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							- //
 
- // Author:
 
- //   Jb Evain (jbevain@gmail.com)
 
- //
 
- // Copyright (c) 2008 - 2015 Jb Evain
 
- // Copyright (c) 2008 - 2011 Novell, Inc.
 
- //
 
- // Licensed under the MIT/X11 license.
 
- //
 
- using System;
 
- namespace ILRuntime.Mono.Cecil.PE {
 
- 	class ByteBuffer {
 
- 		internal byte [] buffer;
 
- 		internal int length;
 
- 		internal int position;
 
- 		public ByteBuffer ()
 
- 		{
 
- 			this.buffer = Empty<byte>.Array;
 
- 		}
 
- 		public ByteBuffer (int length)
 
- 		{
 
- 			this.buffer = new byte [length];
 
- 		}
 
- 		public ByteBuffer (byte [] buffer)
 
- 		{
 
- 			this.buffer = buffer ?? Empty<byte>.Array;
 
- 			this.length = this.buffer.Length;
 
- 		}
 
- 		public void Advance (int length)
 
- 		{
 
- 			position += length;
 
- 		}
 
- 		public byte ReadByte ()
 
- 		{
 
- 			return buffer [position++];
 
- 		}
 
- 		public sbyte ReadSByte ()
 
- 		{
 
- 			return (sbyte) ReadByte ();
 
- 		}
 
- 		public byte [] ReadBytes (int length)
 
- 		{
 
- 			var bytes = new byte [length];
 
- 			Buffer.BlockCopy (buffer, position, bytes, 0, length);
 
- 			position += length;
 
- 			return bytes;
 
- 		}
 
- 		public ushort ReadUInt16 ()
 
- 		{
 
- 			ushort value = (ushort) (buffer [position]
 
- 				| (buffer [position + 1] << 8));
 
- 			position += 2;
 
- 			return value;
 
- 		}
 
- 		public short ReadInt16 ()
 
- 		{
 
- 			return (short) ReadUInt16 ();
 
- 		}
 
- 		public uint ReadUInt32 ()
 
- 		{
 
- 			uint value = (uint) (buffer [position]
 
- 				| (buffer [position + 1] << 8)
 
- 				| (buffer [position + 2] << 16)
 
- 				| (buffer [position + 3] << 24));
 
- 			position += 4;
 
- 			return value;
 
- 		}
 
- 		public int ReadInt32 ()
 
- 		{
 
- 			return (int) ReadUInt32 ();
 
- 		}
 
- 		public ulong ReadUInt64 ()
 
- 		{
 
- 			uint low = ReadUInt32 ();
 
- 			uint high = ReadUInt32 ();
 
- 			return (((ulong) high) << 32) | low;
 
- 		}
 
- 		public long ReadInt64 ()
 
- 		{
 
- 			return (long) ReadUInt64 ();
 
- 		}
 
- 		public uint ReadCompressedUInt32 ()
 
- 		{
 
- 			byte first = ReadByte ();
 
- 			if ((first & 0x80) == 0)
 
- 				return first;
 
- 			if ((first & 0x40) == 0)
 
- 				return ((uint) (first & ~0x80) << 8)
 
- 					| ReadByte ();
 
- 			return ((uint) (first & ~0xc0) << 24)
 
- 				| (uint) ReadByte () << 16
 
- 				| (uint) ReadByte () << 8
 
- 				| ReadByte ();
 
- 		}
 
- 		public int ReadCompressedInt32 ()
 
- 		{
 
- 			var b = buffer [position];
 
- 			var u = (int) ReadCompressedUInt32 ();
 
- 			var v = u >> 1;
 
- 			if ((u & 1) == 0)
 
- 				return v;
 
- 			switch (b & 0xc0)
 
- 			{
 
- 				case 0:
 
- 				case 0x40:
 
- 					return v - 0x40;
 
- 				case 0x80:
 
- 					return v - 0x2000;
 
- 				default:
 
- 					return v - 0x10000000;
 
- 			}
 
- 		}
 
- 		public float ReadSingle ()
 
- 		{
 
- 			if (!BitConverter.IsLittleEndian) {
 
- 				var bytes = ReadBytes (4);
 
- 				Array.Reverse (bytes);
 
- 				return BitConverter.ToSingle (bytes, 0);
 
- 			}
 
- 			float value = BitConverter.ToSingle (buffer, position);
 
- 			position += 4;
 
- 			return value;
 
- 		}
 
- 		public double ReadDouble ()
 
- 		{
 
- 			if (!BitConverter.IsLittleEndian) {
 
- 				var bytes = ReadBytes (8);
 
- 				Array.Reverse (bytes);
 
- 				return BitConverter.ToDouble (bytes, 0);
 
- 			}
 
- 			double value = BitConverter.ToDouble (buffer, position);
 
- 			position += 8;
 
- 			return value;
 
- 		}
 
- 		public void WriteByte (byte value)
 
- 		{
 
- 			if (position == buffer.Length)
 
- 				Grow (1);
 
- 			buffer [position++] = value;
 
- 			if (position > length)
 
- 				length = position;
 
- 		}
 
- 		public void WriteSByte (sbyte value)
 
- 		{
 
- 			WriteByte ((byte) value);
 
- 		}
 
- 		public void WriteUInt16 (ushort value)
 
- 		{
 
- 			if (position + 2 > buffer.Length)
 
- 				Grow (2);
 
- 			buffer [position++] = (byte) value;
 
- 			buffer [position++] = (byte) (value >> 8);
 
- 			if (position > length)
 
- 				length = position;
 
- 		}
 
- 		public void WriteInt16 (short value)
 
- 		{
 
- 			WriteUInt16 ((ushort) value);
 
- 		}
 
- 		public void WriteUInt32 (uint value)
 
- 		{
 
- 			if (position + 4 > buffer.Length)
 
- 				Grow (4);
 
- 			buffer [position++] = (byte) value;
 
- 			buffer [position++] = (byte) (value >> 8);
 
- 			buffer [position++] = (byte) (value >> 16);
 
- 			buffer [position++] = (byte) (value >> 24);
 
- 			if (position > length)
 
- 				length = position;
 
- 		}
 
- 		public void WriteInt32 (int value)
 
- 		{
 
- 			WriteUInt32 ((uint) value);
 
- 		}
 
- 		public void WriteUInt64 (ulong value)
 
- 		{
 
- 			if (position + 8 > buffer.Length)
 
- 				Grow (8);
 
- 			buffer [position++] = (byte) value;
 
- 			buffer [position++] = (byte) (value >> 8);
 
- 			buffer [position++] = (byte) (value >> 16);
 
- 			buffer [position++] = (byte) (value >> 24);
 
- 			buffer [position++] = (byte) (value >> 32);
 
- 			buffer [position++] = (byte) (value >> 40);
 
- 			buffer [position++] = (byte) (value >> 48);
 
- 			buffer [position++] = (byte) (value >> 56);
 
- 			if (position > length)
 
- 				length = position;
 
- 		}
 
- 		public void WriteInt64 (long value)
 
- 		{
 
- 			WriteUInt64 ((ulong) value);
 
- 		}
 
- 		public void WriteCompressedUInt32 (uint value)
 
- 		{
 
- 			if (value < 0x80)
 
- 				WriteByte ((byte) value);
 
- 			else if (value < 0x4000) {
 
- 				WriteByte ((byte) (0x80 | (value >> 8)));
 
- 				WriteByte ((byte) (value & 0xff));
 
- 			} else {
 
- 				WriteByte ((byte) ((value >> 24) | 0xc0));
 
- 				WriteByte ((byte) ((value >> 16) & 0xff));
 
- 				WriteByte ((byte) ((value >> 8) & 0xff));
 
- 				WriteByte ((byte) (value & 0xff));
 
- 			}
 
- 		}
 
- 		public void WriteCompressedInt32 (int value)
 
- 		{
 
- 			if (value >= 0) {
 
- 				WriteCompressedUInt32 ((uint) (value << 1));
 
- 				return;
 
- 			}
 
- 			if (value > -0x40)
 
- 				value = 0x40 + value;
 
- 			else if (value >= -0x2000)
 
- 				value = 0x2000 + value;
 
- 			else if (value >= -0x20000000)
 
- 				value = 0x20000000 + value;
 
- 			WriteCompressedUInt32 ((uint) ((value << 1) | 1));
 
- 		}
 
- 		public void WriteBytes (byte [] bytes)
 
- 		{
 
- 			var length = bytes.Length;
 
- 			if (position + length > buffer.Length)
 
- 				Grow (length);
 
- 			Buffer.BlockCopy (bytes, 0, buffer, position, length);
 
- 			position += length;
 
- 			if (position > this.length)
 
- 				this.length = position;
 
- 		}
 
- 		public void WriteBytes (int length)
 
- 		{
 
- 			if (position + length > buffer.Length)
 
- 				Grow (length);
 
- 			position += length;
 
- 			if (position > this.length)
 
- 				this.length = position;
 
- 		}
 
- 		public void WriteBytes (ByteBuffer buffer)
 
- 		{
 
- 			if (position + buffer.length > this.buffer.Length)
 
- 				Grow (buffer.length);
 
- 			Buffer.BlockCopy (buffer.buffer, 0, this.buffer, position, buffer.length);
 
- 			position += buffer.length;
 
- 			if (position > this.length)
 
- 				this.length = position;
 
- 		}
 
- 		public void WriteSingle (float value)
 
- 		{
 
- 			var bytes = BitConverter.GetBytes (value);
 
- 			if (!BitConverter.IsLittleEndian)
 
- 				Array.Reverse (bytes);
 
- 			WriteBytes (bytes);
 
- 		}
 
- 		public void WriteDouble (double value)
 
- 		{
 
- 			var bytes = BitConverter.GetBytes (value);
 
- 			if (!BitConverter.IsLittleEndian)
 
- 				Array.Reverse (bytes);
 
- 			WriteBytes (bytes);
 
- 		}
 
- 		void Grow (int desired)
 
- 		{
 
- 			var current = this.buffer;
 
- 			var current_length = current.Length;
 
- 			var buffer = new byte [System.Math.Max (current_length + desired, current_length * 2)];
 
- 			Buffer.BlockCopy (current, 0, buffer, 0, current_length);
 
- 			this.buffer = buffer;
 
- 		}
 
- 	}
 
- }
 
 
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