LeagueAnsweringView.cs 12 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.League;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. //联盟答题中
  9. public class LeagueAnsweringView : BaseWindow
  10. {
  11. private UI_LeagueAnsweringUI _ui;
  12. private LeagueDataManager _dataManager;
  13. private List<long> _memberIds;
  14. public override void Dispose()
  15. {
  16. if (_ui != null)
  17. {
  18. _ui.Dispose();
  19. _ui = null;
  20. }
  21. base.Dispose();
  22. }
  23. protected override void OnInit()
  24. {
  25. base.OnInit();
  26. packageName = UI_LeagueAnsweringUI.PACKAGE_NAME;
  27. _ui = UI_LeagueAnsweringUI.Create();
  28. this.viewCom = _ui.target;
  29. isfullScreen = true;
  30. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("lm_beijing");
  31. _ui.m_btnBack.onClick.Add(OnBtnBackClick);
  32. _ui.m_btnRule.onClick.Add(OnBtnRuleClick);
  33. _ui.m_btnSend.onClick.Add(OnBtnSendClick);
  34. _ui.m_listResult.itemRenderer = RenderListResultItem;
  35. _ui.m_listJoin.itemRenderer = RenderListJoinItem;
  36. _ui.m_listChat.itemRenderer = RenderListChatItem;
  37. _ui.m_listChat.itemProvider = GetListItemResource;
  38. _ui.m_listChat.SetVirtual();
  39. _ui.m_txtResult.onFocusOut.Add(OnFocuseOut);
  40. }
  41. protected override void AddEventListener()
  42. {
  43. base.AddEventListener();
  44. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_START, UpdateQuestion);
  45. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_END, UpdateResult);
  46. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_RESULT_CHANGE, UpdateResult);
  47. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_RESULT_CHANGE, UpdateJoinList);
  48. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_MEMBER_CHANGE, UpdateJoinList);
  49. EventAgent.AddEventListener(ConstMessage.NOTICE_CHAT_MESSAGE, UpdateChatList);
  50. }
  51. protected override async void OnShown()
  52. {
  53. base.OnShown();
  54. _dataManager = LeagueDataManager.Instance;
  55. _ui.m_listChat.numItems = ChatDataManager.Instance.ChatDatas[ChatType.LeagueQuestion].Count;
  56. _ui.m_listChat.scrollPane.ScrollBottom();
  57. bool result = await LeagueSproxy.ReqJoinAnswer();
  58. if (result)
  59. {
  60. UpdateJoinList();
  61. }
  62. }
  63. protected override void OnHide()
  64. {
  65. base.OnHide();
  66. Timers.inst.Remove(UpdateAnswerTime);
  67. }
  68. protected override void RemoveEventListener()
  69. {
  70. base.RemoveEventListener();
  71. }
  72. private void OnBtnBackClick()
  73. {
  74. ViewManager.GoBackFrom(typeof(LeagueAnsweringView).FullName);
  75. }
  76. private void OnBtnRuleClick()
  77. {
  78. ViewManager.Show<LeagueAnswerRewardView>();
  79. }
  80. private void OnBtnSendClick()
  81. {
  82. }
  83. private void UpdateQuestionState()
  84. {
  85. if (_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.Open)//答题中
  86. {
  87. UpdateQuestion();
  88. }
  89. else//cd中、答题结束
  90. {
  91. UpdateResult();
  92. }
  93. }
  94. private void UpdateQuestion()
  95. {
  96. _ui.m_txtRightCount.text = string.Format("全员已答对{0}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount));
  97. _ui.m_ctrlQuestionState.selectedIndex = 0;
  98. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  99. LeagueQuestionCfg questionCfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId);
  100. _ui.m_txtAnswerNum.text = string.Format("第{0}/{1}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionCount), GlobalCfgArray.globalCfg.leagueQuestionNum);
  101. _ui.m_ctrlHasIcon.selectedIndex = string.IsNullOrEmpty(questionCfg.res) ? 1 : 0;
  102. _ui.m_loaIocn.url = string.IsNullOrEmpty(questionCfg.res) ? "" : ResPathUtil.GetIconPath(questionCfg.res, "png");
  103. _ui.m_txtContent.text = questionCfg.question;
  104. _ui.m_txtResult.enabled =
  105. !(!string.IsNullOrEmpty(_dataManager.LastAnswerRoleData.MyAnswer) &&
  106. _dataManager.LastAnswerRoleData.LastQuestionId == _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId)
  107. && _dataManager.LastAnswerRoleData.MyAnswer != questionCfg.answerCorrect);
  108. _ui.m_ctrlQuestionType.selectedIndex = questionCfg.type;
  109. if (questionCfg.type == 1)
  110. {
  111. _ui.m_listResult.numItems = questionCfg.answerArr.Length;
  112. }
  113. _ui.m_txtTime.text = "";
  114. Timers.inst.Remove(UpdateAnswerTime);
  115. Timers.inst.Add(1, 0, UpdateAnswerTime);
  116. }
  117. private void UpdateAnswerTime(object param)
  118. {
  119. long curTime = TimeHelper.ServerNow();
  120. long endTime = LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatusEndTime);
  121. if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) > LeagueQuestionStatus.End
  122. || endTime - curTime < 0)
  123. {
  124. Timers.inst.Remove(UpdateAnswerTime);
  125. return;
  126. }
  127. _ui.m_txtTime.text = TimeUtil.FormattingTime5((int)(endTime - curTime));
  128. }
  129. private void UpdateResult()
  130. {
  131. _ui.m_txtRightCount.text = string.Format("全员已答对{0}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount));
  132. _ui.m_ctrlQuestionState.selectedIndex = 1;
  133. _ui.m_ctrlResult.selectedIndex = LastQuestionResult.SomeBodyRight;
  134. if (_dataManager.LastAnswerRoleData.LastQuestionResult == LastQuestionResult.SomeBodyRight)
  135. {
  136. _ui.m_comRightHead.target.visible = true;
  137. _ui.m_imgFail.visible = false;
  138. OtherRoleInfoData roleInfoData = _dataManager.GetMemberRoleInfo(_dataManager.LastAnswerRoleData.RightRoleId);
  139. RoleInfoManager.Instance.UpdateHeadWithLv(_ui.m_comRightHead.target, roleInfoData.headId, roleInfoData.headBorderId, roleInfoData.roleLv);
  140. _ui.m_txtInfo.text = string.Format("{0} 答对了!", roleInfoData.roleName);
  141. Timers.inst.Remove(UpdateResultTime);
  142. Timers.inst.Add(1, 0, UpdateResultTime);
  143. }
  144. else if (_dataManager.LastAnswerRoleData.LastQuestionResult == LastQuestionResult.NobodyRight)
  145. {
  146. _ui.m_comRightHead.target.visible = false;
  147. _ui.m_imgFail.visible = true;
  148. _ui.m_txtInfo.text = "哎呀,没人答对呀,大家加油鸭~";
  149. Timers.inst.Remove(UpdateResultTime);
  150. Timers.inst.Add(1, 0, UpdateResultTime);
  151. }
  152. else
  153. {
  154. _ui.m_comRightHead.target.visible = false;
  155. _ui.m_imgFail.visible = false;
  156. if (_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionCount) == GlobalCfgArray.globalCfg.leagueQuestionNum)//全部答完
  157. {
  158. _ui.m_txtInfo.text = "全部题目答完啦~";
  159. }
  160. else//答题时间结束
  161. {
  162. _ui.m_txtInfo.text = "活动结束啦~";
  163. }
  164. }
  165. }
  166. private void UpdateResultTime(object param)
  167. {
  168. long curTime = TimeHelper.ServerNow();
  169. long endTime = LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatusEndTime);
  170. if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) != LeagueQuestionStatus.WaitNext
  171. || endTime - curTime < 0)
  172. {
  173. Timers.inst.Remove(UpdateResultTime);
  174. return;
  175. }
  176. _ui.m_txtTime.text = (endTime - curTime) / 1000 + "秒后开始下一题";
  177. }
  178. private void UpdateJoinList()
  179. {
  180. _memberIds = new List<long>(_dataManager.ListAnsweringDatas.Keys);
  181. _ui.m_listJoin.numItems = _memberIds.Count;
  182. }
  183. private void UpdateChatList()
  184. {
  185. _ui.m_listChat.numItems = ChatDataManager.Instance.ChatDatas[ChatType.LeagueQuestion].Count;
  186. _ui.m_listChat.scrollPane.ScrollBottom(true);
  187. }
  188. private void RenderListResultItem(int index, GObject obj)
  189. {
  190. LeagueQuestionCfg cfg = LeagueQuestionCfgArray.Instance.dataArray[index];
  191. UI_Button123 item = UI_Button123.Proxy(obj);
  192. int data = index + 1;
  193. item.target.title = string.Format("{0}.{1}", data, cfg.answerArr[index]);
  194. string myAnswer = _dataManager.LastAnswerRoleData.MyAnswer;
  195. bool isAnswer = !string.IsNullOrEmpty(myAnswer);
  196. item.target.enabled = !isAnswer;
  197. item.m_c1.selectedIndex = myAnswer == data.ToString() && myAnswer != cfg.answerCorrect.ToString() ? 0 : 1;
  198. if (item.target.data == null)
  199. {
  200. item.target.onClick.Add(OnBtnChooseClick);
  201. }
  202. item.target.data = data;
  203. UI_Button123.ProxyEnd();
  204. }
  205. private async void OnBtnChooseClick(EventContext context)
  206. {
  207. GObject obj = context.sender as GObject;
  208. string answer = obj.data.ToString();
  209. ChatSProxy.ReqSendChatMsg(ChatType.LeagueQuestion, answer).Coroutine();
  210. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  211. LeagueQuestionCfg cfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId);
  212. bool result = await LeagueSproxy.ReqAnswerQuestion(questionId, answer);
  213. if (result
  214. && _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId) == _dataManager.LastAnswerRoleData.LastQuestionId
  215. && _dataManager.LastAnswerRoleData.MyAnswer != cfg.answerCorrect)
  216. {
  217. _ui.m_listResult.numItems = cfg.answerArr.Length;
  218. }
  219. }
  220. private async void OnFocuseOut()
  221. {
  222. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  223. bool result = await LeagueSproxy.ReqAnswerQuestion(questionId, _ui.m_txtResult.text);
  224. if (result)
  225. {
  226. _ui.m_txtResult.enabled = false;
  227. }
  228. }
  229. private void RenderListJoinItem(int index, GObject obj)
  230. {
  231. OtherRoleInfoData roleInfo = _dataManager.LeagueData.LeagueMemberDatas[_memberIds[index]].RoleInfo;
  232. UI_ListAnswerJoinItem item = UI_ListAnswerJoinItem.Proxy(obj);
  233. RoleInfoManager.Instance.UpdateHead(item.m_comHead, roleInfo.headId, roleInfo.headBorderId);
  234. item.m_txtName.text = roleInfo.roleName;
  235. item.m_txtAnswerCount.text = string.Format("答对数量:{0}", _dataManager.ListAnsweringDatas[roleInfo.roleId]);
  236. UI_ListAnswerJoinItem.ProxyEnd();
  237. }
  238. private void RenderListChatItem(int index, GObject obj)
  239. {
  240. ChatData chatData = ChatDataManager.Instance.ChatDatas[ChatType.LeagueQuestion][index];
  241. OtherRoleInfoData roleInfo = _dataManager.LeagueData.LeagueMemberDatas[_memberIds[index]].RoleInfo;
  242. UI_ListChatItem item = UI_ListChatItem.Proxy(obj);
  243. RoleInfoManager.Instance.UpdateHeadWithLv(item.m_comHead, roleInfo.headId, roleInfo.headBorderId, roleInfo.roleLv);
  244. item.m_txtName.text = roleInfo.roleName;
  245. item.m_txtChatContent.text = chatData.Content;
  246. UI_ListChatItem.ProxyEnd();
  247. }
  248. private string GetListItemResource(int index)
  249. {
  250. if (_memberIds[index] == RoleDataManager.roleId)
  251. return "ui://League/ListChatItemMine";
  252. else
  253. return "ui://League/ListChatItem";
  254. }
  255. }
  256. }