123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263 |
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Reflection;
- using System.Runtime.InteropServices;
- using ILRuntime.CLR.TypeSystem;
- using ILRuntime.CLR.Method;
- using ILRuntime.Runtime.Enviorment;
- using ILRuntime.Runtime.Intepreter;
- using ILRuntime.Runtime.Stack;
- using ILRuntime.Reflection;
- using ILRuntime.CLR.Utils;
- namespace ILRuntime.Runtime.Generated
- {
- unsafe class GFGGame_AssetReleaser_Binding
- {
- public static void Register(ILRuntime.Runtime.Enviorment.AppDomain app)
- {
- BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly;
- FieldInfo field;
- Type[] args;
- Type type = typeof(GFGGame.AssetReleaser);
- field = type.GetField("resPath", flag);
- app.RegisterCLRFieldGetter(field, get_resPath_0);
- app.RegisterCLRFieldSetter(field, set_resPath_0);
- app.RegisterCLRFieldBinding(field, CopyToStack_resPath_0, AssignFromStack_resPath_0);
- }
- static object get_resPath_0(ref object o)
- {
- return ((GFGGame.AssetReleaser)o).resPath;
- }
- static StackObject* CopyToStack_resPath_0(ref object o, ILIntepreter __intp, StackObject* __ret, IList<object> __mStack)
- {
- var result_of_this_method = ((GFGGame.AssetReleaser)o).resPath;
- return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
- }
- static void set_resPath_0(ref object o, object v)
- {
- ((GFGGame.AssetReleaser)o).resPath = (System.String)v;
- }
- static StackObject* AssignFromStack_resPath_0(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, IList<object> __mStack)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- System.String @resPath = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- ((GFGGame.AssetReleaser)o).resPath = @resPath;
- return ptr_of_this_method;
- }
- }
- }
|