MainUIView.cs 46 KB

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  1. using FairyGUI;
  2. using UI.Main;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using ET;
  6. using System.Linq;
  7. using Assets.Game.HotUpdate.Data;
  8. using System.Collections;
  9. namespace GFGGame
  10. {
  11. public class MainUIView : BaseView
  12. {
  13. private UI_MainUI _ui;
  14. private GameObject _sceneObject;
  15. private ValueBarController _valueBarController;
  16. private SwipeGesture swipeGesture;
  17. private const int swipeDistance = 100;
  18. private bool isOpen = false;
  19. private List<AdCfg> _adIds = new List<AdCfg>();
  20. private Vector2 _startPos;
  21. private Vector2 _endPos;
  22. private GButton _btnGongGao;
  23. private GButton _btnHaoYou;
  24. private GButton _btnYouJian;
  25. private GButton _btnRenWu;
  26. private GButton _btnPengYouQuan;
  27. private GButton _btnJInShu;
  28. private GButton _btnTianGong;
  29. private GButton _btnLeague;
  30. private GButton _btnStore;
  31. private GButton _btnTuJian;
  32. private GButton _btnStudio;
  33. private GButton _btnField;
  34. private GButton _btnBag;
  35. private GButton _btnActivityDay7;
  36. private List<EffectUI> _effectUIList = new List<EffectUI>();
  37. private UI_ButtonModle1[] _btns;
  38. private bool firstIn;
  39. //用于标记自动检测打开界面流程已执行完毕
  40. private bool AutoShowCompleted;
  41. //用于分帧更新红点
  42. private int redPointUpdateFrame = -1;
  43. public override void Dispose()
  44. {
  45. if (_valueBarController != null)
  46. {
  47. _valueBarController.Dispose();
  48. _valueBarController = null;
  49. }
  50. // Clear Effect
  51. for (int i = 0; i < _effectUIList.Count; i++)
  52. {
  53. EffectUIPool.Recycle(_effectUIList[i]);
  54. }
  55. _effectUIList.Clear();
  56. if (_sceneObject != null)
  57. {
  58. PrefabManager.Instance.Restore(_sceneObject);
  59. _sceneObject = null;
  60. }
  61. if (_ui != null)
  62. {
  63. _ui.Dispose();
  64. _ui = null;
  65. }
  66. base.Dispose();
  67. }
  68. protected override void OnInit()
  69. {
  70. base.OnInit();
  71. packageName = UI_MainUI.PACKAGE_NAME;
  72. _ui = UI_MainUI.Create();
  73. viewCom = _ui.target;
  74. isfullScreen = true;
  75. isReturnView = true;
  76. _valueBarController = new ValueBarController(_ui.m_valueBar);
  77. _btnYouJian = _ui.m_btnYouJian;
  78. _btnGongGao = _ui.m_btnGongGao;
  79. _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
  80. _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
  81. _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
  82. _btnLeague = _ui.m_list.GetChild("btnLeague").asButton;
  83. _btnStore = _ui.m_list.GetChild("btnStore").asButton;
  84. _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
  85. _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
  86. _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
  87. _btnBag = _ui.m_list.GetChild("btnBag").asButton;
  88. _btnActivityDay7 = _ui.m_btnActivityDay7.target;
  89. _btnPengYouQuan.visible = false;
  90. _btnJInShu.visible = false;
  91. _btnTianGong.visible = false;
  92. _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai };
  93. _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
  94. _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
  95. _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
  96. _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
  97. _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
  98. _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
  99. _ui.m_btnDailyWelfare.target.onClick.Add(OnClickBtnDailyWelfare);
  100. _ui.m_btnActivityLuckyBox.target.onClick.Add(OnClickBtnActivityLuckyBox);
  101. _ui.m_btnWanShiLi.target.onClick.Add(OnClickBtnWanShiLi);
  102. _btnLeague.onClick.Add(OnClickBtnLeague);
  103. _btnStore.onClick.Add(OnClickBtnStore);
  104. _btnTuJian.onClick.Add(OnClickBtnTuJian);
  105. _btnYouJian.onClick.Add(OnClickBtnYouJian);
  106. _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
  107. _btnGongGao.onClick.Add(OnClickBtnGongGao);
  108. _btnRenWu.onClick.Add(OnClickBtnRenWu);
  109. _ui.m_btnActivityAfuGift.target.onClick.Add(OnClickBtnAfuGift);
  110. _btnActivityDay7.onClick.Add(OnClickBtnDay7);
  111. _ui.m_btnFirstRecharge.target.onClick.Add(OnClickBtnFirstRecharge);
  112. _btnBag.onClick.Add(OnClickBtnBag);
  113. _ui.m_btnGiftBag1.target.onClick.Add(OnClickBtnGiftBag2);
  114. _ui.m_btnGiftBag2.target.onClick.Add(OnClickBtnGiftBag1);
  115. _ui.m_btnHaiZhiShi.target.onClick.Add(OnClickBtnInstanceZones);
  116. _ui.m_comListAd.m_listAd.itemRenderer = RenderListAdItem;
  117. _ui.m_comListAd.m_listAd.SetVirtualAndLoop();
  118. _ui.m_comListAd.m_listAd.scrollPane.onScrollEnd.Add(OnListAdScrollEnd);
  119. _ui.m_comListAd.m_listAd.scrollPane.decelerationRate = 0.8f;
  120. _ui.m_list.ResizeToFit();
  121. _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
  122. _ui.m_btnChange.m_c1.selectedIndex = 1;
  123. _ui.m_btnChange.target.selected = true;
  124. firstIn = true;
  125. }
  126. protected override void AddEventListener()
  127. {
  128. base.AddEventListener();
  129. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  130. EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  131. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, OnRedDotChanged);
  132. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  133. EventAgent.AddEventListener(ConstMessage.RESET_DAILY_DATA, ResetDailyData);
  134. EventAgent.AddEventListener(ConstMessage.AFU_GIFT_CHANGED, ChangeAfuActivityState);
  135. EventAgent.AddEventListener(ConstMessage.VIEW_CLOSED, CheckAutoShowViews);
  136. EventAgent.AddEventListener(ConstMessage.AFTER_DATA_INITED, OnFaterDataInited);
  137. }
  138. protected override void RemoveEventListener()
  139. {
  140. base.RemoveEventListener();
  141. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  142. EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  143. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, OnRedDotChanged);
  144. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  145. EventAgent.RemoveEventListener(ConstMessage.AFU_GIFT_CHANGED, ChangeAfuActivityState);
  146. EventAgent.RemoveEventListener(ConstMessage.VIEW_CLOSED, CheckAutoShowViews);
  147. EventAgent.RemoveEventListener(ConstMessage.AFTER_DATA_INITED, OnFaterDataInited);
  148. }
  149. protected override void OnShown()
  150. {
  151. base.OnShown();
  152. MainDataManager.Instance.CanSwipe = false;
  153. //GRoot.inst.touchable = false;
  154. //_ui.m_loaGuidestudio.visible = true;
  155. _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
  156. if (_sceneObject == null)
  157. {
  158. _sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("SceneMain"));
  159. }
  160. SceneController.UpdateMainScene(_sceneObject);
  161. UpdateRoleLvl();
  162. UpdateHead();
  163. _valueBarController.OnShown();
  164. CheckFunOpen();
  165. UpdateBtnFirstRecharge();
  166. Timers.inst.Remove(Update);
  167. Timers.inst.Remove(CheckGuide);
  168. Timers.inst.AddUpdate(CheckGuide);
  169. Timers.inst.AddUpdate(Update);
  170. Update(null);
  171. //让主界面先显示出来,其他逐步处理
  172. Timers.inst.Remove(OnShowLater);
  173. Timers.inst.Add(0.1f, 1, OnShowLater);
  174. // 刚进游戏不播放主界面入场动画
  175. if (firstIn)
  176. {
  177. firstIn = false;
  178. MainUIAnimFinished();
  179. AddEffect();
  180. }
  181. else
  182. {
  183. _ui.m_openViewAction.Play(MainUIAnimFinished);
  184. }
  185. }
  186. protected override void OnHide()
  187. {
  188. base.OnHide();
  189. if (_sceneObject != null)
  190. {
  191. PrefabManager.Instance.Restore(_sceneObject);
  192. _sceneObject = null;
  193. }
  194. _valueBarController.OnHide();
  195. Timers.inst.Remove(Update);
  196. Timers.inst.Remove(CheckGuide);
  197. Timers.inst.Remove(UpdateAdListTime);
  198. Timers.inst.Remove(OnShowLater);
  199. }
  200. private void OnShowLater(object param)
  201. {
  202. CheckProbabilityUp();
  203. if(!GameGlobal.AfterDataInited)
  204. {
  205. GameController.AfterShowMainUI();
  206. }
  207. else
  208. {
  209. OnRedDotChanged();
  210. }
  211. }
  212. private void OnFaterDataInited()
  213. {
  214. GetAdIds();
  215. CheckAutoShowViews();
  216. }
  217. private void AddEffect()
  218. {
  219. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnMain.m_holder, "ui_zjm", "ZJM_szl_down_3"));
  220. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnMain.m_holder1, "ui_zjm", "ZJM_szl_top_1"));
  221. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnHaiZhiShi.m_holder, "ui_zjm", "ZJM_hzs_down_3"));
  222. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnHaiZhiShi.m_holder1, "ui_zjm", "ZJM_hzs_top_1"));
  223. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_BottomEffectHolder, "ui_zjm", "ZJM_DiBan"));
  224. }
  225. private void OnClickBtnInstanceZones()
  226. {
  227. TryCompleteGuide();
  228. ViewManager.Show<InstanceZonesUIView>();
  229. }
  230. private void OnBtnChangClick()
  231. {
  232. int count = 0;
  233. for (int i = 0; i < _ui.m_list.numItems; i++)
  234. {
  235. if (_ui.m_list.GetChildAt(i).visible == true) count++;
  236. }
  237. int oneItemHeight = 97 + _ui.m_list.lineGap;
  238. float height = count * oneItemHeight;
  239. if (_ui.m_btnChange.target.selected == true)
  240. {
  241. _ui.m_btnChange.m_c1.selectedIndex = 1;
  242. GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
  243. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  244. }
  245. else
  246. {
  247. _ui.m_btnChange.m_c1.selectedIndex = 0;
  248. GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
  249. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  250. }
  251. }
  252. private void OnClickBtnMain()
  253. {
  254. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
  255. if (isOpen) return;
  256. isOpen = true;
  257. List<StoryChapterCfg> _chapterCfgs = StoryChapterCfgArray.Instance.GetCfgsBysubType(0);
  258. for (int i = 0; i < _chapterCfgs.Count; i++)
  259. {
  260. StoryChapterCfg chapterCfg = _chapterCfgs[i];
  261. if (i == _chapterCfgs.Count - 1)
  262. {
  263. ViewManager.Show<StoryChapterView>(new object[] { chapterCfg.id, 0 });
  264. isOpen = false;
  265. return;
  266. }
  267. else if (!MainStoryDataManager.CheckChapterUnlock(chapterCfg.id))
  268. {
  269. ViewManager.Show<StoryChapterView>(new object[] { chapterCfg.id - 1, 0 });
  270. isOpen = false;
  271. return;
  272. }
  273. }
  274. }
  275. private void OnClickBtnHuanZhuang()
  276. {
  277. if (isOpen) return;
  278. isOpen = true;
  279. _ui.m_btnHuanZhuang.m_holder1.visible = true;
  280. _ui.m_btnHuanZhuang.m_holder1.visible = false;
  281. this.Hide();
  282. ViewManager.Show<DressUpView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  283. isOpen = false;
  284. }
  285. private void OnClickBtnZhaiXing()
  286. {
  287. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 1);
  288. if (isOpen) return;
  289. isOpen = true;
  290. _ui.m_btnZhaiXing.m_holder1.visible = false;
  291. ViewManager.Show<LuckyBoxView>(null, null, false, true);
  292. isOpen = false;
  293. }
  294. private void OnClickBtnXiuFang()
  295. {
  296. if (isOpen) return;
  297. isOpen = true;
  298. _ui.m_btnXiuFang.m_holder1.visible = true;
  299. _ui.m_btnXiuFang.m_holder1.visible = false;
  300. ViewManager.Show<XiuFangView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  301. isOpen = false;
  302. }
  303. private void OnClickBtnDailyLogin()
  304. {
  305. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  306. ViewManager.Show<SevenDayLoginView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  307. }
  308. private void OnClickBtnDailyWelfare()
  309. {
  310. ViewManager.Show<DailyWelfareView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  311. }
  312. private void OnClickBtnActivityLuckyBox()
  313. {
  314. ViewManager.Show<ActivityThemeLuckyBoxView>(null, new object[] { typeof(MainUIView).FullName, this.viewData },
  315. true);
  316. }
  317. private void OnClickBtnWanShiLi()
  318. {
  319. ViewManager.Show<ActivityWanShiLiView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  320. }
  321. private void OnClickBtnCiPai()
  322. {
  323. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 1);
  324. if (isOpen) return;
  325. isOpen = true;
  326. _ui.m_btnCiPai.m_holder1.visible = true;
  327. _ui.m_btnCiPai.m_holder1.visible = false;
  328. CardDataManager.isFilter = false;
  329. ViewManager.Show<CardDetailView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  330. isOpen = false;
  331. }
  332. private void OnClickBtnBag()
  333. {
  334. ViewManager.Show<BagView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  335. }
  336. private void OnClickBtnLeague()
  337. {
  338. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  339. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name)) return;
  340. // if (LeagueDataManager.Instance.Type == 0)
  341. // {
  342. // PromptController.Instance.ShowFloatTextPrompt("数据来的有点慢,稍后再试下吧");
  343. // return;
  344. // }
  345. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join) //已加入联盟
  346. {
  347. ViewManager.Show<LeagueView>();
  348. }
  349. else //未加入联盟
  350. {
  351. ViewManager.Show<LeagueJoinView>();
  352. }
  353. }
  354. private void OnClickBtnStore()
  355. {
  356. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  357. ViewManager.Show<StoreView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  358. }
  359. private void OnClickBtnTuJian()
  360. {
  361. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TU_JIAN, 1);
  362. ViewManager.Show<FieldGuideView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  363. }
  364. private void OnClickBtnYouJian()
  365. {
  366. ViewManager.Show<MailView>();
  367. }
  368. private void OnClickBtnHaoYou()
  369. {
  370. ViewManager.Show<FriendView>(null, new object[] { typeof(MainUIView).FullName, this.viewData }, true);
  371. }
  372. private void OnClickBtnGongGao()
  373. {
  374. ViewManager.Show<NoticeView>();
  375. }
  376. private void OnClickBtnRenWu()
  377. {
  378. ViewManager.Show<TaskView>(null, new[] { typeof(MainUIView).FullName, this.viewData });
  379. }
  380. private void OnClickBtnAfuGift()
  381. {
  382. if (!ActivityAfuGiftDataManager.Instance.IsOpen)
  383. {
  384. return;
  385. }
  386. ViewManager.Show<ActivityAfuGiftView>(null, new[] { typeof(MainUIView).FullName, this.viewData });
  387. }
  388. private void OnClickBtnDay7()
  389. {
  390. ViewManager.Show<ActivityDay7View>(null, new[] { typeof(MainUIView).FullName, this.viewData });
  391. }
  392. private void OnClickBtnFirstRecharge()
  393. {
  394. ViewManager.Show<FirstChargeBonusView>();
  395. }
  396. private void OnClickHeadBar()
  397. {
  398. ViewManager.Show<RoleInfoView>();
  399. }
  400. //列表
  401. private void OnClickBtnGiftBag1()
  402. {
  403. var activityInfoByTypeList =
  404. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  405. var list = activityInfoByTypeList
  406. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  407. if (list.Count == 0)
  408. {
  409. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  410. }
  411. else
  412. {
  413. ViewManager.Show<SpecialOfferGiftBoxView>();
  414. }
  415. }
  416. //圆形
  417. private void OnClickBtnGiftBag2()
  418. {
  419. var activityInfoByTypeList =
  420. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  421. var list = activityInfoByTypeList
  422. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  423. if (list.Count == 0)
  424. {
  425. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  426. }
  427. else
  428. {
  429. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB2, this.viewData });
  430. }
  431. }
  432. //列表样式
  433. private void UpGiftBox1()
  434. {
  435. var activityInfoByTypeList =
  436. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  437. var list = activityInfoByTypeList
  438. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  439. if (list.Count == 0)
  440. {
  441. _ui.m_btnGiftBag2.target.visible = false;
  442. }
  443. else
  444. {
  445. bool isSoldOut = true;
  446. foreach (var activityInfo in list)
  447. {
  448. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  449. var paramsArr = activityOpenCfg.paramsArr;
  450. foreach (var shopCfgId in paramsArr)
  451. {
  452. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  453. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  454. //只要有一个商品还能购买,就不是售罄
  455. if (remainBuyNum > 0)
  456. {
  457. isSoldOut = false;
  458. break;
  459. }
  460. }
  461. }
  462. if (isSoldOut)
  463. {
  464. _ui.m_btnGiftBag2.target.visible = false;
  465. }
  466. else
  467. {
  468. _ui.m_btnGiftBag2.m_txtTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  469. _ui.m_btnGiftBag2.target.visible = true;
  470. }
  471. }
  472. }
  473. //圆形样式
  474. private void UpGiftBox2()
  475. {
  476. var activityInfoByTypeList =
  477. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  478. var list = activityInfoByTypeList
  479. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  480. if (list.Count == 0)
  481. {
  482. _ui.m_btnGiftBag1.target.visible = false;
  483. }
  484. else
  485. {
  486. bool isSoldOut = true;
  487. foreach (var activityInfo in list)
  488. {
  489. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  490. var paramsArr = activityOpenCfg.paramsArr;
  491. foreach (var shopCfgId in paramsArr)
  492. {
  493. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  494. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  495. //只要有一个商品还能购买,就不是售罄
  496. if (remainBuyNum > 0)
  497. {
  498. isSoldOut = false;
  499. break;
  500. }
  501. }
  502. }
  503. if (isSoldOut)
  504. {
  505. _ui.m_btnGiftBag1.target.visible = false;
  506. }
  507. else
  508. {
  509. _ui.m_btnGiftBag1.m_txtTime.text =
  510. TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  511. _ui.m_btnGiftBag1.target.visible = true;
  512. }
  513. }
  514. }
  515. private void Update(object param)
  516. {
  517. ShowExitAlert();
  518. UpdateActLuckyBox();
  519. UpdateLimitedActvityState();
  520. UpdateTime();
  521. //特惠礼包/限时礼包窗口内的倒计时
  522. UpGiftBox1();
  523. UpGiftBox2();
  524. EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  525. UpdateRedDot();
  526. }
  527. private void UpdateActLuckyBox()
  528. {
  529. int actLuckyBoxId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  530. _ui.m_btnActivityLuckyBox.target.visible = actLuckyBoxId > 0;
  531. if (actLuckyBoxId > 0)
  532. {
  533. if (actLuckyBoxId != ActivityDataManager.Instance.lastActLuckyBoxId)
  534. {
  535. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLuckyBoxId).Coroutine();
  536. ActivityDataManager.Instance.lastActLuckyBoxId = actLuckyBoxId;
  537. }
  538. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(actLuckyBoxId);
  539. _ui.m_btnActivityLuckyBox.target.title = activityOpenCfg.themeName;
  540. _ui.m_btnActivityLuckyBox.target.icon = "ui://Main/zjm_tb_" + activityOpenCfg.res;
  541. long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();
  542. _ui.m_btnActivityLuckyBox.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  543. }
  544. }
  545. private void UpdateLimitedActvityState()
  546. {
  547. int actLimitTsyId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  548. if (actLimitTsyId > 0)
  549. {
  550. if (actLimitTsyId != ActivityDataManager.Instance.lastActLimitTsyId)
  551. {
  552. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLimitTsyId).Coroutine();
  553. ActivityDataManager.Instance.lastActLimitTsyId = actLimitTsyId;
  554. }
  555. }
  556. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  557. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  558. if (ActivityDataManager.Instance.lastActLimitChargeId != actLimitChargeId)
  559. {
  560. ActivityDataManager.Instance.actLimitChargeId = actLimitChargeId;
  561. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  562. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  563. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  564. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  565. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  566. ActivityDataManager.Instance.AllSevenDayBonusGot()));
  567. }
  568. _ui.m_btnActivityDay7.target.visible = ActivityDay7DataManager.Instance.CheckOpen();
  569. _ui.m_btnWanShiLi.target.visible = ActivityWanShiLiDataManager.Instance.CheckOpen();
  570. }
  571. private void UpdateTime()
  572. {
  573. if (_ui.m_btnActivityDay7.target.visible)
  574. {
  575. long time = ActivityDay7DataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
  576. _ui.m_btnActivityDay7.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  577. }
  578. if (_ui.m_btnWanShiLi.target.visible)
  579. {
  580. long time = ActivityWanShiLiDataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
  581. _ui.m_btnWanShiLi.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  582. }
  583. if (_ui.m_btnActivityAfuGift.target.visible)
  584. {
  585. var activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfoOneByType(ActivityType.AFZL);
  586. if (activityInfo == null)
  587. {
  588. _ui.m_btnActivityAfuGift.target.visible = false;
  589. }
  590. else
  591. {
  592. long time = activityInfo.EndTime - TimeHelper.ServerNow();
  593. _ui.m_btnActivityAfuGift.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  594. }
  595. }
  596. }
  597. private void ShowExitAlert()
  598. {
  599. if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))
  600. {
  601. AlertSystem.Show("我会想你的")
  602. .SetLeftButton(true, "继续游戏")
  603. .SetRightButton(true, "退出游戏", (object data) => { Application.Quit(); });
  604. }
  605. }
  606. private void OnNumericChange(EventContext context)
  607. {
  608. var numericType = (int)context.data;
  609. if (numericType == NumericType.Lvl)
  610. {
  611. UpdateRoleLvl();
  612. CheckFunOpen();
  613. }
  614. if (numericType == NumericType.FirstRechargeBonusStatus || numericType == NumericType.FirstRechargeTotal)
  615. {
  616. UpdateBtnFirstRecharge();
  617. }
  618. }
  619. private void UpdateBtnFirstRecharge()
  620. {
  621. _ui.m_btnFirstRecharge.target.visible = ActivityDataManager.Instance.firstChargeBonusStatus != ConstBonusStatus.GOT;
  622. if (_ui.m_btnFirstRecharge.target.visible)
  623. {
  624. bool canget = ActivityDataManager.Instance.firstChargeBonusStatus == ConstBonusStatus.CAN_GET;
  625. RedDotController.Instance.SetComRedDot(_ui.m_btnFirstRecharge.target, canget, "", -10, 10);
  626. }
  627. }
  628. private void UpdateRoleLvl()
  629. {
  630. _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  631. }
  632. private void UpdateHead()
  633. {
  634. RoleInfoManager.Instance.UpdateHead(_ui.m_headBar.m_comHead, RoleDataManager.headId,
  635. RoleDataManager.headBorderId);
  636. }
  637. /// <summary>
  638. /// 获取当前开启的滚动广告列表
  639. /// </summary>
  640. private void GetAdIds()
  641. {
  642. _adIds.Clear();
  643. for (int i = 0; i < AdCfgArray.Instance.dataArray.Length; i++)
  644. {
  645. AdCfg adCfg = AdCfgArray.Instance.dataArray[i];
  646. if (adCfg.activityId > 0)
  647. {
  648. if (ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId) == null) continue;
  649. ActivityInfo activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId);
  650. if (TimeHelper.ServerNow() < activityInfo.StartTime || TimeHelper.ServerNow() > activityInfo.EndTime) continue;
  651. }
  652. if (!string.IsNullOrEmpty(adCfg.startTime) && !string.IsNullOrEmpty(adCfg.endTime))
  653. {
  654. long startTime = TimeUtil.DateTimeToTimestamp(adCfg.startTime);
  655. long endTime = TimeUtil.DateTimeToTimestamp(adCfg.endTime);
  656. if (TimeHelper.ServerNow() < startTime || TimeHelper.ServerNow() > endTime) continue;
  657. }
  658. _adIds.Add(adCfg);
  659. }
  660. _ui.m_comListAd.m_listAd.numItems = _adIds.Count;
  661. _ui.m_comListAd.m_listAdSelect.numItems = _adIds.Count;
  662. if (_ui.m_comListAd.m_listAd.numItems > 0)
  663. {
  664. _ui.m_comListAd.m_listAd.ScrollToView(0);
  665. _ui.m_comListAd.m_listAdSelect.selectedIndex = 0;
  666. }
  667. _ui.m_comListAd.target.visible = _ui.m_comListAd.m_listAd.numItems > 0;
  668. if (_ui.m_comListAd.target.visible)
  669. {
  670. Timers.inst.Remove(UpdateAdListTime);
  671. Timers.inst.Add(3, 0, UpdateAdListTime);
  672. }
  673. }
  674. private void UpdateAdListTime(object param)
  675. {
  676. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0) + 1;
  677. itemIndex = itemIndex == _ui.m_comListAd.m_listAd.numItems ? 0 : itemIndex;
  678. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  679. _ui.m_comListAd.m_listAd.scrollPane.ScrollRight(0.8f, true);
  680. CheckProbabilityUp();
  681. }
  682. private void RenderListAdItem(int index, GObject obj)
  683. {
  684. UI_ListAdItem item = UI_ListAdItem.Proxy(obj);
  685. item.m_loaRes.url = "ui://Main/guanggao_" + _adIds[index].res;
  686. if (item.m_loaRes.data == null)
  687. {
  688. item.m_loaRes.onClick.Add(OnBtnAdJump);
  689. }
  690. item.m_loaRes.data = _adIds[index];
  691. UI_ListAdItem.ProxyEnd();
  692. }
  693. private void OnBtnAdJump(EventContext context)
  694. {
  695. GObject obj = context.sender as GObject;
  696. AdCfg adCfg = obj.data as AdCfg;
  697. object[] param = null;
  698. int jumpIndex = 0;
  699. if (adCfg.jumpId == nameof(LimitChargeView))
  700. {
  701. param = new object[] { adCfg.activityId };
  702. }
  703. if (adCfg.jumpId == nameof(NewLimitChargeView))
  704. {
  705. param = new object[] { adCfg.activityId };
  706. }
  707. if (adCfg.jumpId == nameof(LuckyBoxView))
  708. {
  709. jumpIndex = adCfg.jumpParamArr[0];
  710. }
  711. if (jumpIndex != 0)
  712. ViewManager.Show($"GFGGame.{adCfg.jumpId}", jumpIndex);
  713. else
  714. ViewManager.Show($"GFGGame.{adCfg.jumpId}", param);
  715. }
  716. private void OnListAdScrollEnd()
  717. {
  718. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0);
  719. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  720. }
  721. private void CheckFunOpen()
  722. {
  723. _ui.m_btnGiftBag1.target.visible = false;
  724. _ui.m_btnGiftBag2.target.visible = false;
  725. _ui.m_btnXiuFang.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
  726. _ui.m_btnHuanZhuang.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
  727. _ui.m_btnCiPai.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
  728. _ui.m_btnZhaiXing.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
  729. _ui.m_btnMain.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
  730. _ui.m_btnActivityLuckyBox.target.visible = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox) > 0;
  731. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  732. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  733. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  734. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  735. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  736. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  737. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  738. ActivityDataManager.Instance.AllSevenDayBonusGot()));
  739. _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
  740. _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
  741. _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
  742. _btnLeague.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name, false);
  743. _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoreView).Name, false);
  744. _btnTuJian.visible =
  745. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
  746. _btnActivityDay7.visible = ActivityDay7DataManager.Instance.CheckOpen();
  747. _ui.m_btnActivityAfuGift.target.visible = ActivityAfuGiftDataManager.Instance.CheckIconShow();
  748. _ui.m_list.ResizeToFit();
  749. }
  750. private void OnRedDotChanged()
  751. {
  752. LogHelper.LogEditor($"MainUIView OnRedDotChanged GameGlobal.AfterDataInited {GameGlobal.AfterDataInited} AutoShowCompleted {AutoShowCompleted}");
  753. //暂时用这种方法优化下,红点的实现要重构!!!
  754. //LogHelper.LogEditor("MainUIView UpdateRedDot OnRedDotChanged");
  755. redPointUpdateFrame = 0;
  756. }
  757. private void UpdateRedDot()
  758. {
  759. if (redPointUpdateFrame < 0) return;
  760. if (!GameGlobal.AfterDataInited) return;
  761. if (!AutoShowCompleted) return;
  762. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  763. LogHelper.LogEditor($"MainUIView UpdateRedDot redPointUpdateFrame {redPointUpdateFrame}");
  764. if (redPointUpdateFrame == 0)
  765. _valueBarController.UpdateRedPoint();
  766. if (redPointUpdateFrame == 1)
  767. RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed(), "", -9, 12);
  768. if (redPointUpdateFrame == 2)
  769. RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed(), "", -8);
  770. if (redPointUpdateFrame == 3)
  771. RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed(), "", -9, 12);
  772. if (redPointUpdateFrame == 4)
  773. RedDotController.Instance.SetComRedDot(_btnTuJian, RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed(), "", -8);
  774. if (redPointUpdateFrame == 5)
  775. RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed(), "", -8);
  776. if (redPointUpdateFrame == 6)
  777. RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetShopRed(), "", -8);
  778. if (redPointUpdateFrame == 7)
  779. RedDotController.Instance.SetComRedDot(_ui.m_headBar.m_comHead, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", -26, 42);
  780. if (redPointUpdateFrame == 8)
  781. RedDotController.Instance.SetComRedDot(_btnLeague, RedDotDataManager.Instance.GetLeagueRed(), "", -8);
  782. if (redPointUpdateFrame == 9)
  783. RedDotController.Instance.SetComRedDot(_ui.m_btnDailyWelfare.target, RedDotDataManager.Instance.GetDailyWelfareRed(), "", 9, -1);
  784. if (redPointUpdateFrame == 10)
  785. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityLuckyBox.target, RedDotDataManager.Instance.GetMeiRiTeHuiRed()
  786. || RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitLuckyBox)
  787. || RedDotDataManager.Instance.GetActLuckyBoxTaskdRed() || RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -11, 5);
  788. if (redPointUpdateFrame == 11)
  789. RedDotController.Instance.SetComRedDot(_btnBag, RedDotDataManager.Instance.GetMainBagGiftRed(), "", -8);
  790. if (redPointUpdateFrame == 12)
  791. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityDay7.target, RedDotDataManager.Instance.GetActivityDay7Red());
  792. RedDotController.Instance.SetComRedDot(_ui.m_btnWanShiLi.target, RedDotDataManager.Instance.GetActivityWanShiLiRed(), "", -25, -7);
  793. if (redPointUpdateFrame == 13)
  794. RedDotController.Instance.SetComRedDot(_ui.m_btnXiuFang.target, RedDotDataManager.Instance.GetClothingFosterRed() || RedDotDataManager.Instance.GetClothingSyntheticRed(), "", -10, 20);
  795. if (redPointUpdateFrame == 14)
  796. RedDotController.Instance.SetComRedDot(_ui.m_btnCiPai.target, RedDotDataManager.Instance.GetCardRed(), "", -10, 20);
  797. if (redPointUpdateFrame == 15)
  798. RedDotController.Instance.SetComRedDot(_ui.m_btnZhaiXing.target, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitTsy) || RedDotDataManager.Instance.GetLuckyBoxFreeTimes());
  799. // 阿福赠礼
  800. if (_ui.m_btnActivityAfuGift.target.visible)
  801. {
  802. if (redPointUpdateFrame == 16)
  803. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityAfuGift.target, ActivityAfuGiftDataManager.Instance.HaveCanGetReward(), "", -43, 2);
  804. }
  805. redPointUpdateFrame++;
  806. if(redPointUpdateFrame > 16)
  807. {
  808. redPointUpdateFrame = -1;
  809. }
  810. }
  811. private void CheckProbabilityUp()
  812. {
  813. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  814. if (activityId > 0)
  815. _ui.m_btnZhaiXing.m_ProbabilityUpType.selectedIndex = 1;
  816. else
  817. _ui.m_btnZhaiXing.m_ProbabilityUpType.selectedIndex = 0;
  818. }
  819. private void CheckGuide(object param)
  820. {
  821. MainDataManager.Instance.CanSwipe = true;
  822. GRoot.inst.touchable = true;
  823. if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
  824. //|| GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
  825. //|| GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
  826. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  827. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
  828. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  829. || GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
  830. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
  831. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_1) <= 0
  832. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_2) <= 0
  833. //|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_3) <= 0
  834. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_4) <= 0
  835. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0
  836. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_5) <= 0
  837. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PROPERTY) <= 0
  838. || GuideDataManager.IsGuideFinish(ConstGuideId.ARENA_OPEN) <= 0
  839. || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
  840. {
  841. UpdateToCheckGuide(null);
  842. }
  843. else
  844. {
  845. _ui.m_loaGuidestudio.visible = false;
  846. Timers.inst.Remove(CheckGuide);
  847. }
  848. }
  849. protected override void UpdateToCheckGuide(object param)
  850. {
  851. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  852. GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
  853. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
  854. //GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
  855. //GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
  856. //GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
  857. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
  858. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_1, 2, "", -1, false);
  859. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_2, 2, "", -1, false);
  860. //GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_3, 1, "", -1, false);
  861. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_4, 2, "", -1, false);
  862. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_STAR, 2, "“词牌”可进行升星。", -1, false);
  863. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_5, 2, "", -1, false);
  864. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1,
  865. "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。", -1, false);
  866. GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.ARENA_OPEN, 2, "新玩法-飞花令开启了哦", -1, false);
  867. bool isStudioMetalGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.STUDIO_PORCELAIN, 2, "进入副本", -1,
  868. false, _ui.target.height - 700);
  869. bool isStudioFilingGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.STUDIO_FILING, 2, "进入副本", -1,
  870. false, _ui.target.height - 700);
  871. bool isFieldGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.FIELD, 1, "进入副本", -1, false, _ui.target.height - 700);
  872. bool isStudioPropertyGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.STUDIO_PROPERTY, 1, "进入副本", -1, false, _ui.target.height - 700);
  873. _ui.m_loaGuidestudio.visible = false;
  874. // if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide || isStudioPropertyGuide)
  875. // {
  876. // _ui.m_loaGuidestudio.visible = true;
  877. // MainDataManager.Instance.CanSwipe = true;
  878. // }
  879. // else
  880. // {
  881. // _ui.m_loaGuidestudio.visible = false;
  882. // }
  883. }
  884. private void MainUIAnimFinished()
  885. {
  886. _ui.m_grpLeagueTips.visible = _btnLeague.visible && LeagueDataManager.Instance.CheckLeagueMainTips() != "";
  887. if (_ui.m_grpLeagueTips.visible)
  888. {
  889. _ui.m_grpLeaguetext.text = LeagueDataManager.Instance.CheckLeagueMainTips();
  890. Vector2 pos = _ui.m_list.TransformPoint(_btnLeague.position, _ui.target);
  891. _ui.m_grpLeagueTips.SetPosition(pos.x - _ui.m_grpLeagueTips.width + 20, pos.y + 20, 0);
  892. }
  893. }
  894. private void ChangeAfuActivityState()
  895. {
  896. _ui.m_btnActivityAfuGift.target.visible = ActivityAfuGiftDataManager.Instance.IsOpen;
  897. }
  898. private void ResetDailyData()
  899. {
  900. CheckFunOpen();
  901. OnRedDotChanged();
  902. UpdateHead();
  903. UpdateBtnFirstRecharge();
  904. CheckAutoShowViews();
  905. }
  906. private void CheckAutoShowViews()
  907. {
  908. if (AutoShowCompleted) return;
  909. if (!GameGlobal.AfterDataInited) return;
  910. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  911. //if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()))
  912. if (GameGlobal.AutoSevenDayLoginView)
  913. {
  914. if (ActivityDataManager.Instance.CanGetSevenDayBonus() &&
  915. GuideDataManager.currentGuideId <= 0)
  916. {
  917. ViewManager.Show<SevenDayLoginView>();
  918. return;
  919. }
  920. //GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  921. }
  922. if (GameGlobal.AutoDailySignView)
  923. {
  924. if (RedDotDataManager.Instance.DailySignRed())
  925. {
  926. ViewManager.Show<DailySignView>(new object[] { 1 });
  927. return;
  928. }
  929. }
  930. if (FieldDataManager.Instance.waitToShowFieldFightEndView)
  931. {
  932. ViewManager.Show<FieldFightEndView>();
  933. return;
  934. }
  935. AutoShowCompleted = true;
  936. OnRedDotChanged();
  937. }
  938. }
  939. }