LeagueGiftView.cs 8.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225
  1. using System.Collections.Generic;
  2. using System.Text.RegularExpressions;
  3. using ET;
  4. using FairyGUI;
  5. using UI.League;
  6. using UnityEngine;
  7. namespace GFGGame
  8. {
  9. //联盟礼包
  10. public class LeagueGiftView : BaseWindow
  11. {
  12. private UI_LeagueGiftUI _ui;
  13. private List<LeagueGiftGetData> _getDatas;
  14. private List<LeagueGiftBuyData> _buyDatas;
  15. public override void Dispose()
  16. {
  17. if (_ui != null)
  18. {
  19. _ui.Dispose();
  20. _ui = null;
  21. }
  22. base.Dispose();
  23. }
  24. protected override void OnInit()
  25. {
  26. base.OnInit();
  27. packageName = UI_LeagueGiftUI.PACKAGE_NAME;
  28. _ui = UI_LeagueGiftUI.Create();
  29. this.viewCom = _ui.target;
  30. isfullScreen = true;
  31. // this.viewCom.Center();
  32. // this.viewCom = _ui.target;
  33. // this.modal = true;
  34. // viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
  35. _ui.m_btnBack.onClick.Add(OnBtnBackClick);
  36. _ui.m_btnGet.onClick.Add(OnBtnGetClick);
  37. _ui.m_btnRule.onClick.Add(RuleController.ShowRuleView);
  38. _ui.m_btnRule.data = 300003;
  39. _ui.m_listBuy.itemRenderer = RenderListBuyItem;
  40. _ui.m_listBuy.itemProvider = GetListBuyItemResource;
  41. _ui.m_listGet.itemRenderer = RenderListGetItem;
  42. _ui.m_listGet.itemProvider = GetListGetItemResource;
  43. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("lm_beijing2");
  44. }
  45. protected override void AddEventListener()
  46. {
  47. base.AddEventListener();
  48. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateBuyList);
  49. EventAgent.AddEventListener(ConstMessage.LEAGUE_NUMBERIC_CHANGE, UpdateView);
  50. }
  51. protected override void OnShown()
  52. {
  53. base.OnShown();
  54. UpdateView();
  55. }
  56. protected override void OnHide()
  57. {
  58. base.OnHide();
  59. if (_ui.m_listBuy.numItems > 0) _ui.m_listBuy.ScrollToView(0);
  60. if (_ui.m_listGet.numItems > 0) _ui.m_listGet.ScrollToView(0);
  61. _ui.m_c1.selectedIndex = 0;
  62. }
  63. protected override void RemoveEventListener()
  64. {
  65. base.RemoveEventListener();
  66. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateBuyList);
  67. EventAgent.RemoveEventListener(ConstMessage.LEAGUE_NUMBERIC_CHANGE, UpdateView);
  68. }
  69. private void OnBtnBackClick()
  70. {
  71. ViewManager.GoBackFrom(typeof(LeagueGiftView).FullName);
  72. }
  73. private void OnBtnCreatClick()
  74. {
  75. }
  76. private void UpdateView()
  77. {
  78. UpdateGetList();
  79. UpdateBuyList();
  80. }
  81. private void UpdateGetList()
  82. {
  83. _getDatas = LeagueDataManager.Instance.GetGiftGetDatas();
  84. _ui.m_listGet.numItems = _getDatas.Count;
  85. _ui.m_grpTips.visible = _getDatas.Count == 0;
  86. }
  87. private void UpdateBuyList()
  88. {
  89. _buyDatas = LeagueDataManager.Instance.GetGiftBuyDatas();
  90. _ui.m_listBuy.numItems = _buyDatas.Count;
  91. }
  92. private void RenderListGetItem(int index, GObject obj)
  93. {
  94. UI_ListGiftGetItemTop item = UI_ListGiftGetItemTop.Proxy(obj);
  95. if (item.m_comItem.m_listGift.data == null)
  96. {
  97. item.m_comItem.m_listGift.itemRenderer = RenderListRewardItem;
  98. }
  99. item.m_comItem.m_listGift.data = _getDatas[index].GiftCfg.bonusArr;
  100. item.m_comItem.m_listGift.numItems = _getDatas[index].GiftCfg.bonusArr.Length;
  101. UI_ListGiftGetItemTop.ProxyEnd();
  102. }
  103. private void RenderListBuyItem(int index, GObject obj)
  104. {
  105. UI_ListGiftBuyItemTop item = UI_ListGiftBuyItemTop.Proxy(obj);
  106. LeagueGiftBuyData buyData = _buyDatas[index];
  107. string strCount = buyData.GiftCfg.limitType == 1 ? "今日剩余:{0}/{1}" : "本周剩余:{0}/{1}";
  108. item.m_comItem.m_txtCount.text = string.Format(strCount, buyData.GiftCfg.limit - buyData.BuyCount, buyData.GiftCfg.limit);
  109. long day = buyData.EndTime / TimeUtil.SECOND_PER_DAY / 1000;// TimeUtil.FormattingTime11(TimeHelper.ServerNow(), TimeHelper.ServerNow() + buyData.EndTime);
  110. // item.m_txtTime.text = buyData.EndTime == 0 ? "" : string.Format("(剩余{0}天)", day);
  111. item.m_comItem.m_txtTime.visible = buyData.EndTime != 0;
  112. item.m_comItem.m_txtTime.text = string.Format("剩余{0}天", StringUtil.GetColorText(day.ToString(), "#E45E29"));
  113. ItemUtil.UpdateItemNeedNum(item.m_comItem.m_comCost, buyData.GiftCfg.consumeArr[0]);
  114. if (item.m_comItem.m_listGift.data == null)
  115. {
  116. item.m_comItem.m_listGift.itemRenderer = RenderListRewardItem;
  117. }
  118. item.m_comItem.m_listGift.data = _buyDatas[index].GiftCfg.bonusArr;
  119. item.m_comItem.m_listGift.numItems = _buyDatas[index].GiftCfg.bonusArr.Length;
  120. if (item.m_comItem.m_btnBuy.data == null)
  121. {
  122. item.m_comItem.m_btnBuy.onClick.Add(OnBtnBuyClick);
  123. }
  124. item.m_comItem.m_btnBuy.data = buyData;
  125. UI_ListGiftBuyItemTop.ProxyEnd();
  126. }
  127. private void RenderListRewardItem(int index, GObject obj)
  128. {
  129. int[][] reward = (int[][])obj.parent.data;
  130. ItemData itemData = ItemUtil.createItemData(reward[index]);
  131. if (obj.data == null)
  132. {
  133. obj.data = new ItemView(obj as GComponent);
  134. }
  135. (obj.data as ItemView).SetData(itemData);
  136. (obj.data as ItemView).ChangeTxtCountStyle();
  137. (obj.data as ItemView).SetTxtCountScale = 3f;
  138. (obj.data as ItemView).SetTxtCountPos(250, 142);
  139. }
  140. private string GetListGetItemResource(int index)
  141. {
  142. if (index < _ui.m_listBuy.columnCount)
  143. {
  144. return "ui://League/ListGiftGetItemTop";
  145. }
  146. else if (index >= _ui.m_listBuy.numItems - _ui.m_listBuy.columnCount - 1)
  147. {
  148. return "ui://League/ListGiftGetItemBottom";
  149. }
  150. else
  151. {
  152. return "ui://League/ListGiftGetItemCenter";
  153. }
  154. }
  155. private string GetListBuyItemResource(int index)
  156. {
  157. if (index < _ui.m_listBuy.columnCount)
  158. {
  159. return "ui://League/ListGiftBuyItemTop";
  160. }
  161. else if (index >= _ui.m_listBuy.numItems - _ui.m_listBuy.columnCount - 1)
  162. {
  163. return "ui://League/ListGiftBuyItemBottom";
  164. }
  165. else
  166. {
  167. return "ui://League/ListGiftBuyItemCenter";
  168. }
  169. }
  170. private void OnBtnBuyClick(EventContext context)
  171. {
  172. GObject obj = context.sender as GObject;
  173. LeagueGiftBuyData buyData = obj.data as LeagueGiftBuyData;
  174. int myPos = LeagueDataManager.Instance.GetMyPos();
  175. bool isLeader = myPos == LeaguePos.Owner || myPos == LeaguePos.SubOwner;
  176. if (!isLeader)
  177. {
  178. PromptController.Instance.ShowFloatTextPrompt("权限不足");
  179. return;
  180. }
  181. if (LeagueDataManager.Instance.HallLevel < buyData.GiftCfg.level)
  182. {
  183. PromptController.Instance.ShowFloatTextPrompt("宴客厅等级不足");
  184. return;
  185. }
  186. int needNum = buyData.GiftCfg.consumeArr[0][1];
  187. int hasNum = (int)ItemDataManager.GetItemNum(buyData.GiftCfg.consumeArr[0][0]);
  188. if (hasNum < needNum)
  189. {
  190. PromptController.Instance.ShowFloatTextPrompt("消耗不足");
  191. return;
  192. }
  193. if (buyData.BuyCount == buyData.GiftCfg.limit)
  194. {
  195. PromptController.Instance.ShowFloatTextPrompt("购买次数不足");
  196. return;
  197. }
  198. LeagueSproxy.ReqBuyLeagueWelfare(buyData.GiftCfg.type).Coroutine();
  199. }
  200. private void OnBtnGetClick()
  201. {
  202. // bool result = await LeagueSproxy.ReqGetLeagueWelfare();
  203. // if (result)
  204. // {
  205. // UpdateGetList();
  206. // }
  207. LeagueSproxy.ReqGetLeagueWelfare().Coroutine();
  208. }
  209. }
  210. }