chatData);
 
-                     // }
 
-                     return true;
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-         public static async ETTask<bool> ReqQueryChatMsg(int type)
 
-         {
 
-             S2C_QueryChatMsg response = null;
 
-             response = (S2C_QueryChatMsg)await MessageHelper.SendToServer(new C2S_QueryChatMsg() { Type = type });
 
-             if (response != null)
 
-             {
 
-                 if (response.Error == ErrorCode.ERR_Success)
 
-                 {
 
-                     if (ChatDataManager.Instance.ChatDatas.ContainsKey(type))
 
-                     {
 
-                         ChatDataManager.Instance.ChatDatas[type].Clear();
 
-                     }
 
-                     for (int i = 0; i < response.ChatMsgs.Count; i++)
 
-                     {
 
-                         ChatData chatData = new ChatData();
 
-                         chatData.Type = response.ChatMsgs[i].Type;
 
-                         chatData.RoleInfo = RoleDataManager.GetOtherRoleInfoData(response.ChatMsgs[i].RoleInfo);
 
-                         chatData.TargetId = chatData.RoleInfo.roleId;
 
-                         chatData.Content = response.ChatMsgs[i].Content;
 
-                         chatData.Time = response.ChatMsgs[i].Time;
 
-                         if (response.ChatMsgs[i].Type == ChatType.Private)
 
-                         {
 
-                             ChatDataManager.Instance.GetChatDatas(chatData.TargetId).Add(chatData);
 
-                         }
 
-                         else
 
-                         {
 
-                             ChatDataManager.Instance.GetChatDatas(chatData.Type).Add(chatData);
 
-                         }
 
-                     }
 
-                     return true;
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-     }
 
- }
 
 
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