UI_BattlePassRewardUI.cs 3.0 KB

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  1. /** This is an automatically generated class by FairyGUI. Please do not modify it. **/
  2. using FairyGUI;
  3. namespace UI.Task
  4. {
  5. public partial class UI_BattlePassRewardUI
  6. {
  7. public GComponent target;
  8. public Controller m_c1;
  9. public GTextField m_LeftTime;
  10. public UI_ExpProcess m_LevelProcess;
  11. public GButton m_btnBuyLevel;
  12. public GButton m_btnOpen;
  13. public GList m_RewardList;
  14. public GButton m_btnGetAll;
  15. public UI_BattlePassReward m_SpecialReward;
  16. public const string URL = "ui://5mpsibzznd173r";
  17. public const string PACKAGE_NAME = "Task";
  18. public const string RES_NAME = "BattlePassRewardUI";
  19. private static UI_BattlePassRewardUI _proxy;
  20. public static UI_BattlePassRewardUI Create(GObject gObject = null)
  21. {
  22. var ui = new UI_BattlePassRewardUI();
  23. if(gObject == null)
  24. ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
  25. else
  26. ui.target = (GComponent)gObject;
  27. ui.Init(ui.target);
  28. return ui;
  29. }
  30. public static UI_BattlePassRewardUI Proxy(GObject gObject = null)
  31. {
  32. if(_proxy == null)
  33. {
  34. _proxy = new UI_BattlePassRewardUI();
  35. }
  36. var ui = _proxy;
  37. if(gObject == null)
  38. ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
  39. else
  40. ui.target = (GComponent)gObject;
  41. ui.Init(ui.target);
  42. return ui;
  43. }
  44. public static void ProxyEnd()
  45. {
  46. if (_proxy != null)
  47. {
  48. _proxy.Dispose();
  49. }
  50. }
  51. public static void ClearProxy()
  52. {
  53. ProxyEnd();
  54. _proxy = null;
  55. }
  56. private void Init(GComponent comp)
  57. {
  58. m_c1 = comp.GetController("c1");
  59. m_LeftTime = (GTextField)comp.GetChild("LeftTime");
  60. m_LevelProcess = (UI_ExpProcess)UI_ExpProcess.Create(comp.GetChild("LevelProcess"));
  61. m_btnBuyLevel = (GButton)comp.GetChild("btnBuyLevel");
  62. m_btnOpen = (GButton)comp.GetChild("btnOpen");
  63. m_RewardList = (GList)comp.GetChild("RewardList");
  64. m_btnGetAll = (GButton)comp.GetChild("btnGetAll");
  65. m_SpecialReward = (UI_BattlePassReward)UI_BattlePassReward.Create(comp.GetChild("SpecialReward"));
  66. }
  67. public void Dispose(bool disposeTarget = false)
  68. {
  69. m_c1 = null;
  70. m_LeftTime = null;
  71. m_LevelProcess.Dispose();
  72. m_LevelProcess = null;
  73. m_btnBuyLevel = null;
  74. m_btnOpen = null;
  75. m_RewardList = null;
  76. m_btnGetAll = null;
  77. m_SpecialReward.Dispose();
  78. m_SpecialReward = null;
  79. if(disposeTarget && target != null)
  80. {
  81. target.RemoveFromParent();
  82. target.Dispose();
  83. }
  84. target = null;
  85. }
  86. }
  87. }