CardFosterView.cs 56 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Linq;
  8. using ET;
  9. using YooAsset;
  10. namespace GFGGame
  11. {
  12. public class CardFosterView : BaseWindow
  13. {
  14. private enum Source
  15. {
  16. COMMON, // 由普通词牌界面进入
  17. DISPLAY // 由词牌图鉴进入
  18. }
  19. private UI_CardFosterUI _ui;
  20. private UI_ComFosterBottom _comFosterBottom;
  21. private ValueBarController _valueBarController;
  22. private UI_ComCost _comLvConsumeGold;
  23. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  24. private CardData _cardData = new CardData();
  25. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  26. private int _selectTab = 0;
  27. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  28. private List<GGraph> _listEffectHolder = new List<GGraph>();
  29. private List<CardData> _cardList = new List<CardData>();
  30. private int _wordRow = 4; //字行数
  31. private int _wordNumber = 5;//字每行个数
  32. private int _nowIndex = 0;
  33. private bool _refDodgeStar = true;
  34. private int _isAutoSelect = 0;
  35. private EffectUI _effectUI1;
  36. private EffectUI _effectUI3;
  37. private EffectUI _effectUI4;
  38. private EffectUI _effectUI5;
  39. private EffectUI _effectUI6;
  40. private EffectUI _effectUI7;
  41. private EffectUI _effectUI8;
  42. private EffectUI _effectUI9;
  43. private EffectUI _effectUI10;
  44. private GObject _consumeSelectItem;//选中的材料item
  45. private int _consumeSelectIndex = 0;//0为减,1为加
  46. private List<int> itemsCount;
  47. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  48. //private Timer _timer;
  49. private const float _delay = 300;
  50. private double _selectTimeCount = 0;//长按时间
  51. private int _showLv = 0;
  52. private int _showExp = 0;
  53. private float _cardScale = 0.8f;
  54. private bool showCard = false;
  55. private bool playAni = false;
  56. private const int _cardResInitWidth = 1440;
  57. private const int _cardResInitHight = 1920;
  58. private Vector2 comCardImgResInitSize;
  59. private Vector2 comCardImgResTargetSize;
  60. public override void Dispose()
  61. {
  62. EffectUIPool.Recycle(_effectUI3);
  63. _effectUI3 = null;
  64. EffectUIPool.Recycle(_effectUI4);
  65. _effectUI4 = null;
  66. for (int i = 0; i < _listLongPress.Count; i++)
  67. {
  68. _listLongPress[i].Dispose();
  69. }
  70. _listLongPress.Clear();
  71. if (_valueBarController != null)
  72. {
  73. _valueBarController.Dispose();
  74. _valueBarController = null;
  75. }
  76. if (_ui != null)
  77. {
  78. _ui.Dispose();
  79. _ui = null;
  80. }
  81. base.Dispose();
  82. }
  83. protected override void OnInit()
  84. {
  85. base.OnInit();
  86. packageName = UI_CardFosterUI.PACKAGE_NAME;
  87. _ui = UI_CardFosterUI.Create();
  88. viewCom = _ui.target;
  89. isfullScreen = true;
  90. //isReturnView = true;
  91. //公共组件:返回,页签,属性列表
  92. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  93. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  94. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  95. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  96. //卡面和故事界面
  97. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  98. //升级升星按钮
  99. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  100. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  101. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  102. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  103. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  104. _ui.m_ComFosterBottom.m_btnCheckAuto.onClick.Add(OnBtnCheckAuto);
  105. //升级升星消耗材料列表
  106. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  107. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  108. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  109. _ui.m_ComFosterBottom.m_listSkill.onClickItem.Add(OnClickListSkillItem);
  110. //满星级后卡面列表
  111. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  112. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  113. _ui.m_btnLeft.onClick.Add(OnClickBtnLeft);
  114. _ui.m_btnRight.onClick.Add(OnClickBtnRight);
  115. //_ui.m_loaCard.onClick.Add(OnClickLoaCard);
  116. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  117. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  118. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  119. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  120. _ui.m_comImgCard.target.onTouchBegin.Add(onTouchCardBegin);
  121. _ui.m_comImgCard.target.onTouchEnd.Add(onTouchCardEnd);
  122. _ui.m_loaListener1.onTouchBegin.Add(onTouchCardBegin);
  123. _ui.m_loaListener1.onTouchEnd.Add(onTouchCardEnd);
  124. _ui.m_loaListener.onTouchBegin.Add(onTouchCardBegin);
  125. _ui.m_loaListener.onTouchEnd.Add(onTouchCardEnd);
  126. _ui.m_comCard.target.onTouchBegin.Add(onTouchCardBegin);
  127. _ui.m_comCard.target.onTouchEnd.Add(onTouchCardEnd);
  128. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  129. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  130. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  131. }
  132. private void RefLeftAndRight()
  133. {
  134. if (_nowIndex <= 0)
  135. {
  136. _ui.m_btnLeft.grayed = true;
  137. _ui.m_btnLeft.touchable = false;
  138. }
  139. else {
  140. _ui.m_btnLeft.grayed = false;
  141. _ui.m_btnLeft.touchable = true;
  142. }
  143. if (_nowIndex >= _cardList.Count - 1)
  144. {
  145. _ui.m_btnRight.grayed = true;
  146. _ui.m_btnRight.touchable = false;
  147. }
  148. else
  149. {
  150. _ui.m_btnRight.grayed = false;
  151. _ui.m_btnRight.touchable = true;
  152. }
  153. }
  154. private void OnClickBtnLeft()
  155. {
  156. _nowIndex -= 1;
  157. RefLeftAndRight();
  158. _cardData = _cardList[_nowIndex];
  159. RefCardFosterInfo();
  160. }
  161. private void OnClickBtnRight()
  162. {
  163. _nowIndex += 1;
  164. RefLeftAndRight();
  165. _cardData = _cardList[_nowIndex];
  166. RefCardFosterInfo();
  167. }
  168. private void RefCardFosterInfo()
  169. {
  170. playAni = false;
  171. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  172. float imgIniWidth = _cardResInitWidth * imgInitHight / _cardResInitHight;//UI界面上小图时的宽度
  173. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / _cardResInitWidth : imgInitHight / _cardResInitHight;
  174. comCardImgResInitSize = Vector2.zero;
  175. comCardImgResTargetSize = Vector2.zero;
  176. showCard = false;
  177. Input.multiTouchEnabled = false;
  178. this.ClearItemsCountList();
  179. this.UpdateCommon();
  180. this.UpdateNormal();
  181. this.UpdateCardRes();
  182. this.UpdateUpLvView();
  183. this.UpdateUpStarView();
  184. this.UpdateUpSkillView();
  185. this.UpdateRedDot();
  186. this.RefLeftAndRight();
  187. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  188. _comFosterBottom.m_listSkill.selectedIndex = 0;
  189. _comFosterBottom.m_btnClearAll.visible = false;
  190. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  191. _cardStarRewards.Clear();
  192. for (int i = 0; i < cardStarCfgs.Count; i++)
  193. {
  194. if (cardStarCfgs[i].rewardsArr.Length > 0)
  195. {
  196. _cardStarRewards.Add(cardStarCfgs[i]);
  197. }
  198. }
  199. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  200. Timers.inst.AddUpdate(CheckGuide);
  201. }
  202. protected override void OnShown()
  203. {
  204. base.OnShown();
  205. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("cp_beijing");
  206. _comFosterBottom = _ui.m_ComFosterBottom;
  207. _valueBarController.OnShown();
  208. if (this.viewData != null)
  209. {
  210. _cardData = (CardData)this.viewData;
  211. if (_cardData.fromUIType != null && _cardData.fromUIType.Equals(typeof(CardGuideView).FullName))
  212. {
  213. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.DISPLAY;
  214. _selectTab = 2; // 默认选中技能tab
  215. }
  216. else
  217. {
  218. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.COMMON;
  219. _selectTab = 0;
  220. }
  221. }
  222. _ui.m_ComFosterTop.m_c1.selectedIndex = _ui.m_ComFosterBottom.m_c_from.selectedIndex;
  223. _nowIndex = _cardData.index;
  224. _cardList = CardDataManager.GetCardListByRoleType(_cardData.pageIndex);
  225. if (CardDataManager.isFilter == true)
  226. {
  227. //筛选
  228. _cardList = CardDataManager.FilterCardList(_cardList);
  229. }
  230. _cardList = CardDataManager.SortItemList(_cardList);
  231. RefCardFosterInfo();
  232. }
  233. protected override void AddEventListener()
  234. {
  235. base.AddEventListener();
  236. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  237. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  238. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  239. }
  240. private void ClearItemsCountList()
  241. {
  242. if (itemsCount == null)
  243. {
  244. itemsCount = new List<int>();
  245. }
  246. itemsCount.Clear();
  247. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  248. {
  249. itemsCount.Add(0);
  250. }
  251. }
  252. private void UpdateNormal()
  253. {
  254. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  255. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  256. string names = _cardData.itemCfg.name;
  257. _comFosterBottom.m_txtName0.text = "";
  258. _comFosterBottom.m_txtName1.text = "";
  259. _comFosterBottom.m_txtName2.text = "";
  260. _comFosterBottom.m_txtName3.text = "";
  261. _comFosterBottom.m_txtName4.text = "";
  262. switch (names.Length)
  263. {
  264. case 1:
  265. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  266. break;
  267. case 2:
  268. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  269. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  270. break;
  271. case 3:
  272. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  273. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  274. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  275. break;
  276. case 4:
  277. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  278. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  279. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  280. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  281. break;
  282. default:
  283. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  284. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  285. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  286. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  287. _comFosterBottom.m_txtName4.text = names.Substring(4);
  288. break;
  289. }
  290. }
  291. private void UpdateCommon()
  292. {
  293. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  294. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  295. _comLvConsumeGold.m_txtNeed.text = "0";
  296. _comLvConsumeGold.m_c1.selectedIndex = 1;
  297. UI_ComCost.ProxyEnd();
  298. }
  299. private async void UpdateCardRes()
  300. {
  301. if (_effectUI1 != null)
  302. {
  303. EffectUIPool.Recycle(_effectUI1);
  304. _effectUI1 = null;
  305. }
  306. string resName = _cardData.resources[_cardData.resIndex];
  307. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  308. if (_cardData.itemCfg.animationCardStar > 0
  309. && _cardData.star >= _cardData.itemCfg.animationCardStar
  310. && YooAssets.CheckResExist(resPath))
  311. {
  312. await LoadManager.Instance.CheckResExsitedOrDownload(resPath);
  313. _effectUI1 = new EffectUI();
  314. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  315. _ui.m_c1.selectedIndex = 1;
  316. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  317. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  318. }
  319. else
  320. {
  321. _ui.m_c1.selectedIndex = 0;
  322. if (comCardImgResInitSize == Vector2.zero)
  323. {
  324. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  325. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  326. comCardImgResTargetSize = new Vector2(_ui.target.height * _cardResInitWidth / _cardResInitHight, _ui.target.height);
  327. comCardImgResInitSize = new Vector2(_cardResInitWidth * _cardScale, _cardResInitHight * _cardScale);
  328. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  329. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  330. }
  331. }
  332. }
  333. private void RenderListPropertyItem(int index, GObject obj)
  334. {
  335. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  336. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  337. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  338. UI_ListScoreItem.ProxyEnd();
  339. }
  340. /***********************************************************升级***************************************************/
  341. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0, bool effLight = false)
  342. {
  343. _showLv = isPreview == true ? lv : _cardData.lv;
  344. _showExp = isPreview == true ? exp : _cardData.exp;
  345. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  346. if (cardLvCfg == null)
  347. {
  348. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  349. return;
  350. }
  351. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  352. _comFosterBottom.m_barLv.value = _showExp;
  353. if (effLight) {
  354. EffectUIPool.Recycle(_effectUI6);
  355. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  356. }
  357. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  358. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  359. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  360. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  361. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  362. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  363. if (isPreview == true)
  364. {
  365. return;
  366. }
  367. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  368. }
  369. private void RenderListLvConsumeItem(int index, GObject obj)
  370. {
  371. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  372. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  373. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  374. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  375. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  376. listItem.m_txtUseCount.text = "0";
  377. listItem.target.data = index;
  378. _listEffectHolder.Add(listItem.m_holderTouch);
  379. if (listItem.m_btnMinus.data == null)
  380. {
  381. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  382. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  383. }
  384. if (listItem.m_loaBg.data == null)
  385. {
  386. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  387. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  388. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  389. // longPressGesture.once = true;
  390. // LongPressGesture.TRIGGER = 1f;
  391. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  392. // // longPressGesture.onEnd.Add(OnLongEnd);
  393. // _listLongPress.Add(longPressGesture);
  394. }
  395. listItem.m_btnMinus.data = 0;
  396. listItem.m_loaBg.data = 1;
  397. UI_ComConsume.ProxyEnd();
  398. }
  399. private void OnClickItemConsumsBegin(EventContext context)
  400. {
  401. // GObject obj, int type
  402. GObject sender = context.sender as GObject;
  403. int type = (int)sender.data;
  404. GObject obj = sender.parent;
  405. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  406. int index = (int)obj.data;// (int)listItem.target.data;
  407. int itemId = upgradeCardItemsArr[index];
  408. _consumeSelectItem = obj;
  409. _consumeSelectIndex = type;
  410. if (type == 1)
  411. {
  412. if (IsUpLvLimit(itemId)) return;
  413. if (ItemDataManager.GetItemNum(itemId) == 0)
  414. {
  415. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  416. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  417. }
  418. }
  419. OnTimedEvent(null);
  420. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  421. EffectUIPool.Recycle(_effectUI5);
  422. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  423. }
  424. private void OnTimedEvent(object param)
  425. {
  426. _selectTimeCount += _delay;
  427. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  428. {
  429. if (_consumeSelectIndex == 0)
  430. {
  431. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  432. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  433. UI_ComConsume.ProxyEnd();
  434. if (!pointIsOnComponent)
  435. {
  436. Timers.inst.Remove(OnTimedEvent);
  437. return;
  438. }
  439. this.OnClickBtnMinus(_consumeSelectItem);
  440. }
  441. else
  442. {
  443. int index = (int)_consumeSelectItem.data;
  444. int itemId = upgradeCardItemsArr[index];
  445. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  446. {
  447. Timers.inst.Remove(OnTimedEvent);
  448. return;
  449. }
  450. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  451. }
  452. }
  453. }
  454. private void OnClickItemLvConsumsEnd()
  455. {
  456. Timers.inst.Remove(OnTimedEvent);
  457. _selectTimeCount = 0;
  458. if (_consumeSelectIndex == 0)
  459. {
  460. this.OnClickBtnMinus(_consumeSelectItem);
  461. }
  462. else
  463. {
  464. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  465. }
  466. }
  467. //返回值为此材料是否可继续消耗此材料继续升级
  468. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  469. {
  470. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  471. int index = (int)obj.data;
  472. int itemId = upgradeCardItemsArr[index];
  473. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  474. {
  475. Timers.inst.Remove(OnTimedEvent);
  476. return false;
  477. }
  478. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  479. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  480. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  481. {
  482. Timers.inst.Remove(OnTimedEvent);
  483. if (showTips == true)
  484. {
  485. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  486. }
  487. return false;
  488. }
  489. if (IsUpLvLimit(itemId, false)) return false;
  490. itemsCount[index] = itemsCount[index] + 1;
  491. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  492. UI_ComConsume.ProxyEnd();
  493. this.UpdatePreView();
  494. return true;
  495. }
  496. private void OnClickBtnMinus(GObject obj)
  497. {
  498. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  499. int index = (int)listItem.target.data;
  500. if (index >= itemsCount.Count|| itemsCount[index] == 0)
  501. {
  502. Timers.inst.Remove(OnTimedEvent);
  503. return;
  504. }
  505. itemsCount[index] = itemsCount[index] - 1;
  506. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  507. UI_ComConsume.ProxyEnd();
  508. this.UpdatePreView();
  509. }
  510. private void UpdatePreView()
  511. {
  512. int count = 0;//消耗金币数量
  513. int hasExp = 0;//消耗材料提升的总经验
  514. for (int i = 0; i < itemsCount.Count; i++)
  515. {
  516. if (itemsCount[i] == 0) continue;
  517. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  518. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  519. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  520. }
  521. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  522. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  523. UI_ComCost.ProxyEnd();
  524. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  525. int previewLv = 0;
  526. int previewExp = 0;
  527. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  528. this.UpdateUpLvView(true, previewLv, previewExp);
  529. }
  530. private void OnClcikBtnAll()
  531. {
  532. int cardUpLvGoldsNeed = 0;
  533. for (int i = 0; i < itemsCount.Count; i++)
  534. {
  535. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  536. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  537. for (long j = 0; j < itemNum; j++)
  538. {
  539. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  540. {
  541. break;
  542. }
  543. cardUpLvGoldsNeed += cardUpLvGolds[1];
  544. }
  545. }
  546. }
  547. private void OnClcikBtnClearAll()
  548. {
  549. this.ClearItemsCountList();
  550. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  551. this.UpdatePreView();
  552. }
  553. private void OnClickBtnUpLv()
  554. {
  555. if (_effectUI7 != null)
  556. {
  557. EffectUIPool.Recycle(_effectUI7);
  558. _effectUI7 = null;
  559. }
  560. //按钮点击特效
  561. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  562. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  563. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  564. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  565. UI_ComCost.ProxyEnd();
  566. if (itemMoneyNum == 0)
  567. {
  568. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  569. return;
  570. }
  571. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  572. {
  573. long has = ItemDataManager.GetItemNum(itemMoneyId);
  574. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  575. return;
  576. }
  577. this.UpLv();
  578. }
  579. private async void UpLv()
  580. {
  581. // itemsCount.Clear();
  582. int allConsume = 0;
  583. for (int i = 0; i < itemsCount.Count; i++)
  584. {
  585. allConsume += itemsCount[i];
  586. }
  587. if (allConsume == 0)
  588. {
  589. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  590. return;
  591. }
  592. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  593. {
  594. int lv = _cardData.lv;
  595. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  596. if (result)
  597. {
  598. if (_showLv - lv >= 1)
  599. {
  600. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  601. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv , _cardData.id }, new object[] { typeof(CardFosterView).FullName, _cardData });
  602. }
  603. this.UpdateCommon();
  604. this.UpdateUpLvView(false, 0, 0, true);
  605. this.ClearItemsCountList();
  606. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  607. }
  608. }
  609. }
  610. private bool IsUpLvLimit(int itemId, bool showTips = true)
  611. {
  612. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  613. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  614. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  615. lvLimit = Mathf.Min(lvLimit, maxLv);
  616. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  617. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  618. {
  619. if (!showTips) return true;
  620. int roleLv = RoleDataManager.lvl;
  621. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  622. {
  623. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  624. if (_showLv < limit)
  625. {
  626. roleLv = i;
  627. break;
  628. }
  629. }
  630. if(_showLv < maxLv)
  631. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  632. return true;
  633. }
  634. return false;
  635. }
  636. /***********************************************************升星***************************************************/
  637. private void UpdateUpStarView()
  638. {
  639. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  640. if (cardStarCfg == null)
  641. {
  642. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  643. return;
  644. }
  645. _isAutoSelect = GameGlobal.myNumericComponent.GetAsInt(NumericType.IsAutoSelect);
  646. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  647. //升星后星数正5才不进入
  648. if (_refDodgeStar || _cardData.star % 5 != 0) {
  649. UpdateUpStarOfStarAndText();
  650. }
  651. _refDodgeStar = true;
  652. _comFosterBottom.m_btnRule.onClick.Add(RuleController.ShowRuleView);
  653. _comFosterBottom.m_btnRule.data = 300021;
  654. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  655. {
  656. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  657. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  658. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  659. return;
  660. }
  661. else
  662. {
  663. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  664. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  665. //_comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  666. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  667. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  668. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  669. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  670. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  671. //_comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  672. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  673. }
  674. }
  675. private void UpdateUpStarOfStarAndText()
  676. {
  677. UpdateUpStarOfStar();
  678. UpdateUpStarOfText();
  679. }
  680. private void UpdateUpStarOfStar()
  681. {
  682. int starLevelDodge = _cardData.star / _wordNumber;
  683. for (int i = 0; i < _wordRow; i++)
  684. {
  685. var dodgeStarObj = _comFosterBottom.target.GetChild("dodgeStar" + i);
  686. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(dodgeStarObj);
  687. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  688. dodgeStarObj.visible = i < _cardData.itemCfg.starDescArr.Length;
  689. UI_ComDodgeStar.ProxyEnd();
  690. }
  691. }
  692. private void UpdateUpStarOfText()
  693. {
  694. int starLevel = _cardData.star / _wordNumber;
  695. _wordRow = _cardData.itemCfg.starDescArr.Length;
  696. if (starLevel >= _wordRow)
  697. starLevel = _wordRow - 1;
  698. int index = starLevel * _wordNumber;
  699. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  700. string starDesc = "";
  701. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  702. {
  703. index++;
  704. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  705. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  706. str += " /";
  707. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  708. }
  709. comStarItem.m_txtContent.text = starDesc;
  710. UI_ComStarItem.ProxyEnd();
  711. }
  712. private void RenderListStarConsumeItem(int index, GObject obj)
  713. {
  714. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  715. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  716. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  717. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  718. listItem.m_CountType.selectedIndex = 1;
  719. listItem.m_ButtonType.selectedIndex = 0;
  720. listItem.m_QualityType.selectedIndex = 4;
  721. int needCount = cardStarCfg.materiarsArr[index][1];
  722. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  723. if (_isAutoSelect == 1) {
  724. if(index == 0)
  725. hasCount += ItemDataManager.GetItemNum(6003001);
  726. else
  727. hasCount += ItemDataManager.GetItemNum(6003002);
  728. }
  729. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  730. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  731. if (listItem.target.data == null)
  732. {
  733. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  734. }
  735. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  736. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  737. //if (CardDataManager.GetUpStarEnoughMaterial(_cardData.id) == false) return;
  738. //_comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  739. if (hasCount < needCount)
  740. {
  741. //材料不足显示加号
  742. listItem.m_ButtonType.selectedIndex = 2;
  743. }
  744. }
  745. private void RenderListShowCardItem(int index, GObject obj)
  746. {
  747. GButton listItem = obj as GButton;
  748. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  749. // string res = (listItem.parent.data as List<string>)[index];
  750. if (index == _cardData.resIndex)
  751. {
  752. _comFosterBottom.m_listShowCard.selectedIndex = index;
  753. }
  754. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  755. listItem.data = index;
  756. }
  757. private async void OnClickShowCardListItem(EventContext context)
  758. {
  759. int resIndex = (int)(context.data as GObject).data;
  760. if (resIndex != _cardData.resIndex)
  761. {
  762. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  763. if (result)
  764. {
  765. this.UpdateCommon();
  766. this.UpdateCardRes();
  767. }
  768. }
  769. }
  770. private void OnClickBtnPlusStarConsum(int index)
  771. {
  772. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  773. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } });
  774. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  775. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  776. }
  777. private void OnClickBtnUpStar()
  778. {
  779. if (_effectUI7 != null)
  780. {
  781. EffectUIPool.Recycle(_effectUI7);
  782. _effectUI7 = null;
  783. }
  784. //按钮点击特效
  785. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  786. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  787. if (_cardData.lv < cardStarCfg.needLv)
  788. {
  789. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  790. return;
  791. }
  792. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  793. {
  794. return;
  795. }
  796. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  797. {
  798. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  799. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  800. return;
  801. }
  802. this.UpStar();
  803. }
  804. private async void UpStar()
  805. {
  806. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  807. bool result = await CardSProxy.UpgradeCardStar(_cardData.id, _comFosterBottom.m_btnCheckAuto.selected);
  808. if (result)
  809. {
  810. UpdateCommon();
  811. _refDodgeStar = false;
  812. UpdateUpStarView();
  813. UpdateCardRes();
  814. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  815. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  816. UpdateRedDot();
  817. if (_cardData.star % 5 == 0) {
  818. int starLevelDodge = _cardData.star / _wordNumber;
  819. int starLevel = _cardData.star / _wordNumber - 1;
  820. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  821. string starDesc = "";
  822. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  823. {
  824. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  825. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  826. str += " /";
  827. starDesc += str;
  828. }
  829. comStarItem.m_txtContent.text = StringUtil.GetColorText(starDesc, "#E5892F");
  830. UI_ComStarItem.ProxyEnd();
  831. Timers.inst.Add(0.1f, 1, EffectTxetDisappear);
  832. }
  833. else
  834. OpenCardUp("starNormal");
  835. }
  836. }
  837. private void EffectTxetDisappear(object param)
  838. {
  839. if (_effectUI8 != null)
  840. {
  841. EffectUIPool.Recycle(_effectUI8);
  842. _effectUI8 = null;
  843. }
  844. //升星字体特效
  845. _effectUI8 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderUpStar, "ui_Activity", "SX_Text_01");
  846. _ui.m_ComFosterBottom.m_starItemAlpha.Play();
  847. Timers.inst.Add(0.3f, 1, EffectTaril);
  848. }
  849. private void EffectTaril(object param)
  850. {
  851. if (_effectUI9 != null)
  852. {
  853. EffectUIPool.Recycle(_effectUI9);
  854. _effectUI9 = null;
  855. }
  856. int starLevelDodge = _cardData.star / _wordNumber;
  857. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  858. //升星字体拖尾特效
  859. _effectUI9 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderUpStarMove, "ui_Activity", "SX_Text_Taril_02");
  860. UI_ComDodgeStar.ProxyEnd();
  861. UpdateUpStarOfText();
  862. Timers.inst.Add(1.4f, 1, EffectStar);
  863. }
  864. private void EffectStar(object param)
  865. {
  866. if (_effectUI9 != null)
  867. {
  868. EffectUIPool.Recycle(_effectUI9);
  869. _effectUI9 = null;
  870. }
  871. if (_effectUI10 != null)
  872. {
  873. EffectUIPool.Recycle(_effectUI10);
  874. _effectUI10 = null;
  875. }
  876. int starLevelDodge = _cardData.star / _wordNumber;
  877. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  878. //星星特效
  879. _effectUI10 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderStarLight, "ui_Activity", "SX_Text_STAR_03");
  880. UI_ComDodgeStar.ProxyEnd();
  881. Timers.inst.Add(0.7f, 1, (obj) =>
  882. {
  883. if (_effectUI10 != null)
  884. {
  885. EffectUIPool.Recycle(_effectUI10);
  886. _effectUI10 = null;
  887. }
  888. UpdateUpStarOfStar();
  889. OpenCardUp("star");
  890. });
  891. }
  892. private void OpenCardUp(string strType)
  893. {
  894. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, strType, _cardData.star - 1, _cardData.star, _cardData.id }, new object[] { typeof(CardFosterView).FullName, _cardData });
  895. }
  896. /***********************************************************升技能***************************************************/
  897. private void UpdateUpSkillView()
  898. {
  899. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  900. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  901. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  902. }
  903. private void RenderListSkillItem(int index, GObject obj)
  904. {
  905. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  906. item.m_c1.selectedIndex = _comFosterBottom.m_c_from.selectedIndex;
  907. if (_comFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  908. {
  909. item.target.mode = ButtonMode.Common;
  910. }
  911. else
  912. {
  913. item.target.mode = ButtonMode.Radio;
  914. }
  915. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  916. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  917. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  918. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  919. item.m_txtName.text = skillCfg.name;
  920. item.m_txtLv.text = string.Format("{0}级", skillLv);
  921. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  922. // item.m_txtDesc.text = skillLvlCfg.describe;
  923. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  924. if (_ui.m_ComFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  925. {
  926. RedDotController.Instance.SetComRedDot(item.target, false);
  927. }
  928. else
  929. {
  930. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -26, 30);
  931. }
  932. }
  933. private void OnBtnUpSkill()
  934. {
  935. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  936. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId, _comFosterBottom.m_c_from.selectedIndex });
  937. }
  938. private void OnClickListSkillItem(EventContext eventContext)
  939. {
  940. int index = _comFosterBottom.m_listSkill.GetChildIndex(eventContext.data as GObject);
  941. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  942. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[index].skillId, _comFosterBottom.m_c_from.selectedIndex });
  943. }
  944. private void OnBtnCheckAuto()
  945. {
  946. var success = CardSProxy.SaveIsAutoSelect(_comFosterBottom.m_btnCheckAuto.selected);
  947. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  948. if (cardStarCfg == null)
  949. {
  950. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  951. return;
  952. }
  953. if (_isAutoSelect == 0)
  954. _isAutoSelect = 1;
  955. else
  956. _isAutoSelect = 0;
  957. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  958. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  959. }
  960. private float touchBeginX = 0;
  961. private void onTouchCardBegin(EventContext context)
  962. {
  963. InputEvent inputEvent = (InputEvent)context.data;
  964. touchBeginX = inputEvent.x;
  965. }
  966. private void onTouchCardEnd(EventContext context)
  967. {
  968. InputEvent inputEvent = (InputEvent)context.data;
  969. float diffValueX = touchBeginX - inputEvent.x;
  970. if (diffValueX > 20 && showCard == false)
  971. {
  972. if (_nowIndex < _cardList.Count - 1)
  973. {
  974. OnClickBtnRight();
  975. RefLeftAndRight();
  976. }
  977. }
  978. else if (diffValueX < -20 && showCard == false)
  979. {
  980. if (_nowIndex > 0)
  981. {
  982. OnClickBtnLeft();
  983. RefLeftAndRight();
  984. }
  985. }
  986. else if (diffValueX <= 20 && diffValueX >= -20)
  987. {
  988. if(_ui.m_c1.selectedIndex == 1)
  989. OnClickComCard();
  990. else
  991. OnClickLoaCard();
  992. }
  993. }
  994. private void OnClickLoaCard()
  995. {
  996. if (playAni) return;
  997. playAni = true;
  998. if (!showCard)
  999. {
  1000. _ui.m_loaListener1.visible = false;
  1001. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1002. {
  1003. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1004. });
  1005. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1006. {
  1007. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1008. });
  1009. _ui.m_t0.Play(() =>
  1010. {
  1011. playAni = false;
  1012. });
  1013. showCard = true;
  1014. }
  1015. else
  1016. {
  1017. _ui.m_loaListener1.visible = true;
  1018. _ui.m_t1.SetHook("scale", () =>
  1019. {
  1020. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1021. {
  1022. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1023. });
  1024. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1025. {
  1026. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1027. });
  1028. });
  1029. _ui.m_t1.Play(() =>
  1030. {
  1031. playAni = false;
  1032. });
  1033. showCard = false;
  1034. }
  1035. }
  1036. private void OnClickComCard()
  1037. {
  1038. if (playAni) return;
  1039. playAni = true;
  1040. if (showCard)
  1041. {
  1042. _ui.m_loaListener.visible = true;
  1043. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1044. float scale = _ui.m_comCard.target.scaleX;
  1045. _ui.m_t1.SetValue("scale", scale, scale);
  1046. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  1047. _ui.m_t1.Play(() =>
  1048. {
  1049. playAni = false;
  1050. });
  1051. showCard = false;
  1052. }
  1053. else
  1054. {
  1055. _ui.m_loaListener.visible = false;
  1056. float scale = _ui.target.height / 1920;
  1057. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  1058. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1059. _ui.m_t0.SetValue("scale", scale, scale);
  1060. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  1061. _ui.m_t0.Play(() =>
  1062. {
  1063. playAni = false;
  1064. });
  1065. showCard = true;
  1066. }
  1067. }
  1068. private void OnClickBtnStroy()
  1069. {
  1070. ViewManager.Show<CardStoryView>(_cardData);
  1071. }
  1072. private void OnChangeCtrlTab()
  1073. {
  1074. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  1075. this.UpdateCommon();
  1076. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  1077. {
  1078. this.ClearItemsCountList();
  1079. this.UpdateUpLvView();
  1080. }
  1081. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  1082. {
  1083. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  1084. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  1085. {
  1086. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  1087. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  1088. return;
  1089. }
  1090. this.UpdateUpStarView();
  1091. }
  1092. else
  1093. {
  1094. this.UpdateUpSkillView();
  1095. }
  1096. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  1097. }
  1098. private void UpdateItemChange()
  1099. {
  1100. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  1101. this.UpdateUpStarView();
  1102. this.UpdateUpSkillView();
  1103. }
  1104. private void OnBtnStarRewardClick()
  1105. {
  1106. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  1107. }
  1108. private void OnClickBtnBack()
  1109. {
  1110. ViewManager.GoBackFrom(typeof(CardFosterView).FullName);
  1111. this._selectTab = 0;
  1112. }
  1113. private void UpdateRedDot()
  1114. {
  1115. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  1116. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  1117. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  1118. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  1119. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  1120. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  1121. }
  1122. protected override void OnHide()
  1123. {
  1124. base.OnHide();
  1125. EffectUIPool.Recycle(_effectUI1);
  1126. _effectUI1 = null;
  1127. EffectUIPool.Recycle(_effectUI5);
  1128. _effectUI5 = null;
  1129. EffectUIPool.Recycle(_effectUI6);
  1130. _effectUI6 = null;
  1131. EffectUIPool.Recycle(_effectUI7);
  1132. _effectUI7 = null;
  1133. EffectUIPool.Recycle(_effectUI8);
  1134. _effectUI8 = null;
  1135. EffectUIPool.Recycle(_effectUI9);
  1136. _effectUI9 = null;
  1137. EffectUIPool.Recycle(_effectUI10);
  1138. _effectUI10 = null;
  1139. Timers.inst.Remove(CheckGuide);
  1140. Timers.inst.Remove(OnTimedEvent);
  1141. UI_ComCostCurrency.ProxyEnd();
  1142. UI_ComCostCurrencyWithHas.ProxyEnd();
  1143. // _comFosterBottom.m_listLvConsume.numItems = 0;
  1144. _valueBarController.OnHide();
  1145. _cardStarRewards.Clear();
  1146. Input.multiTouchEnabled = true;
  1147. }
  1148. protected override void RemoveEventListener()
  1149. {
  1150. base.RemoveEventListener();
  1151. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  1152. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  1153. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  1154. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  1155. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  1156. }
  1157. private void CheckGuide(object param)
  1158. {
  1159. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  1160. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  1161. {
  1162. UpdateToCheckGuide(null);
  1163. }
  1164. else
  1165. {
  1166. Timers.inst.Remove(CheckGuide);
  1167. }
  1168. _ui.m_loaGuide.visible = false;
  1169. }
  1170. protected override void UpdateToCheckGuide(object param)
  1171. {
  1172. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  1173. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  1174. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  1175. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  1176. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  1177. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  1178. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  1179. }
  1180. protected override void TryCompleteGuide()
  1181. {
  1182. base.TryCompleteGuide();
  1183. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  1184. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  1185. }
  1186. }
  1187. }