CardFosterView.cs 34 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCostCurrency _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private int _selectTab = 0;
  23. private GameObject _cardObj;
  24. private GoWrapper _wrapper;
  25. private GObject _consumeSelectItem;//选中的材料item
  26. private int _consumeSelectIndex = 0;//0为减,1为加
  27. private List<int> itemsCount;
  28. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  29. //private Timer _timer;
  30. private const float _delay = 300;
  31. private double _selectTimeCount = 0;//长按时间
  32. private int _showLv = 0;
  33. private int _showExp = 0;
  34. private float _cardScale = 0.8f;
  35. private bool showCard = false;
  36. private bool playAni = false;
  37. private Vector2 comCardImgResInitSize;
  38. public override void Dispose()
  39. {
  40. if (_valueBarController != null)
  41. {
  42. _valueBarController.Dispose();
  43. _valueBarController = null;
  44. }
  45. SceneController.DestroyObjectFromView(_cardObj, _wrapper);
  46. if (_ui != null)
  47. {
  48. _ui.Dispose();
  49. _ui = null;
  50. }
  51. base.Dispose();
  52. }
  53. protected override void OnInit()
  54. {
  55. base.OnInit();
  56. packageName = UI_CardFosterUI.PACKAGE_NAME;
  57. _ui = UI_CardFosterUI.Create();
  58. viewCom = _ui.target;
  59. isfullScreen = true;
  60. _comFosterBottom = _ui.m_ComFosterBottom;
  61. //公共组件:返回,页签,属性列表
  62. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  63. _comFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  64. _comFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  65. //卡面和故事界面
  66. _comFosterBottom.m_btnStory.onClick.Add(OnClickBtnStroy);
  67. //升级升星按钮
  68. _comFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  69. _comFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  70. _comFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  71. //升级升星消耗材料列表
  72. _comFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  73. _comFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  74. _comFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  75. //满星级后卡面列表
  76. _comFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  77. _comFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  78. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  79. _ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  80. _ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  81. _ui.m_loaListener.onClick.Add(OnClickComCard);
  82. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  83. }
  84. protected override void OnShown()
  85. {
  86. base.OnShown();
  87. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  88. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  89. playAni = false;
  90. comCardImgResInitSize = Vector2.zero;
  91. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  92. showCard = false;
  93. Input.multiTouchEnabled = false;
  94. this.ClearItemsCountList();
  95. this.UpdateCommon();
  96. this.UpdateNormal();
  97. this.UpdateCardRes();
  98. this.UpdateUpLvView();
  99. this.UpdateUpStarView();
  100. this.UpdateUpSkillView();
  101. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  102. Timers.inst.AddUpdate(CheckGuide);
  103. }
  104. protected override void AddEventListener()
  105. {
  106. base.AddEventListener();
  107. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  108. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  109. }
  110. private void ClearItemsCountList()
  111. {
  112. if (itemsCount == null)
  113. {
  114. itemsCount = new List<int>();
  115. }
  116. itemsCount.Clear();
  117. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  118. {
  119. itemsCount.Add(0);
  120. }
  121. }
  122. private void UpdateNormal()
  123. {
  124. _comFosterBottom.m_txtName.text = _cardData.itemCfg.name;
  125. _comFosterBottom.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  126. _comFosterBottom.m_btnUpLv.grayed = true;
  127. _comFosterBottom.m_btnUpLv.GetChild("ani").asMovieClip.visible = false;
  128. _comFosterBottom.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("kp_sx_da_" + _cardData.itemCfg.rarity);
  129. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  130. _valueBarController.OnShown();
  131. }
  132. private void UpdateCommon()
  133. {
  134. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  135. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  136. _comLvConsumeGold.m_txtNeed.text = "0";
  137. UI_ComCostCurrency.ProxyEnd();
  138. }
  139. private void UpdateCardRes()
  140. {
  141. if (_cardObj != null)
  142. {
  143. GameObject.Destroy(_cardObj);
  144. _cardObj = null;
  145. }
  146. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  147. if (Versions.Contains(resPath))
  148. {
  149. SceneController.AddObjectToView(_cardObj, _wrapper, _ui.m_comCard.m_comCardHolder.m_holder, resPath, out _cardObj, out _wrapper);
  150. }
  151. if (_cardObj != null)
  152. {
  153. _ui.m_c1.selectedIndex = 1;
  154. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  155. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  156. }
  157. else
  158. {
  159. _ui.m_c1.selectedIndex = 0;
  160. if (comCardImgResInitSize == Vector2.zero)
  161. {
  162. _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  163. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  164. float scale = _ui.target.height * 0.8f / loaCard.initHeight;
  165. comCardImgResInitSize = new Vector2(loaCard.initWidth * scale, loaCard.initHeight * scale);
  166. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  167. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  168. }
  169. }
  170. }
  171. private void RenderListPropertyItem(int index, GObject obj)
  172. {
  173. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  174. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  175. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  176. UI_ListPropertyItem.ProxyEnd();
  177. }
  178. /***********************************************************升级***************************************************/
  179. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  180. {
  181. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  182. _showLv = isPreview == true ? lv : _cardData.lv;
  183. _showExp = isPreview == true ? exp : _cardData.exp;
  184. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgBycardLvlAndcardRarity(_showLv, _cardData.itemCfg.rarity);
  185. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  186. _comFosterBottom.m_barLv.value = _showExp;
  187. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  188. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  189. _comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < maxLv ? "#D27869" : "#7D6956");
  190. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  191. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  192. // = "0";
  193. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  194. _comFosterBottom.m_btnUpLv.grayed = _comLvConsumeGold.m_txtNeed.text == "0" ? true : false;
  195. UI_ComCostCurrency.ProxyEnd();
  196. _comFosterBottom.m_btnUpLv.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpLv.grayed;
  197. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  198. if (isPreview == true)
  199. {
  200. return;
  201. }
  202. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  203. }
  204. private void RenderListLvConsumeItem(int index, GObject obj)
  205. {
  206. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  207. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgBycardLvlAndcardRarity(_cardData.lv, _cardData.itemCfg.rarity);
  208. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  209. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  210. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  211. listItem.m_txtUseCount.text = "0";
  212. listItem.target.data = index;
  213. if (listItem.m_btnMinus.data == null)
  214. {
  215. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  216. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  217. }
  218. if (listItem.m_loaBg.data == null)
  219. {
  220. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  221. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  222. }
  223. listItem.m_btnMinus.data = 0;
  224. listItem.m_loaBg.data = 1;
  225. UI_ComConsume.ProxyEnd();
  226. }
  227. private void OnClickItemConsumsBegin(EventContext context)
  228. {
  229. // GObject obj, int type
  230. GObject sender = context.sender as GObject;
  231. int type = (int)sender.data;
  232. GObject obj = sender.parent;
  233. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  234. int index = (int)listItem.target.data;
  235. int itemId = upgradeCardItemsArr[index];
  236. _consumeSelectItem = obj;
  237. _consumeSelectIndex = type;
  238. if (type == 1)
  239. {
  240. if (ItemDataManager.GetItemNum(itemId) == 0)
  241. {
  242. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  243. }
  244. }
  245. //_timer.Start();
  246. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  247. }
  248. private void OnTimedEvent(object param)
  249. {
  250. _selectTimeCount += _delay;
  251. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  252. {
  253. if (_consumeSelectIndex == 0)
  254. {
  255. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  256. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  257. {
  258. Timers.inst.Remove(OnTimedEvent);
  259. return;
  260. }
  261. this.OnClickBtnMinus(_consumeSelectItem);
  262. }
  263. else
  264. {
  265. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
  266. {
  267. Timers.inst.Remove(OnTimedEvent);
  268. return;
  269. }
  270. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  271. }
  272. }
  273. }
  274. private void OnClickItemLvConsumsEnd()
  275. {
  276. //_timer.Stop();
  277. Timers.inst.Remove(OnTimedEvent);
  278. _selectTimeCount = 0;
  279. if (_consumeSelectIndex == 0)
  280. {
  281. this.OnClickBtnMinus(_consumeSelectItem);
  282. }
  283. else
  284. {
  285. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  286. }
  287. }
  288. //返回值为此材料是否可继续消耗此材料继续升级
  289. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  290. {
  291. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  292. // ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  293. int index = (int)listItem.target.data;
  294. int itemId = upgradeCardItemsArr[index];
  295. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  296. {
  297. Timers.inst.Remove(OnTimedEvent);
  298. return false;
  299. }
  300. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  301. int needExp = CardLvlCfgArray.Instance.GetCfgBycardLvlAndcardRarity(_showLv, _cardData.itemCfg.rarity).needExp;
  302. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  303. {
  304. Timers.inst.Remove(OnTimedEvent);
  305. if (showTips == true)
  306. {
  307. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  308. }
  309. return false;
  310. }
  311. itemsCount[index] = itemsCount[index] + 1;
  312. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  313. this.UpdatePreView();
  314. return true;
  315. }
  316. private void OnClickBtnMinus(GObject obj)
  317. {
  318. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  319. int index = (int)listItem.target.data;
  320. // int itemId = upgradeCardItemsArr[index];
  321. // string count = listItem.m_txtUseCount.text;
  322. if (itemsCount[index] == 0)
  323. {
  324. Timers.inst.Remove(OnTimedEvent);
  325. return;
  326. }
  327. itemsCount[index] = itemsCount[index] - 1;
  328. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  329. this.UpdatePreView();
  330. }
  331. private void UpdatePreView()
  332. {
  333. int count = 0;//消耗金币数量
  334. int hasExp = 0;//消耗材料提升的总经验
  335. for (int i = 0; i < itemsCount.Count; i++)
  336. {
  337. // UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  338. // if (int.Parse(listItem.m_txtUseCount.text) == 0) { continue; }
  339. if (itemsCount[i] == 0) continue;
  340. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  341. count += itemCfg.cardUpLvGoldArr[1] * itemsCount[i];
  342. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  343. }
  344. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  345. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  346. UI_ComCostCurrency.ProxyEnd();
  347. int previewLv = 0;
  348. int previewExp = 0;
  349. CardDataManager.GetPreViewLvAndExp(_cardData.itemCfg.rarity, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  350. this.UpdateUpLvView(true, previewLv, previewExp);
  351. }
  352. private void OnClcikBtnAll()
  353. {
  354. for (int i = 0; i < itemsCount.Count; i++)
  355. {
  356. int itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  357. for (int j = 0; j < itemNum; j++)
  358. {
  359. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  360. {
  361. break;
  362. }
  363. }
  364. }
  365. }
  366. private void OnClickBtnUpLv()
  367. {
  368. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldArr[0];
  369. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  370. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  371. UI_ComCostCurrency.ProxyEnd();
  372. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  373. {
  374. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  375. }
  376. else
  377. {
  378. this.UpLv();
  379. }
  380. }
  381. private async void UpLv()
  382. {
  383. // itemsCount.Clear();
  384. int allConsume = 0;
  385. for (int i = 0; i < itemsCount.Count; i++)
  386. {
  387. allConsume += itemsCount[i];
  388. }
  389. if (allConsume == 0)
  390. {
  391. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  392. return;
  393. }
  394. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  395. {
  396. int lv = _cardData.lv;
  397. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  398. if (result)
  399. {
  400. if (_showLv - lv >= 1)
  401. {
  402. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  403. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  404. }
  405. this.UpdateCommon();
  406. this.UpdateUpLvView();
  407. this.ClearItemsCountList();
  408. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CI_PAI, 2);
  409. }
  410. }
  411. }
  412. /***********************************************************升星***************************************************/
  413. private void UpdateUpStarView()
  414. {
  415. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardTypeAndcardRarityAndstarLvl(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  416. _comFosterBottom.m_comStar.m_c1.selectedIndex = _cardData.star;
  417. _comFosterBottom.m_comStar.m_c2.selectedIndex = 5;
  418. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  419. {
  420. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  421. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  422. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  423. return;
  424. }
  425. else
  426. {
  427. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  428. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  429. // int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  430. // int costNeed = cardStarCfg.costNum;
  431. // _comStarCousumeGold.m_txtHas.text = costHas.ToString();
  432. // _comStarCousumeGold.m_txtNeed.text = costNeed.ToString();
  433. _comStarCousumeGold = UI_ComCostCurrencyWithHas.Proxy(_comFosterBottom.m_comStarCousumeGold);
  434. ItemUtil.SetItemNumAndNeedNum(_comStarCousumeGold.target, cardStarCfg.costID, cardStarCfg.costNum);
  435. UI_ComCostCurrencyWithHas.ProxyEnd();
  436. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  437. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  438. _comFosterBottom.m_comTips.visible = _cardData.lv < cardStarCfg.needLv ? true : false;
  439. UI_ComTips comTips = UI_ComTips.Proxy(_comFosterBottom.m_comTips);
  440. comTips.m_txtTips.text = _comFosterBottom.m_comTips.visible == true ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  441. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  442. _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  443. }
  444. }
  445. private void RenderListStarConsumeItem(int index, GObject obj)
  446. {
  447. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  448. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  449. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  450. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  451. int needCount = cardStarCfg.materiarsArr[index][1];
  452. int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  453. listItem.m_txtNeedCount.text = needCount.ToString();// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  454. listItem.m_txtHasCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); //; hasCount.ToString();
  455. listItem.m_btnPlus.visible = false;
  456. if (listItem.target.data == null)
  457. {
  458. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  459. }
  460. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  461. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  462. if (hasCount < needCount)
  463. {
  464. //材料不足显示加号
  465. _comFosterBottom.m_btnUpStar.data = 1;
  466. listItem.m_btnPlus.visible = true;
  467. }
  468. }
  469. private void RenderListShowCardItem(int index, GObject obj)
  470. {
  471. GButton listItem = obj as GButton;
  472. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  473. // string res = (listItem.parent.data as List<string>)[index];
  474. if (index == _cardData.resIndex)
  475. {
  476. _comFosterBottom.m_listShowCard.selectedIndex = index;
  477. }
  478. loaStarCard.url = ResPathUtil.GetCardSmallPath(_cardData.resources[index]);
  479. listItem.data = index;
  480. }
  481. private async void OnClickShowCardListItem(EventContext context)
  482. {
  483. int resIndex = (int)(context.data as GObject).data;
  484. if (resIndex != _cardData.resIndex)
  485. {
  486. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  487. if (result)
  488. {
  489. this.UpdateCommon();
  490. this.UpdateCardRes();
  491. }
  492. }
  493. }
  494. private void OnClickBtnPlusStarConsum(int index)
  495. {
  496. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  497. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  498. }
  499. private void OnClickBtnUpStar()
  500. {
  501. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardTypeAndcardRarityAndstarLvl(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  502. if (_cardData.lv < cardStarCfg.needLv)
  503. {
  504. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  505. return;
  506. }
  507. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  508. {
  509. return;
  510. }
  511. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  512. if (state == 1)
  513. {
  514. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  515. return;
  516. }
  517. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  518. int costNeed = cardStarCfg.costNum;
  519. if (costHas < costNeed)
  520. {
  521. ItemUtil.AddGold(costNeed - costHas, UpStar);
  522. }
  523. else
  524. {
  525. this.UpStar();
  526. }
  527. }
  528. private async void UpStar()
  529. {
  530. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardTypeAndcardRarityAndstarLvl(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  531. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  532. if (result)
  533. {
  534. this.UpdateCommon();
  535. this.UpdateUpStarView();
  536. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  537. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  538. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CI_PAI, 2);
  539. }
  540. }
  541. /***********************************************************升技能***************************************************/
  542. private void UpdateUpSkillView()
  543. {
  544. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  545. }
  546. private void RenderListSkilItem(int index, GObject obj)
  547. {
  548. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  549. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  550. int skillLv = SkillDataManager.Instance.GetSkillLv(_cardData.id, skillCfg.skillId);
  551. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  552. item.m_comSkill.m_loaSkill.url = ResPathUtil.GetCardSmallPath(_cardData.resources[_cardData.resIndex]);
  553. item.m_txtName.text = skillCfg.name;
  554. item.m_txtLv.text = string.Format("{0}级", skillLv);
  555. item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;//? skillLv == skillScoreCfgs.Count ? false : true;
  556. if (item.m_btnUp.data == null)
  557. {
  558. item.m_btnUp.onClick.Add(() =>
  559. {
  560. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfg.skillId });
  561. });
  562. }
  563. }
  564. private void UpSkill()
  565. {
  566. }
  567. private void OnClickLoaCard()
  568. {
  569. if (playAni) return;
  570. playAni = true;
  571. float scale = _ui.target.height / comCardImgResInitSize.y;
  572. if (!showCard)
  573. {
  574. _ui.m_loaListener1.visible = false;
  575. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize * scale, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  576. {
  577. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  578. });
  579. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, ((comCardImgResInitSize * scale).x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  580. {
  581. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  582. });
  583. _ui.m_t0.Play(() =>
  584. {
  585. playAni = false;
  586. });
  587. showCard = true;
  588. }
  589. else
  590. {
  591. // _ui.target.touchable = false;
  592. _ui.m_loaListener1.visible = true;
  593. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  594. {
  595. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  596. });
  597. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  598. {
  599. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  600. });
  601. _ui.m_t1.Play(() =>
  602. {
  603. playAni = false;
  604. // _ui.target.touchable = true;
  605. });
  606. showCard = false;
  607. }
  608. }
  609. private void OnClickComCard()
  610. {
  611. if (playAni) return;
  612. playAni = true;
  613. if (showCard)
  614. {
  615. _ui.m_loaListener.visible = true;
  616. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  617. float scale = _ui.m_comCard.target.scaleX;
  618. _ui.m_t1.SetValue("scale", scale, scale);
  619. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  620. _ui.m_t1.Play(() =>
  621. {
  622. playAni = false;
  623. });
  624. showCard = false;
  625. }
  626. else
  627. {
  628. _ui.m_loaListener.visible = false;
  629. float scale = _ui.target.height / 1920;
  630. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  631. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  632. _ui.m_t0.SetValue("scale", scale, scale);
  633. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  634. _ui.m_t0.Play(() =>
  635. {
  636. playAni = false;
  637. });
  638. showCard = true;
  639. }
  640. }
  641. private void OnClickBtnStroy()
  642. {
  643. ViewManager.Show(ViewName.CARD_STORY_VIEW, _cardData);
  644. }
  645. private void OnChangeCtrlTab()
  646. {
  647. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  648. this.UpdateCommon();
  649. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  650. {
  651. this.ClearItemsCountList();
  652. this.UpdateUpLvView();
  653. }
  654. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  655. {
  656. this.UpdateUpStarView();
  657. }
  658. else
  659. {
  660. this.UpdateUpSkillView();
  661. }
  662. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  663. }
  664. private void OnItemChangeListener()
  665. {
  666. if (!CardDataManager.isFullLv(_cardData.id, _cardData.lv, false))
  667. {
  668. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgBycardLvlAndcardRarity(_showLv, _cardData.itemCfg.rarity);
  669. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  670. }
  671. if (!CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  672. {
  673. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardTypeAndcardRarityAndstarLvl(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  674. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  675. }
  676. }
  677. private void UpdateItemChange()
  678. {
  679. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  680. this.UpdateUpStarView();
  681. }
  682. private void OnClickBtnBack()
  683. {
  684. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  685. this._selectTab = 0;
  686. }
  687. protected override void OnHide()
  688. {
  689. base.OnHide();
  690. Timers.inst.Remove(CheckGuide);
  691. Timers.inst.Remove(OnTimedEvent);
  692. UI_ComCostCurrency.ProxyEnd();
  693. UI_ComCostCurrencyWithHas.ProxyEnd();
  694. // _comFosterBottom.m_listLvConsume.numItems = 0;
  695. _valueBarController.OnHide();
  696. }
  697. protected override void RemoveEventListener()
  698. {
  699. base.RemoveEventListener();
  700. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  701. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  702. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  703. }
  704. private void CheckGuide(object param)
  705. {
  706. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0)
  707. {
  708. UpdateToCheckGuide(null);
  709. }
  710. else
  711. {
  712. Timers.inst.Remove(CheckGuide);
  713. }
  714. }
  715. protected override void UpdateToCheckGuide(object param)
  716. {
  717. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  718. GuideController.TryGuide(_ui.m_ComFosterBottom.m_listLvConsume, ConstGuideId.UP_CARD_LV, 4, "长按材料图标,可持续给词牌增加经验。", 0, true, 0, 0, 0, true, true);
  719. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "点击升级。", -1, true, 0, 0, 0, true, true);
  720. // GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "升满5星后,可解锁词牌的隐藏卡面哦");
  721. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 5);
  722. }
  723. }
  724. }