DailyTaskView.cs 6.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173
  1. using System.Collections.Generic;
  2. using FairyGUI;
  3. using UI.DailyTask;
  4. using UnityEngine;
  5. namespace GFGGame
  6. {
  7. public class DailyTaskView : BaseWindow
  8. {
  9. private UI_DailyTaskUI _ui;
  10. private ValueBarController _valueBarController;
  11. private List<DailyTaskCfg> _cfgs;
  12. private List<DailyActiveRewardCfg> _rewardCfgs;
  13. public override void Dispose()
  14. {
  15. base.Dispose();
  16. _valueBarController.Dispose();
  17. _valueBarController = null;
  18. }
  19. protected override void OnInit()
  20. {
  21. base.OnInit();
  22. packageName = UI_DailyTaskUI.PACKAGE_NAME;
  23. _ui = UI_DailyTaskUI.Create();
  24. this.viewCom = _ui.target;
  25. isfullScreen = true;
  26. _valueBarController = new ValueBarController(_ui.m_comValueBar);
  27. _ui.m_btnback.onClick.Add(OnBtnBackClick);
  28. _ui.m_btnGetAll.onClick.Add(OnBtnGetAllClick);
  29. _ui.m_list.itemRenderer = ListItemRender;
  30. _ui.m_listReward.itemRenderer = ListBoxRewardItemRender;
  31. _ui.m_listReward.onClickItem.Add(OnBoxRewardItemClick);
  32. }
  33. protected override void OnShown()
  34. {
  35. base.OnShown();
  36. _valueBarController.OnShown();
  37. _rewardCfgs = new List<DailyActiveRewardCfg>(DailyActiveRewardCfgArray.Instance.dataArray);
  38. UpdateList();
  39. UpdateReward();
  40. }
  41. protected override void OnHide()
  42. {
  43. base.OnHide();
  44. }
  45. private void UpdateList()
  46. {
  47. _cfgs = DailyTaskDataManager.Instance.GetDailyTaskCfgs();
  48. _ui.m_list.numItems = _cfgs.Count;
  49. }
  50. private void UpdateReward()
  51. {
  52. _ui.m_listReward.numItems = _rewardCfgs.Count;
  53. _ui.m_txtDesc0.text = string.Format("今日活跃度{0}", RoleDataManager.Liveness);
  54. _ui.m_txtDesc1.text = string.Format(",满{0}活跃度可领奖", DailyTaskDataManager.Instance.GetShowLivenessBoxNum());
  55. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(ConstItemID.LIVENESS);
  56. _ui.m_loaIcon.url = ResPathUtil.GetCommonGameResPath(itemCfg.res);
  57. }
  58. private void ListItemRender(int index, GObject obj)
  59. {
  60. UI_ListItem item = UI_ListItem.Proxy(obj);
  61. item.m_c1.selectedIndex = DailyTaskDataManager.Instance.GetTaskStateById(_cfgs[index].id);
  62. item.m_c2.selectedIndex = _cfgs[index].jumpId == "" ? 0 : 1;
  63. item.m_txtDesc.text = DailyTaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);
  64. item.m_txtCount.text = string.Format("{0}/{1}", DailyTaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id), _cfgs[index].count);
  65. if (item.m_btnGet.data == null)
  66. {
  67. item.m_btnGet.onClick.Add(OnBtnGetClick);
  68. }
  69. item.m_btnGet.data = _cfgs[index].id;
  70. if (item.m_btnGo.data == null && _cfgs[index].jumpId != "")
  71. {
  72. item.m_btnGo.onClick.Add(OnBtnGoClick);
  73. }
  74. item.m_btnGo.data = _cfgs[index].jumpId;
  75. if (item.m_listTaskReward.data == null)
  76. {
  77. item.m_listTaskReward.itemRenderer = ListTaskRewardItemRender;
  78. item.m_listTaskReward.data = _cfgs[index].rewardsArr;
  79. item.m_listTaskReward.numItems = _cfgs[index].rewardsArr.Length;
  80. }
  81. UI_ListItem.ClearProxy();
  82. }
  83. private void ListTaskRewardItemRender(int index, GObject obj)
  84. {
  85. UI_ListTaskRewardItem item = UI_ListTaskRewardItem.Proxy(obj);
  86. int[][] rewards = (int[][])item.target.parent.data;
  87. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(rewards[index][0]);
  88. item.m_loaIcon.url = ResPathUtil.GetCommonGameResPath(itemCfg.res);
  89. item.m_txtNum.text = rewards[index][1].ToString();
  90. }
  91. private async void OnBtnGetClick(EventContext context)
  92. {
  93. GObject btnGet = context.sender as GObject;
  94. bool result = await DailyTaskSProxy.ReqDailyTaskBonus((int)btnGet.data);
  95. if (result)
  96. {
  97. UpdateList();
  98. UpdateReward();
  99. }
  100. }
  101. private void OnBtnGoClick(EventContext context)
  102. {
  103. this.Hide();
  104. GObject btnGo = context.sender as GObject;
  105. ViewManager.Show(string.Format("GFGGame.{0}", btnGo.data), null, new object[] { typeof(DailyTaskView).Name, this.viewData });
  106. }
  107. private void ListBoxRewardItemRender(int index, GObject obj)
  108. {
  109. UI_ListBoxRewardItem item = UI_ListBoxRewardItem.Proxy(obj);
  110. DailyActiveRewardCfg cfg = _rewardCfgs[index];
  111. item.m_c1.selectedIndex = DailyTaskDataManager.Instance.GetBoxStateById(cfg.id);
  112. item.m_txtNum.text = cfg.count.ToString();
  113. item.target.data = _rewardCfgs[index];
  114. UI_ListBoxRewardItem.ClearProxy();
  115. }
  116. private async void OnBoxRewardItemClick(EventContext context)
  117. {
  118. GObject item = context.data as GObject;
  119. DailyActiveRewardCfg cfg = item.data as DailyActiveRewardCfg;
  120. if (DailyTaskDataManager.Instance.GetBoxStateById(cfg.id) == ConstBonusStatus.CAN_GET)
  121. {
  122. bool result = await DailyTaskSProxy.ReqLivenessBox(cfg.id);
  123. if (result)
  124. {
  125. UpdateReward();
  126. }
  127. }
  128. else
  129. {
  130. ViewManager.Show<DailyTaskRewardView>(item.data);
  131. }
  132. }
  133. private void OnBtnBackClick()
  134. {
  135. ViewManager.GoBackFrom(typeof(DailyTaskView).Name);
  136. }
  137. private async void OnBtnGetAllClick()
  138. {
  139. bool result = await DailyTaskSProxy.ReqAllDailyTaskBonus();
  140. if (result)
  141. {
  142. UpdateList();
  143. UpdateReward();
  144. }
  145. }
  146. }
  147. }