ActivityGlobalDataManager.cs 6.0 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using ET;
  4. using FairyGUI;
  5. namespace GFGGame
  6. {
  7. public class ActivityInfo
  8. {
  9. public int ActivityId;
  10. public long StartTime;
  11. public long EndTime;
  12. //已经领取的奖励
  13. public List<int> GetRewards = new List<int>();
  14. //计数值
  15. public long CountValue;
  16. public int Type;
  17. }
  18. public class ActivityGlobalDataManager : SingletonBase<ActivityGlobalDataManager>
  19. {
  20. private readonly Dictionary<int, ActivityInfo> activityInfos = new Dictionary<int, ActivityInfo>();
  21. private readonly Dictionary<int, List<int>> activityInfosByType = new Dictionary<int, List<int>>();
  22. public void Clear()
  23. {
  24. activityInfos.Clear();
  25. activityInfosByType.Clear();
  26. }
  27. //添加活动数据
  28. public void AddActivityInfo(ActivityInfoProto activityInfoProto)
  29. {
  30. if (activityInfoProto == null) return;
  31. if (activityInfos.ContainsKey(activityInfoProto.ActivityId)) return;
  32. ActivityInfo activityInfo = new ActivityInfo();
  33. activityInfo.ActivityId = activityInfoProto.ActivityId;
  34. activityInfo.StartTime = activityInfoProto.StartTime;
  35. activityInfo.EndTime = activityInfoProto.EndTime;
  36. activityInfo.GetRewards = activityInfoProto.GetRewards;
  37. activityInfo.CountValue = activityInfoProto.CountValue;
  38. activityInfo.Type = activityInfoProto.Type;
  39. activityInfos.Add(activityInfo.ActivityId, activityInfo);
  40. if (!activityInfosByType.ContainsKey(activityInfo.Type))
  41. {
  42. activityInfosByType.Add(activityInfo.Type, new List<int>());
  43. }
  44. activityInfosByType[activityInfo.Type].Add(activityInfo.ActivityId);
  45. LogHelper.LogEditor($"AddActivityInfo {activityInfo.Type}");
  46. //ACTIVITY_ADD
  47. EventAgent.DispatchEvent(ConstMessage.ACTIVITY_ADD, activityInfo.ActivityId);
  48. var remainTime = activityInfo.EndTime - TimeHelper.ServerNow();
  49. if (remainTime > 0)
  50. {
  51. Timers.inst.Add(activityInfo.EndTime - TimeHelper.ServerNow(), 1, ClientRemoveActivityInfo,
  52. activityInfo.ActivityId);
  53. }
  54. else
  55. {
  56. ClientRemoveActivityInfo(activityInfo.ActivityId);
  57. }
  58. }
  59. private static void ClientRemoveActivityInfo(object param)
  60. {
  61. var activityId = (int)param;
  62. ActivityGlobalSProxy.ReqCloseActivity(activityId).Coroutine();
  63. }
  64. public void RemoveActivityInfo(int activityId)
  65. {
  66. if (!activityInfos.ContainsKey(activityId)) return;
  67. activityInfos.Remove(activityId);
  68. if (!activityInfosByType.ContainsKey(activityId)) return;
  69. activityInfosByType.Remove(activityId);
  70. //ACTIVITY_REMOVE
  71. EventAgent.DispatchEvent(ConstMessage.ACTIVITY_REMOVE, activityId);
  72. }
  73. //获取活动数据
  74. public ActivityInfo GetActivityInfo(int activityId)
  75. {
  76. if (!activityInfos.ContainsKey(activityId)) return null;
  77. return activityInfos[activityId];
  78. }
  79. //获取活动数据根据类型
  80. public List<int> GetActivityInfoIdsByType(int activityType)
  81. {
  82. return !activityInfosByType.ContainsKey(activityType) ? new List<int>() : activityInfosByType[activityType];
  83. }
  84. //获取活动数据根据类型
  85. public List<ActivityInfo> GetActivityInfoByType(int activityType)
  86. {
  87. var activityInfoIds = GetActivityInfoIdsByType(activityType);
  88. return activityInfoIds.Select(GetActivityInfo).Where(activityInfo => activityInfo != null).ToList();
  89. }
  90. public List<ActivityInfo> GetActivityInfoByTypeAndID(int activityType, int outActivityID)
  91. {
  92. List<ActivityOpenCfg> list = ActivityOpenCfgArray.Instance.GetCfgsBytype(activityType);
  93. List<int> infoList = new List<int>();
  94. for(int i = 0; i < list.Count; i++)
  95. {
  96. if(list[i].params2Arr!=null && list[i].params2Arr.Length > 0
  97. && list[i].params2Arr[0] == outActivityID)
  98. {
  99. infoList.Add(list[i].id);
  100. }
  101. }
  102. return infoList.Select(GetActivityInfo).Where(activityInfo => activityInfo != null).ToList();
  103. }
  104. //获取活动数据根据类型
  105. public ActivityInfo GetActivityInfoOneByType(int activityType)
  106. {
  107. var activityInfoIds = GetActivityInfoIdsByType(activityType);
  108. return activityInfoIds.Select(GetActivityInfo).FirstOrDefault(activityInfo =>
  109. activityInfo != null && activityInfo.EndTime >TimeHelper.ServerNow());
  110. }
  111. //添加活动奖励获取数据
  112. public void AddActivityRewardInfo(int activityId, int rewardId)
  113. {
  114. if (!activityInfos.ContainsKey(activityId)) return;
  115. var activityInfo = activityInfos[activityId];
  116. if (activityInfo.GetRewards.Contains(rewardId)) return;
  117. activityInfo.GetRewards.Add(rewardId);
  118. EventAgent.DispatchEvent(ConstMessage.ACTIVITY_REWARD_ADD, activityId);
  119. }
  120. public void SetActivityCountValue(int activityId, long countValue)
  121. {
  122. if (!activityInfos.ContainsKey(activityId)) return;
  123. var activityInfo = activityInfos[activityId];
  124. activityInfo.CountValue = countValue;
  125. EventAgent.DispatchEvent(ConstMessage.ACTIVITY_COUNT_VALUE_CHANGE, activityId);
  126. }
  127. //根据活动id判断活动是否开启
  128. public bool IsActivityOpen(int activityId)
  129. {
  130. if (!activityInfos.ContainsKey(activityId)) return false;
  131. var activityInfo = activityInfos[activityId];
  132. return activityInfo.StartTime <= TimeHelper.ServerNow() && activityInfo.EndTime > TimeHelper.ServerNow();
  133. }
  134. }
  135. }