MainUIView.cs 47 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074
  1. using FairyGUI;
  2. using UI.Main;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using ET;
  6. using System.Linq;
  7. using Assets.Game.HotUpdate.Data;
  8. using System.Collections;
  9. namespace GFGGame
  10. {
  11. public class MainUIView : BaseView
  12. {
  13. private UI_MainUI _ui;
  14. private GameObject _sceneObject;
  15. private ValueBarController _valueBarController;
  16. private SwipeGesture swipeGesture;
  17. private const int swipeDistance = 100;
  18. private bool isOpen = false;
  19. private List<AdCfg> _adIds = new List<AdCfg>();
  20. private Vector2 _startPos;
  21. private Vector2 _endPos;
  22. private GButton _btnGongGao;
  23. private GButton _btnHaoYou;
  24. private GButton _btnYouJian;
  25. private GButton _btnRenWu;
  26. private GButton _btnPengYouQuan;
  27. private GButton _btnJInShu;
  28. private GButton _btnTianGong;
  29. private GButton _btnLeague;
  30. private GButton _btnStore;
  31. private GButton _btnTuJian;
  32. private GButton _btnStudio;
  33. private GButton _btnField;
  34. private GButton _btnBag;
  35. private GButton _btnActivityDay7;
  36. private List<EffectUI> _effectUIList = new List<EffectUI>();
  37. private UI_ButtonModle1[] _btns;
  38. private bool firstIn;
  39. //用于标记自动检测打开界面流程已执行完毕
  40. private bool AutoShowCompleted;
  41. //用于分帧更新红点
  42. private int redPointUpdateFrame = -1;
  43. public override void Dispose()
  44. {
  45. if (_valueBarController != null)
  46. {
  47. _valueBarController.Dispose();
  48. _valueBarController = null;
  49. }
  50. // Clear Effect
  51. for (int i = 0; i < _effectUIList.Count; i++)
  52. {
  53. EffectUIPool.Recycle(_effectUIList[i]);
  54. }
  55. _effectUIList.Clear();
  56. if (_sceneObject != null)
  57. {
  58. PrefabManager.Instance.Restore(_sceneObject);
  59. _sceneObject = null;
  60. }
  61. if (_ui != null)
  62. {
  63. _ui.Dispose();
  64. _ui = null;
  65. }
  66. base.Dispose();
  67. }
  68. protected override void OnInit()
  69. {
  70. base.OnInit();
  71. packageName = UI_MainUI.PACKAGE_NAME;
  72. _ui = UI_MainUI.Create();
  73. viewCom = _ui.target;
  74. isfullScreen = true;
  75. isReturnView = true;
  76. _valueBarController = new ValueBarController(_ui.m_valueBar);
  77. _btnYouJian = _ui.m_btnYouJian;
  78. _btnGongGao = _ui.m_btnGongGao;
  79. _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
  80. _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
  81. _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
  82. _btnLeague = _ui.m_list.GetChild("btnLeague").asButton;
  83. _btnStore = _ui.m_list.GetChild("btnStore").asButton;
  84. _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
  85. _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
  86. _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
  87. _btnBag = _ui.m_list.GetChild("btnBag").asButton;
  88. _btnActivityDay7 = _ui.m_btnActivityDay7.target;
  89. _btnPengYouQuan.visible = false;
  90. _btnJInShu.visible = false;
  91. _btnTianGong.visible = false;
  92. _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai };
  93. _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
  94. _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
  95. _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
  96. _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
  97. _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
  98. _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
  99. _ui.m_btnDailyWelfare.target.onClick.Add(OnClickBtnDailyWelfare);
  100. _ui.m_btnActivityLuckyBox.target.onClick.Add(OnClickBtnActivityLuckyBox);
  101. _ui.m_btnWanShiLi.target.onClick.Add(OnClickBtnWanShiLi);
  102. _btnLeague.onClick.Add(OnClickBtnLeague);
  103. _btnStore.onClick.Add(OnClickBtnStore);
  104. _btnTuJian.onClick.Add(OnClickBtnTuJian);
  105. _btnYouJian.onClick.Add(OnClickBtnYouJian);
  106. _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
  107. _btnGongGao.onClick.Add(OnClickBtnGongGao);
  108. _btnRenWu.onClick.Add(OnClickBtnRenWu);
  109. _ui.m_btnActivityAfuGift.target.onClick.Add(OnClickBtnAfuGift);
  110. _btnActivityDay7.onClick.Add(OnClickBtnDay7);
  111. _ui.m_btnFirstRecharge.target.onClick.Add(OnClickBtnFirstRecharge);
  112. _btnBag.onClick.Add(OnClickBtnBag);
  113. _ui.m_btnGiftBag1.target.onClick.Add(OnClickBtnGiftBag2);
  114. _ui.m_btnGiftBag2.target.onClick.Add(OnClickBtnGiftBag1);
  115. _ui.m_btnHaiZhiShi.target.onClick.Add(OnClickBtnInstanceZones);
  116. _ui.m_comListAd.m_listAd.itemRenderer = RenderListAdItem;
  117. _ui.m_comListAd.m_listAd.SetVirtualAndLoop();
  118. _ui.m_comListAd.m_listAd.scrollPane.onScrollEnd.Add(OnListAdScrollEnd);
  119. _ui.m_comListAd.m_listAd.scrollPane.decelerationRate = 0.8f;
  120. _ui.m_list.ResizeToFit();
  121. _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
  122. _ui.m_btnChange.m_c1.selectedIndex = 1;
  123. _ui.m_btnChange.target.selected = true;
  124. firstIn = true;
  125. }
  126. protected override void AddEventListener()
  127. {
  128. base.AddEventListener();
  129. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  130. EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  131. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, OnRedDotChanged);
  132. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  133. EventAgent.AddEventListener(ConstMessage.RESET_DAILY_DATA, ResetDailyData);
  134. EventAgent.AddEventListener(ConstMessage.AFU_GIFT_CHANGED, ChangeAfuActivityState);
  135. EventAgent.AddEventListener(ConstMessage.VIEW_CLOSED, CheckAutoShowViews);
  136. EventAgent.AddEventListener(ConstMessage.AFTER_DATA_INITED, OnFaterDataInited);
  137. }
  138. protected override void RemoveEventListener()
  139. {
  140. base.RemoveEventListener();
  141. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  142. EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  143. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, OnRedDotChanged);
  144. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  145. EventAgent.RemoveEventListener(ConstMessage.AFU_GIFT_CHANGED, ChangeAfuActivityState);
  146. EventAgent.RemoveEventListener(ConstMessage.VIEW_CLOSED, CheckAutoShowViews);
  147. EventAgent.RemoveEventListener(ConstMessage.AFTER_DATA_INITED, OnFaterDataInited);
  148. }
  149. protected override void OnShown()
  150. {
  151. base.OnShown();
  152. MainDataManager.Instance.CanSwipe = false;
  153. //GRoot.inst.touchable = false;
  154. //_ui.m_loaGuidestudio.visible = true;
  155. _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
  156. if (_sceneObject == null)
  157. {
  158. _sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("SceneMain"));
  159. }
  160. SceneController.UpdateMainScene(_sceneObject);
  161. UpdateRoleLvl();
  162. UpdateHead();
  163. _valueBarController.OnShown();
  164. CheckFunOpen();
  165. UpdateBtnFirstRecharge();
  166. Timers.inst.Remove(Update);
  167. Timers.inst.Remove(CheckGuide);
  168. Timers.inst.AddUpdate(CheckGuide);
  169. Timers.inst.AddUpdate(Update);
  170. Update(null);
  171. //让主界面先显示出来,其他逐步处理
  172. Timers.inst.Remove(OnShowLater);
  173. Timers.inst.Add(0.1f, 1, OnShowLater);
  174. // 先隐藏茶会提示
  175. _ui.m_grpLeagueTips.visible = false;
  176. // 刚进游戏不播放主界面入场动画
  177. if (firstIn)
  178. {
  179. firstIn = false;
  180. MainUIAnimFinished();
  181. AddEffect();
  182. }
  183. else
  184. {
  185. _ui.m_openViewAction.Play(MainUIAnimFinished);
  186. }
  187. //StorageSProxy.ReqSetClientValue(1012, 4).Coroutine();
  188. }
  189. protected override void OnHide()
  190. {
  191. base.OnHide();
  192. if (_sceneObject != null)
  193. {
  194. PrefabManager.Instance.Restore(_sceneObject);
  195. _sceneObject = null;
  196. }
  197. _valueBarController.OnHide();
  198. Timers.inst.Remove(Update);
  199. Timers.inst.Remove(CheckGuide);
  200. Timers.inst.Remove(UpdateAdListTime);
  201. Timers.inst.Remove(OnShowLater);
  202. }
  203. private void OnShowLater(object param)
  204. {
  205. CheckProbabilityUp();
  206. if(!GameGlobal.AfterDataInited)
  207. {
  208. GameController.AfterShowMainUI();
  209. }
  210. else
  211. {
  212. OnFaterDataInited();
  213. }
  214. }
  215. private void OnFaterDataInited()
  216. {
  217. GetAdIds();
  218. OnRedDotChanged();
  219. CheckAutoShowViews();
  220. }
  221. private void AddEffect()
  222. {
  223. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnMain.m_holder, "ui_zjm", "ZJM_szl_down_3"));
  224. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnMain.m_holder1, "ui_zjm", "ZJM_szl_top_1"));
  225. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnHaiZhiShi.m_holder, "ui_zjm", "ZJM_hzs_down_3"));
  226. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnHaiZhiShi.m_holder1, "ui_zjm", "ZJM_hzs_top_1"));
  227. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_BottomEffectHolder, "ui_zjm", "ZJM_DiBan"));
  228. }
  229. private void OnClickBtnInstanceZones()
  230. {
  231. TryCompleteGuide();
  232. ViewManager.Show<InstanceZonesUIView>();
  233. }
  234. private void OnBtnChangClick()
  235. {
  236. int count = 0;
  237. for (int i = 0; i < _ui.m_list.numItems; i++)
  238. {
  239. if (_ui.m_list.GetChildAt(i).visible == true) count++;
  240. }
  241. int oneItemHeight = 97 + _ui.m_list.lineGap;
  242. float height = count * oneItemHeight;
  243. if (_ui.m_btnChange.target.selected == true)
  244. {
  245. _ui.m_btnChange.m_c1.selectedIndex = 1;
  246. GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
  247. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  248. }
  249. else
  250. {
  251. _ui.m_btnChange.m_c1.selectedIndex = 0;
  252. GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
  253. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  254. }
  255. }
  256. private void OnClickBtnMain()
  257. {
  258. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
  259. if (isOpen) return;
  260. isOpen = true;
  261. List<StoryChapterCfg> _chapterCfgs = StoryChapterCfgArray.Instance.GetCfgsBysubType(0);
  262. for (int i = 0; i < _chapterCfgs.Count; i++)
  263. {
  264. StoryChapterCfg chapterCfg = _chapterCfgs[i];
  265. if (i == _chapterCfgs.Count - 1 && MainStoryDataManager.CheckChapterUnlock(chapterCfg.id))
  266. {
  267. ViewManager.Show<StoryChapterView>(new object[] { chapterCfg.id, 0 });
  268. isOpen = false;
  269. return;
  270. }
  271. else if (!MainStoryDataManager.CheckChapterUnlock(chapterCfg.id))
  272. {
  273. StoryChapterCfg chapterTowCfg = _chapterCfgs[Mathf.Max(0, i - 1)];
  274. var list = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(chapterTowCfg.type, chapterTowCfg.subType, chapterTowCfg.id);
  275. StoryLevelCfg lastLevelCfg = list[list.Count - 1];
  276. if (lastLevelCfg != null && MainStoryDataManager.CheckLevelUnlock(lastLevelCfg.id))
  277. {
  278. ViewManager.Show<StoryChapterListView>(new object[] { 0 ,Mathf.Max(0, chapterCfg.order - 1 )});
  279. isOpen = false;
  280. return;
  281. }
  282. ViewManager.Show<StoryChapterView>(new object[] { chapterCfg.id - 1, 0 });
  283. isOpen = false;
  284. return;
  285. }
  286. }
  287. }
  288. private void OnClickBtnHuanZhuang()
  289. {
  290. if (isOpen) return;
  291. isOpen = true;
  292. _ui.m_btnHuanZhuang.m_holder1.visible = true;
  293. _ui.m_btnHuanZhuang.m_holder1.visible = false;
  294. this.Hide();
  295. ViewManager.Show<DressUpView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  296. isOpen = false;
  297. }
  298. private void OnClickBtnZhaiXing()
  299. {
  300. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 1);
  301. if (isOpen) return;
  302. isOpen = true;
  303. _ui.m_btnZhaiXing.m_holder1.visible = false;
  304. ViewManager.Show<LuckyBoxView>(null, null, false, true);
  305. isOpen = false;
  306. }
  307. private void OnClickBtnXiuFang()
  308. {
  309. if (isOpen) return;
  310. isOpen = true;
  311. _ui.m_btnXiuFang.m_holder1.visible = true;
  312. _ui.m_btnXiuFang.m_holder1.visible = false;
  313. ViewManager.Show<XiuFangView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  314. isOpen = false;
  315. }
  316. private void OnClickBtnDailyLogin()
  317. {
  318. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  319. ViewManager.Show<SevenDayLoginView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  320. }
  321. private void OnClickBtnDailyWelfare()
  322. {
  323. ViewManager.Show<DailyWelfareView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  324. }
  325. private void OnClickBtnActivityLuckyBox()
  326. {
  327. ViewManager.Show<ActivityThemeLuckyBoxView>(null, new object[] { typeof(MainUIView).FullName, this.viewData },
  328. true);
  329. }
  330. private void OnClickBtnWanShiLi()
  331. {
  332. ViewManager.Show<ActivityWanShiLiView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  333. }
  334. private void OnClickBtnCiPai()
  335. {
  336. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 1);
  337. if (isOpen) return;
  338. isOpen = true;
  339. _ui.m_btnCiPai.m_holder1.visible = true;
  340. _ui.m_btnCiPai.m_holder1.visible = false;
  341. CardDataManager.isFilter = false;
  342. ViewManager.Show<CardDetailView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  343. isOpen = false;
  344. }
  345. private void OnClickBtnBag()
  346. {
  347. ViewManager.Show<BagView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  348. }
  349. private void OnClickBtnLeague()
  350. {
  351. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  352. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name)) return;
  353. // if (LeagueDataManager.Instance.Type == 0)
  354. // {
  355. // PromptController.Instance.ShowFloatTextPrompt("数据来的有点慢,稍后再试下吧");
  356. // return;
  357. // }
  358. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join) //已加入联盟
  359. {
  360. ViewManager.Show<LeagueView>();
  361. }
  362. else //未加入联盟
  363. {
  364. ViewManager.Show<LeagueJoinView>();
  365. }
  366. }
  367. private void OnClickBtnStore()
  368. {
  369. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  370. ViewManager.Show<StoreView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  371. }
  372. private void OnClickBtnTuJian()
  373. {
  374. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TU_JIAN, 1);
  375. ViewManager.Show<FieldGuideView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  376. }
  377. private void OnClickBtnYouJian()
  378. {
  379. ViewManager.Show<MailView>();
  380. }
  381. private void OnClickBtnHaoYou()
  382. {
  383. ViewManager.Show<FriendView>(null, new object[] { typeof(MainUIView).FullName, this.viewData }, true);
  384. }
  385. private void OnClickBtnGongGao()
  386. {
  387. ViewManager.Show<NoticeView>();
  388. }
  389. private void OnClickBtnRenWu()
  390. {
  391. ViewManager.Show<TaskView>(null, new[] { typeof(MainUIView).FullName, this.viewData });
  392. }
  393. private void OnClickBtnAfuGift()
  394. {
  395. if (!ActivityAfuGiftDataManager.Instance.IsOpen)
  396. {
  397. return;
  398. }
  399. ViewManager.Show<ActivityAfuGiftView>(null, new[] { typeof(MainUIView).FullName, this.viewData });
  400. }
  401. private void OnClickBtnDay7()
  402. {
  403. ViewManager.Show<ActivityDay7View>(null, new[] { typeof(MainUIView).FullName, this.viewData });
  404. }
  405. private void OnClickBtnFirstRecharge()
  406. {
  407. ViewManager.Show<FirstChargeBonusView>();
  408. }
  409. private void OnClickHeadBar()
  410. {
  411. ViewManager.Show<RoleInfoView>();
  412. }
  413. //列表
  414. private void OnClickBtnGiftBag1()
  415. {
  416. var activityInfoByTypeList =
  417. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  418. var list = activityInfoByTypeList
  419. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  420. if (list.Count == 0)
  421. {
  422. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  423. }
  424. else
  425. {
  426. ViewManager.Show<SpecialOfferGiftBoxView>();
  427. }
  428. }
  429. //圆形
  430. private void OnClickBtnGiftBag2()
  431. {
  432. var activityInfoByTypeList =
  433. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  434. var list = activityInfoByTypeList
  435. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  436. if (list.Count == 0)
  437. {
  438. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  439. }
  440. else
  441. {
  442. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB2, this.viewData });
  443. }
  444. }
  445. //列表样式
  446. private void UpGiftBox1()
  447. {
  448. var activityInfoByTypeList =
  449. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  450. var list = activityInfoByTypeList
  451. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  452. if (list.Count == 0)
  453. {
  454. _ui.m_btnGiftBag2.target.visible = false;
  455. }
  456. else
  457. {
  458. bool isSoldOut = true;
  459. foreach (var activityInfo in list)
  460. {
  461. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  462. var paramsArr = activityOpenCfg.paramsArr;
  463. foreach (var shopCfgId in paramsArr)
  464. {
  465. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  466. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  467. //只要有一个商品还能购买,就不是售罄
  468. if (remainBuyNum > 0)
  469. {
  470. isSoldOut = false;
  471. break;
  472. }
  473. }
  474. }
  475. if (isSoldOut)
  476. {
  477. _ui.m_btnGiftBag2.target.visible = false;
  478. }
  479. else
  480. {
  481. _ui.m_btnGiftBag2.m_txtTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  482. _ui.m_btnGiftBag2.target.visible = true;
  483. }
  484. }
  485. }
  486. //圆形样式
  487. private void UpGiftBox2()
  488. {
  489. var activityInfoByTypeList =
  490. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  491. var list = activityInfoByTypeList
  492. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  493. if (list.Count == 0)
  494. {
  495. _ui.m_btnGiftBag1.target.visible = false;
  496. }
  497. else
  498. {
  499. bool isSoldOut = true;
  500. foreach (var activityInfo in list)
  501. {
  502. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  503. var paramsArr = activityOpenCfg.paramsArr;
  504. foreach (var shopCfgId in paramsArr)
  505. {
  506. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  507. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  508. //只要有一个商品还能购买,就不是售罄
  509. if (remainBuyNum > 0)
  510. {
  511. isSoldOut = false;
  512. break;
  513. }
  514. }
  515. }
  516. if (isSoldOut)
  517. {
  518. _ui.m_btnGiftBag1.target.visible = false;
  519. }
  520. else
  521. {
  522. _ui.m_btnGiftBag1.m_txtTime.text =
  523. TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  524. _ui.m_btnGiftBag1.target.visible = true;
  525. }
  526. }
  527. }
  528. private void Update(object param)
  529. {
  530. UpdateActLuckyBox();
  531. UpdateLimitedActvityState();
  532. UpdateTime();
  533. //特惠礼包/限时礼包窗口内的倒计时
  534. UpGiftBox1();
  535. UpGiftBox2();
  536. EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  537. UpdateRedDot();
  538. }
  539. private void UpdateActLuckyBox()
  540. {
  541. int actLuckyBoxId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  542. _ui.m_btnActivityLuckyBox.target.visible = actLuckyBoxId > 0;
  543. if (actLuckyBoxId > 0)
  544. {
  545. if (actLuckyBoxId != ActivityDataManager.Instance.lastActLuckyBoxId)
  546. {
  547. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLuckyBoxId).Coroutine();
  548. ActivityDataManager.Instance.lastActLuckyBoxId = actLuckyBoxId;
  549. }
  550. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(actLuckyBoxId);
  551. _ui.m_btnActivityLuckyBox.target.title = activityOpenCfg.themeName;
  552. _ui.m_btnActivityLuckyBox.target.icon = "ui://Main/zjm_tb_" + activityOpenCfg.res;
  553. long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();
  554. _ui.m_btnActivityLuckyBox.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  555. }
  556. }
  557. private void UpdateLimitedActvityState()
  558. {
  559. int actLimitTsyId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  560. if (actLimitTsyId > 0)
  561. {
  562. if (actLimitTsyId != ActivityDataManager.Instance.lastActLimitTsyId)
  563. {
  564. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLimitTsyId).Coroutine();
  565. ActivityDataManager.Instance.lastActLimitTsyId = actLimitTsyId;
  566. }
  567. }
  568. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  569. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  570. if (ActivityDataManager.Instance.lastActLimitChargeId != actLimitChargeId)
  571. {
  572. ActivityDataManager.Instance.actLimitChargeId = actLimitChargeId;
  573. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  574. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  575. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  576. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  577. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  578. ActivityDataManager.Instance.AllSevenDayBonusGot()));
  579. }
  580. _ui.m_btnActivityDay7.target.visible = ActivityDay7DataManager.Instance.CheckOpen();
  581. _ui.m_btnWanShiLi.target.visible = ActivityWanShiLiDataManager.Instance.CheckOpen();
  582. }
  583. private void UpdateTime()
  584. {
  585. if (_ui.m_btnActivityDay7.target.visible)
  586. {
  587. long time = ActivityDay7DataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
  588. _ui.m_btnActivityDay7.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  589. }
  590. if (_ui.m_btnWanShiLi.target.visible)
  591. {
  592. long time = ActivityWanShiLiDataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
  593. _ui.m_btnWanShiLi.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  594. }
  595. if (_ui.m_btnActivityAfuGift.target.visible)
  596. {
  597. var activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfoOneByType(ActivityType.AFZL);
  598. if (activityInfo == null)
  599. {
  600. _ui.m_btnActivityAfuGift.target.visible = false;
  601. }
  602. else
  603. {
  604. long time = activityInfo.EndTime - TimeHelper.ServerNow();
  605. _ui.m_btnActivityAfuGift.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  606. }
  607. }
  608. }
  609. private void OnNumericChange(EventContext context)
  610. {
  611. var numericType = (int)context.data;
  612. if (numericType == NumericType.Lvl)
  613. {
  614. UpdateRoleLvl();
  615. CheckFunOpen();
  616. }
  617. if (numericType == NumericType.FirstRechargeBonusStatus || numericType == NumericType.FirstRechargeTotal)
  618. {
  619. UpdateBtnFirstRecharge();
  620. }
  621. }
  622. private void UpdateBtnFirstRecharge()
  623. {
  624. _ui.m_btnFirstRecharge.target.visible = ActivityDataManager.Instance.firstChargeBonusStatus != ConstBonusStatus.GOT;
  625. if (_ui.m_btnFirstRecharge.target.visible)
  626. {
  627. bool canget = ActivityDataManager.Instance.firstChargeBonusStatus == ConstBonusStatus.CAN_GET;
  628. RedDotController.Instance.SetComRedDot(_ui.m_btnFirstRecharge.target, canget, "", -10, 10);
  629. }
  630. }
  631. private void UpdateRoleLvl()
  632. {
  633. _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  634. }
  635. private void UpdateHead()
  636. {
  637. RoleInfoManager.Instance.UpdateHead(_ui.m_headBar.m_comHead, RoleDataManager.headId,
  638. RoleDataManager.headBorderId);
  639. }
  640. /// <summary>
  641. /// 获取当前开启的滚动广告列表
  642. /// </summary>
  643. private void GetAdIds()
  644. {
  645. _adIds.Clear();
  646. for (int i = 0; i < AdCfgArray.Instance.dataArray.Length; i++)
  647. {
  648. AdCfg adCfg = AdCfgArray.Instance.dataArray[i];
  649. if (adCfg.activityId > 0)
  650. {
  651. if (ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId) == null) continue;
  652. ActivityInfo activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId);
  653. if (TimeHelper.ServerNow() < activityInfo.StartTime || TimeHelper.ServerNow() > activityInfo.EndTime) continue;
  654. }
  655. if (!string.IsNullOrEmpty(adCfg.startTime) && !string.IsNullOrEmpty(adCfg.endTime))
  656. {
  657. long startTime = TimeUtil.DateTimeToTimestamp(adCfg.startTime);
  658. long endTime = TimeUtil.DateTimeToTimestamp(adCfg.endTime);
  659. if (TimeHelper.ServerNow() < startTime || TimeHelper.ServerNow() > endTime) continue;
  660. }
  661. _adIds.Add(adCfg);
  662. }
  663. _ui.m_comListAd.m_listAd.numItems = _adIds.Count;
  664. _ui.m_comListAd.m_listAdSelect.numItems = _adIds.Count;
  665. if (_ui.m_comListAd.m_listAd.numItems > 0)
  666. {
  667. _ui.m_comListAd.m_listAd.ScrollToView(0);
  668. _ui.m_comListAd.m_listAdSelect.selectedIndex = 0;
  669. }
  670. _ui.m_comListAd.target.visible = _ui.m_comListAd.m_listAd.numItems > 0;
  671. if (_ui.m_comListAd.target.visible)
  672. {
  673. Timers.inst.Remove(UpdateAdListTime);
  674. Timers.inst.Add(3, 0, UpdateAdListTime);
  675. }
  676. }
  677. private void UpdateAdListTime(object param)
  678. {
  679. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0) + 1;
  680. itemIndex = itemIndex == _ui.m_comListAd.m_listAd.numItems ? 0 : itemIndex;
  681. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  682. _ui.m_comListAd.m_listAd.scrollPane.ScrollRight(0.8f, true);
  683. CheckProbabilityUp();
  684. }
  685. private void RenderListAdItem(int index, GObject obj)
  686. {
  687. UI_ListAdItem item = UI_ListAdItem.Proxy(obj);
  688. item.m_loaRes.url = "ui://Main/guanggao_" + _adIds[index].res;
  689. if (item.m_loaRes.data == null)
  690. {
  691. item.m_loaRes.onClick.Add(OnBtnAdJump);
  692. }
  693. item.m_loaRes.data = _adIds[index];
  694. UI_ListAdItem.ProxyEnd();
  695. }
  696. private void OnBtnAdJump(EventContext context)
  697. {
  698. GObject obj = context.sender as GObject;
  699. AdCfg adCfg = obj.data as AdCfg;
  700. object[] param = null;
  701. int jumpIndex = 0;
  702. if (adCfg.jumpId == nameof(LimitChargeView))
  703. {
  704. param = new object[] { adCfg.activityId };
  705. }
  706. if (adCfg.jumpId == nameof(NewLimitChargeView))
  707. {
  708. param = new object[] { adCfg.activityId };
  709. }
  710. if (adCfg.jumpId == nameof(LuckyBoxView))
  711. {
  712. jumpIndex = adCfg.jumpParamArr[0];
  713. }
  714. if (jumpIndex != 0)
  715. ViewManager.Show($"GFGGame.{adCfg.jumpId}", jumpIndex);
  716. else
  717. ViewManager.Show($"GFGGame.{adCfg.jumpId}", param);
  718. }
  719. private void OnListAdScrollEnd()
  720. {
  721. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0);
  722. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  723. }
  724. private void CheckFunOpen()
  725. {
  726. _ui.m_btnGiftBag1.target.visible = false;
  727. _ui.m_btnGiftBag2.target.visible = false;
  728. _ui.m_btnXiuFang.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
  729. _ui.m_btnHuanZhuang.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
  730. _ui.m_btnCiPai.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
  731. _ui.m_btnZhaiXing.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
  732. _ui.m_btnMain.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
  733. _ui.m_btnActivityLuckyBox.target.visible = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox) > 0;
  734. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  735. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  736. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  737. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  738. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  739. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  740. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  741. ActivityDataManager.Instance.AllSevenDayBonusGot()));
  742. _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
  743. _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
  744. _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
  745. _btnLeague.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name, false);
  746. _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoreView).Name, false);
  747. _btnTuJian.visible =
  748. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
  749. _btnActivityDay7.visible = ActivityDay7DataManager.Instance.CheckOpen();
  750. _ui.m_btnActivityAfuGift.target.visible = ActivityAfuGiftDataManager.Instance.CheckIconShow();
  751. _ui.m_list.ResizeToFit();
  752. }
  753. private void OnRedDotChanged()
  754. {
  755. LogUtil.LogEditor($"MainUIView OnRedDotChanged GameGlobal.AfterDataInited {GameGlobal.AfterDataInited} AutoShowCompleted {AutoShowCompleted}");
  756. //暂时用这种方法优化下,红点的实现要重构!!!
  757. //LogUtil.LogEditor("MainUIView UpdateRedDot OnRedDotChanged");
  758. redPointUpdateFrame = 0;
  759. }
  760. private void UpdateRedDot()
  761. {
  762. if (redPointUpdateFrame < 0) return;
  763. if (!GameGlobal.AfterDataInited) return;
  764. if (!AutoShowCompleted) return;
  765. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  766. LogUtil.LogEditor($"MainUIView UpdateRedDot redPointUpdateFrame {redPointUpdateFrame}");
  767. if (redPointUpdateFrame == 0)
  768. _valueBarController.UpdateRedPoint();
  769. if (redPointUpdateFrame == 1)
  770. RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed(), "", -9, 12);
  771. if (redPointUpdateFrame == 2)
  772. RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed(), "", -8);
  773. if (redPointUpdateFrame == 3)
  774. RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed(), "", -9, 12);
  775. if (redPointUpdateFrame == 4)
  776. RedDotController.Instance.SetComRedDot(_btnTuJian, RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed(), "", -8);
  777. if (redPointUpdateFrame == 5)
  778. RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed(), "", -8);
  779. if (redPointUpdateFrame == 6)
  780. RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetShopRed(), "", -8);
  781. if (redPointUpdateFrame == 7)
  782. RedDotController.Instance.SetComRedDot(_ui.m_headBar.m_comHead, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", -26, 42);
  783. if (redPointUpdateFrame == 8)
  784. RedDotController.Instance.SetComRedDot(_btnLeague, RedDotDataManager.Instance.GetLeagueRed(), "", -8);
  785. if (redPointUpdateFrame == 9)
  786. RedDotController.Instance.SetComRedDot(_ui.m_btnDailyWelfare.target, RedDotDataManager.Instance.GetDailyWelfareRed(), "", 9, -1);
  787. if (redPointUpdateFrame == 10)
  788. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityLuckyBox.target, RedDotDataManager.Instance.GetMeiRiTeHuiRed()
  789. || RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitLuckyBox)
  790. || RedDotDataManager.Instance.GetActLuckyBoxTaskdRed() || RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -11, 5);
  791. if (redPointUpdateFrame == 11)
  792. RedDotController.Instance.SetComRedDot(_btnBag, RedDotDataManager.Instance.GetMainBagGiftRed(), "", -8);
  793. if (redPointUpdateFrame == 12)
  794. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityDay7.target, RedDotDataManager.Instance.GetActivityDay7Red());
  795. RedDotController.Instance.SetComRedDot(_ui.m_btnWanShiLi.target, RedDotDataManager.Instance.GetActivityWanShiLiRed(), "", -25, -7);
  796. if (redPointUpdateFrame == 13)
  797. RedDotController.Instance.SetComRedDot(_ui.m_btnXiuFang.target, RedDotDataManager.Instance.GetClothingFosterRed() || RedDotDataManager.Instance.GetClothingSyntheticRed(), "", -10, 20);
  798. if (redPointUpdateFrame == 14)
  799. RedDotController.Instance.SetComRedDot(_ui.m_btnCiPai.target, RedDotDataManager.Instance.GetCardRed(), "", -10, 20);
  800. if (redPointUpdateFrame == 15)
  801. RedDotController.Instance.SetComRedDot(_ui.m_btnZhaiXing.target, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitTsy) || RedDotDataManager.Instance.GetLuckyBoxFreeTimes());
  802. // 阿福赠礼
  803. if (_ui.m_btnActivityAfuGift.target.visible)
  804. {
  805. if (redPointUpdateFrame == 16)
  806. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityAfuGift.target, ActivityAfuGiftDataManager.Instance.HaveCanGetReward(), "", -43, 2);
  807. }
  808. redPointUpdateFrame++;
  809. if(redPointUpdateFrame > 16)
  810. {
  811. redPointUpdateFrame = -1;
  812. }
  813. }
  814. private void CheckProbabilityUp()
  815. {
  816. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  817. if (activityId > 0)
  818. _ui.m_btnZhaiXing.m_ProbabilityUpType.selectedIndex = 1;
  819. else
  820. _ui.m_btnZhaiXing.m_ProbabilityUpType.selectedIndex = 0;
  821. }
  822. private void CheckGuide(object param)
  823. {
  824. MainDataManager.Instance.CanSwipe = true;
  825. GRoot.inst.touchable = true;
  826. if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
  827. //|| GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
  828. //|| GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
  829. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  830. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
  831. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  832. //|| GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
  833. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
  834. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_1) <= 0
  835. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_2) <= 0
  836. //|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_3) <= 0
  837. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_4) <= 0
  838. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0
  839. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_5) <= 0
  840. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PROPERTY) <= 0
  841. || GuideDataManager.IsGuideFinish(ConstGuideId.ARENA_OPEN) <= 0
  842. || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
  843. {
  844. UpdateToCheckGuide(null);
  845. }
  846. else
  847. {
  848. _ui.m_loaGuidestudio.visible = false;
  849. Timers.inst.Remove(CheckGuide);
  850. }
  851. }
  852. protected override void UpdateToCheckGuide(object param)
  853. {
  854. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  855. GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
  856. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
  857. //GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
  858. //GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
  859. //GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
  860. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
  861. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_1, 2, "", -1, false);
  862. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_2, 2, "", -1, false);
  863. //GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_3, 1, "", -1, false);
  864. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_4, 1, "", -1, false);
  865. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_STAR, 2, "“词牌”可进行升星。", -1, false);
  866. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_5, 2, "", -1, false);
  867. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1,
  868. "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。", -1, false);
  869. GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.ARENA_OPEN, 2, "新玩法-飞花令开启了哦", -1, false);
  870. bool isStudioMetalGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.STUDIO_PORCELAIN, 2, "进入副本", -1,
  871. false, _ui.target.height - 700);
  872. bool isStudioFilingGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.STUDIO_FILING, 2, "进入副本", -1,
  873. false, _ui.target.height - 700);
  874. //bool isFieldGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.FIELD, 1, "进入副本", -1, false, _ui.target.height - 700);
  875. bool isStudioPropertyGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.STUDIO_PROPERTY, 1, "进入副本", -1, false, _ui.target.height - 700);
  876. _ui.m_loaGuidestudio.visible = false;
  877. // if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide || isStudioPropertyGuide)
  878. // {
  879. // _ui.m_loaGuidestudio.visible = true;
  880. // MainDataManager.Instance.CanSwipe = true;
  881. // }
  882. // else
  883. // {
  884. // _ui.m_loaGuidestudio.visible = false;
  885. // }
  886. }
  887. private void MainUIAnimFinished()
  888. {
  889. _ui.m_grpLeagueTips.visible = _btnLeague.visible && LeagueDataManager.Instance.CheckLeagueMainTips() != "";
  890. if (_ui.m_grpLeagueTips.visible)
  891. {
  892. _ui.m_grpLeaguetext.text = LeagueDataManager.Instance.CheckLeagueMainTips();
  893. Vector2 pos = _ui.m_list.TransformPoint(_btnLeague.position, _ui.target);
  894. _ui.m_grpLeagueTips.SetPosition(pos.x - _ui.m_grpLeagueTips.width + 20, pos.y + 20, 0);
  895. }
  896. }
  897. private void ChangeAfuActivityState()
  898. {
  899. _ui.m_btnActivityAfuGift.target.visible = ActivityAfuGiftDataManager.Instance.IsOpen;
  900. }
  901. private void ResetDailyData()
  902. {
  903. CheckFunOpen();
  904. OnRedDotChanged();
  905. UpdateHead();
  906. UpdateBtnFirstRecharge();
  907. CheckAutoShowViews();
  908. }
  909. private void CheckAutoShowViews()
  910. {
  911. if (AutoShowCompleted) return;
  912. if (!GameGlobal.AfterDataInited) return;
  913. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  914. //if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()))
  915. if (GameGlobal.AutoSevenDayLoginView)
  916. {
  917. if (ActivityDataManager.Instance.CanGetSevenDayBonus() &&
  918. GuideDataManager.currentGuideId <= 0)
  919. {
  920. ViewManager.Show<SevenDayLoginView>();
  921. return;
  922. }
  923. //GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  924. }
  925. if (GameGlobal.AutoDailySignView)
  926. {
  927. if (RedDotDataManager.Instance.DailySignGot())
  928. {
  929. ViewManager.Show<DailySignView>(new object[] { 1 });
  930. return;
  931. }
  932. }
  933. if (FieldDataManager.Instance.waitToShowFieldFightEndView)
  934. {
  935. ViewManager.Show<FieldFightEndView>();
  936. return;
  937. }
  938. AutoShowCompleted = true;
  939. }
  940. }
  941. }