MainUIView.cs 47 KB

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  1. using FairyGUI;
  2. using UI.Main;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using ET;
  6. using System.Linq;
  7. using Assets.Game.HotUpdate.Data;
  8. using System.Collections;
  9. namespace GFGGame
  10. {
  11. public class MainUIView : BaseView
  12. {
  13. private UI_MainUI _ui;
  14. private GameObject _sceneObject;
  15. private ValueBarController _valueBarController;
  16. private SwipeGesture swipeGesture;
  17. private const int swipeDistance = 100;
  18. private bool isOpen = false;
  19. private List<AdCfg> _adIds = new List<AdCfg>();
  20. private Vector2 _startPos;
  21. private Vector2 _endPos;
  22. private GButton _btnGongGao;
  23. private GButton _btnHaoYou;
  24. private GButton _btnYouJian;
  25. private GButton _btnRenWu;
  26. private GButton _btnPengYouQuan;
  27. private GButton _btnJInShu;
  28. private GButton _btnTianGong;
  29. private GButton _btnLeague;
  30. private GButton _btnStore;
  31. private GButton _btnTuJian;
  32. private GButton _btnStudio;
  33. private GButton _btnField;
  34. private GButton _btnBag;
  35. private GButton _btnActivityDay7;
  36. private List<EffectUI> _effectUIList = new List<EffectUI>();
  37. private UI_ButtonModle1[] _btns;
  38. private bool firstIn;
  39. //用于标记自动检测打开界面流程已执行完毕
  40. private bool AutoShowCompleted;
  41. //用于分帧更新红点
  42. private int redPointUpdateFrame = -1;
  43. public override void Dispose()
  44. {
  45. if (_valueBarController != null)
  46. {
  47. _valueBarController.Dispose();
  48. _valueBarController = null;
  49. }
  50. // Clear Effect
  51. for (int i = 0; i < _effectUIList.Count; i++)
  52. {
  53. EffectUIPool.Recycle(_effectUIList[i]);
  54. }
  55. _effectUIList.Clear();
  56. if (_sceneObject != null)
  57. {
  58. PrefabManager.Instance.Restore(_sceneObject);
  59. _sceneObject = null;
  60. }
  61. if (_ui != null)
  62. {
  63. _ui.Dispose();
  64. _ui = null;
  65. }
  66. base.Dispose();
  67. }
  68. protected override void OnInit()
  69. {
  70. base.OnInit();
  71. packageName = UI_MainUI.PACKAGE_NAME;
  72. _ui = UI_MainUI.Create();
  73. viewCom = _ui.target;
  74. isfullScreen = true;
  75. isReturnView = true;
  76. _valueBarController = new ValueBarController(_ui.m_valueBar);
  77. _btnYouJian = _ui.m_btnYouJian;
  78. _btnGongGao = _ui.m_btnGongGao;
  79. _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
  80. _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
  81. _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
  82. _btnLeague = _ui.m_list.GetChild("btnLeague").asButton;
  83. _btnStore = _ui.m_list.GetChild("btnStore").asButton;
  84. _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
  85. _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
  86. _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
  87. _btnBag = _ui.m_list.GetChild("btnBag").asButton;
  88. _btnActivityDay7 = _ui.m_btnActivityDay7.target;
  89. _btnPengYouQuan.visible = false;
  90. _btnJInShu.visible = false;
  91. _btnTianGong.visible = false;
  92. _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai };
  93. _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
  94. _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
  95. _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
  96. _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
  97. _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
  98. _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
  99. _ui.m_btnDailyWelfare.target.onClick.Add(OnClickBtnDailyWelfare);
  100. _ui.m_btnActivityLuckyBox.target.onClick.Add(OnClickBtnActivityLuckyBox);
  101. _ui.m_btnWanShiLi.target.onClick.Add(OnClickBtnWanShiLi);
  102. _btnLeague.onClick.Add(OnClickBtnLeague);
  103. _btnStore.onClick.Add(OnClickBtnStore);
  104. _btnTuJian.onClick.Add(OnClickBtnTuJian);
  105. _btnYouJian.onClick.Add(OnClickBtnYouJian);
  106. _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
  107. _btnGongGao.onClick.Add(OnClickBtnGongGao);
  108. _btnRenWu.onClick.Add(OnClickBtnRenWu);
  109. _ui.m_btnActivityAfuGift.target.onClick.Add(OnClickBtnAfuGift);
  110. _btnActivityDay7.onClick.Add(OnClickBtnDay7);
  111. _ui.m_btnFirstRecharge.target.onClick.Add(OnClickBtnFirstRecharge);
  112. _btnBag.onClick.Add(OnClickBtnBag);
  113. _ui.m_btnGiftBag1.target.onClick.Add(OnClickBtnGiftBag2);
  114. _ui.m_btnGiftBag2.target.onClick.Add(OnClickBtnGiftBag1);
  115. _ui.m_btnHaiZhiShi.target.onClick.Add(OnClickBtnInstanceZones);
  116. _ui.m_comListAd.m_listAd.itemRenderer = RenderListAdItem;
  117. _ui.m_comListAd.m_listAd.SetVirtualAndLoop();
  118. _ui.m_comListAd.m_listAd.scrollPane.onScrollEnd.Add(OnListAdScrollEnd);
  119. _ui.m_comListAd.m_listAd.scrollPane.decelerationRate = 0.8f;
  120. _ui.m_list.ResizeToFit();
  121. _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
  122. _ui.m_btnChange.m_c1.selectedIndex = 1;
  123. _ui.m_btnChange.target.selected = true;
  124. firstIn = true;
  125. }
  126. protected override void AddEventListener()
  127. {
  128. base.AddEventListener();
  129. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  130. EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  131. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, OnRedDotChanged);
  132. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  133. EventAgent.AddEventListener(ConstMessage.RESET_DAILY_DATA, ResetDailyData);
  134. EventAgent.AddEventListener(ConstMessage.AFU_GIFT_CHANGED, ChangeAfuActivityState);
  135. EventAgent.AddEventListener(ConstMessage.VIEW_CLOSED, CheckAutoShowViews);
  136. EventAgent.AddEventListener(ConstMessage.AFTER_DATA_INITED, OnFaterDataInited);
  137. }
  138. protected override void RemoveEventListener()
  139. {
  140. base.RemoveEventListener();
  141. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  142. EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  143. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, OnRedDotChanged);
  144. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  145. EventAgent.RemoveEventListener(ConstMessage.AFU_GIFT_CHANGED, ChangeAfuActivityState);
  146. EventAgent.RemoveEventListener(ConstMessage.VIEW_CLOSED, CheckAutoShowViews);
  147. EventAgent.RemoveEventListener(ConstMessage.AFTER_DATA_INITED, OnFaterDataInited);
  148. }
  149. protected override void OnShown()
  150. {
  151. base.OnShown();
  152. MainDataManager.Instance.CanSwipe = false;
  153. //GRoot.inst.touchable = false;
  154. //_ui.m_loaGuidestudio.visible = true;
  155. _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
  156. if (_sceneObject == null)
  157. {
  158. _sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("SceneMain"));
  159. }
  160. SceneController.UpdateMainScene(_sceneObject);
  161. UpdateRoleLvl();
  162. UpdateHead();
  163. _valueBarController.OnShown();
  164. CheckFunOpen();
  165. UpdateBtnFirstRecharge();
  166. Timers.inst.Remove(Update);
  167. Timers.inst.Remove(CheckGuide);
  168. Timers.inst.AddUpdate(CheckGuide);
  169. Timers.inst.AddUpdate(Update);
  170. Update(null);
  171. //让主界面先显示出来,其他逐步处理
  172. Timers.inst.Remove(OnShowLater);
  173. Timers.inst.Add(0.1f, 1, OnShowLater);
  174. // 刚进游戏不播放主界面入场动画
  175. if (firstIn)
  176. {
  177. firstIn = false;
  178. MainUIAnimFinished();
  179. AddEffect();
  180. }
  181. else
  182. {
  183. _ui.m_openViewAction.Play(MainUIAnimFinished);
  184. }
  185. //StorageSProxy.ReqSetClientValue(1012, 4).Coroutine();
  186. }
  187. protected override void OnHide()
  188. {
  189. base.OnHide();
  190. if (_sceneObject != null)
  191. {
  192. PrefabManager.Instance.Restore(_sceneObject);
  193. _sceneObject = null;
  194. }
  195. _valueBarController.OnHide();
  196. Timers.inst.Remove(Update);
  197. Timers.inst.Remove(CheckGuide);
  198. Timers.inst.Remove(UpdateAdListTime);
  199. Timers.inst.Remove(OnShowLater);
  200. }
  201. private void OnShowLater(object param)
  202. {
  203. CheckProbabilityUp();
  204. if(!GameGlobal.AfterDataInited)
  205. {
  206. GameController.AfterShowMainUI();
  207. }
  208. else
  209. {
  210. OnFaterDataInited();
  211. }
  212. }
  213. private void OnFaterDataInited()
  214. {
  215. GetAdIds();
  216. OnRedDotChanged();
  217. CheckAutoShowViews();
  218. }
  219. private void AddEffect()
  220. {
  221. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnMain.m_holder, "ui_zjm", "ZJM_szl_down_3"));
  222. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnMain.m_holder1, "ui_zjm", "ZJM_szl_top_1"));
  223. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnHaiZhiShi.m_holder, "ui_zjm", "ZJM_hzs_down_3"));
  224. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnHaiZhiShi.m_holder1, "ui_zjm", "ZJM_hzs_top_1"));
  225. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_BottomEffectHolder, "ui_zjm", "ZJM_DiBan"));
  226. }
  227. private void OnClickBtnInstanceZones()
  228. {
  229. TryCompleteGuide();
  230. ViewManager.Show<InstanceZonesUIView>();
  231. }
  232. private void OnBtnChangClick()
  233. {
  234. int count = 0;
  235. for (int i = 0; i < _ui.m_list.numItems; i++)
  236. {
  237. if (_ui.m_list.GetChildAt(i).visible == true) count++;
  238. }
  239. int oneItemHeight = 97 + _ui.m_list.lineGap;
  240. float height = count * oneItemHeight;
  241. if (_ui.m_btnChange.target.selected == true)
  242. {
  243. _ui.m_btnChange.m_c1.selectedIndex = 1;
  244. GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
  245. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  246. }
  247. else
  248. {
  249. _ui.m_btnChange.m_c1.selectedIndex = 0;
  250. GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
  251. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  252. }
  253. }
  254. private void OnClickBtnMain()
  255. {
  256. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
  257. if (isOpen) return;
  258. isOpen = true;
  259. List<StoryChapterCfg> _chapterCfgs = StoryChapterCfgArray.Instance.GetCfgsBysubType(0);
  260. for (int i = 0; i < _chapterCfgs.Count; i++)
  261. {
  262. StoryChapterCfg chapterCfg = _chapterCfgs[i];
  263. if (i == _chapterCfgs.Count - 1 && MainStoryDataManager.CheckChapterUnlock(chapterCfg.id))
  264. {
  265. ViewManager.Show<StoryChapterView>(new object[] { chapterCfg.id, 0 });
  266. isOpen = false;
  267. return;
  268. }
  269. else if (!MainStoryDataManager.CheckChapterUnlock(chapterCfg.id))
  270. {
  271. StoryChapterCfg chapterTowCfg = _chapterCfgs[Mathf.Max(0, i - 1)];
  272. var list = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(chapterTowCfg.type, chapterTowCfg.subType, chapterTowCfg.id);
  273. StoryLevelCfg lastLevelCfg = list[list.Count - 1];
  274. if (lastLevelCfg != null && MainStoryDataManager.CheckLevelUnlock(lastLevelCfg.id))
  275. {
  276. ViewManager.Show<StoryChapterListView>(new object[] { 0 ,Mathf.Max(0, chapterCfg.order - 1 )});
  277. isOpen = false;
  278. return;
  279. }
  280. ViewManager.Show<StoryChapterView>(new object[] { chapterCfg.id - 1, 0 });
  281. isOpen = false;
  282. return;
  283. }
  284. }
  285. }
  286. private void OnClickBtnHuanZhuang()
  287. {
  288. if (isOpen) return;
  289. isOpen = true;
  290. _ui.m_btnHuanZhuang.m_holder1.visible = true;
  291. _ui.m_btnHuanZhuang.m_holder1.visible = false;
  292. this.Hide();
  293. ViewManager.Show<DressUpView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  294. isOpen = false;
  295. }
  296. private void OnClickBtnZhaiXing()
  297. {
  298. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 1);
  299. if (isOpen) return;
  300. isOpen = true;
  301. _ui.m_btnZhaiXing.m_holder1.visible = false;
  302. ViewManager.Show<LuckyBoxView>(null, null, false, true);
  303. isOpen = false;
  304. }
  305. private void OnClickBtnXiuFang()
  306. {
  307. if (isOpen) return;
  308. isOpen = true;
  309. _ui.m_btnXiuFang.m_holder1.visible = true;
  310. _ui.m_btnXiuFang.m_holder1.visible = false;
  311. ViewManager.Show<XiuFangView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  312. isOpen = false;
  313. }
  314. private void OnClickBtnDailyLogin()
  315. {
  316. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  317. ViewManager.Show<SevenDayLoginView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  318. }
  319. private void OnClickBtnDailyWelfare()
  320. {
  321. ViewManager.Show<DailyWelfareView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  322. }
  323. private void OnClickBtnActivityLuckyBox()
  324. {
  325. ViewManager.Show<ActivityThemeLuckyBoxView>(null, new object[] { typeof(MainUIView).FullName, this.viewData },
  326. true);
  327. }
  328. private void OnClickBtnWanShiLi()
  329. {
  330. ViewManager.Show<ActivityWanShiLiView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  331. }
  332. private void OnClickBtnCiPai()
  333. {
  334. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 1);
  335. if (isOpen) return;
  336. isOpen = true;
  337. _ui.m_btnCiPai.m_holder1.visible = true;
  338. _ui.m_btnCiPai.m_holder1.visible = false;
  339. CardDataManager.isFilter = false;
  340. ViewManager.Show<CardDetailView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  341. isOpen = false;
  342. }
  343. private void OnClickBtnBag()
  344. {
  345. ViewManager.Show<BagView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  346. }
  347. private void OnClickBtnLeague()
  348. {
  349. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  350. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name)) return;
  351. // if (LeagueDataManager.Instance.Type == 0)
  352. // {
  353. // PromptController.Instance.ShowFloatTextPrompt("数据来的有点慢,稍后再试下吧");
  354. // return;
  355. // }
  356. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join) //已加入联盟
  357. {
  358. ViewManager.Show<LeagueView>();
  359. }
  360. else //未加入联盟
  361. {
  362. ViewManager.Show<LeagueJoinView>();
  363. }
  364. }
  365. private void OnClickBtnStore()
  366. {
  367. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  368. ViewManager.Show<StoreView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  369. }
  370. private void OnClickBtnTuJian()
  371. {
  372. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TU_JIAN, 1);
  373. ViewManager.Show<FieldGuideView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  374. }
  375. private void OnClickBtnYouJian()
  376. {
  377. ViewManager.Show<MailView>();
  378. }
  379. private void OnClickBtnHaoYou()
  380. {
  381. ViewManager.Show<FriendView>(null, new object[] { typeof(MainUIView).FullName, this.viewData }, true);
  382. }
  383. private void OnClickBtnGongGao()
  384. {
  385. ViewManager.Show<NoticeView>();
  386. }
  387. private void OnClickBtnRenWu()
  388. {
  389. ViewManager.Show<TaskView>(null, new[] { typeof(MainUIView).FullName, this.viewData });
  390. }
  391. private void OnClickBtnAfuGift()
  392. {
  393. if (!ActivityAfuGiftDataManager.Instance.IsOpen)
  394. {
  395. return;
  396. }
  397. ViewManager.Show<ActivityAfuGiftView>(null, new[] { typeof(MainUIView).FullName, this.viewData });
  398. }
  399. private void OnClickBtnDay7()
  400. {
  401. ViewManager.Show<ActivityDay7View>(null, new[] { typeof(MainUIView).FullName, this.viewData });
  402. }
  403. private void OnClickBtnFirstRecharge()
  404. {
  405. ViewManager.Show<FirstChargeBonusView>();
  406. }
  407. private void OnClickHeadBar()
  408. {
  409. ViewManager.Show<RoleInfoView>();
  410. }
  411. //列表
  412. private void OnClickBtnGiftBag1()
  413. {
  414. var activityInfoByTypeList =
  415. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  416. var list = activityInfoByTypeList
  417. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  418. if (list.Count == 0)
  419. {
  420. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  421. }
  422. else
  423. {
  424. ViewManager.Show<SpecialOfferGiftBoxView>();
  425. }
  426. }
  427. //圆形
  428. private void OnClickBtnGiftBag2()
  429. {
  430. var activityInfoByTypeList =
  431. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  432. var list = activityInfoByTypeList
  433. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  434. if (list.Count == 0)
  435. {
  436. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  437. }
  438. else
  439. {
  440. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB2, this.viewData });
  441. }
  442. }
  443. //列表样式
  444. private void UpGiftBox1()
  445. {
  446. var activityInfoByTypeList =
  447. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  448. var list = activityInfoByTypeList
  449. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  450. if (list.Count == 0)
  451. {
  452. _ui.m_btnGiftBag2.target.visible = false;
  453. }
  454. else
  455. {
  456. bool isSoldOut = true;
  457. foreach (var activityInfo in list)
  458. {
  459. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  460. var paramsArr = activityOpenCfg.paramsArr;
  461. foreach (var shopCfgId in paramsArr)
  462. {
  463. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  464. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  465. //只要有一个商品还能购买,就不是售罄
  466. if (remainBuyNum > 0)
  467. {
  468. isSoldOut = false;
  469. break;
  470. }
  471. }
  472. }
  473. if (isSoldOut)
  474. {
  475. _ui.m_btnGiftBag2.target.visible = false;
  476. }
  477. else
  478. {
  479. _ui.m_btnGiftBag2.m_txtTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  480. _ui.m_btnGiftBag2.target.visible = true;
  481. }
  482. }
  483. }
  484. //圆形样式
  485. private void UpGiftBox2()
  486. {
  487. var activityInfoByTypeList =
  488. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  489. var list = activityInfoByTypeList
  490. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  491. if (list.Count == 0)
  492. {
  493. _ui.m_btnGiftBag1.target.visible = false;
  494. }
  495. else
  496. {
  497. bool isSoldOut = true;
  498. foreach (var activityInfo in list)
  499. {
  500. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  501. var paramsArr = activityOpenCfg.paramsArr;
  502. foreach (var shopCfgId in paramsArr)
  503. {
  504. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  505. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  506. //只要有一个商品还能购买,就不是售罄
  507. if (remainBuyNum > 0)
  508. {
  509. isSoldOut = false;
  510. break;
  511. }
  512. }
  513. }
  514. if (isSoldOut)
  515. {
  516. _ui.m_btnGiftBag1.target.visible = false;
  517. }
  518. else
  519. {
  520. _ui.m_btnGiftBag1.m_txtTime.text =
  521. TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  522. _ui.m_btnGiftBag1.target.visible = true;
  523. }
  524. }
  525. }
  526. private void Update(object param)
  527. {
  528. ShowExitAlert();
  529. UpdateActLuckyBox();
  530. UpdateLimitedActvityState();
  531. UpdateTime();
  532. //特惠礼包/限时礼包窗口内的倒计时
  533. UpGiftBox1();
  534. UpGiftBox2();
  535. EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  536. UpdateRedDot();
  537. }
  538. private void UpdateActLuckyBox()
  539. {
  540. int actLuckyBoxId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  541. _ui.m_btnActivityLuckyBox.target.visible = actLuckyBoxId > 0;
  542. if (actLuckyBoxId > 0)
  543. {
  544. if (actLuckyBoxId != ActivityDataManager.Instance.lastActLuckyBoxId)
  545. {
  546. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLuckyBoxId).Coroutine();
  547. ActivityDataManager.Instance.lastActLuckyBoxId = actLuckyBoxId;
  548. }
  549. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(actLuckyBoxId);
  550. _ui.m_btnActivityLuckyBox.target.title = activityOpenCfg.themeName;
  551. _ui.m_btnActivityLuckyBox.target.icon = "ui://Main/zjm_tb_" + activityOpenCfg.res;
  552. long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();
  553. _ui.m_btnActivityLuckyBox.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  554. }
  555. }
  556. private void UpdateLimitedActvityState()
  557. {
  558. int actLimitTsyId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  559. if (actLimitTsyId > 0)
  560. {
  561. if (actLimitTsyId != ActivityDataManager.Instance.lastActLimitTsyId)
  562. {
  563. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLimitTsyId).Coroutine();
  564. ActivityDataManager.Instance.lastActLimitTsyId = actLimitTsyId;
  565. }
  566. }
  567. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  568. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  569. if (ActivityDataManager.Instance.lastActLimitChargeId != actLimitChargeId)
  570. {
  571. ActivityDataManager.Instance.actLimitChargeId = actLimitChargeId;
  572. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  573. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  574. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  575. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  576. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  577. ActivityDataManager.Instance.AllSevenDayBonusGot()));
  578. }
  579. _ui.m_btnActivityDay7.target.visible = ActivityDay7DataManager.Instance.CheckOpen();
  580. _ui.m_btnWanShiLi.target.visible = ActivityWanShiLiDataManager.Instance.CheckOpen();
  581. }
  582. private void UpdateTime()
  583. {
  584. if (_ui.m_btnActivityDay7.target.visible)
  585. {
  586. long time = ActivityDay7DataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
  587. _ui.m_btnActivityDay7.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  588. }
  589. if (_ui.m_btnWanShiLi.target.visible)
  590. {
  591. long time = ActivityWanShiLiDataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
  592. _ui.m_btnWanShiLi.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  593. }
  594. if (_ui.m_btnActivityAfuGift.target.visible)
  595. {
  596. var activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfoOneByType(ActivityType.AFZL);
  597. if (activityInfo == null)
  598. {
  599. _ui.m_btnActivityAfuGift.target.visible = false;
  600. }
  601. else
  602. {
  603. long time = activityInfo.EndTime - TimeHelper.ServerNow();
  604. _ui.m_btnActivityAfuGift.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  605. }
  606. }
  607. }
  608. private void ShowExitAlert()
  609. {
  610. if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))
  611. {
  612. AlertSystem.Show("我会想你的")
  613. .SetLeftButton(true, "继续游戏")
  614. .SetRightButton(true, "退出游戏", (object data) => { Application.Quit(); });
  615. }
  616. }
  617. private void OnNumericChange(EventContext context)
  618. {
  619. var numericType = (int)context.data;
  620. if (numericType == NumericType.Lvl)
  621. {
  622. UpdateRoleLvl();
  623. CheckFunOpen();
  624. }
  625. if (numericType == NumericType.FirstRechargeBonusStatus || numericType == NumericType.FirstRechargeTotal)
  626. {
  627. UpdateBtnFirstRecharge();
  628. }
  629. }
  630. private void UpdateBtnFirstRecharge()
  631. {
  632. _ui.m_btnFirstRecharge.target.visible = ActivityDataManager.Instance.firstChargeBonusStatus != ConstBonusStatus.GOT;
  633. if (_ui.m_btnFirstRecharge.target.visible)
  634. {
  635. bool canget = ActivityDataManager.Instance.firstChargeBonusStatus == ConstBonusStatus.CAN_GET;
  636. RedDotController.Instance.SetComRedDot(_ui.m_btnFirstRecharge.target, canget, "", -10, 10);
  637. }
  638. }
  639. private void UpdateRoleLvl()
  640. {
  641. _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  642. }
  643. private void UpdateHead()
  644. {
  645. RoleInfoManager.Instance.UpdateHead(_ui.m_headBar.m_comHead, RoleDataManager.headId,
  646. RoleDataManager.headBorderId);
  647. }
  648. /// <summary>
  649. /// 获取当前开启的滚动广告列表
  650. /// </summary>
  651. private void GetAdIds()
  652. {
  653. _adIds.Clear();
  654. for (int i = 0; i < AdCfgArray.Instance.dataArray.Length; i++)
  655. {
  656. AdCfg adCfg = AdCfgArray.Instance.dataArray[i];
  657. if (adCfg.activityId > 0)
  658. {
  659. if (ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId) == null) continue;
  660. ActivityInfo activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId);
  661. if (TimeHelper.ServerNow() < activityInfo.StartTime || TimeHelper.ServerNow() > activityInfo.EndTime) continue;
  662. }
  663. if (!string.IsNullOrEmpty(adCfg.startTime) && !string.IsNullOrEmpty(adCfg.endTime))
  664. {
  665. long startTime = TimeUtil.DateTimeToTimestamp(adCfg.startTime);
  666. long endTime = TimeUtil.DateTimeToTimestamp(adCfg.endTime);
  667. if (TimeHelper.ServerNow() < startTime || TimeHelper.ServerNow() > endTime) continue;
  668. }
  669. _adIds.Add(adCfg);
  670. }
  671. _ui.m_comListAd.m_listAd.numItems = _adIds.Count;
  672. _ui.m_comListAd.m_listAdSelect.numItems = _adIds.Count;
  673. if (_ui.m_comListAd.m_listAd.numItems > 0)
  674. {
  675. _ui.m_comListAd.m_listAd.ScrollToView(0);
  676. _ui.m_comListAd.m_listAdSelect.selectedIndex = 0;
  677. }
  678. _ui.m_comListAd.target.visible = _ui.m_comListAd.m_listAd.numItems > 0;
  679. if (_ui.m_comListAd.target.visible)
  680. {
  681. Timers.inst.Remove(UpdateAdListTime);
  682. Timers.inst.Add(3, 0, UpdateAdListTime);
  683. }
  684. }
  685. private void UpdateAdListTime(object param)
  686. {
  687. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0) + 1;
  688. itemIndex = itemIndex == _ui.m_comListAd.m_listAd.numItems ? 0 : itemIndex;
  689. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  690. _ui.m_comListAd.m_listAd.scrollPane.ScrollRight(0.8f, true);
  691. CheckProbabilityUp();
  692. }
  693. private void RenderListAdItem(int index, GObject obj)
  694. {
  695. UI_ListAdItem item = UI_ListAdItem.Proxy(obj);
  696. item.m_loaRes.url = "ui://Main/guanggao_" + _adIds[index].res;
  697. if (item.m_loaRes.data == null)
  698. {
  699. item.m_loaRes.onClick.Add(OnBtnAdJump);
  700. }
  701. item.m_loaRes.data = _adIds[index];
  702. UI_ListAdItem.ProxyEnd();
  703. }
  704. private void OnBtnAdJump(EventContext context)
  705. {
  706. GObject obj = context.sender as GObject;
  707. AdCfg adCfg = obj.data as AdCfg;
  708. object[] param = null;
  709. int jumpIndex = 0;
  710. if (adCfg.jumpId == nameof(LimitChargeView))
  711. {
  712. param = new object[] { adCfg.activityId };
  713. }
  714. if (adCfg.jumpId == nameof(NewLimitChargeView))
  715. {
  716. param = new object[] { adCfg.activityId };
  717. }
  718. if (adCfg.jumpId == nameof(LuckyBoxView))
  719. {
  720. jumpIndex = adCfg.jumpParamArr[0];
  721. }
  722. if (jumpIndex != 0)
  723. ViewManager.Show($"GFGGame.{adCfg.jumpId}", jumpIndex);
  724. else
  725. ViewManager.Show($"GFGGame.{adCfg.jumpId}", param);
  726. }
  727. private void OnListAdScrollEnd()
  728. {
  729. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0);
  730. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  731. }
  732. private void CheckFunOpen()
  733. {
  734. _ui.m_btnGiftBag1.target.visible = false;
  735. _ui.m_btnGiftBag2.target.visible = false;
  736. _ui.m_btnXiuFang.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
  737. _ui.m_btnHuanZhuang.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
  738. _ui.m_btnCiPai.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
  739. _ui.m_btnZhaiXing.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
  740. _ui.m_btnMain.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
  741. _ui.m_btnActivityLuckyBox.target.visible = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox) > 0;
  742. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  743. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  744. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  745. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  746. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  747. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  748. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  749. ActivityDataManager.Instance.AllSevenDayBonusGot()));
  750. _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
  751. _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
  752. _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
  753. _btnLeague.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name, false);
  754. _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoreView).Name, false);
  755. _btnTuJian.visible =
  756. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
  757. _btnActivityDay7.visible = ActivityDay7DataManager.Instance.CheckOpen();
  758. _ui.m_btnActivityAfuGift.target.visible = ActivityAfuGiftDataManager.Instance.CheckIconShow();
  759. _ui.m_list.ResizeToFit();
  760. }
  761. private void OnRedDotChanged()
  762. {
  763. LogUtil.LogEditor($"MainUIView OnRedDotChanged GameGlobal.AfterDataInited {GameGlobal.AfterDataInited} AutoShowCompleted {AutoShowCompleted}");
  764. //暂时用这种方法优化下,红点的实现要重构!!!
  765. //LogUtil.LogEditor("MainUIView UpdateRedDot OnRedDotChanged");
  766. redPointUpdateFrame = 0;
  767. }
  768. private void UpdateRedDot()
  769. {
  770. if (redPointUpdateFrame < 0) return;
  771. if (!GameGlobal.AfterDataInited) return;
  772. if (!AutoShowCompleted) return;
  773. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  774. LogUtil.LogEditor($"MainUIView UpdateRedDot redPointUpdateFrame {redPointUpdateFrame}");
  775. if (redPointUpdateFrame == 0)
  776. _valueBarController.UpdateRedPoint();
  777. if (redPointUpdateFrame == 1)
  778. RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed(), "", -9, 12);
  779. if (redPointUpdateFrame == 2)
  780. RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed(), "", -8);
  781. if (redPointUpdateFrame == 3)
  782. RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed(), "", -9, 12);
  783. if (redPointUpdateFrame == 4)
  784. RedDotController.Instance.SetComRedDot(_btnTuJian, RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed(), "", -8);
  785. if (redPointUpdateFrame == 5)
  786. RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed(), "", -8);
  787. if (redPointUpdateFrame == 6)
  788. RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetShopRed(), "", -8);
  789. if (redPointUpdateFrame == 7)
  790. RedDotController.Instance.SetComRedDot(_ui.m_headBar.m_comHead, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", -26, 42);
  791. if (redPointUpdateFrame == 8)
  792. RedDotController.Instance.SetComRedDot(_btnLeague, RedDotDataManager.Instance.GetLeagueRed(), "", -8);
  793. if (redPointUpdateFrame == 9)
  794. RedDotController.Instance.SetComRedDot(_ui.m_btnDailyWelfare.target, RedDotDataManager.Instance.GetDailyWelfareRed(), "", 9, -1);
  795. if (redPointUpdateFrame == 10)
  796. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityLuckyBox.target, RedDotDataManager.Instance.GetMeiRiTeHuiRed()
  797. || RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitLuckyBox)
  798. || RedDotDataManager.Instance.GetActLuckyBoxTaskdRed() || RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -11, 5);
  799. if (redPointUpdateFrame == 11)
  800. RedDotController.Instance.SetComRedDot(_btnBag, RedDotDataManager.Instance.GetMainBagGiftRed(), "", -8);
  801. if (redPointUpdateFrame == 12)
  802. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityDay7.target, RedDotDataManager.Instance.GetActivityDay7Red());
  803. RedDotController.Instance.SetComRedDot(_ui.m_btnWanShiLi.target, RedDotDataManager.Instance.GetActivityWanShiLiRed(), "", -25, -7);
  804. if (redPointUpdateFrame == 13)
  805. RedDotController.Instance.SetComRedDot(_ui.m_btnXiuFang.target, RedDotDataManager.Instance.GetClothingFosterRed() || RedDotDataManager.Instance.GetClothingSyntheticRed(), "", -10, 20);
  806. if (redPointUpdateFrame == 14)
  807. RedDotController.Instance.SetComRedDot(_ui.m_btnCiPai.target, RedDotDataManager.Instance.GetCardRed(), "", -10, 20);
  808. if (redPointUpdateFrame == 15)
  809. RedDotController.Instance.SetComRedDot(_ui.m_btnZhaiXing.target, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitTsy) || RedDotDataManager.Instance.GetLuckyBoxFreeTimes());
  810. // 阿福赠礼
  811. if (_ui.m_btnActivityAfuGift.target.visible)
  812. {
  813. if (redPointUpdateFrame == 16)
  814. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityAfuGift.target, ActivityAfuGiftDataManager.Instance.HaveCanGetReward(), "", -43, 2);
  815. }
  816. redPointUpdateFrame++;
  817. if(redPointUpdateFrame > 16)
  818. {
  819. redPointUpdateFrame = -1;
  820. }
  821. }
  822. private void CheckProbabilityUp()
  823. {
  824. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  825. if (activityId > 0)
  826. _ui.m_btnZhaiXing.m_ProbabilityUpType.selectedIndex = 1;
  827. else
  828. _ui.m_btnZhaiXing.m_ProbabilityUpType.selectedIndex = 0;
  829. }
  830. private void CheckGuide(object param)
  831. {
  832. MainDataManager.Instance.CanSwipe = true;
  833. GRoot.inst.touchable = true;
  834. if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
  835. //|| GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
  836. //|| GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
  837. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  838. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
  839. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  840. //|| GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
  841. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
  842. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_1) <= 0
  843. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_2) <= 0
  844. //|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_3) <= 0
  845. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_4) <= 0
  846. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0
  847. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_5) <= 0
  848. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PROPERTY) <= 0
  849. || GuideDataManager.IsGuideFinish(ConstGuideId.ARENA_OPEN) <= 0
  850. || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
  851. {
  852. UpdateToCheckGuide(null);
  853. }
  854. else
  855. {
  856. _ui.m_loaGuidestudio.visible = false;
  857. Timers.inst.Remove(CheckGuide);
  858. }
  859. }
  860. protected override void UpdateToCheckGuide(object param)
  861. {
  862. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  863. GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
  864. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
  865. //GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
  866. //GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
  867. //GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
  868. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
  869. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_1, 2, "", -1, false);
  870. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_2, 2, "", -1, false);
  871. //GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_3, 1, "", -1, false);
  872. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_4, 1, "", -1, false);
  873. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_STAR, 2, "“词牌”可进行升星。", -1, false);
  874. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_5, 2, "", -1, false);
  875. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1,
  876. "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。", -1, false);
  877. GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.ARENA_OPEN, 2, "新玩法-飞花令开启了哦", -1, false);
  878. bool isStudioMetalGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.STUDIO_PORCELAIN, 2, "进入副本", -1,
  879. false, _ui.target.height - 700);
  880. bool isStudioFilingGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.STUDIO_FILING, 2, "进入副本", -1,
  881. false, _ui.target.height - 700);
  882. //bool isFieldGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.FIELD, 1, "进入副本", -1, false, _ui.target.height - 700);
  883. bool isStudioPropertyGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.STUDIO_PROPERTY, 1, "进入副本", -1, false, _ui.target.height - 700);
  884. _ui.m_loaGuidestudio.visible = false;
  885. // if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide || isStudioPropertyGuide)
  886. // {
  887. // _ui.m_loaGuidestudio.visible = true;
  888. // MainDataManager.Instance.CanSwipe = true;
  889. // }
  890. // else
  891. // {
  892. // _ui.m_loaGuidestudio.visible = false;
  893. // }
  894. }
  895. private void MainUIAnimFinished()
  896. {
  897. _ui.m_grpLeagueTips.visible = _btnLeague.visible && LeagueDataManager.Instance.CheckLeagueMainTips() != "";
  898. if (_ui.m_grpLeagueTips.visible)
  899. {
  900. _ui.m_grpLeaguetext.text = LeagueDataManager.Instance.CheckLeagueMainTips();
  901. Vector2 pos = _ui.m_list.TransformPoint(_btnLeague.position, _ui.target);
  902. _ui.m_grpLeagueTips.SetPosition(pos.x - _ui.m_grpLeagueTips.width + 20, pos.y + 20, 0);
  903. }
  904. }
  905. private void ChangeAfuActivityState()
  906. {
  907. _ui.m_btnActivityAfuGift.target.visible = ActivityAfuGiftDataManager.Instance.IsOpen;
  908. }
  909. private void ResetDailyData()
  910. {
  911. CheckFunOpen();
  912. OnRedDotChanged();
  913. UpdateHead();
  914. UpdateBtnFirstRecharge();
  915. CheckAutoShowViews();
  916. }
  917. private void CheckAutoShowViews()
  918. {
  919. if (AutoShowCompleted) return;
  920. if (!GameGlobal.AfterDataInited) return;
  921. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  922. //if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()))
  923. if (GameGlobal.AutoSevenDayLoginView)
  924. {
  925. if (ActivityDataManager.Instance.CanGetSevenDayBonus() &&
  926. GuideDataManager.currentGuideId <= 0)
  927. {
  928. ViewManager.Show<SevenDayLoginView>();
  929. return;
  930. }
  931. //GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  932. }
  933. if (GameGlobal.AutoDailySignView)
  934. {
  935. if (RedDotDataManager.Instance.DailySignGot())
  936. {
  937. ViewManager.Show<DailySignView>(new object[] { 1 });
  938. return;
  939. }
  940. }
  941. if (FieldDataManager.Instance.waitToShowFieldFightEndView)
  942. {
  943. ViewManager.Show<FieldFightEndView>();
  944. return;
  945. }
  946. AutoShowCompleted = true;
  947. }
  948. }
  949. }