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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Reflection;
- using System.Runtime.InteropServices;
- using ILRuntime.CLR.TypeSystem;
- using ILRuntime.CLR.Method;
- using ILRuntime.Runtime.Enviorment;
- using ILRuntime.Runtime.Intepreter;
- using ILRuntime.Runtime.Stack;
- using ILRuntime.Reflection;
- using ILRuntime.CLR.Utils;
- namespace ILRuntime.Runtime.Generated
- {
- unsafe class GFGGame_GFGAsset_Binding
- {
- public static void Register(ILRuntime.Runtime.Enviorment.AppDomain app)
- {
- BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly;
- MethodBase method;
- Type[] args;
- Type type = typeof(GFGGame.GFGAsset);
- Dictionary<string, List<MethodInfo>> genericMethods = new Dictionary<string, List<MethodInfo>>();
- List<MethodInfo> lst = null;
- foreach(var m in type.GetMethods())
- {
- if(m.IsGenericMethodDefinition)
- {
- if (!genericMethods.TryGetValue(m.Name, out lst))
- {
- lst = new List<MethodInfo>();
- genericMethods[m.Name] = lst;
- }
- lst.Add(m);
- }
- }
- args = new Type[]{typeof(UnityEngine.Sprite)};
- if (genericMethods.TryGetValue("Load", out lst))
- {
- foreach(var m in lst)
- {
- if(m.MatchGenericParameters(args, typeof(UnityEngine.Sprite), typeof(System.String)))
- {
- method = m.MakeGenericMethod(args);
- app.RegisterCLRMethodRedirection(method, Load_0);
- break;
- }
- }
- }
- args = new Type[]{typeof(UnityEngine.GameObject)};
- if (genericMethods.TryGetValue("Load", out lst))
- {
- foreach(var m in lst)
- {
- if(m.MatchGenericParameters(args, typeof(UnityEngine.GameObject), typeof(System.String)))
- {
- method = m.MakeGenericMethod(args);
- app.RegisterCLRMethodRedirection(method, Load_1);
- break;
- }
- }
- }
- args = new Type[]{typeof(UnityEngine.TextAsset)};
- if (genericMethods.TryGetValue("Load", out lst))
- {
- foreach(var m in lst)
- {
- if(m.MatchGenericParameters(args, typeof(UnityEngine.TextAsset), typeof(System.String)))
- {
- method = m.MakeGenericMethod(args);
- app.RegisterCLRMethodRedirection(method, Load_2);
- break;
- }
- }
- }
- args = new Type[]{typeof(System.String)};
- method = type.GetMethod("Release", flag, null, args, null);
- app.RegisterCLRMethodRedirection(method, Release_3);
- args = new Type[]{typeof(UnityEngine.Font)};
- if (genericMethods.TryGetValue("Load", out lst))
- {
- foreach(var m in lst)
- {
- if(m.MatchGenericParameters(args, typeof(UnityEngine.Font), typeof(System.String)))
- {
- method = m.MakeGenericMethod(args);
- app.RegisterCLRMethodRedirection(method, Load_4);
- break;
- }
- }
- }
- }
- static StackObject* Load_0(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 1);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- System.String @path = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- var result_of_this_method = GFGGame.GFGAsset.Load<UnityEngine.Sprite>(@path);
- return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
- }
- static StackObject* Load_1(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 1);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- System.String @path = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- var result_of_this_method = GFGGame.GFGAsset.Load<UnityEngine.GameObject>(@path);
- return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
- }
- static StackObject* Load_2(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 1);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- System.String @path = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- var result_of_this_method = GFGGame.GFGAsset.Load<UnityEngine.TextAsset>(@path);
- return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
- }
- static StackObject* Release_3(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 1);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- System.String @path = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- GFGGame.GFGAsset.Release(@path);
- return __ret;
- }
- static StackObject* Load_4(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 1);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- System.String @path = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- var result_of_this_method = GFGGame.GFGAsset.Load<UnityEngine.Font>(@path);
- return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
- }
- }
- }
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