CombTaskController.cs 10 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using ET;
  4. using FairyGUI;
  5. using UI.CommonGame;
  6. using UI.Task;
  7. using UnityEngine;
  8. namespace GFGGame
  9. {
  10. public class CombTaskController
  11. {
  12. private UI_CombTaskUI _ui;
  13. private List<TaskCfg> _cfgs;
  14. private int funcType;
  15. public void Dispose()
  16. {
  17. if (_ui != null)
  18. {
  19. _ui.Dispose();
  20. _ui = null;
  21. }
  22. }
  23. public CombTaskController(UI_CombTaskUI ui)
  24. {
  25. _ui = ui;
  26. _ui.m_c1.onChanged.Add(OnCtrlChange);
  27. _ui.m_TaskList.itemRenderer = TaskItemRender;
  28. _ui.m_LivenessProcess.m_Reward20.target.onClick.Add(OnClickReward);
  29. _ui.m_LivenessProcess.m_Reward40.target.onClick.Add(OnClickReward);
  30. _ui.m_LivenessProcess.m_Reward60.target.onClick.Add(OnClickReward);
  31. _ui.m_LivenessProcess.m_Reward80.target.onClick.Add(OnClickReward);
  32. _ui.m_LivenessProcess.m_Reward100.target.onClick.Add(OnClickReward);
  33. _ui.m_GetAll.onClick.Add(OnBtnGetAllClick);
  34. }
  35. public void OnShown(int taskViewTabIndex)
  36. {
  37. _ui.m_c1.selectedIndex = taskViewTabIndex;
  38. OnCtrlChange();
  39. UpdateLivenessProcess();
  40. UpdateTask();
  41. if (_ui.m_TaskList.numItems > 0)
  42. {
  43. _ui.m_TaskList.ScrollToView(0);
  44. }
  45. AddEventListener();
  46. }
  47. public void OnHide()
  48. {
  49. RemoveEventListener();
  50. }
  51. private void AddEventListener()
  52. {
  53. EventAgent.AddEventListener(ConstMessage.LIVENESS_CHANGE, UpdateLivenessProcess);
  54. // EventAgent.AddEventListener(ConstMessage.NOTICE_TASK_STATE_CHANGE, OnTaskChange);
  55. EventAgent.AddEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);
  56. }
  57. private void RemoveEventListener()
  58. {
  59. EventAgent.RemoveEventListener(ConstMessage.LIVENESS_CHANGE, UpdateLivenessProcess);
  60. // EventAgent.RemoveEventListener(ConstMessage.NOTICE_TASK_STATE_CHANGE, OnTaskChange);
  61. //NOTICE_BATCH_TASK_STATE_CHANGE
  62. EventAgent.RemoveEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);
  63. }
  64. //OnTaskChanges
  65. private void OnTaskChanges(EventContext eventContext)
  66. {
  67. var taskIds = (List<int>)eventContext.data;
  68. if (taskIds.Select(taskId => TaskCfgArray.Instance.GetCfg(taskId)).Where(taskCfg => taskCfg != null)
  69. .Any(taskCfg => taskCfg.funcType == funcType))
  70. {
  71. UpdateTask();
  72. }
  73. }
  74. private void OnTaskChange(EventContext eventContext)
  75. {
  76. var taskId = (int)eventContext.data;
  77. var taskCfg = TaskCfgArray.Instance.GetCfg(taskId);
  78. if (taskCfg == null) return;
  79. if (taskCfg.funcType != funcType) return;
  80. UpdateTask();
  81. }
  82. //切换任务类型
  83. private void OnCtrlChange()
  84. {
  85. funcType = _ui.m_c1.selectedIndex switch
  86. {
  87. 0 =>
  88. //每日任务
  89. TaskFuncType.Daily,
  90. 1 =>
  91. //每周任务
  92. TaskFuncType.Weekly,
  93. _ => funcType
  94. };
  95. //更新任务列表
  96. UpdateTask();
  97. }
  98. //更新活跃度进度条
  99. private void UpdateLivenessProcess()
  100. {
  101. var liveness = funcType switch{
  102. TaskFuncType.Daily => RoleDataManager.DailyLiveness,
  103. TaskFuncType.Weekly => RoleDataManager.WeeklyLiveness,
  104. _ => 0
  105. };
  106. DailyTaskDataManager.Instance.GetShowLivenessBoxNum(funcType);
  107. _ui.m_LivenessProcess.target.max = 100;
  108. _ui.m_LivenessProcess.target.value = liveness;
  109. var cfgs = TaskActiveRewardCfgArray.Instance.GetCfgsByfuncType(funcType);
  110. for (var i = 0; i < cfgs.Count; i++)
  111. {
  112. var boxId = cfgs[i].id;
  113. var state = DailyTaskDataManager.Instance.GetBoxStateById(boxId);
  114. UI_LinessRewardProcessItemBt rewardBox = null;
  115. switch (i)
  116. {
  117. case 0:
  118. rewardBox = _ui.m_LivenessProcess.m_Reward20;
  119. break;
  120. case 1:
  121. rewardBox = _ui.m_LivenessProcess.m_Reward40;
  122. break;
  123. case 2:
  124. rewardBox = _ui.m_LivenessProcess.m_Reward60;
  125. break;
  126. case 3:
  127. rewardBox = _ui.m_LivenessProcess.m_Reward80;
  128. break;
  129. case 4:
  130. rewardBox = _ui.m_LivenessProcess.m_Reward100;
  131. break;
  132. }
  133. if (rewardBox != null)
  134. {
  135. rewardBox.target.data = boxId;
  136. rewardBox.m_c1.selectedIndex = state;
  137. RedDotController.Instance.SetComRedDot(rewardBox.target, state == 1);
  138. }
  139. }
  140. }
  141. //更新任务列表
  142. private void UpdateTask()
  143. {
  144. _cfgs = TaskDataManager.Instance.GetTaskCfgs(funcType);
  145. _ui.m_TaskList.numItems = _cfgs.Count;
  146. //RedDotController.Instance.SetComRedDot(_ui.m_btnDailyTask,
  147. // TaskDataManager.Instance.CheckTaskRewardCanGet(TaskType.Daily));
  148. //RedDotController.Instance.SetComRedDot(_ui.m_btnBattlePassTask,
  149. // TaskDataManager.Instance.CheckTaskRewardCanGet(TaskType.BattlePass));
  150. }
  151. private void TaskItemRender(int index, GObject obj)
  152. {
  153. var item = UI_TaskListItem.Proxy(obj);
  154. //领取状态
  155. item.m_c1.selectedIndex = TaskDataManager.Instance.GetTaskStateById(_cfgs[index].id);
  156. item.m_c2.selectedIndex = _cfgs[index].jumpId == "" ? 1 : 0;
  157. item.m_txtDesc.text = TaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);
  158. item.m_txtCount.text =
  159. $"{TaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id)}/{_cfgs[index].GetTargetCount()}";
  160. if (item.m_GetRewardBt.data == null)
  161. {
  162. item.m_GetRewardBt.onClick.Add(OnBtnGetClick);
  163. }
  164. item.m_GetRewardBt.data = _cfgs[index].id;
  165. if (item.m_ComeBt.data == null)
  166. {
  167. item.m_ComeBt.onClick.Add(OnBtnGoClick);
  168. }
  169. item.m_ComeBt.data = _cfgs[index];
  170. if (item.m_listTaskReward.data == null)
  171. {
  172. item.m_listTaskReward.itemRenderer = ListTaskRewardItemRender;
  173. }
  174. var reward = TaskDataManager.Instance.GetReward(_cfgs[index]);
  175. item.m_listTaskReward.data = reward;
  176. item.m_listTaskReward.numItems = reward.Length;
  177. var isBuy = BattlePassTaskDataManager.Instance.GetIsBuy();
  178. bool canGet = item.m_c1.selectedIndex == 1;
  179. RedDotController.Instance.SetComRedDot(item.m_GetRewardBt, canGet);
  180. UI_TaskListItem.ProxyEnd();
  181. }
  182. private static void ListTaskRewardItemRender(int index, GObject obj)
  183. {
  184. var rewards = (int[][])obj.parent.data;
  185. var itemData = ItemUtil.createItemData(rewards[index]);
  186. var item = new ItemView(obj as GComponent);
  187. obj.data = item;
  188. item.SetData(itemData);
  189. item.ChangeTxtCountStyle();
  190. item.SetTxtCountScale = 1.3f;
  191. UI_RewardIconYellow.ProxyEnd();
  192. }
  193. private async void OnBtnGetClick(EventContext context)
  194. {
  195. if (!(context.sender is GObject btnGet)) return;
  196. var result = await TaskSProxy.GetTaskBonus((int)btnGet.data);
  197. if (!result) return;
  198. UpdateLivenessProcess();
  199. UpdateTask();
  200. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 2);
  201. }
  202. private void OnBtnGoClick(EventContext context)
  203. {
  204. if (!(context.sender is GObject { data: TaskCfg taskCfg })) return;
  205. //功能未开放
  206. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(taskCfg.jumpId)) return;
  207. var param = new object[taskCfg.jumpParamArr.Length];
  208. for (var i = 0; i < taskCfg.jumpParamArr.Length; i++)
  209. {
  210. param[i] = taskCfg.jumpParamArr[i];
  211. }
  212. ViewManager.JumpToView(taskCfg.jumpId, param, new object[] { typeof(TaskView).FullName, new[] { _ui.m_c1.selectedIndex } });
  213. }
  214. private async void OnBtnGetAllClick()
  215. {
  216. var result = await TaskSProxy.GetAllTaskBonus(funcType);
  217. if (!result) return;
  218. UpdateLivenessProcess();
  219. UpdateTask();
  220. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 2);
  221. }
  222. private void OnClickReward(EventContext context)
  223. {
  224. int id = (int)((GObject)context.sender).data;
  225. var cfg = TaskActiveRewardCfgArray.Instance.GetCfg(id);
  226. var state = DailyTaskDataManager.Instance.GetBoxStateById(cfg.id);
  227. switch (state)
  228. {
  229. case ConstBonusStatus.CAN_NOT_GET:
  230. {
  231. var rewards = ItemUtil.CreateItemDataList(cfg.rewardsArr);
  232. ViewManager.Show<RewardPreView>(new object[] { rewards, "活跃度奖励", $"满足{cfg.count}活跃度可领取" });
  233. break;
  234. }
  235. case ConstBonusStatus.CAN_GET:
  236. {
  237. DailyTaskSProxy.ReqLivenessBox(cfg.id).Coroutine();
  238. break;
  239. }
  240. case ConstBonusStatus.GOT:
  241. PromptController.Instance.ShowFloatTextPrompt("不能重复领取!");
  242. break;
  243. }
  244. }
  245. }
  246. }