| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778 | /** This is an automatically generated class by FairyGUI. Please do not modify it. **/using FairyGUI;namespace UI.TimeTracing{    public partial class UI_TimeTracingLevelItem    {        public GComponent target;        public UI_FirstPlayeritem m_player;        public GTextField m_levelName;        public GLoader m_levelIcon;        public const string URL = "ui://gayfh946l815i";        public const string PACKAGE_NAME = "TimeTracing";        public const string RES_NAME = "TimeTracingLevelItem";        private static UI_TimeTracingLevelItem _proxy;        public static UI_TimeTracingLevelItem Create(GObject gObject = null)        {            var ui = new UI_TimeTracingLevelItem();            if(gObject == null)            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);            else            	ui.target =  (GComponent)gObject;            ui.Init(ui.target);            return ui;        }        public static UI_TimeTracingLevelItem Proxy(GObject gObject = null)        {            if(_proxy == null)            {                _proxy = new UI_TimeTracingLevelItem();            }            var ui = _proxy;            if(gObject == null)            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);            else            	ui.target =  (GComponent)gObject;            ui.Init(ui.target);            return ui;        }        public static void ProxyEnd()        {            if (_proxy != null)            {                _proxy.Dispose();            }        }        public static void ClearProxy()        {            ProxyEnd();            _proxy = null;        }        private void Init(GComponent comp)        {            m_player = (UI_FirstPlayeritem)UI_FirstPlayeritem.Create(comp.GetChild("player"));            m_levelName = (GTextField)comp.GetChild("levelName");            m_levelIcon = (GLoader)comp.GetChild("levelIcon");        }        public void Dispose(bool disposeTarget = false)        {            m_player.Dispose();            m_player = null;            m_levelName = null;            m_levelIcon = null;            if(disposeTarget && target != null)            {                target.RemoveFromParent();                target.Dispose();            }            target = null;        }    }}
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