- using ET;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace GFGGame
- {
- class MiniGameDateManager : SingletonBase<MiniGameDateManager>
- {
- public List<ItemInfoProto> itemList = new List<ItemInfoProto>();
- public List<GameInfoProto> gameinfoList = new List<GameInfoProto>();
- }
- }
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