CardFosterView.cs 53 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCost _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  23. private int _selectTab = 0;
  24. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  25. private List<GGraph> _listEffectHolder = new List<GGraph>();
  26. private List<CardData> cardList = new List<CardData>();
  27. private int wordRow = 4; //字行数
  28. private int wordNumber = 5;//字每行个数
  29. private int nowIndex = 0;
  30. private bool refDodgeStar = true;
  31. private EffectUI _effectUI1;
  32. private EffectUI _effectUI3;
  33. private EffectUI _effectUI4;
  34. private EffectUI _effectUI5;
  35. private EffectUI _effectUI6;
  36. private EffectUI _effectUI7;
  37. private EffectUI _effectUI8;
  38. private EffectUI _effectUI9;
  39. private EffectUI _effectUI10;
  40. private GObject _consumeSelectItem;//选中的材料item
  41. private int _consumeSelectIndex = 0;//0为减,1为加
  42. private List<int> itemsCount;
  43. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  44. //private Timer _timer;
  45. private const float _delay = 300;
  46. private double _selectTimeCount = 0;//长按时间
  47. private int _showLv = 0;
  48. private int _showExp = 0;
  49. private float _cardScale = 0.8f;
  50. private bool showCard = false;
  51. private bool playAni = false;
  52. private const int _cardResInitWidth = 1440;
  53. private const int _cardResInitHight = 1920;
  54. private Vector2 comCardImgResInitSize;
  55. private Vector2 comCardImgResTargetSize;
  56. public override void Dispose()
  57. {
  58. EffectUIPool.Recycle(_effectUI3);
  59. _effectUI3 = null;
  60. EffectUIPool.Recycle(_effectUI4);
  61. _effectUI4 = null;
  62. for (int i = 0; i < _listLongPress.Count; i++)
  63. {
  64. _listLongPress[i].Dispose();
  65. }
  66. _listLongPress.Clear();
  67. if (_valueBarController != null)
  68. {
  69. _valueBarController.Dispose();
  70. _valueBarController = null;
  71. }
  72. if (_ui != null)
  73. {
  74. _ui.Dispose();
  75. _ui = null;
  76. }
  77. base.Dispose();
  78. }
  79. protected override void OnInit()
  80. {
  81. base.OnInit();
  82. packageName = UI_CardFosterUI.PACKAGE_NAME;
  83. _ui = UI_CardFosterUI.Create();
  84. viewCom = _ui.target;
  85. isfullScreen = true;
  86. //公共组件:返回,页签,属性列表
  87. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  88. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  89. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  90. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  91. //卡面和故事界面
  92. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  93. //升级升星按钮
  94. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  95. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  96. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  97. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  98. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  99. //升级升星消耗材料列表
  100. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  101. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  102. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  103. //满星级后卡面列表
  104. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  105. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  106. _ui.m_btnLeft.onClick.Add(OnClickBtnLeft);
  107. _ui.m_btnRight.onClick.Add(OnClickBtnRight);
  108. //_ui.m_loaCard.onClick.Add(OnClickLoaCard);
  109. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  110. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  111. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  112. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  113. _ui.m_comImgCard.target.onTouchBegin.Add(onTouchCardBegin);
  114. _ui.m_comImgCard.target.onTouchEnd.Add(onTouchImgCardEnd);
  115. _ui.m_loaListener1.onTouchBegin.Add(onTouchCardBegin);
  116. _ui.m_loaListener1.onTouchEnd.Add(onTouchImgCardEnd);
  117. _ui.m_loaListener.onTouchBegin.Add(onTouchCardBegin);
  118. _ui.m_loaListener.onTouchEnd.Add(onTouchCardEnd);
  119. _ui.m_comCard.target.onTouchBegin.Add(onTouchCardBegin);
  120. _ui.m_comCard.target.onTouchEnd.Add(onTouchCardEnd);
  121. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  122. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  123. }
  124. private void RefLeftAndRight()
  125. {
  126. _ui.m_btnRight.grayed = false;
  127. _ui.m_btnRight.touchable = true;
  128. _ui.m_btnLeft.grayed = false;
  129. _ui.m_btnLeft.touchable = true;
  130. if (nowIndex <= 0)
  131. {
  132. _ui.m_btnLeft.grayed = true;
  133. _ui.m_btnLeft.touchable = false;
  134. }
  135. else if (nowIndex >= cardList.Count - 1)
  136. {
  137. _ui.m_btnRight.grayed = true;
  138. _ui.m_btnRight.touchable = false;
  139. }
  140. }
  141. private void OnClickBtnLeft()
  142. {
  143. nowIndex -= 1;
  144. RefLeftAndRight();
  145. _cardData = cardList[nowIndex];
  146. RefCardFosterInfo();
  147. }
  148. private void OnClickBtnRight()
  149. {
  150. nowIndex += 1;
  151. RefLeftAndRight();
  152. _cardData = cardList[nowIndex];
  153. RefCardFosterInfo();
  154. }
  155. private void RefCardFosterInfo()
  156. {
  157. playAni = false;
  158. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  159. float imgIniWidth = _cardResInitWidth * imgInitHight / _cardResInitHight;//UI界面上小图时的宽度
  160. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / _cardResInitWidth : imgInitHight / _cardResInitHight;
  161. comCardImgResInitSize = Vector2.zero;
  162. comCardImgResTargetSize = Vector2.zero;
  163. showCard = false;
  164. Input.multiTouchEnabled = false;
  165. this.ClearItemsCountList();
  166. this.UpdateCommon();
  167. this.UpdateNormal();
  168. this.UpdateCardRes();
  169. this.UpdateUpLvView();
  170. this.UpdateUpStarView();
  171. this.UpdateUpSkillView();
  172. this.UpdateRedDot();
  173. this.RefLeftAndRight();
  174. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  175. _comFosterBottom.m_listSkill.selectedIndex = 0;
  176. _comFosterBottom.m_btnClearAll.visible = false;
  177. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  178. _cardStarRewards.Clear();
  179. for (int i = 0; i < cardStarCfgs.Count; i++)
  180. {
  181. if (cardStarCfgs[i].rewardsArr.Length > 0)
  182. {
  183. _cardStarRewards.Add(cardStarCfgs[i]);
  184. }
  185. }
  186. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  187. Timers.inst.AddUpdate(CheckGuide);
  188. }
  189. protected override void OnShown()
  190. {
  191. base.OnShown();
  192. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  193. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  194. nowIndex = _cardData.index;
  195. _comFosterBottom = _ui.m_ComFosterBottom;
  196. cardList = CardDataManager.GetCardListByRarity(_cardData.pageIndex);
  197. if (CardDataManager.isFilter == true)
  198. {
  199. //筛选
  200. cardList = CardDataManager.FilterCardList(cardList);
  201. }
  202. cardList = CardDataManager.SortItemList(cardList);
  203. RefCardFosterInfo();
  204. }
  205. protected override void AddEventListener()
  206. {
  207. base.AddEventListener();
  208. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  209. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  210. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  211. }
  212. private void ClearItemsCountList()
  213. {
  214. if (itemsCount == null)
  215. {
  216. itemsCount = new List<int>();
  217. }
  218. itemsCount.Clear();
  219. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  220. {
  221. itemsCount.Add(0);
  222. }
  223. }
  224. private void UpdateNormal()
  225. {
  226. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  227. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  228. _valueBarController.OnShown();
  229. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  230. string names = _cardData.itemCfg.name;
  231. _comFosterBottom.m_txtName0.text = "";
  232. _comFosterBottom.m_txtName1.text = "";
  233. _comFosterBottom.m_txtName2.text = "";
  234. _comFosterBottom.m_txtName3.text = "";
  235. _comFosterBottom.m_txtName4.text = "";
  236. switch (names.Length)
  237. {
  238. case 1:
  239. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  240. break;
  241. case 2:
  242. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  243. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  244. break;
  245. case 3:
  246. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  247. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  248. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  249. break;
  250. case 4:
  251. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  252. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  253. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  254. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  255. break;
  256. default:
  257. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  258. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  259. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  260. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  261. _comFosterBottom.m_txtName4.text = names.Substring(4);
  262. break;
  263. }
  264. }
  265. private void UpdateCommon()
  266. {
  267. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  268. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  269. _comLvConsumeGold.m_txtNeed.text = "0";
  270. _comLvConsumeGold.m_c1.selectedIndex = 1;
  271. UI_ComCost.ProxyEnd();
  272. }
  273. private void UpdateCardRes()
  274. {
  275. if (_effectUI1 != null)
  276. {
  277. EffectUIPool.Recycle(_effectUI1);
  278. _effectUI1 = null;
  279. }
  280. string resName = _cardData.resources[_cardData.resIndex];
  281. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  282. if (_cardData.itemCfg.animationCardStar > 0 && _cardData.star >= _cardData.itemCfg.animationCardStar && Versions.Contains(resPath))
  283. {
  284. _effectUI1 = new EffectUI();
  285. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  286. }
  287. if (_effectUI1 != null)
  288. {
  289. _ui.m_c1.selectedIndex = 1;
  290. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  291. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  292. }
  293. else
  294. {
  295. _ui.m_c1.selectedIndex = 0;
  296. if (comCardImgResInitSize == Vector2.zero)
  297. {
  298. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  299. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  300. comCardImgResTargetSize = new Vector2(_ui.target.height * _cardResInitWidth / _cardResInitHight, _ui.target.height);
  301. comCardImgResInitSize = new Vector2(_cardResInitWidth * _cardScale, _cardResInitHight * _cardScale);
  302. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  303. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  304. }
  305. }
  306. }
  307. private void RenderListPropertyItem(int index, GObject obj)
  308. {
  309. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  310. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  311. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  312. UI_ListScoreItem.ProxyEnd();
  313. }
  314. /***********************************************************升级***************************************************/
  315. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0, bool effLight = false)
  316. {
  317. _showLv = isPreview == true ? lv : _cardData.lv;
  318. _showExp = isPreview == true ? exp : _cardData.exp;
  319. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  320. if (cardLvCfg == null)
  321. {
  322. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  323. return;
  324. }
  325. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  326. _comFosterBottom.m_barLv.value = _showExp;
  327. if (effLight) {
  328. EffectUIPool.Recycle(_effectUI6);
  329. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  330. }
  331. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  332. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  333. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  334. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  335. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  336. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  337. if (isPreview == true)
  338. {
  339. return;
  340. }
  341. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  342. }
  343. private void RenderListLvConsumeItem(int index, GObject obj)
  344. {
  345. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  346. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  347. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  348. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  349. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  350. listItem.m_txtUseCount.text = "0";
  351. listItem.target.data = index;
  352. _listEffectHolder.Add(listItem.m_holderTouch);
  353. if (listItem.m_btnMinus.data == null)
  354. {
  355. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  356. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  357. }
  358. if (listItem.m_loaBg.data == null)
  359. {
  360. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  361. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  362. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  363. // longPressGesture.once = true;
  364. // LongPressGesture.TRIGGER = 1f;
  365. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  366. // // longPressGesture.onEnd.Add(OnLongEnd);
  367. // _listLongPress.Add(longPressGesture);
  368. }
  369. listItem.m_btnMinus.data = 0;
  370. listItem.m_loaBg.data = 1;
  371. UI_ComConsume.ProxyEnd();
  372. }
  373. private void OnClickItemConsumsBegin(EventContext context)
  374. {
  375. // GObject obj, int type
  376. GObject sender = context.sender as GObject;
  377. int type = (int)sender.data;
  378. GObject obj = sender.parent;
  379. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  380. int index = (int)obj.data;// (int)listItem.target.data;
  381. int itemId = upgradeCardItemsArr[index];
  382. _consumeSelectItem = obj;
  383. _consumeSelectIndex = type;
  384. if (type == 1)
  385. {
  386. if (IsUpLvLimit(itemId)) return;
  387. if (ItemDataManager.GetItemNum(itemId) == 0)
  388. {
  389. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  390. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  391. }
  392. }
  393. OnTimedEvent(null);
  394. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  395. EffectUIPool.Recycle(_effectUI5);
  396. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  397. }
  398. private void OnTimedEvent(object param)
  399. {
  400. _selectTimeCount += _delay;
  401. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  402. {
  403. if (_consumeSelectIndex == 0)
  404. {
  405. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  406. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  407. UI_ComConsume.ProxyEnd();
  408. if (!pointIsOnComponent)
  409. {
  410. Timers.inst.Remove(OnTimedEvent);
  411. return;
  412. }
  413. this.OnClickBtnMinus(_consumeSelectItem);
  414. }
  415. else
  416. {
  417. int index = (int)_consumeSelectItem.data;
  418. int itemId = upgradeCardItemsArr[index];
  419. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  420. {
  421. Timers.inst.Remove(OnTimedEvent);
  422. return;
  423. }
  424. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  425. }
  426. }
  427. }
  428. private void OnClickItemLvConsumsEnd()
  429. {
  430. Timers.inst.Remove(OnTimedEvent);
  431. _selectTimeCount = 0;
  432. if (_consumeSelectIndex == 0)
  433. {
  434. this.OnClickBtnMinus(_consumeSelectItem);
  435. }
  436. else
  437. {
  438. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  439. }
  440. }
  441. //返回值为此材料是否可继续消耗此材料继续升级
  442. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  443. {
  444. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  445. int index = (int)obj.data;
  446. int itemId = upgradeCardItemsArr[index];
  447. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  448. {
  449. Timers.inst.Remove(OnTimedEvent);
  450. return false;
  451. }
  452. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  453. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  454. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  455. {
  456. Timers.inst.Remove(OnTimedEvent);
  457. if (showTips == true)
  458. {
  459. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  460. }
  461. return false;
  462. }
  463. if (IsUpLvLimit(itemId, false)) return false;
  464. itemsCount[index] = itemsCount[index] + 1;
  465. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  466. UI_ComConsume.ProxyEnd();
  467. this.UpdatePreView();
  468. return true;
  469. }
  470. private void OnClickBtnMinus(GObject obj)
  471. {
  472. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  473. int index = (int)listItem.target.data;
  474. if (itemsCount[index] == 0)
  475. {
  476. Timers.inst.Remove(OnTimedEvent);
  477. return;
  478. }
  479. itemsCount[index] = itemsCount[index] - 1;
  480. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  481. UI_ComConsume.ProxyEnd();
  482. this.UpdatePreView();
  483. }
  484. private void UpdatePreView()
  485. {
  486. int count = 0;//消耗金币数量
  487. int hasExp = 0;//消耗材料提升的总经验
  488. for (int i = 0; i < itemsCount.Count; i++)
  489. {
  490. if (itemsCount[i] == 0) continue;
  491. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  492. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  493. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  494. }
  495. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  496. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  497. UI_ComCost.ProxyEnd();
  498. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  499. int previewLv = 0;
  500. int previewExp = 0;
  501. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  502. this.UpdateUpLvView(true, previewLv, previewExp);
  503. }
  504. private void OnClcikBtnAll()
  505. {
  506. int cardUpLvGoldsNeed = 0;
  507. for (int i = 0; i < itemsCount.Count; i++)
  508. {
  509. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  510. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  511. for (long j = 0; j < itemNum; j++)
  512. {
  513. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  514. {
  515. break;
  516. }
  517. cardUpLvGoldsNeed += cardUpLvGolds[1];
  518. }
  519. }
  520. }
  521. private void OnClcikBtnClearAll()
  522. {
  523. this.ClearItemsCountList();
  524. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  525. this.UpdatePreView();
  526. }
  527. private void OnClickBtnUpLv()
  528. {
  529. if (_effectUI7 != null)
  530. {
  531. EffectUIPool.Recycle(_effectUI7);
  532. _effectUI7 = null;
  533. }
  534. //按钮点击特效
  535. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  536. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  537. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  538. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  539. UI_ComCost.ProxyEnd();
  540. if (itemMoneyNum == 0)
  541. {
  542. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  543. return;
  544. }
  545. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  546. {
  547. long has = ItemDataManager.GetItemNum(itemMoneyId);
  548. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  549. return;
  550. }
  551. this.UpLv();
  552. }
  553. private async void UpLv()
  554. {
  555. // itemsCount.Clear();
  556. int allConsume = 0;
  557. for (int i = 0; i < itemsCount.Count; i++)
  558. {
  559. allConsume += itemsCount[i];
  560. }
  561. if (allConsume == 0)
  562. {
  563. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  564. return;
  565. }
  566. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  567. {
  568. int lv = _cardData.lv;
  569. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  570. if (result)
  571. {
  572. if (_showLv - lv >= 1)
  573. {
  574. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  575. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv , _cardData.id }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  576. }
  577. this.UpdateCommon();
  578. this.UpdateUpLvView(false, 0, 0, true);
  579. this.ClearItemsCountList();
  580. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  581. }
  582. }
  583. }
  584. private bool IsUpLvLimit(int itemId, bool showTips = true)
  585. {
  586. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  587. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  588. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  589. lvLimit = Mathf.Min(lvLimit, maxLv);
  590. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  591. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  592. {
  593. if (!showTips) return true;
  594. int roleLv = RoleDataManager.lvl;
  595. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  596. {
  597. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  598. if (_showLv < limit)
  599. {
  600. roleLv = i;
  601. break;
  602. }
  603. }
  604. if(_showLv < maxLv)
  605. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  606. return true;
  607. }
  608. return false;
  609. }
  610. /***********************************************************升星***************************************************/
  611. private void UpdateUpStarView()
  612. {
  613. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  614. if (cardStarCfg == null)
  615. {
  616. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  617. return;
  618. }
  619. //升星后星数正5才不进入
  620. if (refDodgeStar || _cardData.star % 5 != 0) {
  621. UpdateUpStarOfStarAndText();
  622. }
  623. refDodgeStar = true;
  624. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  625. {
  626. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  627. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  628. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  629. return;
  630. }
  631. else
  632. {
  633. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  634. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  635. _comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  636. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  637. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  638. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  639. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  640. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  641. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  642. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  643. }
  644. }
  645. private void UpdateUpStarOfStarAndText()
  646. {
  647. UpdateUpStarOfStar();
  648. UpdateUpStarOfText();
  649. }
  650. private void UpdateUpStarOfStar()
  651. {
  652. int starLevelDodge = _cardData.star / wordNumber;
  653. for (int i = 0; i < wordRow; i++)
  654. {
  655. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + i));
  656. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  657. UI_ComDodgeStar.ProxyEnd();
  658. }
  659. }
  660. private void UpdateUpStarOfText()
  661. {
  662. int starLevel = _cardData.star / wordNumber;
  663. if (starLevel >= wordRow)
  664. starLevel = wordRow - 1;
  665. int index = starLevel * wordNumber;
  666. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  667. string starDesc = "";
  668. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  669. {
  670. index++;
  671. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  672. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  673. str += " /";
  674. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  675. }
  676. comStarItem.m_txtContent.text = starDesc;
  677. UI_ComStarItem.ProxyEnd();
  678. }
  679. private void RenderListStarConsumeItem(int index, GObject obj)
  680. {
  681. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  682. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  683. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  684. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  685. listItem.m_CountType.selectedIndex = 1;
  686. listItem.m_ButtonType.selectedIndex = 0;
  687. listItem.m_QualityType.selectedIndex = 4;
  688. int needCount = cardStarCfg.materiarsArr[index][1];
  689. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  690. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  691. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  692. if (listItem.target.data == null)
  693. {
  694. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  695. }
  696. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  697. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  698. _comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  699. if (hasCount < needCount)
  700. {
  701. //材料不足显示加号
  702. listItem.m_ButtonType.selectedIndex = 2;
  703. }
  704. }
  705. private void RenderListShowCardItem(int index, GObject obj)
  706. {
  707. GButton listItem = obj as GButton;
  708. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  709. // string res = (listItem.parent.data as List<string>)[index];
  710. if (index == _cardData.resIndex)
  711. {
  712. _comFosterBottom.m_listShowCard.selectedIndex = index;
  713. }
  714. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  715. listItem.data = index;
  716. }
  717. private async void OnClickShowCardListItem(EventContext context)
  718. {
  719. int resIndex = (int)(context.data as GObject).data;
  720. if (resIndex != _cardData.resIndex)
  721. {
  722. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  723. if (result)
  724. {
  725. this.UpdateCommon();
  726. this.UpdateCardRes();
  727. }
  728. }
  729. }
  730. private void OnClickBtnPlusStarConsum(int index)
  731. {
  732. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  733. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  734. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  735. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  736. }
  737. private void OnClickBtnUpStar()
  738. {
  739. if (_effectUI7 != null)
  740. {
  741. EffectUIPool.Recycle(_effectUI7);
  742. _effectUI7 = null;
  743. }
  744. //按钮点击特效
  745. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  746. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  747. if (_cardData.lv < cardStarCfg.needLv)
  748. {
  749. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  750. return;
  751. }
  752. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  753. {
  754. return;
  755. }
  756. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  757. {
  758. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  759. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  760. return;
  761. }
  762. for (int i = 0; i < cardStarCfg.materiarsArr.Length; i++)
  763. {
  764. if (!ItemUtil.CheckItemEnough(cardStarCfg.materiarsArr[i][0], cardStarCfg.materiarsArr[i][1], true)) return;
  765. }
  766. this.UpStar();
  767. }
  768. private async void UpStar()
  769. {
  770. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  771. if (result)
  772. {
  773. UpdateCommon();
  774. refDodgeStar = false;
  775. UpdateUpStarView();
  776. UpdateCardRes();
  777. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  778. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  779. UpdateRedDot();
  780. if (_cardData.star % 5 == 0) {
  781. int starLevelDodge = _cardData.star / wordNumber;
  782. int starLevel = _cardData.star / wordNumber - 1;
  783. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  784. string starDesc = "";
  785. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  786. {
  787. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  788. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  789. str += " /";
  790. starDesc += str;
  791. }
  792. comStarItem.m_txtContent.text = StringUtil.GetColorText(starDesc, "#E5892F");
  793. UI_ComStarItem.ProxyEnd();
  794. Timers.inst.Add(0.1f, 1, EffectTxetDisappear);
  795. }
  796. else
  797. OpenCardUp("starNormal");
  798. }
  799. }
  800. private void EffectTxetDisappear(object param)
  801. {
  802. if (_effectUI8 != null)
  803. {
  804. EffectUIPool.Recycle(_effectUI8);
  805. _effectUI8 = null;
  806. }
  807. //升星字体特效
  808. _effectUI8 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderUpStar, "ui_Activity", "SX_Text_01");
  809. _ui.m_ComFosterBottom.m_starItemAlpha.Play();
  810. Timers.inst.Add(0.3f, 1, EffectTaril);
  811. }
  812. private void EffectTaril(object param)
  813. {
  814. if (_effectUI9 != null)
  815. {
  816. EffectUIPool.Recycle(_effectUI9);
  817. _effectUI9 = null;
  818. }
  819. int starLevelDodge = _cardData.star / wordNumber;
  820. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  821. //升星字体拖尾特效
  822. _effectUI9 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderUpStarMove, "ui_Activity", "SX_Text_Taril_02");
  823. UI_ComDodgeStar.ProxyEnd();
  824. UpdateUpStarOfText();
  825. Timers.inst.Add(1.4f, 1, EffectStar);
  826. }
  827. private void EffectStar(object param)
  828. {
  829. if (_effectUI9 != null)
  830. {
  831. EffectUIPool.Recycle(_effectUI9);
  832. _effectUI9 = null;
  833. }
  834. if (_effectUI10 != null)
  835. {
  836. EffectUIPool.Recycle(_effectUI10);
  837. _effectUI10 = null;
  838. }
  839. int starLevelDodge = _cardData.star / wordNumber;
  840. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  841. //星星特效
  842. _effectUI10 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderStarLight, "ui_Activity", "SX_Text_STAR_03");
  843. UI_ComDodgeStar.ProxyEnd();
  844. Timers.inst.Add(0.7f, 1, (obj) =>
  845. {
  846. if (_effectUI10 != null)
  847. {
  848. EffectUIPool.Recycle(_effectUI10);
  849. _effectUI10 = null;
  850. }
  851. UpdateUpStarOfStar();
  852. OpenCardUp("star");
  853. });
  854. }
  855. private void OpenCardUp(string strType)
  856. {
  857. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, strType, _cardData.star - 1, _cardData.star, _cardData.id }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  858. }
  859. /***********************************************************升技能***************************************************/
  860. private void UpdateUpSkillView()
  861. {
  862. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  863. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  864. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  865. }
  866. private void RenderListSkillItem(int index, GObject obj)
  867. {
  868. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  869. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  870. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  871. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  872. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  873. item.m_txtName.text = skillCfg.name;
  874. item.m_txtLv.text = string.Format("{0}级", skillLv);
  875. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  876. // item.m_txtDesc.text = skillLvlCfg.describe;
  877. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  878. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -10, 10);
  879. if (item.target.data == null)
  880. {
  881. item.target.onClick.Add(OnBtnUpSkill);
  882. }
  883. }
  884. private void OnBtnUpSkill()
  885. {
  886. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  887. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId });
  888. }
  889. private float touchBeginX = 0;
  890. private void onTouchCardBegin(EventContext context)
  891. {
  892. InputEvent inputEvent = (InputEvent)context.data;
  893. touchBeginX = inputEvent.x;
  894. }
  895. private void onTouchCardEnd(EventContext context)
  896. {
  897. InputEvent inputEvent = (InputEvent)context.data;
  898. float diffValueX = touchBeginX - inputEvent.x;
  899. if (diffValueX > 20 && showCard == false)
  900. {
  901. if (nowIndex < cardList.Count - 1) {
  902. OnClickBtnRight();
  903. RefLeftAndRight();
  904. }
  905. }
  906. else if (diffValueX < - 20 && showCard == false)
  907. {
  908. if (nowIndex > 0) {
  909. OnClickBtnLeft();
  910. RefLeftAndRight();
  911. }
  912. }
  913. else if (diffValueX <= 20 && diffValueX >= - 20)
  914. OnClickComCard();
  915. }
  916. private void onTouchImgCardEnd(EventContext context)
  917. {
  918. InputEvent inputEvent = (InputEvent)context.data;
  919. float diffValueX = touchBeginX - inputEvent.x;
  920. if (diffValueX > 20 && showCard == false)
  921. {
  922. if (nowIndex < cardList.Count - 1) {
  923. OnClickBtnRight();
  924. RefLeftAndRight();
  925. }
  926. }
  927. else if (diffValueX < - 20 && showCard == false)
  928. {
  929. if (nowIndex > 0) {
  930. OnClickBtnLeft();
  931. RefLeftAndRight();
  932. }
  933. }
  934. else if(diffValueX <= 20 && diffValueX >= - 20)
  935. OnClickLoaCard();
  936. }
  937. private void OnClickLoaCard()
  938. {
  939. if (playAni) return;
  940. playAni = true;
  941. if (!showCard)
  942. {
  943. _ui.m_loaListener1.visible = false;
  944. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  945. {
  946. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  947. });
  948. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  949. {
  950. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  951. });
  952. _ui.m_t0.Play(() =>
  953. {
  954. playAni = false;
  955. });
  956. showCard = true;
  957. }
  958. else
  959. {
  960. _ui.m_loaListener1.visible = true;
  961. _ui.m_t1.SetHook("scale", () =>
  962. {
  963. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  964. {
  965. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  966. });
  967. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  968. {
  969. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  970. });
  971. });
  972. _ui.m_t1.Play(() =>
  973. {
  974. playAni = false;
  975. });
  976. showCard = false;
  977. }
  978. }
  979. private void OnClickComCard()
  980. {
  981. if (playAni) return;
  982. playAni = true;
  983. if (showCard)
  984. {
  985. _ui.m_loaListener.visible = true;
  986. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  987. float scale = _ui.m_comCard.target.scaleX;
  988. _ui.m_t1.SetValue("scale", scale, scale);
  989. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  990. _ui.m_t1.Play(() =>
  991. {
  992. playAni = false;
  993. });
  994. showCard = false;
  995. }
  996. else
  997. {
  998. _ui.m_loaListener.visible = false;
  999. float scale = _ui.target.height / 1920;
  1000. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  1001. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1002. _ui.m_t0.SetValue("scale", scale, scale);
  1003. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  1004. _ui.m_t0.Play(() =>
  1005. {
  1006. playAni = false;
  1007. });
  1008. showCard = true;
  1009. }
  1010. }
  1011. private void OnClickBtnStroy()
  1012. {
  1013. ViewManager.Show<CardStoryView>(_cardData);
  1014. }
  1015. private void OnChangeCtrlTab()
  1016. {
  1017. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  1018. this.UpdateCommon();
  1019. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  1020. {
  1021. this.ClearItemsCountList();
  1022. this.UpdateUpLvView();
  1023. }
  1024. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  1025. {
  1026. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  1027. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  1028. {
  1029. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  1030. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  1031. return;
  1032. }
  1033. this.UpdateUpStarView();
  1034. }
  1035. else
  1036. {
  1037. this.UpdateUpSkillView();
  1038. }
  1039. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  1040. }
  1041. private void UpdateItemChange()
  1042. {
  1043. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  1044. this.UpdateUpStarView();
  1045. this.UpdateUpSkillView();
  1046. }
  1047. private void OnBtnStarRewardClick()
  1048. {
  1049. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  1050. }
  1051. private void OnClickBtnBack()
  1052. {
  1053. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  1054. this._selectTab = 0;
  1055. }
  1056. private void UpdateRedDot()
  1057. {
  1058. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  1059. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  1060. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  1061. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  1062. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  1063. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  1064. }
  1065. protected override void OnHide()
  1066. {
  1067. base.OnHide();
  1068. EffectUIPool.Recycle(_effectUI1);
  1069. _effectUI1 = null;
  1070. EffectUIPool.Recycle(_effectUI5);
  1071. _effectUI5 = null;
  1072. EffectUIPool.Recycle(_effectUI6);
  1073. _effectUI6 = null;
  1074. EffectUIPool.Recycle(_effectUI7);
  1075. _effectUI7 = null;
  1076. EffectUIPool.Recycle(_effectUI8);
  1077. _effectUI8 = null;
  1078. EffectUIPool.Recycle(_effectUI9);
  1079. _effectUI9 = null;
  1080. EffectUIPool.Recycle(_effectUI10);
  1081. _effectUI10 = null;
  1082. Timers.inst.Remove(CheckGuide);
  1083. Timers.inst.Remove(OnTimedEvent);
  1084. UI_ComCostCurrency.ProxyEnd();
  1085. UI_ComCostCurrencyWithHas.ProxyEnd();
  1086. // _comFosterBottom.m_listLvConsume.numItems = 0;
  1087. _valueBarController.OnHide();
  1088. _cardStarRewards.Clear();
  1089. }
  1090. protected override void RemoveEventListener()
  1091. {
  1092. base.RemoveEventListener();
  1093. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  1094. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  1095. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  1096. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  1097. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  1098. }
  1099. private void CheckGuide(object param)
  1100. {
  1101. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  1102. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  1103. {
  1104. UpdateToCheckGuide(null);
  1105. }
  1106. else
  1107. {
  1108. Timers.inst.Remove(CheckGuide);
  1109. }
  1110. _ui.m_loaGuide.visible = false;
  1111. }
  1112. protected override void UpdateToCheckGuide(object param)
  1113. {
  1114. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  1115. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  1116. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  1117. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  1118. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  1119. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  1120. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  1121. }
  1122. protected override void TryCompleteGuide()
  1123. {
  1124. base.TryCompleteGuide();
  1125. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  1126. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  1127. }
  1128. }
  1129. }