| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218 | 
							- using FairyGUI;
 
- using UI.DressUp;
 
- using UI.Main;
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- using UI.ClothingSynthetic;
 
- using ET;
 
- namespace GFGGame
 
- {
 
-     public class GuideController
 
-     {
 
-         public static bool IsGuide()
 
-         {
 
-             if (!GameGlobal.isEnterGame) return false;//未进入游戏
 
-             bool isAllGuideFinish = false;
 
-             for (int i = 0; i < GuideCfgArray.Instance.dataArray.Length; i++)
 
-             {
 
-                 if (GuideDataManager.IsGuideFinish(GuideCfgArray.Instance.dataArray[i].key) <= 0)
 
-                 {
 
-                     isAllGuideFinish = false;
 
-                     break;
 
-                 }
 
-                 isAllGuideFinish = true;
 
-             }
 
-             bool isGuide = GameGlobal.skipGuide == false && !isAllGuideFinish;
 
-             return isGuide;
 
-         }
 
-         /// <summary>
 
-         /// 检测当前角色等级是否有引导开启,若有则返回引导id
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         public static string CheckHasRoleLvGuideOpen()
 
-         {
 
-             GuideCfg[] guideCfgs = GuideCfgArray.Instance.dataArray;
 
-             for (int i = 0; i < guideCfgs.Length; i++)
 
-             {
 
-                 if (guideCfgs[i].roleLv <= 0) continue;
 
-                 bool isFinishCurId = StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_GUIDE + guideCfgs[i].id) > 0;
 
-                 if (!isFinishCurId && guideCfgs[i].roleLv <= RoleDataManager.lvl)
 
-                 {
 
-                     return guideCfgs[i].viewName;
 
-                 }
 
-             }
 
-             return "";
 
-         }
 
-         /// <summary>
 
-         /// 是否特殊条件开启
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         private static bool CheckSpecialGuideOpen(GuideCfg cfg)
 
-         {
 
-             if (cfg.special <= 0) return false;
 
-             if (cfg.guideKey == ConstGuideId.SUIT_LIST_VIEW)
 
-             {
 
-                 return FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ClothingListView).Name, false);
 
-             }
 
-             return false;
 
-         }
 
-         private static GList targetList = null;
 
-         public static bool TryGuide(GComponent target, string guideKey, int index, string guideStr = null, int listIndex = -1, bool checkPriorIndex = true, float yTxt = 0, bool justHint = false, bool noTips = false)
 
-         {
 
-             if (!GameGlobal.DataInited)
 
-             {
 
-                 return false;
 
-             }
 
-             GuideCfg cfg = GuideCfgArray.Instance.GetCfg(guideKey);
 
-             if (cfg == null || GuideDataManager.currentGuideId != 0 && GuideDataManager.currentGuideId != cfg.id) return false;
 
-             bool isPass = InstanceZonesDataManager.CheckLevelPass(cfg.storyLevelId);
 
-             // if (guideKey == ConstGuideId.ARENA_OPEN)
 
-             // {
 
-             //     return false;//临时屏蔽
 
-             // }
 
-             if (guideKey == ConstGuideId.ARENA_OPEN && (isPass || ArenaDataManager.Instance.IsArenaClearing))
 
-             {
 
-                 return false;//竞技场结算中或已通关指定开启关卡,不引导
 
-             }
 
-             GRoot.inst.touchable = false;
 
-             bool isStoryLevelGuide = cfg.storyLevelId > 0;
 
-             bool isFinishCurId = StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_GUIDE + cfg.id) > 0;//当前引导未完成
 
-             bool isFinishPriorId = cfg.priorId <= 0 || StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_GUIDE + cfg.priorId) > 0;//前置引导已完成
 
-             bool isFinishCurIndex = GuideDataManager.IsGuideIndexFinish(cfg.id, index) == true;//当前index未完成
 
-             bool isFinishPriorIndex = !checkPriorIndex || checkPriorIndex && GuideDataManager.IsGuideIndexFinish(cfg.id, index - 1) == true;//前置index已完成
 
-             // ET.Log.Debug("storyLevelId:" + cfg.storyLevelId + "    time:" + TimeHelper.ClientNowSeconds());
 
-             bool isCfgChapterOpen = MainStoryDataManager.CheckLevelUnlock(cfg.storyLevelId, false);//引导配置关卡已开启
 
-             bool isCfgChapter = MainStoryDataManager.currentLevelCfgId == 0 || MainStoryDataManager.currentLevelCfgId == cfg.storyLevelId;//无选择(进入游戏时无选择)或当前所选择为配置关卡
 
-             if (isStoryLevelGuide && isPass && !isFinishCurId)
 
-             {
 
-                 GuideDataManager.currentGuideId = cfg.id;
 
-                 TryCompleteGuide(guideKey);
 
-                 return false;
 
-             }
 
-             bool isRoleLvGuide = cfg.roleLv > 0;
 
-             bool iscurRoleLv = RoleDataManager.lvl >= cfg.roleLv;
 
-             bool isSpecial = cfg.special > 0; //特殊条件开启的引导
 
-             bool specialOpen = CheckSpecialGuideOpen(cfg);
 
-             bool noneType = !isStoryLevelGuide && !isFinishCurId && isFinishPriorId && !isFinishCurIndex && isFinishPriorIndex && !isRoleLvGuide && !isSpecial;
 
-             bool storyType = isStoryLevelGuide && !isFinishCurId && isFinishPriorId && !isFinishCurIndex && isFinishPriorIndex && isCfgChapterOpen && isCfgChapter;
 
-             bool roleLvType = isRoleLvGuide && !isFinishCurId && isFinishPriorId && !isFinishCurIndex && isFinishPriorIndex && iscurRoleLv;
 
-             bool specialType = isSpecial && !isFinishCurId && isFinishPriorId && !isFinishCurIndex && isFinishPriorIndex && specialOpen;
 
-             if (storyType || roleLvType || specialType || noneType)
 
-             {
 
-                 GuideDataManager.currentGuideId = cfg.id;
 
-                 GuideDataManager.currentGuideIdIndex = index;
 
-                 GuideDataManager.SetGuideIndex(cfg.id, index);
 
-                 if (listIndex >= 0)
 
-                 {
 
-                     if (target.asList.numItems > 0)
 
-                     {
 
-                         GComponent item = (target.asList).GetChildAt(listIndex).asCom;
 
-                         if (item != null)
 
-                         {
 
-                             targetList = target as GList;
 
-                             targetList.ScrollToView(listIndex);
 
-                             if (targetList.scrollPane != null)
 
-                             {
 
-                                 targetList.scrollPane.touchEffect = false;//引导中禁止拖动
 
-                             }
 
-                             target = item;
 
-                             // target.asList.ScrollToView(listIndex);
 
-                         }
 
-                     }
 
-                     else
 
-                     {
 
-                         GRoot.inst.touchable = true;
 
-                         return false;
 
-                     }
 
-                 }
 
-                 ShowGuideByIndex(target, guideKey, guideStr, GuideDataManager.currentGuideId, GuideDataManager.currentGuideIdIndex, yTxt, justHint, noTips);
 
-                 if (!checkPriorIndex)
 
-                 {
 
-                     for (int i = 1; i < index; i++)
 
-                     {
 
-                         GuideDataManager.TryCompleteGuideIndex(cfg.id, i, false);
 
-                     }
 
-                 }
 
-                 return true;
 
-             }
 
-             GRoot.inst.touchable = true;
 
-             MainDataManager.Instance.CanSwipe = true;
 
-             return false;
 
-         }
 
-         private static void ShowGuideByIndex(GObject target, string guideKey, string guideStr = null, int guideId = 0, int index = 0, float yTxt = 0, bool justHint = false, bool noTips = false)
 
-         {
 
-             HideGuide();
 
-             if (GameGlobal.skipGuide)
 
-             {
 
-                 return;
 
-             }
 
-             LogServerHelper.SendNodeLog(GuideDataManager.currentGuideId * 100 + 1);
 
-             ViewManager.Show<GuideView>(new List<object> { target, guideKey, guideStr, guideId, index, yTxt, justHint, noTips });
 
-         }
 
-         public static bool TryCompleteGuideIndex(string guideKey, int index)
 
-         {
 
-             GuideCfg cfg = GuideCfgArray.Instance.GetCfg(guideKey);
 
-             if (cfg == null) return false;
 
-             HideGuide();
 
-             if (GuideDataManager.TryCompleteGuideIndex(cfg.id, index))
 
-             {
 
-                 if (targetList != null && targetList.scrollPane != null)
 
-                 {
 
-                     targetList.scrollPane.touchEffect = true;
 
-                     targetList = null;
 
-                 }
 
-                 MainDataManager.Instance.CanSwipe = true;
 
-                 EventAgent.DispatchEvent(ConstMessage.FINSH_GUIDE_INDEX);
 
-                 return true;
 
-             }
 
-             return false;
 
-         }
 
-         public static async void TryCompleteGuide(string guideKey, int count)
 
-         {
 
-             GuideCfg cfg = GuideCfgArray.Instance.GetCfg(guideKey);
 
-             bool result = false;
 
-             if (cfg == null) return;
 
-             if (!GuideDataManager.CheckAllIndexFinish(cfg.id, count)) return;
 
-             TryCompleteGuide(guideKey);
 
-         }
 
-         private static async void TryCompleteGuide(string guideKey)
 
-         {
 
-             GuideCfg cfg = GuideCfgArray.Instance.GetCfg(guideKey);
 
-             bool result = await GuideDataManager.TryCompleteGuide(cfg.id);
 
-             if (result)
 
-             {
 
-                 if (targetList != null && targetList.scrollPane != null)
 
-                 {
 
-                     targetList.scrollPane.touchEffect = true;
 
-                     targetList = null;
 
-                 }
 
-                 MainDataManager.Instance.CanSwipe = true;
 
-                 
 
-                 LogServerHelper.SendNodeLog(GuideDataManager.currentGuideId * 100 + 2);
 
-                 GuideDataManager.currentGuideId = 0;
 
-                 
 
-                 HideGuide();
 
-             }
 
-         }
 
-         public static void HideGuide()
 
-         {
 
-             ViewManager.Hide<GuideView>();
 
-         }
 
-     }
 
- }
 
 
  |