| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390 | using UI.Store;using UI.CommonGame;using FairyGUI;using System.Collections.Generic;using ET;namespace GFGGame{    public class StoreGiftBagAddRebateView : BaseWindow    {        private UI_StoreGiftBagAddRebateUI _ui;        private ValueBarController _valueBarController;        private List<ShopCfg> _shopCfgs;        private int menu2;        private int _itemId; //道具id,该页面目前只给:体力,金币使用        public override void Dispose()        {            if (_valueBarController != null)            {                _valueBarController.Dispose();                _valueBarController = null;            }            if (_ui != null)            {                _ui.Dispose();            }            _ui = null;            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_StoreGiftBagUI.PACKAGE_NAME;            _ui = UI_StoreGiftBagAddRebateUI.Create();            this.viewCom = _ui.target;            isfullScreen = true;            this.clickBlankToClose = false;            this.bringToFontOnClick = false;            _ui.m_rebateList.itemRenderer = ListItemRenderer;            _valueBarController = new ValueBarController(_ui.m_valueBar);        }        protected override void AddEventListener()        {            base.AddEventListener();            EventAgent.AddEventListener(ConstMessage.CONTINUOUS_REBATE_GIFT_SHOP_BUY, UpDayRebateAndView);            EventAgent.AddEventListener(ConstMessage.CONTINUOUS_REBATE_GIFT, UpdateView);        }        protected override void OnShown()        {            base.OnShown();            menu2 = (int)this.viewData;            _shopCfgs = ShopCfgArray.Instance.GetCfgsBymenu1Andmenu2(ConstStoreTabId.STORE_GIFT_BAG, menu2);            _shopCfgs = ShopDataManager.Instance.RemoveNotOpenCfg(_shopCfgs);            _valueBarController.OnShown();            _valueBarController.UpdateList(ShopDataManager.Instance.GetShopCostIds(_shopCfgs));            _ui.m_rebateList.scrollPane.ScrollTop();            UpdateView();        }        protected override void OnHide()        {            base.OnHide();            ShopViewManager.Instance.ClearItemEff();            _valueBarController.OnHide();        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();            EventAgent.RemoveEventListener(ConstMessage.CONTINUOUS_REBATE_GIFT_SHOP_BUY, UpDayRebateAndView);            EventAgent.RemoveEventListener(ConstMessage.CONTINUOUS_REBATE_GIFT, UpdateView);        }        //购买连续礼包之后,更新数据+更新界面        // ReSharper disable Unity.PerformanceAnalysis        private void UpDayRebateAndView(EventContext context)        {            ShopCfg shopCfg = context.data as ShopCfg;            var itemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);            if (itemCfg.itemType == ConstItemType.USEABLE &&                itemCfg.funType == ConstItemFuncType.CONTINUOUS_REWARD_GIFT)            {                int dayNum = EnduringGiftBoxDataManager.Instance.GetItemRebateDay(itemCfg.id);                int totalDayNum = dayNum + itemCfg.param2Arr[0];                EnduringGiftBoxDataManager.Instance.UpDayAllRebateItemDic(itemCfg.id, totalDayNum);                EnduringGiftBoxDataManager.Instance.AddDayRebateItemIds(itemCfg.id);            }            UpdateView();        }        private void UpdateView()        {            _shopCfgs = ShopDataManager.Instance.SortShopGoodsCfgs(_shopCfgs);            ShopViewManager.Instance.ClearItemEff();            _ui.m_rebateList.numItems = _shopCfgs.Count;        }        private void ListItemRenderer(int index, GObject obj)        {            ShopCfg shopCfg = _shopCfgs[index];            UI_ComCurSupplyItem item = UI_ComCurSupplyItem.Proxy(obj);            ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);            item.target.data = shopCfg;            //返利包            item.m_txtTitle.text = itemCfg.name;            item.m_txtWeekPrompt.visible = false;            item.m_btnIcoWeekPromptTag.visible = false;            if (itemCfg.param2Arr.Length != 0)            {                item.m_txtWeekPrompt.visible = true;                item.m_btnIcoWeekPromptTag.visible = true;                item.m_txtWeekPrompt.text = string.Format("连续{0}天每日获得", itemCfg.param2Arr[0]);            }            int numItems;            var childItemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);            var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id);            item.m_comLeftGiftBox.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);            item.m_btnBuy.m_txtOldPrice.text = $"{shopCfg.originalPrice}";            item.m_btnBuy.m_loaIcon.visible = false;            string mTxtOldPrice = string.Empty;            if (shopCfg.CostTypeReal == CostType.ITEM)            {                //货币                  ItemCfg costCfg = ItemCfgArray.Instance.GetCfg(shopCfg.CostIdReal);                item.m_btnBuy.m_loaIcon.visible = true;                item.m_btnBuy.m_loaIcon.url = ResPathUtil.GetIconPath(costCfg);            }            else if (shopCfg.CostTypeReal == CostType.RMB)            {                //人民币                mTxtOldPrice = "元";            }            else            {                //免费                mTxtOldPrice = $"免费";                item.m_btnBuy.m_txtOldPrice.text = "";                item.m_btnBuy.m_txtNewPrice.align = AlignType.Left;                item.m_btnBuy.m_txtNewPrice.x = 90;            }            item.m_btnBuy.m_txtNewPrice.text = $"{shopCfg.Price + mTxtOldPrice}";            item.m_comLeftGiftBox.target.data = itemCfg;            item.m_comLeftGiftBox.target.onClick.Add(OnListSelectorItemClick);            if (shopCfg.originalPrice != shopCfg.Price)            {                var roundedNumStr = NumberUtil.CalculateDiscount(shopCfg.originalPrice, shopCfg.Price);                item.m_comLeftGiftBox.m_comDiscount.target.visible = true;                item.m_comLeftGiftBox.m_comDiscount.m_txtDiscountNum.text = $"{roundedNumStr}折"; //之后再计算赋值            }            else            {                item.m_comLeftGiftBox.m_comDiscount.target.visible = false;            }            if (shopCfg.refreshType == RefreshType.DAY) //也可以换成人民币来做条件            {                //日刷                item.m_comLeftGiftBox.m_comGouMaiGetText.target.visible = false;                item.m_txtUrc.text = string.Format("今日剩余{0}/{1}", remainBuyNum, shopCfg.maxBuyNum);                item.m_txtLrc.text = string.Format("可获得{0}会员积分", shopCfg.Price * 10);                item.m_txtWeekPrompt.visible = false;                item.m_btnIcoWeekPromptTag.visible = false;                numItems = childItemCfg.itemsArr.Length;                if (remainBuyNum == 0)                {                    //已售完                    item.m_btnBuy.target.visible = true;                    item.m_btnCurReceive.target.visible = false;                    item.m_btnBuy.m_bagYellow.visible = false;                    item.m_btnBuy.m_bagGrey.visible = true;                }                else                {                    //未售完                    item.m_btnBuy.target.visible = true;                    item.m_btnCurReceive.target.visible = false;                    item.m_btnBuy.m_bagYellow.visible = true;                    item.m_btnBuy.m_bagGrey.visible = false;                }            }            else            {                //周刷                var weekGiftBoxState = EnduringGiftBoxDataManager.Instance.DayIsRebateGiftBox(shopCfg.itemId);                item.m_comLeftGiftBox.m_comGouMaiGetText.target.visible = true;                var itemArr = itemCfg.itemsArr[0];                if (itemCfg.itemsArr.Length - itemCfg.param1Arr.Length > 1)                {                    item.m_comLeftGiftBox.m_comGouMaiGetText.m_c1.selectedIndex = 1;                    ItemCfg getItemCfg = ItemCfgArray.Instance.GetCfg(itemArr[0]); //及时获得的物品,读取第一个显示ICON                    item.m_comLeftGiftBox.m_comGouMaiGetText.m_loaIcon1.url = ResPathUtil.GetIconPath(getItemCfg);                    item.m_comLeftGiftBox.m_comGouMaiGetText.m_txtGetGold1.text = itemArr[1].ToString();                    getItemCfg = ItemCfgArray.Instance.GetCfg(itemCfg.itemsArr[1][0]); //及时获得的物品,读取第二个显示ICON                    item.m_comLeftGiftBox.m_comGouMaiGetText.m_loaIcon2.url = ResPathUtil.GetIconPath(getItemCfg);                    item.m_comLeftGiftBox.m_comGouMaiGetText.m_txtGetGold2.text = itemCfg.itemsArr[1][1].ToString();                }                else                {                    item.m_comLeftGiftBox.m_comGouMaiGetText.m_c1.selectedIndex = 0;                    ItemCfg getItemCfg = ItemCfgArray.Instance.GetCfg(itemArr[0]); //及时获得的物品,读取第一个显示ICON                    item.m_comLeftGiftBox.m_comGouMaiGetText.m_loaIcon.url = ResPathUtil.GetIconPath(getItemCfg);                    item.m_comLeftGiftBox.m_comGouMaiGetText.m_txtGetGold.text = itemArr[1].ToString();                }                item.m_txtUrc.text = string.Format("每周限购{0}/{1}", remainBuyNum, shopCfg.maxBuyNum);                int rebateDay = EnduringGiftBoxDataManager.Instance.GetItemRebateDay(itemCfg.id);                string mTxtLrc = string.Empty;                if (rebateDay != 0)                {                    mTxtLrc = string.Format("剩余{0}天", rebateDay);                }                item.m_txtLrc.text = mTxtLrc;                item.m_txtWeekPrompt.visible = true;                item.m_txtWeekPrompt.text =                    string.Format("连续{0}天每日获得",                        itemCfg.param2Arr[0] + 1); //NumberUtil.GetChiniseNumberText(itemCfg.param2Arr[0])                item.m_btnIcoWeekPromptTag.visible = true;                numItems = childItemCfg.param1Arr.Length;                //领取加红点                RedDotController.Instance.SetComRedDot(item.m_btnCurReceive.target, weekGiftBoxState);                //是否需要领取                if (weekGiftBoxState)                {                    item.m_btnBuy.target.visible = false;                    item.m_btnCurReceive.target.visible = true;                    item.m_btnCurReceive.m_receive.visible = true;                    item.m_btnCurReceive.m_received.visible = false;                    item.m_btnCurReceive.m_txtRec.text = "领取";                }                else                {                    //是否能购买                    if (remainBuyNum == 0)                    {                        //已经领取                        if (EnduringGiftBoxDataManager.Instance.DayRebateItemIds.Contains(shopCfg.itemId))                        {                            item.m_btnBuy.target.visible = false;                            item.m_btnCurReceive.target.visible = true;                            item.m_btnCurReceive.m_receive.visible = false;                            item.m_btnCurReceive.m_received.visible = true;                            item.m_btnCurReceive.m_txtRec.text = "已领取";                        }                        else                        {                            item.m_btnCurReceive.target.visible = false;                            item.m_btnBuy.target.visible = true;                            item.m_btnBuy.m_bagGrey.visible = true;                            item.m_btnBuy.m_bagYellow.visible = false;                        }                    }                    else                    {                        //未售完                        item.m_btnBuy.target.visible = true;                        item.m_btnBuy.m_bagGrey.visible = false;                        item.m_btnBuy.m_bagYellow.visible = true;                        item.m_btnCurReceive.target.visible = false;                    }                }            }            item.m_btnIcoWeekPromptTag.onClick.Add(RuleController.ShowRuleView);            item.m_btnIcoWeekPromptTag.data = 300013;            //领取按钮点击事件            item.m_btnCurReceive.target.onClick.Add(OnBtnCurReceiveClick);            //购买按钮点击事件            item.m_btnBuy.target.onClick.Add(OnBtnBuyClick);            item.m_list.data = shopCfg;            item.m_list.itemRenderer = ChildListItemRender;            //item.m_list.onClickItem.Add(OnListSelectorItemClick);            item.m_list.numItems = numItems;            UI_ComCurSupplyItem.ProxyEnd();            RedDotController.Instance.SetComRedDot(obj.asCom, menu2 == ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY && shopCfg.Price == 0 && ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id) < shopCfg.maxBuyNum, "", 5, 76);        }        // ReSharper disable Unity.PerformanceAnalysis        private void ChildListItemRender(int index, GObject obj)        {            UI_ComItem uiItemChild = UI_ComItem.Proxy(obj);            var shopCfg = uiItemChild.target.parent.data as ShopCfg;            var itemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);            int[][] result;            if (shopCfg.refreshType == RefreshType.DAY)            {                result = itemCfg.itemsArr;            }            else            {                //周刷                result = itemCfg.param1Arr;            }                       var itemArr = result[index];            var itemCfgChild = ItemCfgArray.Instance.GetCfg(itemArr[0]);            uiItemChild.target.data = itemCfgChild;            uiItemChild.target.onClick.Add(OnListSelectorItemClick);            uiItemChild.m_txtCount.text = itemArr[1].ToString();            uiItemChild.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfgChild);            uiItemChild.m_QualityType.selectedIndex = itemCfgChild.rarity - 1;            UI_ComItem.ProxyEnd();        }        //弹出物品详细描述框        private void OnListSelectorItemClick(EventContext context)        {            GObject item = context.sender as GObject;            ItemCfg itemCfg = item.data as ItemCfg;            GoodsItemTipsController.ShowItemTips(itemCfg.id);        }        //领取按钮点击事件        // ReSharper disable Unity.PerformanceAnalysis        private void OnBtnCurReceiveClick(EventContext context)        {            GObject sender = context.sender as GObject;            GObject obj = sender.parent;            ShopCfg cfg = obj.data as ShopCfg;            bool isSellOut = EnduringGiftBoxDataManager.Instance.DayIsRebateGiftBox(cfg.itemId);            if (isSellOut)            {                EnduringGiftBoxSProxy.ReqGetGiftBagRebate(cfg.id).Coroutine();            }            else            {                PromptController.Instance.ShowFloatTextPrompt("无法领取");            }        }        //购买按钮点击事件        // ReSharper disable Unity.PerformanceAnalysis        private void OnBtnBuyClick(EventContext context)        {            //if (_itemId == ConstItemID.POWER && GuideDataManager.IsGuideFinish(ConstGuideId.BUY_POWER) <= 0)            //{            //    GuideController.TryCompleteGuideIndex(ConstGuideId.BUY_POWER, 1);            //    GuideController.TryCompleteGuide(ConstGuideId.BUY_POWER, 1);            //}            GObject sender = context.sender as GObject;            GObject obj = sender.parent;            ShopCfg cfg = obj.data as ShopCfg;            bool isSellOut = cfg.maxBuyNum > 0 &&                             cfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(cfg.id) <= 0;            if (isSellOut)            {                PromptController.Instance.ShowFloatTextPrompt("已售罄");                return;            }            if (!ShopDataManager.Instance.GetShopGoodsStateById(cfg.id))            {                PromptController.Instance.ShowFloatTextPrompt(ShopDataManager.Instance.GetShopGoodsStateTips(cfg.id));                return;            }            if (cfg.CostTypeReal == CostType.FREE)            {                ShopSProxy.ReqShopBuy(cfg.id, 1).Coroutine();                LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 2);            }            else            {                ViewManager.Show<ItemExchangeView>(cfg.id);            }        }    }}
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