| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182 | using FairyGUI;using UI.CreateRole;using System;using System.Text.RegularExpressions;using ET;using System.Collections.Generic;using UnityEngine;namespace GFGGame{    public class TryDressUpView : BaseWindow    {        //新手套装试穿界面        private UI_TryDressUpView _ui;        private GameObject _sceneObject;        private List<int> _currentList3 = new List<int>() { 201020,201010, 201030 };        private int _currentMenuType = 20;        public override void Dispose()        {            if (_sceneObject != null)            {                PrefabManager.Instance.Restore(_sceneObject);                _sceneObject = null;            }            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_TryDressUpView.PACKAGE_NAME;            _ui = UI_TryDressUpView.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.isfullScreen = true;            isReturnView = true;            _ui.m_btnBack.onClick.Add(this.Hide);            _ui.m_partsListSearch.m_list.itemRenderer = ListPartsItem;        }        protected override void OnShown()        {            base.OnShown();            if (_sceneObject == null)            {                _sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("SceneDressUp"));            }            MyDressUpHelper.dressUpObj.setSceneObj(_sceneObject, false, true, null, true, ScaleGestureController.Instance.UpdatePos);            MyDressUpHelper.dressUpObj.AddOrRemove(ConstItemID.DEFULT_BG, false);            _ui.m_partsListSearch.m_list.numItems = _currentList3.Count;        }        protected override void OnHide()        {            if (_sceneObject != null)            {                PrefabManager.Instance.Restore(_sceneObject);                _sceneObject = null;                //MyDressUpHelper.dressUpObj.ClearView();            }            base.OnHide();        }        private void ListPartsItem(int index, GObject item)        {            UI_PartsListItem listItem = UI_PartsListItem.Proxy(item);            int id = (int)_currentList3[index];            string iconRes = "";            string partName = "";            string ext = "png";            listItem.m_btnAni.visible = false;            Debug.Log("id:" + id + "   _currentMenuType:" + _currentMenuType);            if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)            {                SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(id);                iconRes = suitCfg.res;                partName = suitCfg.name;                listItem.m_iconSelected.visible = false;                RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false, true);                listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + suitCfg.rarity;                listItem.m_ScoreType.visible = false;                listItem.m_imgNew.visible = false;                bool SuitHasAction = SuitCfgArray.Instance.CheckSuitHasAction(id);                bool HasActionRes = DressUpMenuSuitDataManager.CheckSuitHasActionRes(id);                Debug.Log("SuitHasAction:" + SuitHasAction + "   HasActionRes:" + HasActionRes + "    suitCfg.res" + suitCfg.aniRes);                listItem.m_btnAni.visible = SuitCfgArray.Instance.CheckSuitHasAction(id) && DressUpMenuSuitDataManager.CheckSuitHasActionRes(id);                // listItem.m_comAxtionSelect.m_btnNormal.icon = ResPathUtil.GetIconPath(suitCfg.res, ext);                // listItem.m_comAxtionSelect.m_btnAction.icon = ResPathUtil.GetIconPath(suitCfg.res, ext);                if (listItem.m_btnAni.data == null)                {                    listItem.m_btnAni.onClick.Add(OnBtnActionClick);                }                listItem.m_btnAni.data = id;            }            else if (_currentMenuType == (int)ConstDressUpItemType.DONG_ZUO)            {                SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(id);                iconRes = suitCfg.res;                partName = suitCfg.name;                listItem.m_iconSelected.visible = false;                RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false, true);                listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + suitCfg.rarity;                listItem.m_ScoreType.visible = false;                listItem.m_imgNew.visible = false;            }            if (listItem.m_icon.data == null)            {                listItem.m_icon.onClick.Add(OnClickPartsListItem);            }            listItem.m_icon.data = id;            listItem.m_icon.url = ResPathUtil.GetIconPath(iconRes, ext);            listItem.m_txtTitle.text = partName;            listItem.target.data = id;            listItem.m_grpScore.visible = false;            //listItem.m_ScoreType.visible = true;            listItem.m_imgNeed.visible = false;            UI_PartsListItem.ProxyEnd();        }        private void OnClickPartsListItem(EventContext context)        {            //LogUtil.LogEditor("OnClickPartsListItem");            if (ViewManager.isViewOpen(typeof(DressUpItemTipsView).FullName))            {                return;            }            int id = (int)(context.sender as GObject).data;            if (_currentMenuType == ConstDressUpItemType.TAO_ZHUANG)            {                OnBtnNormalClick(context);            }            else if (_currentMenuType == ConstDressUpItemType.DONG_ZUO)            {                MyDressUpHelper.dressUpObj.PutOnOrTakeOffAction(id);            }            else            {                MyDressUpHelper.dressUpObj.AddOrRemove(id, true);            }        }        private void OnBtnNormalClick(EventContext context)        {            // _isNormalSuitType = true;            GObject gObject = context.sender as GObject;            int suitId = (int)gObject.data;            ShowSuitPartList(suitId, false);        }        private void OnBtnActionClick(EventContext context)        {            GObject gObject = context.sender as GObject;            int suitId = (int)gObject.data;            ShowSuitPartList(suitId, true);        }        private void ShowSuitPartList(int suitId, bool showAction)        {            if (showAction)            {                MyDressUpHelper.dressUpObj.PutOnSuitCfg(suitId, true,null,true,true,true);            }            else            {                MyDressUpHelper.dressUpObj.PutOnSuitCfg(suitId, false,null, true, true, true);            }        }    }}
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