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- using System.Collections;
- using UnityEngine;
- using UI.RoleInfo;
- namespace GFGGame
- {
- /// <summary>
- /// 兑换码输入界面
- /// </summary>
- public class InputGiftCodeView : BaseWindow
- {
- private UI_InputGiftCodeUI _ui;
- public override void Dispose()
- {
- if (_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- base.Dispose();
- }
- protected override void OnInit()
- {
- base.OnInit();
- packageName = UI_InputGiftCodeUI.PACKAGE_NAME;
- _ui = UI_InputGiftCodeUI.Create();
- this.viewCom = _ui.target;
- this.viewCom.Center();
- this.modal = true;
- viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
- _ui.m_btnSure.onClick.Add(OnClickBtnSure);
- }
- protected override void OnShown()
- {
- base.OnShown();
- _ui.m_inputCode.text = "";
- }
- private async void OnClickBtnSure()
- {
- string code = _ui.m_inputCode.text;
- if (string.IsNullOrEmpty(code))
- {
- PromptController.Instance.ShowFloatTextPrompt("请输入兑换码");
- return;
- }
- bool result = await SettingSProxy.ReqGiftCodeCheck(code);
- if (result)
- {
- _ui.m_inputCode.text = "";
- }
- }
- }
- }
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