BuyCountView.cs 10 KB

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  1. using UI.CommonGame;
  2. using System;
  3. using FairyGUI;
  4. using System.Collections.Generic;
  5. namespace GFGGame
  6. {
  7. public class BuyCountView : BaseWindow
  8. {
  9. private UI_BuyCountUI _ui;
  10. // private ClothingShopCfg _cfg;
  11. private float _selectTimeCount = 0;//长按时间
  12. private int _consumeSelectIndex = 0;//0为减,1为加
  13. private float _delay = 300;
  14. private float longpress = 900;//大于900毫秒才算长按
  15. private int _itemId;
  16. private int _costId;
  17. private int _perCount;
  18. private int _perCostCount;
  19. private int _count;
  20. private int _maxCount;
  21. private bool _openSource;
  22. private bool _showTips;
  23. private Action _onSuccess;
  24. public override void Dispose()
  25. {
  26. base.Dispose();
  27. }
  28. protected override void OnInit()
  29. {
  30. base.OnInit();
  31. _ui = UI_BuyCountUI.Create();
  32. this.viewCom = _ui.target;
  33. this.viewCom.Center();
  34. this.modal = true;
  35. viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
  36. _ui.m_btnPlus.onClick.Add(OnClickBtnPlus);
  37. _ui.m_btnMinus.onClick.Add(OnClickBtnMinus);
  38. _ui.m_btnAll.onClick.Add(OnClickBtnAll);
  39. _ui.m_btnPlus.onTouchBegin.Add(OnTouchPlusBegin);
  40. _ui.m_btnMinus.onTouchBegin.Add(OnTouchMinusBegin);
  41. _ui.m_btnPlus.onTouchEnd.Add(() => { Timers.inst.Remove(OnTimedEvent); });
  42. _ui.m_btnMinus.onTouchEnd.Add(() => { Timers.inst.Remove(OnTimedEvent); });
  43. _ui.m_btnSure.onClick.Add(OnClickBtnSure);
  44. _ui.m_btnCancel.onClick.Add(OnClickBtnCancel);
  45. }
  46. /// <summary>
  47. ///
  48. /// </summary>
  49. /// <param name="itemId">物品id</param>
  50. /// <param name="costId">消耗品id</param>
  51. /// <param name="perCount">单位兑换数量</param>
  52. /// <param name="perCostCount">单位消耗数量</param>
  53. /// <param name="onSuccess">购买完成回调</param>
  54. /// <param name="showTips">是否弹购买成功飘字,默认是</param>
  55. /// <param name="openSource">是否打开来源界面。默认否</param>
  56. /// <param name="count">兑换总量</param>
  57. public void SetParams(int itemId, int costId, int perCount, int perCostCount, int count, Action onSuccess = null, bool showTips = true, bool openSource = false, int maxCount = 9990)
  58. {
  59. _itemId = itemId;
  60. _costId = costId;
  61. _perCount = perCount;
  62. _perCostCount = perCostCount;
  63. _count = count;
  64. _onSuccess = onSuccess;
  65. _maxCount = maxCount;
  66. _openSource = openSource;
  67. _showTips = showTips;
  68. }
  69. protected override void OnShown()
  70. {
  71. base.OnShown();
  72. _ui.m_txtCount.text = "" + _count;
  73. UpdateView();
  74. }
  75. private void UpdateView()
  76. {
  77. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_itemId);
  78. _ui.m_icon.url = ResPathUtil.GetIconPath(itemCfg);
  79. string itemName = itemCfg.name;
  80. _ui.m_txtName.text = itemName;
  81. if (ItemUtilCS.IsDressUpItem(_itemId))
  82. {
  83. _ui.m_rarity.visible = true;
  84. RarityIconController.UpdateRarityIcon(_ui.m_rarity, _itemId, false);
  85. }
  86. else
  87. {
  88. _ui.m_rarity.visible = false;
  89. }
  90. ItemCfg costItemCfg = ItemCfgArray.Instance.GetCfg(_costId);
  91. _ui.m_iconPrice.url = "ui://CommonGame/" + costItemCfg.res;
  92. _ui.m_txtBuyTips.text = string.Format("消耗{0}{1},可兑换{2}{3}", _perCostCount, costItemCfg.name, _perCount, itemCfg.name);
  93. _ui.m_txtBuyTips.visible = false;
  94. UpdateCost();
  95. }
  96. private void UpdateCost()
  97. {
  98. int count = int.Parse(_ui.m_txtCount.text.Trim());
  99. int price = (int)Math.Ceiling((decimal)count / _perCount) * _perCostCount;
  100. // int price = ItemUtil.CostItemCount(_itemId, count);
  101. _ui.m_txtPrice.text = "" + price;
  102. SetBtnState();
  103. }
  104. private void OnTouchPlusBegin()
  105. {
  106. _selectTimeCount = 0;
  107. _consumeSelectIndex = 1;
  108. Timers.inst.Add(_delay / 1000, 0, OnTimedEvent);
  109. }
  110. private void OnTouchMinusBegin()
  111. {
  112. _selectTimeCount = 0;
  113. _consumeSelectIndex = 0;
  114. Timers.inst.Add(_delay / 1000, 0, OnTimedEvent);
  115. }
  116. private void OnTimedEvent(object param)
  117. {
  118. _selectTimeCount += _delay; //_timer.Interval;
  119. if (_selectTimeCount >= longpress)
  120. {
  121. if (_consumeSelectIndex == 0)
  122. {
  123. if (!CommonUtil.Instance.CheckPointIsOnComponent(_ui.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  124. {
  125. Timers.inst.Remove(OnTimedEvent);
  126. return;
  127. }
  128. this.OnClickBtnMinus();
  129. }
  130. else
  131. {
  132. if (!CommonUtil.Instance.CheckPointIsOnComponent(_ui.m_btnPlus, CommonUtil.Instance.GetMouseV2Point()))
  133. {
  134. Timers.inst.Remove(OnTimedEvent);
  135. return;
  136. }
  137. this.OnClickBtnPlus();
  138. }
  139. }
  140. }
  141. private void OnClickBtnAll()
  142. {
  143. int costHasNum = ItemDataManager.GetItemNum(_costId);
  144. int value = (int)Math.Floor((decimal)(costHasNum / _perCostCount * _perCount));
  145. // int value = ItemUtil.ItemExChangeCount(_itemId, costHasNum);
  146. value = Math.Min(_maxCount, value);
  147. _ui.m_txtCount.text = value.ToString();
  148. UpdateCost();
  149. }
  150. private void OnClickBtnPlus()
  151. {
  152. string inputStr = _ui.m_txtCount.text.Trim();
  153. int value = _count;
  154. if (inputStr.Length > 0)
  155. {
  156. value = int.Parse(inputStr);
  157. }
  158. if (value < _maxCount)
  159. {
  160. value += _perCount;
  161. }
  162. _ui.m_txtCount.text = "" + value;
  163. UpdateCost();
  164. }
  165. private void OnClickBtnMinus()
  166. {
  167. string inputStr = _ui.m_txtCount.text.Trim();
  168. int value = _count;
  169. if (inputStr.Length > 0)
  170. {
  171. value = int.Parse(inputStr);
  172. }
  173. value -= _perCount;
  174. value = Math.Max(_count, value);
  175. _ui.m_txtCount.text = "" + value;
  176. UpdateCost();
  177. }
  178. private void SetBtnState()
  179. {
  180. string inputStr = _ui.m_txtCount.text.Trim();
  181. if (inputStr == null || int.Parse(inputStr) <= _count)
  182. {
  183. _ui.m_btnMinus.enabled = false;
  184. }
  185. else
  186. {
  187. _ui.m_btnMinus.enabled = true;
  188. }
  189. int costHasNum = ItemDataManager.GetItemNum(_costId);
  190. int maxCanBuy = (int)Math.Floor((decimal)(costHasNum / _perCostCount * _perCount));
  191. // int maxCanBuy = ItemUtil.ItemExChangeCount(_itemId, costHasNum);
  192. if (inputStr != null && (int.Parse(inputStr) >= maxCanBuy))
  193. {
  194. _ui.m_btnPlus.enabled = false;
  195. _ui.m_btnAll.enabled = false;
  196. }
  197. else
  198. {
  199. _ui.m_btnPlus.enabled = true;
  200. _ui.m_btnAll.enabled = true;
  201. }
  202. }
  203. private void OnClickBtnSure()
  204. {
  205. int count = int.Parse(_ui.m_txtCount.text.Trim());
  206. int price = int.Parse(_ui.m_txtPrice.text.Trim());
  207. if (count > 0)
  208. {
  209. if (price > ItemDataManager.GetItemNum(_costId))
  210. {
  211. if (_openSource)
  212. {
  213. if (_itemId == ConstItemID.DIAMOND_RED)
  214. {
  215. ItemUtil.AddDiamondPurple();
  216. }
  217. }
  218. else
  219. {
  220. ItemCfg costCfg = ItemCfgArray.Instance.GetCfg(_costId);
  221. PromptController.Instance.ShowFloatTextPrompt(string.Format("{0}不足!", costCfg.name));
  222. }
  223. }
  224. else
  225. {
  226. int buyCount = price / _perCostCount * _perCount;
  227. ItemUtil.AddItemUseCost(_itemId, buyCount, _costId, price);
  228. // GuideController.HideGuide();
  229. if (_onSuccess != null)
  230. {
  231. _onSuccess();
  232. }
  233. if (_showTips)
  234. {
  235. PromptController.Instance.ShowFloatTextPrompt("购买成功", MessageType.SUCCESS);
  236. }
  237. }
  238. }
  239. else
  240. {
  241. PromptController.Instance.ShowFloatTextPrompt("购买异常", MessageType.ERR);
  242. }
  243. this.Hide();
  244. }
  245. private void OnClickBtnCancel()
  246. {
  247. this.Hide();
  248. }
  249. public void Reset()
  250. {
  251. _itemId = 0;
  252. _costId = 0;
  253. _perCount = 0;
  254. _perCostCount = 0;
  255. _count = 0;
  256. _maxCount = 0;
  257. }
  258. protected override void OnHide()
  259. {
  260. base.OnHide();
  261. // _cfg = null;
  262. Reset();
  263. }
  264. protected override void UpdateToCheckGuide(object param)
  265. {
  266. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  267. GuideController.TryGuide(_ui.m_btnSure, ConstGuideId.BUY_CLOTHING, 3, "找到需要的物品了,点击购买吧");
  268. }
  269. /// <summary>
  270. /// 是否显示购买提示
  271. /// </summary>
  272. /// <value></value>
  273. public bool showTxtBuyTips
  274. {
  275. set
  276. {
  277. _ui.m_txtBuyTips.visible = value;
  278. }
  279. }
  280. }
  281. }