MainUIView.cs 46 KB

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  1. using FairyGUI;
  2. using UI.Main;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using ET;
  6. using System.Linq;
  7. using Assets.Game.HotUpdate.Data;
  8. using System.Collections;
  9. namespace GFGGame
  10. {
  11. public class MainUIView : BaseView
  12. {
  13. private UI_MainUI _ui;
  14. private GameObject _sceneObject;
  15. private ValueBarController _valueBarController;
  16. private SwipeGesture swipeGesture;
  17. private const int swipeDistance = 100;
  18. private bool isOpen = false;
  19. private List<AdCfg> _adIds = new List<AdCfg>();
  20. private Vector2 _startPos;
  21. private Vector2 _endPos;
  22. private GButton _btnGongGao;
  23. private GButton _btnHaoYou;
  24. private GButton _btnYouJian;
  25. private GButton _btnRenWu;
  26. private GButton _btnPengYouQuan;
  27. private GButton _btnJInShu;
  28. private GButton _btnTianGong;
  29. private GButton _btnLeague;
  30. private GButton _btnStore;
  31. private GButton _btnTuJian;
  32. private GButton _btnStudio;
  33. private GButton _btnField;
  34. private GButton _btnBag;
  35. private GButton _btnActivityDay7;
  36. private List<EffectUI> _effectUIList = new List<EffectUI>();
  37. private UI_ButtonModle1[] _btns;
  38. private bool firstIn;
  39. //用于标记自动检测打开界面流程已执行完毕
  40. private bool AutoShowCompleted;
  41. //用于分帧更新红点
  42. private int redPointUpdateFrame = -1;
  43. public override void Dispose()
  44. {
  45. if (_valueBarController != null)
  46. {
  47. _valueBarController.Dispose();
  48. _valueBarController = null;
  49. }
  50. // Clear Effect
  51. for (int i = 0; i < _effectUIList.Count; i++)
  52. {
  53. EffectUIPool.Recycle(_effectUIList[i]);
  54. }
  55. _effectUIList.Clear();
  56. if (_sceneObject != null)
  57. {
  58. PrefabManager.Instance.Restore(_sceneObject);
  59. _sceneObject = null;
  60. }
  61. if (_ui != null)
  62. {
  63. _ui.Dispose();
  64. _ui = null;
  65. }
  66. base.Dispose();
  67. }
  68. protected override void OnInit()
  69. {
  70. base.OnInit();
  71. packageName = UI_MainUI.PACKAGE_NAME;
  72. _ui = UI_MainUI.Create();
  73. viewCom = _ui.target;
  74. isfullScreen = true;
  75. isReturnView = true;
  76. _valueBarController = new ValueBarController(_ui.m_valueBar);
  77. _btnYouJian = _ui.m_btnYouJian;
  78. _btnGongGao = _ui.m_btnGongGao;
  79. _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
  80. _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
  81. _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
  82. _btnLeague = _ui.m_list.GetChild("btnLeague").asButton;
  83. _btnStore = _ui.m_list.GetChild("btnStore").asButton;
  84. _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
  85. _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
  86. _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
  87. _btnBag = _ui.m_list.GetChild("btnBag").asButton;
  88. _btnActivityDay7 = _ui.m_btnActivityDay7.target;
  89. _btnPengYouQuan.visible = false;
  90. _btnJInShu.visible = false;
  91. _btnTianGong.visible = false;
  92. _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai };
  93. _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
  94. _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
  95. _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
  96. _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
  97. _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
  98. _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
  99. _ui.m_btnDailyWelfare.target.onClick.Add(OnClickBtnDailyWelfare);
  100. _ui.m_btnActivityLuckyBox.target.onClick.Add(OnClickBtnActivityLuckyBox);
  101. _ui.m_btnWanShiLi.target.onClick.Add(OnClickBtnWanShiLi);
  102. _btnLeague.onClick.Add(OnClickBtnLeague);
  103. _btnStore.onClick.Add(OnClickBtnStore);
  104. _btnTuJian.onClick.Add(OnClickBtnTuJian);
  105. _btnYouJian.onClick.Add(OnClickBtnYouJian);
  106. _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
  107. _btnGongGao.onClick.Add(OnClickBtnGongGao);
  108. _btnRenWu.onClick.Add(OnClickBtnRenWu);
  109. _ui.m_btnActivityAfuGift.target.onClick.Add(OnClickBtnAfuGift);
  110. _btnActivityDay7.onClick.Add(OnClickBtnDay7);
  111. _ui.m_btnFirstRecharge.target.onClick.Add(OnClickBtnFirstRecharge);
  112. _btnBag.onClick.Add(OnClickBtnBag);
  113. _ui.m_btnGiftBag1.target.onClick.Add(OnClickBtnGiftBag2);
  114. _ui.m_btnGiftBag2.target.onClick.Add(OnClickBtnGiftBag1);
  115. _ui.m_btnHaiZhiShi.target.onClick.Add(OnClickBtnInstanceZones);
  116. _ui.m_comListAd.m_listAd.itemRenderer = RenderListAdItem;
  117. _ui.m_comListAd.m_listAd.SetVirtualAndLoop();
  118. _ui.m_comListAd.m_listAd.scrollPane.onScrollEnd.Add(OnListAdScrollEnd);
  119. _ui.m_comListAd.m_listAd.scrollPane.decelerationRate = 0.8f;
  120. _ui.m_list.ResizeToFit();
  121. _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
  122. _ui.m_btnChange.m_c1.selectedIndex = 1;
  123. _ui.m_btnChange.target.selected = true;
  124. firstIn = true;
  125. }
  126. protected override void AddEventListener()
  127. {
  128. base.AddEventListener();
  129. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  130. EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  131. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, OnRedDotChanged);
  132. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  133. EventAgent.AddEventListener(ConstMessage.RESET_DAILY_DATA, ResetDailyData);
  134. EventAgent.AddEventListener(ConstMessage.AFU_GIFT_CHANGED, ChangeAfuActivityState);
  135. EventAgent.AddEventListener(ConstMessage.VIEW_CLOSED, CheckAutoShowViews);
  136. EventAgent.AddEventListener(ConstMessage.AFTER_DATA_INITED, OnFaterDataInited);
  137. }
  138. protected override void RemoveEventListener()
  139. {
  140. base.RemoveEventListener();
  141. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  142. EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  143. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, OnRedDotChanged);
  144. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  145. EventAgent.RemoveEventListener(ConstMessage.AFU_GIFT_CHANGED, ChangeAfuActivityState);
  146. EventAgent.RemoveEventListener(ConstMessage.VIEW_CLOSED, CheckAutoShowViews);
  147. EventAgent.RemoveEventListener(ConstMessage.AFTER_DATA_INITED, OnFaterDataInited);
  148. }
  149. protected override void OnShown()
  150. {
  151. base.OnShown();
  152. MainDataManager.Instance.CanSwipe = false;
  153. //GRoot.inst.touchable = false;
  154. //_ui.m_loaGuidestudio.visible = true;
  155. _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
  156. if (_sceneObject == null)
  157. {
  158. _sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("SceneMain"));
  159. }
  160. SceneController.UpdateMainScene(_sceneObject);
  161. UpdateRoleLvl();
  162. UpdateHead();
  163. _valueBarController.OnShown();
  164. CheckFunOpen();
  165. UpdateBtnFirstRecharge();
  166. Timers.inst.Remove(Update);
  167. Timers.inst.Remove(CheckGuide);
  168. Timers.inst.AddUpdate(CheckGuide);
  169. Timers.inst.AddUpdate(Update);
  170. Update(null);
  171. //让主界面先显示出来,其他逐步处理
  172. Timers.inst.Remove(OnShowLater);
  173. Timers.inst.Add(0.1f, 1, OnShowLater);
  174. // 刚进游戏不播放主界面入场动画
  175. if (firstIn)
  176. {
  177. firstIn = false;
  178. MainUIAnimFinished();
  179. AddEffect();
  180. }
  181. else
  182. {
  183. _ui.m_openViewAction.Play(MainUIAnimFinished);
  184. }
  185. }
  186. protected override void OnHide()
  187. {
  188. base.OnHide();
  189. if (_sceneObject != null)
  190. {
  191. PrefabManager.Instance.Restore(_sceneObject);
  192. _sceneObject = null;
  193. }
  194. _valueBarController.OnHide();
  195. Timers.inst.Remove(Update);
  196. Timers.inst.Remove(CheckGuide);
  197. Timers.inst.Remove(UpdateAdListTime);
  198. Timers.inst.Remove(OnShowLater);
  199. }
  200. private void OnShowLater(object param)
  201. {
  202. CheckProbabilityUp();
  203. if(!GameGlobal.AfterDataInited)
  204. {
  205. GameController.AfterShowMainUI();
  206. }
  207. else
  208. {
  209. OnFaterDataInited();
  210. }
  211. }
  212. private void OnFaterDataInited()
  213. {
  214. GetAdIds();
  215. OnRedDotChanged();
  216. CheckAutoShowViews();
  217. }
  218. private void AddEffect()
  219. {
  220. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnMain.m_holder, "ui_zjm", "ZJM_szl_down_3"));
  221. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnMain.m_holder1, "ui_zjm", "ZJM_szl_top_1"));
  222. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnHaiZhiShi.m_holder, "ui_zjm", "ZJM_hzs_down_3"));
  223. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnHaiZhiShi.m_holder1, "ui_zjm", "ZJM_hzs_top_1"));
  224. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_BottomEffectHolder, "ui_zjm", "ZJM_DiBan"));
  225. }
  226. private void OnClickBtnInstanceZones()
  227. {
  228. TryCompleteGuide();
  229. ViewManager.Show<InstanceZonesUIView>();
  230. }
  231. private void OnBtnChangClick()
  232. {
  233. int count = 0;
  234. for (int i = 0; i < _ui.m_list.numItems; i++)
  235. {
  236. if (_ui.m_list.GetChildAt(i).visible == true) count++;
  237. }
  238. int oneItemHeight = 97 + _ui.m_list.lineGap;
  239. float height = count * oneItemHeight;
  240. if (_ui.m_btnChange.target.selected == true)
  241. {
  242. _ui.m_btnChange.m_c1.selectedIndex = 1;
  243. GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
  244. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  245. }
  246. else
  247. {
  248. _ui.m_btnChange.m_c1.selectedIndex = 0;
  249. GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
  250. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  251. }
  252. }
  253. private void OnClickBtnMain()
  254. {
  255. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
  256. if (isOpen) return;
  257. isOpen = true;
  258. List<StoryChapterCfg> _chapterCfgs = StoryChapterCfgArray.Instance.GetCfgsBysubType(0);
  259. for (int i = 0; i < _chapterCfgs.Count; i++)
  260. {
  261. StoryChapterCfg chapterCfg = _chapterCfgs[i];
  262. if (i == _chapterCfgs.Count - 1)
  263. {
  264. ViewManager.Show<StoryChapterView>(new object[] { chapterCfg.id, 0 });
  265. isOpen = false;
  266. return;
  267. }
  268. else if (!MainStoryDataManager.CheckChapterUnlock(chapterCfg.id))
  269. {
  270. ViewManager.Show<StoryChapterView>(new object[] { chapterCfg.id - 1, 0 });
  271. isOpen = false;
  272. return;
  273. }
  274. }
  275. }
  276. private void OnClickBtnHuanZhuang()
  277. {
  278. if (isOpen) return;
  279. isOpen = true;
  280. _ui.m_btnHuanZhuang.m_holder1.visible = true;
  281. _ui.m_btnHuanZhuang.m_holder1.visible = false;
  282. this.Hide();
  283. ViewManager.Show<DressUpView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  284. isOpen = false;
  285. }
  286. private void OnClickBtnZhaiXing()
  287. {
  288. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 1);
  289. if (isOpen) return;
  290. isOpen = true;
  291. _ui.m_btnZhaiXing.m_holder1.visible = false;
  292. ViewManager.Show<LuckyBoxView>(null, null, false, true);
  293. isOpen = false;
  294. }
  295. private void OnClickBtnXiuFang()
  296. {
  297. if (isOpen) return;
  298. isOpen = true;
  299. _ui.m_btnXiuFang.m_holder1.visible = true;
  300. _ui.m_btnXiuFang.m_holder1.visible = false;
  301. ViewManager.Show<XiuFangView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  302. isOpen = false;
  303. }
  304. private void OnClickBtnDailyLogin()
  305. {
  306. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  307. ViewManager.Show<SevenDayLoginView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  308. }
  309. private void OnClickBtnDailyWelfare()
  310. {
  311. ViewManager.Show<DailyWelfareView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  312. }
  313. private void OnClickBtnActivityLuckyBox()
  314. {
  315. ViewManager.Show<ActivityThemeLuckyBoxView>(null, new object[] { typeof(MainUIView).FullName, this.viewData },
  316. true);
  317. }
  318. private void OnClickBtnWanShiLi()
  319. {
  320. ViewManager.Show<ActivityWanShiLiView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  321. }
  322. private void OnClickBtnCiPai()
  323. {
  324. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 1);
  325. if (isOpen) return;
  326. isOpen = true;
  327. _ui.m_btnCiPai.m_holder1.visible = true;
  328. _ui.m_btnCiPai.m_holder1.visible = false;
  329. CardDataManager.isFilter = false;
  330. ViewManager.Show<CardDetailView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  331. isOpen = false;
  332. }
  333. private void OnClickBtnBag()
  334. {
  335. ViewManager.Show<BagView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  336. }
  337. private void OnClickBtnLeague()
  338. {
  339. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  340. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name)) return;
  341. // if (LeagueDataManager.Instance.Type == 0)
  342. // {
  343. // PromptController.Instance.ShowFloatTextPrompt("数据来的有点慢,稍后再试下吧");
  344. // return;
  345. // }
  346. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join) //已加入联盟
  347. {
  348. ViewManager.Show<LeagueView>();
  349. }
  350. else //未加入联盟
  351. {
  352. ViewManager.Show<LeagueJoinView>();
  353. }
  354. }
  355. private void OnClickBtnStore()
  356. {
  357. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  358. ViewManager.Show<StoreView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  359. }
  360. private void OnClickBtnTuJian()
  361. {
  362. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TU_JIAN, 1);
  363. ViewManager.Show<FieldGuideView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  364. }
  365. private void OnClickBtnYouJian()
  366. {
  367. ViewManager.Show<MailView>();
  368. }
  369. private void OnClickBtnHaoYou()
  370. {
  371. ViewManager.Show<FriendView>(null, new object[] { typeof(MainUIView).FullName, this.viewData }, true);
  372. }
  373. private void OnClickBtnGongGao()
  374. {
  375. ViewManager.Show<NoticeView>();
  376. }
  377. private void OnClickBtnRenWu()
  378. {
  379. ViewManager.Show<TaskView>(null, new[] { typeof(MainUIView).FullName, this.viewData });
  380. }
  381. private void OnClickBtnAfuGift()
  382. {
  383. if (!ActivityAfuGiftDataManager.Instance.IsOpen)
  384. {
  385. return;
  386. }
  387. ViewManager.Show<ActivityAfuGiftView>(null, new[] { typeof(MainUIView).FullName, this.viewData });
  388. }
  389. private void OnClickBtnDay7()
  390. {
  391. ViewManager.Show<ActivityDay7View>(null, new[] { typeof(MainUIView).FullName, this.viewData });
  392. }
  393. private void OnClickBtnFirstRecharge()
  394. {
  395. ViewManager.Show<FirstChargeBonusView>();
  396. }
  397. private void OnClickHeadBar()
  398. {
  399. ViewManager.Show<RoleInfoView>();
  400. }
  401. //列表
  402. private void OnClickBtnGiftBag1()
  403. {
  404. var activityInfoByTypeList =
  405. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  406. var list = activityInfoByTypeList
  407. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  408. if (list.Count == 0)
  409. {
  410. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  411. }
  412. else
  413. {
  414. ViewManager.Show<SpecialOfferGiftBoxView>();
  415. }
  416. }
  417. //圆形
  418. private void OnClickBtnGiftBag2()
  419. {
  420. var activityInfoByTypeList =
  421. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  422. var list = activityInfoByTypeList
  423. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  424. if (list.Count == 0)
  425. {
  426. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  427. }
  428. else
  429. {
  430. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB2, this.viewData });
  431. }
  432. }
  433. //列表样式
  434. private void UpGiftBox1()
  435. {
  436. var activityInfoByTypeList =
  437. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  438. var list = activityInfoByTypeList
  439. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  440. if (list.Count == 0)
  441. {
  442. _ui.m_btnGiftBag2.target.visible = false;
  443. }
  444. else
  445. {
  446. bool isSoldOut = true;
  447. foreach (var activityInfo in list)
  448. {
  449. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  450. var paramsArr = activityOpenCfg.paramsArr;
  451. foreach (var shopCfgId in paramsArr)
  452. {
  453. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  454. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  455. //只要有一个商品还能购买,就不是售罄
  456. if (remainBuyNum > 0)
  457. {
  458. isSoldOut = false;
  459. break;
  460. }
  461. }
  462. }
  463. if (isSoldOut)
  464. {
  465. _ui.m_btnGiftBag2.target.visible = false;
  466. }
  467. else
  468. {
  469. _ui.m_btnGiftBag2.m_txtTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  470. _ui.m_btnGiftBag2.target.visible = true;
  471. }
  472. }
  473. }
  474. //圆形样式
  475. private void UpGiftBox2()
  476. {
  477. var activityInfoByTypeList =
  478. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  479. var list = activityInfoByTypeList
  480. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  481. if (list.Count == 0)
  482. {
  483. _ui.m_btnGiftBag1.target.visible = false;
  484. }
  485. else
  486. {
  487. bool isSoldOut = true;
  488. foreach (var activityInfo in list)
  489. {
  490. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  491. var paramsArr = activityOpenCfg.paramsArr;
  492. foreach (var shopCfgId in paramsArr)
  493. {
  494. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  495. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  496. //只要有一个商品还能购买,就不是售罄
  497. if (remainBuyNum > 0)
  498. {
  499. isSoldOut = false;
  500. break;
  501. }
  502. }
  503. }
  504. if (isSoldOut)
  505. {
  506. _ui.m_btnGiftBag1.target.visible = false;
  507. }
  508. else
  509. {
  510. _ui.m_btnGiftBag1.m_txtTime.text =
  511. TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  512. _ui.m_btnGiftBag1.target.visible = true;
  513. }
  514. }
  515. }
  516. private void Update(object param)
  517. {
  518. ShowExitAlert();
  519. UpdateActLuckyBox();
  520. UpdateLimitedActvityState();
  521. UpdateTime();
  522. //特惠礼包/限时礼包窗口内的倒计时
  523. UpGiftBox1();
  524. UpGiftBox2();
  525. EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  526. UpdateRedDot();
  527. }
  528. private void UpdateActLuckyBox()
  529. {
  530. int actLuckyBoxId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  531. _ui.m_btnActivityLuckyBox.target.visible = actLuckyBoxId > 0;
  532. if (actLuckyBoxId > 0)
  533. {
  534. if (actLuckyBoxId != ActivityDataManager.Instance.lastActLuckyBoxId)
  535. {
  536. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLuckyBoxId).Coroutine();
  537. ActivityDataManager.Instance.lastActLuckyBoxId = actLuckyBoxId;
  538. }
  539. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(actLuckyBoxId);
  540. _ui.m_btnActivityLuckyBox.target.title = activityOpenCfg.themeName;
  541. _ui.m_btnActivityLuckyBox.target.icon = "ui://Main/zjm_tb_" + activityOpenCfg.res;
  542. long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();
  543. _ui.m_btnActivityLuckyBox.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  544. }
  545. }
  546. private void UpdateLimitedActvityState()
  547. {
  548. int actLimitTsyId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  549. if (actLimitTsyId > 0)
  550. {
  551. if (actLimitTsyId != ActivityDataManager.Instance.lastActLimitTsyId)
  552. {
  553. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLimitTsyId).Coroutine();
  554. ActivityDataManager.Instance.lastActLimitTsyId = actLimitTsyId;
  555. }
  556. }
  557. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  558. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  559. if (ActivityDataManager.Instance.lastActLimitChargeId != actLimitChargeId)
  560. {
  561. ActivityDataManager.Instance.actLimitChargeId = actLimitChargeId;
  562. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  563. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  564. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  565. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  566. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  567. ActivityDataManager.Instance.AllSevenDayBonusGot()));
  568. }
  569. _ui.m_btnActivityDay7.target.visible = ActivityDay7DataManager.Instance.CheckOpen();
  570. _ui.m_btnWanShiLi.target.visible = ActivityWanShiLiDataManager.Instance.CheckOpen();
  571. }
  572. private void UpdateTime()
  573. {
  574. if (_ui.m_btnActivityDay7.target.visible)
  575. {
  576. long time = ActivityDay7DataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
  577. _ui.m_btnActivityDay7.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  578. }
  579. if (_ui.m_btnWanShiLi.target.visible)
  580. {
  581. long time = ActivityWanShiLiDataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
  582. _ui.m_btnWanShiLi.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  583. }
  584. if (_ui.m_btnActivityAfuGift.target.visible)
  585. {
  586. var activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfoOneByType(ActivityType.AFZL);
  587. if (activityInfo == null)
  588. {
  589. _ui.m_btnActivityAfuGift.target.visible = false;
  590. }
  591. else
  592. {
  593. long time = activityInfo.EndTime - TimeHelper.ServerNow();
  594. _ui.m_btnActivityAfuGift.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  595. }
  596. }
  597. }
  598. private void ShowExitAlert()
  599. {
  600. if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))
  601. {
  602. AlertSystem.Show("我会想你的")
  603. .SetLeftButton(true, "继续游戏")
  604. .SetRightButton(true, "退出游戏", (object data) => { Application.Quit(); });
  605. }
  606. }
  607. private void OnNumericChange(EventContext context)
  608. {
  609. var numericType = (int)context.data;
  610. if (numericType == NumericType.Lvl)
  611. {
  612. UpdateRoleLvl();
  613. CheckFunOpen();
  614. }
  615. if (numericType == NumericType.FirstRechargeBonusStatus || numericType == NumericType.FirstRechargeTotal)
  616. {
  617. UpdateBtnFirstRecharge();
  618. }
  619. }
  620. private void UpdateBtnFirstRecharge()
  621. {
  622. _ui.m_btnFirstRecharge.target.visible = ActivityDataManager.Instance.firstChargeBonusStatus != ConstBonusStatus.GOT;
  623. if (_ui.m_btnFirstRecharge.target.visible)
  624. {
  625. bool canget = ActivityDataManager.Instance.firstChargeBonusStatus == ConstBonusStatus.CAN_GET;
  626. RedDotController.Instance.SetComRedDot(_ui.m_btnFirstRecharge.target, canget, "", -10, 10);
  627. }
  628. }
  629. private void UpdateRoleLvl()
  630. {
  631. _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  632. }
  633. private void UpdateHead()
  634. {
  635. RoleInfoManager.Instance.UpdateHead(_ui.m_headBar.m_comHead, RoleDataManager.headId,
  636. RoleDataManager.headBorderId);
  637. }
  638. /// <summary>
  639. /// 获取当前开启的滚动广告列表
  640. /// </summary>
  641. private void GetAdIds()
  642. {
  643. _adIds.Clear();
  644. for (int i = 0; i < AdCfgArray.Instance.dataArray.Length; i++)
  645. {
  646. AdCfg adCfg = AdCfgArray.Instance.dataArray[i];
  647. if (adCfg.activityId > 0)
  648. {
  649. if (ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId) == null) continue;
  650. ActivityInfo activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId);
  651. if (TimeHelper.ServerNow() < activityInfo.StartTime || TimeHelper.ServerNow() > activityInfo.EndTime) continue;
  652. }
  653. if (!string.IsNullOrEmpty(adCfg.startTime) && !string.IsNullOrEmpty(adCfg.endTime))
  654. {
  655. long startTime = TimeUtil.DateTimeToTimestamp(adCfg.startTime);
  656. long endTime = TimeUtil.DateTimeToTimestamp(adCfg.endTime);
  657. if (TimeHelper.ServerNow() < startTime || TimeHelper.ServerNow() > endTime) continue;
  658. }
  659. _adIds.Add(adCfg);
  660. }
  661. _ui.m_comListAd.m_listAd.numItems = _adIds.Count;
  662. _ui.m_comListAd.m_listAdSelect.numItems = _adIds.Count;
  663. if (_ui.m_comListAd.m_listAd.numItems > 0)
  664. {
  665. _ui.m_comListAd.m_listAd.ScrollToView(0);
  666. _ui.m_comListAd.m_listAdSelect.selectedIndex = 0;
  667. }
  668. _ui.m_comListAd.target.visible = _ui.m_comListAd.m_listAd.numItems > 0;
  669. if (_ui.m_comListAd.target.visible)
  670. {
  671. Timers.inst.Remove(UpdateAdListTime);
  672. Timers.inst.Add(3, 0, UpdateAdListTime);
  673. }
  674. }
  675. private void UpdateAdListTime(object param)
  676. {
  677. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0) + 1;
  678. itemIndex = itemIndex == _ui.m_comListAd.m_listAd.numItems ? 0 : itemIndex;
  679. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  680. _ui.m_comListAd.m_listAd.scrollPane.ScrollRight(0.8f, true);
  681. CheckProbabilityUp();
  682. }
  683. private void RenderListAdItem(int index, GObject obj)
  684. {
  685. UI_ListAdItem item = UI_ListAdItem.Proxy(obj);
  686. item.m_loaRes.url = "ui://Main/guanggao_" + _adIds[index].res;
  687. if (item.m_loaRes.data == null)
  688. {
  689. item.m_loaRes.onClick.Add(OnBtnAdJump);
  690. }
  691. item.m_loaRes.data = _adIds[index];
  692. UI_ListAdItem.ProxyEnd();
  693. }
  694. private void OnBtnAdJump(EventContext context)
  695. {
  696. GObject obj = context.sender as GObject;
  697. AdCfg adCfg = obj.data as AdCfg;
  698. object[] param = null;
  699. int jumpIndex = 0;
  700. if (adCfg.jumpId == nameof(LimitChargeView))
  701. {
  702. param = new object[] { adCfg.activityId };
  703. }
  704. if (adCfg.jumpId == nameof(NewLimitChargeView))
  705. {
  706. param = new object[] { adCfg.activityId };
  707. }
  708. if (adCfg.jumpId == nameof(LuckyBoxView))
  709. {
  710. jumpIndex = adCfg.jumpParamArr[0];
  711. }
  712. if (jumpIndex != 0)
  713. ViewManager.Show($"GFGGame.{adCfg.jumpId}", jumpIndex);
  714. else
  715. ViewManager.Show($"GFGGame.{adCfg.jumpId}", param);
  716. }
  717. private void OnListAdScrollEnd()
  718. {
  719. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0);
  720. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  721. }
  722. private void CheckFunOpen()
  723. {
  724. _ui.m_btnGiftBag1.target.visible = false;
  725. _ui.m_btnGiftBag2.target.visible = false;
  726. _ui.m_btnXiuFang.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
  727. _ui.m_btnHuanZhuang.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
  728. _ui.m_btnCiPai.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
  729. _ui.m_btnZhaiXing.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
  730. _ui.m_btnMain.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
  731. _ui.m_btnActivityLuckyBox.target.visible = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox) > 0;
  732. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  733. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  734. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  735. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  736. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  737. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  738. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  739. ActivityDataManager.Instance.AllSevenDayBonusGot()));
  740. _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
  741. _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
  742. _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
  743. _btnLeague.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name, false);
  744. _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoreView).Name, false);
  745. _btnTuJian.visible =
  746. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
  747. _btnActivityDay7.visible = ActivityDay7DataManager.Instance.CheckOpen();
  748. _ui.m_btnActivityAfuGift.target.visible = ActivityAfuGiftDataManager.Instance.CheckIconShow();
  749. _ui.m_list.ResizeToFit();
  750. }
  751. private void OnRedDotChanged()
  752. {
  753. LogHelper.LogEditor($"MainUIView OnRedDotChanged GameGlobal.AfterDataInited {GameGlobal.AfterDataInited} AutoShowCompleted {AutoShowCompleted}");
  754. //暂时用这种方法优化下,红点的实现要重构!!!
  755. //LogHelper.LogEditor("MainUIView UpdateRedDot OnRedDotChanged");
  756. redPointUpdateFrame = 0;
  757. }
  758. private void UpdateRedDot()
  759. {
  760. if (redPointUpdateFrame < 0) return;
  761. if (!GameGlobal.AfterDataInited) return;
  762. if (!AutoShowCompleted) return;
  763. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  764. LogHelper.LogEditor($"MainUIView UpdateRedDot redPointUpdateFrame {redPointUpdateFrame}");
  765. if (redPointUpdateFrame == 0)
  766. _valueBarController.UpdateRedPoint();
  767. if (redPointUpdateFrame == 1)
  768. RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed(), "", -9, 12);
  769. if (redPointUpdateFrame == 2)
  770. RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed(), "", -8);
  771. if (redPointUpdateFrame == 3)
  772. RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed(), "", -9, 12);
  773. if (redPointUpdateFrame == 4)
  774. RedDotController.Instance.SetComRedDot(_btnTuJian, RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed(), "", -8);
  775. if (redPointUpdateFrame == 5)
  776. RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed(), "", -8);
  777. if (redPointUpdateFrame == 6)
  778. RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetShopRed(), "", -8);
  779. if (redPointUpdateFrame == 7)
  780. RedDotController.Instance.SetComRedDot(_ui.m_headBar.m_comHead, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", -26, 42);
  781. if (redPointUpdateFrame == 8)
  782. RedDotController.Instance.SetComRedDot(_btnLeague, RedDotDataManager.Instance.GetLeagueRed(), "", -8);
  783. if (redPointUpdateFrame == 9)
  784. RedDotController.Instance.SetComRedDot(_ui.m_btnDailyWelfare.target, RedDotDataManager.Instance.GetDailyWelfareRed(), "", 9, -1);
  785. if (redPointUpdateFrame == 10)
  786. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityLuckyBox.target, RedDotDataManager.Instance.GetMeiRiTeHuiRed()
  787. || RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitLuckyBox)
  788. || RedDotDataManager.Instance.GetActLuckyBoxTaskdRed() || RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -11, 5);
  789. if (redPointUpdateFrame == 11)
  790. RedDotController.Instance.SetComRedDot(_btnBag, RedDotDataManager.Instance.GetMainBagGiftRed(), "", -8);
  791. if (redPointUpdateFrame == 12)
  792. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityDay7.target, RedDotDataManager.Instance.GetActivityDay7Red());
  793. RedDotController.Instance.SetComRedDot(_ui.m_btnWanShiLi.target, RedDotDataManager.Instance.GetActivityWanShiLiRed(), "", -25, -7);
  794. if (redPointUpdateFrame == 13)
  795. RedDotController.Instance.SetComRedDot(_ui.m_btnXiuFang.target, RedDotDataManager.Instance.GetClothingFosterRed() || RedDotDataManager.Instance.GetClothingSyntheticRed(), "", -10, 20);
  796. if (redPointUpdateFrame == 14)
  797. RedDotController.Instance.SetComRedDot(_ui.m_btnCiPai.target, RedDotDataManager.Instance.GetCardRed(), "", -10, 20);
  798. if (redPointUpdateFrame == 15)
  799. RedDotController.Instance.SetComRedDot(_ui.m_btnZhaiXing.target, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitTsy) || RedDotDataManager.Instance.GetLuckyBoxFreeTimes());
  800. // 阿福赠礼
  801. if (_ui.m_btnActivityAfuGift.target.visible)
  802. {
  803. if (redPointUpdateFrame == 16)
  804. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityAfuGift.target, ActivityAfuGiftDataManager.Instance.HaveCanGetReward(), "", -43, 2);
  805. }
  806. redPointUpdateFrame++;
  807. if(redPointUpdateFrame > 16)
  808. {
  809. redPointUpdateFrame = -1;
  810. }
  811. }
  812. private void CheckProbabilityUp()
  813. {
  814. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  815. if (activityId > 0)
  816. _ui.m_btnZhaiXing.m_ProbabilityUpType.selectedIndex = 1;
  817. else
  818. _ui.m_btnZhaiXing.m_ProbabilityUpType.selectedIndex = 0;
  819. }
  820. private void CheckGuide(object param)
  821. {
  822. MainDataManager.Instance.CanSwipe = true;
  823. GRoot.inst.touchable = true;
  824. if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
  825. //|| GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
  826. //|| GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
  827. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  828. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
  829. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  830. || GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
  831. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
  832. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_1) <= 0
  833. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_2) <= 0
  834. //|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_3) <= 0
  835. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_4) <= 0
  836. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0
  837. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_5) <= 0
  838. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PROPERTY) <= 0
  839. || GuideDataManager.IsGuideFinish(ConstGuideId.ARENA_OPEN) <= 0
  840. || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
  841. {
  842. UpdateToCheckGuide(null);
  843. }
  844. else
  845. {
  846. _ui.m_loaGuidestudio.visible = false;
  847. Timers.inst.Remove(CheckGuide);
  848. }
  849. }
  850. protected override void UpdateToCheckGuide(object param)
  851. {
  852. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  853. GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
  854. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
  855. //GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
  856. //GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
  857. //GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
  858. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
  859. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_1, 2, "", -1, false);
  860. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_2, 2, "", -1, false);
  861. //GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_3, 1, "", -1, false);
  862. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_4, 2, "", -1, false);
  863. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_STAR, 2, "“词牌”可进行升星。", -1, false);
  864. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_5, 2, "", -1, false);
  865. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1,
  866. "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。", -1, false);
  867. GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.ARENA_OPEN, 2, "新玩法-飞花令开启了哦", -1, false);
  868. bool isStudioMetalGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.STUDIO_PORCELAIN, 2, "进入副本", -1,
  869. false, _ui.target.height - 700);
  870. bool isStudioFilingGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.STUDIO_FILING, 2, "进入副本", -1,
  871. false, _ui.target.height - 700);
  872. bool isFieldGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.FIELD, 1, "进入副本", -1, false, _ui.target.height - 700);
  873. bool isStudioPropertyGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.STUDIO_PROPERTY, 1, "进入副本", -1, false, _ui.target.height - 700);
  874. _ui.m_loaGuidestudio.visible = false;
  875. // if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide || isStudioPropertyGuide)
  876. // {
  877. // _ui.m_loaGuidestudio.visible = true;
  878. // MainDataManager.Instance.CanSwipe = true;
  879. // }
  880. // else
  881. // {
  882. // _ui.m_loaGuidestudio.visible = false;
  883. // }
  884. }
  885. private void MainUIAnimFinished()
  886. {
  887. _ui.m_grpLeagueTips.visible = _btnLeague.visible && LeagueDataManager.Instance.CheckLeagueMainTips() != "";
  888. if (_ui.m_grpLeagueTips.visible)
  889. {
  890. _ui.m_grpLeaguetext.text = LeagueDataManager.Instance.CheckLeagueMainTips();
  891. Vector2 pos = _ui.m_list.TransformPoint(_btnLeague.position, _ui.target);
  892. _ui.m_grpLeagueTips.SetPosition(pos.x - _ui.m_grpLeagueTips.width + 20, pos.y + 20, 0);
  893. }
  894. }
  895. private void ChangeAfuActivityState()
  896. {
  897. _ui.m_btnActivityAfuGift.target.visible = ActivityAfuGiftDataManager.Instance.IsOpen;
  898. }
  899. private void ResetDailyData()
  900. {
  901. CheckFunOpen();
  902. OnRedDotChanged();
  903. UpdateHead();
  904. UpdateBtnFirstRecharge();
  905. CheckAutoShowViews();
  906. }
  907. private void CheckAutoShowViews()
  908. {
  909. if (AutoShowCompleted) return;
  910. if (!GameGlobal.AfterDataInited) return;
  911. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  912. //if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()))
  913. if (GameGlobal.AutoSevenDayLoginView)
  914. {
  915. if (ActivityDataManager.Instance.CanGetSevenDayBonus() &&
  916. GuideDataManager.currentGuideId <= 0)
  917. {
  918. ViewManager.Show<SevenDayLoginView>();
  919. return;
  920. }
  921. //GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  922. }
  923. if (GameGlobal.AutoDailySignView)
  924. {
  925. if (RedDotDataManager.Instance.DailySignRed())
  926. {
  927. ViewManager.Show<DailySignView>(new object[] { 1 });
  928. return;
  929. }
  930. }
  931. if (FieldDataManager.Instance.waitToShowFieldFightEndView)
  932. {
  933. ViewManager.Show<FieldFightEndView>();
  934. return;
  935. }
  936. AutoShowCompleted = true;
  937. }
  938. }
  939. }