ArenaSproxy.cs 21 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. namespace GFGGame
  5. {
  6. public class NoticeArebaRankChange : AMHandler<SC_RankChange>
  7. {
  8. protected override async ETTask Run(Session session, SC_RankChange message)
  9. {
  10. ArenaDataManager.Instance.Grade = message.Grade;
  11. ArenaDataManager.Instance.Rank = message.RankInGrade;
  12. ArenaDataManager.Instance.TryUpdateHighest();
  13. await ETTask.CompletedTask;
  14. }
  15. }
  16. public class NoticeArenaHistoryChange : AMHandler<SC_ArenaHistoryAdd>
  17. {
  18. protected override async ETTask Run(Session session, SC_ArenaHistoryAdd message)
  19. {
  20. ArenaHistoryData historyData = ArenaSproxy.GetArenaHistoryData(message.history);
  21. ArenaDataManager.Instance.HistoryDatas.Insert(0, historyData);
  22. if (ArenaDataManager.Instance.HistoryDatas.Count > 20)
  23. {
  24. ArenaDataManager.Instance.HistoryDatas.RemoveAt(ArenaDataManager.Instance.HistoryDatas.Count - 1);
  25. }
  26. // if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  27. // {
  28. // ViewManager.Show<ArenaView>();
  29. // }
  30. await ETTask.CompletedTask;
  31. }
  32. }
  33. public class NoticeArenaWeekClear : AMHandler<SC_ArenaWeekClear>
  34. {
  35. protected override async ETTask Run(Session session, SC_ArenaWeekClear message)
  36. {
  37. ArenaDataManager.Instance.Tag = message.Tag;
  38. ArenaDataManager.Instance.ThemeList = message.Themes;
  39. if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  40. {
  41. ViewManager.Show<ArenaView>();
  42. PromptController.Instance.ShowFloatTextPrompt("周结算已更新");
  43. }
  44. await ETTask.CompletedTask;
  45. }
  46. }
  47. public class NoticeArenaSeasonEnd : AMHandler<SC_ArenaSeasonEnd>
  48. {
  49. protected override async ETTask Run(Session session, SC_ArenaSeasonEnd message)
  50. {
  51. if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  52. {
  53. ViewManager.GoBackFrom(typeof(ArenaView).FullName);
  54. PromptController.Instance.ShowFloatTextPrompt("赛季已结束");
  55. }
  56. ArenaDataManager.Instance.Clear();
  57. ArenaDataManager.Instance.SeasonId = message.seasonId;
  58. ArenaDataManager.Instance.AddCheckSeasonOpenTimer();
  59. await ETTask.CompletedTask;
  60. }
  61. }
  62. public static class ArenaSproxy
  63. {
  64. //获取竞技场信息
  65. public static async ETTask ReqArenaInfos()
  66. {
  67. S2C_GetArenaInfos response = null;
  68. response = (S2C_GetArenaInfos)await MessageHelper.SendToServer(new C2S_GetArenaInfos());
  69. if (response != null)
  70. {
  71. if (response.Error == ErrorCode.ERR_Success)
  72. {
  73. ArenaDataManager.Instance.LastFightTime = response.LastFightTime;
  74. ArenaDataManager.Instance.ThemeList = response.ThemeList;
  75. ArenaDataManager.Instance.Tag = response.Tag;
  76. ArenaDataManager.Instance.SeasonId = response.SeasonId;
  77. ArenaDataManager.Instance.Grade = response.Grade;
  78. ArenaDataManager.Instance.Rank = response.RankInGrade;
  79. ArenaDataManager.Instance.HighestGrade = response.HighestGradeOfSeason;
  80. ArenaDataManager.Instance.HighestRank = response.HighestRankInGradeOfSeason;
  81. OtherRoleInfoData roleInfo = new OtherRoleInfoData();
  82. roleInfo.roleName = RoleDataManager.roleName;
  83. roleInfo.roleLv = RoleDataManager.lvl;
  84. roleInfo.headId = RoleDataManager.headId;
  85. // ArenaDataManager.Instance.Clear();
  86. ArenaDataManager.Instance.DressupList.Clear();
  87. for (int i = 0; i < response.ThemeList.Count; i++)
  88. {
  89. FightData roleData = GetFightRoleData(response.DressupList.Count <= i ? null : response.DressupList[i], roleInfo, i);
  90. FightDataManager.Instance.SetItemScoreList(roleData);
  91. ScoreSystemData.Instance.SetEquipScoresWithPartId(roleData);
  92. ArenaDataManager.Instance.DressupList.Add(roleData);
  93. }
  94. for (int i = 0; i < response.targets.Count; i++)
  95. {
  96. ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);
  97. ArenaDataManager.Instance.Targets.Add(targetData);
  98. if (targetData.Type == FightTargetType.PLAYER)
  99. {
  100. await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);
  101. }
  102. }
  103. ArenaDataManager.Instance.AddCheckSeasonOpenTimer();
  104. if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  105. {
  106. ViewManager.Show<ArenaView>();
  107. }
  108. }
  109. }
  110. }
  111. //刷新竞争对手
  112. public static async ETTask<bool> ReqRefreshArenaTargets()
  113. {
  114. S2C_RefreshArenaTargets response = null;
  115. response = (S2C_RefreshArenaTargets)await MessageHelper.SendToServer(new C2S_RefreshArenaTargets());
  116. if (response != null)
  117. {
  118. if (response.Error == ErrorCode.ERR_Success)
  119. {
  120. ArenaDataManager.Instance.Targets.Clear();
  121. for (int i = 0; i < response.targets.Count; i++)
  122. {
  123. ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);
  124. ArenaDataManager.Instance.Targets.Add(targetData);
  125. if (targetData.Type == FightTargetType.PLAYER)
  126. {
  127. await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);
  128. }
  129. }
  130. PromptController.Instance.ShowFloatTextPrompt("刷新成功");
  131. return true;
  132. }
  133. }
  134. return false;
  135. }
  136. //更换搭配
  137. public static async ETTask<bool> ReqChangeArenaDressup(int index, int cardId, List<int> itemList)
  138. {
  139. S2C_ChangeArenaDressup response = null;
  140. response = (S2C_ChangeArenaDressup)await MessageHelper.SendToServer(new C2S_ChangeArenaDressup() { Index = index, CardId = cardId, EquipIds = itemList });
  141. if (response != null)
  142. {
  143. if (response.Error == ErrorCode.ERR_Success)
  144. {
  145. ArenaDataManager.Instance.DressupList[index].cardId = cardId;
  146. ArenaDataManager.Instance.DressupList[index].itemList = itemList;
  147. return true;
  148. }
  149. }
  150. return false;
  151. }
  152. //购买挑战次数
  153. public static async ETTask<bool> ReqBuyArenaFightTimes()
  154. {
  155. S2C_BuyArenaFightTimes response = null;
  156. response = (S2C_BuyArenaFightTimes)await MessageHelper.SendToServer(new C2S_BuyArenaFightTimes() { });
  157. if (response != null)
  158. {
  159. if (response.Error == ErrorCode.ERR_Success)
  160. {
  161. PromptController.Instance.ShowFloatTextPrompt("购买成功");
  162. return true;
  163. }
  164. }
  165. return false;
  166. }
  167. //挑战
  168. public static async ETTask<bool> ReqArenaFight(bool isWin, ArenaTargetData targetData, List<long> selfFightPower, List<long> targetFightPower, List<long> myScore, List<long> targetScore)
  169. {
  170. S2C_ArenaFight response = null;
  171. response = (S2C_ArenaFight)await MessageHelper.SendToServer(new C2S_ArenaFight()
  172. {
  173. RoleId = RoleDataManager.roleId,
  174. Grade = targetData.Grade,
  175. RankInGrade = targetData.RankInGrade,
  176. Type = targetData.Type,
  177. TargetRoleId = targetData.RoleInfo.roleId,
  178. IsWin = isWin,
  179. SelfFightPower = selfFightPower,
  180. TargetFightPower = targetFightPower,
  181. SelfRandScore = myScore,
  182. TargetRandScore = targetScore,
  183. }, false);
  184. if (response != null)
  185. {
  186. if (response.Error == ErrorCode.ERR_Success)
  187. {
  188. //记录老数据,用于结算展示
  189. ArenaDataManager.Instance.LastFightTime = response.LastFightTime;
  190. ArenaDataManager.Instance.LastGrade = ArenaDataManager.Instance.Grade;
  191. ArenaDataManager.Instance.LastRank = ArenaDataManager.Instance.Rank;
  192. ArenaDataManager.Instance.LastTargetInfo.roleName = targetData.RoleInfo.roleName;
  193. ArenaDataManager.Instance.LastTargetInfo.headId = targetData.RoleInfo.headId;
  194. ArenaDataManager.Instance.LastTargetInfo.headBorderId = targetData.RoleInfo.headBorderId;
  195. ArenaDataManager.Instance.LastTargetInfo.headRes = targetData.RoleInfo.headRes;
  196. ArenaDataManager.Instance.BonusList = ItemUtil.CreateItemDataList(response.rewards);
  197. ArenaDataManager.Instance.LastTargets = new List<ArenaTargetData>(ArenaDataManager.Instance.Targets);
  198. ArenaDataManager.Instance.RewardId = response.RewardId;
  199. //更新新数据
  200. ArenaDataManager.Instance.Targets.Clear();
  201. for (int i = 0; i < response.targets.Count; i++)
  202. {
  203. ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);
  204. ArenaDataManager.Instance.Targets.Add(_targetData);
  205. if (_targetData.Type == FightTargetType.PLAYER)
  206. {
  207. await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);
  208. }
  209. }
  210. ArenaDataManager.Instance.Grade = response.Grade;
  211. ArenaDataManager.Instance.Rank = response.RankInGrade;
  212. ArenaDataManager.Instance.TryUpdateHighest();
  213. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  214. return true;
  215. }
  216. else if (response.Error == ErrorCode.ERR_ArenaFightFail)
  217. {
  218. //更新新数据
  219. ArenaDataManager.Instance.Targets.Clear();
  220. for (int i = 0; i < response.targets.Count; i++)
  221. {
  222. // ArenaDataManager.Instance.Targets.Add(GetArenaTargetData(response.targets[i]));
  223. ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);
  224. ArenaDataManager.Instance.Targets.Add(_targetData);
  225. if (_targetData.Type == FightTargetType.PLAYER)
  226. {
  227. await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);
  228. }
  229. }
  230. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  231. PromptController.Instance.ShowFloatTextPrompt("对方排名已发生变化");
  232. return false;
  233. }
  234. else
  235. {
  236. ErrorCodeController.Handler(response.Error);
  237. }
  238. }
  239. return false;
  240. }
  241. //获取排行榜
  242. public static async ETTask<bool> ReqArenaRank(int rankType, int startIndex, int endIndex)
  243. {
  244. S2C_ArenaRank response = null;
  245. response = (S2C_ArenaRank)await MessageHelper.SendToServer(new C2S_ArenaRank() { RankType = rankType, StartIndex = startIndex, EndIndex = endIndex });
  246. if (response != null)
  247. {
  248. if (response.Error == ErrorCode.ERR_Success)
  249. {
  250. if (!ArenaDataManager.Instance.RankDatasDic.ContainsKey(rankType))
  251. {
  252. ArenaDataManager.Instance.RankDatasDic[rankType] = new List<ArenaTargetData>();
  253. }
  254. List<ArenaTargetData> rankDatas = ArenaDataManager.Instance.RankDatasDic[rankType];
  255. for (int i = 0; i < response.ranks.Count; i++)
  256. {
  257. rankDatas.Add(GetArenaTargetData(response.ranks[i]));
  258. }
  259. if (response.self != null)
  260. {
  261. if (rankType == ArenaRankType.LAST_SEASON)
  262. {
  263. ArenaDataManager.Instance.SelfLastData = GetArenaTargetData(response.self);
  264. }
  265. else
  266. {
  267. ArenaDataManager.Instance.SelfData = GetArenaTargetData(response.self);
  268. }
  269. }
  270. return true;
  271. }
  272. }
  273. return false;
  274. }
  275. //获取竞技场历史记录
  276. public static async ETTask ReqArenaHistory()
  277. {
  278. S2C_ArenaHistory response = null;
  279. response = (S2C_ArenaHistory)await MessageHelper.SendToServer(new C2S_ArenaHistory() { RoleId = RoleDataManager.roleId });
  280. if (response != null)
  281. {
  282. if (response.Error == ErrorCode.ERR_Success)
  283. {
  284. ArenaDataManager.Instance.HistoryDatas.Clear();
  285. for (int i = 0; i < response.history.Count; i++)
  286. {
  287. ArenaDataManager.Instance.HistoryDatas.Add(GetArenaHistoryData(response.history[i]));
  288. }
  289. }
  290. }
  291. }
  292. //获取对手服装属性
  293. public static async ETTask<bool> ReqArenaFightAttr(long roleId, List<FightData> list)
  294. {
  295. S2C_ArenaFightAttr response = null;
  296. response = (S2C_ArenaFightAttr)await MessageHelper.SendToServer(new C2S_ArenaFightAttr() { TargetRoleId = roleId });
  297. if (response != null)
  298. {
  299. if (response.Error == ErrorCode.ERR_Success)
  300. {
  301. // if (list.Count < response.data.Count) return false;
  302. for (int i = 0; i < response.data.Count; i++)
  303. {
  304. list[i].cardScore = response.data[i].CardScore;
  305. for (int j = 0; j < response.data[i].SuitScore.Count; j++)
  306. {
  307. list[i].itemScoreList.Add(response.data[i].SuitScore[j]);
  308. }
  309. list[i].itemList = response.DressupList[i].EquipIds;
  310. list[i].cardId = response.DressupList[i].CardId;
  311. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(response.data[i].CardId);
  312. if (response.data[i].SkillId.Count == skillCfgs.Count)
  313. {
  314. for (int j = 0; j < skillCfgs.Count; j++)
  315. {
  316. int index = response.data[i].SkillId.IndexOf(skillCfgs[j].skillId);
  317. list[i].skillLvs.Add(response.data[i].SkillLevel[index]);
  318. }
  319. }
  320. FightDataManager.Instance.SetItemScoreList(list[i]);
  321. ScoreSystemData.Instance.SetEquipScoresWithPartId(list[i]);
  322. }
  323. return true;
  324. }
  325. }
  326. return false;
  327. }
  328. public static ArenaHistoryData GetArenaHistoryData(ArenaHistoryProto arenaHistoryProto)
  329. {
  330. ArenaHistoryData arenaHistory = new ArenaHistoryData();
  331. arenaHistory.isWin = arenaHistoryProto.IsWin;
  332. arenaHistory.IsChallenge = arenaHistoryProto.IsChallenge;
  333. arenaHistory.FightTime = arenaHistoryProto.FightTime;
  334. arenaHistory.Grade = arenaHistoryProto.Grade;
  335. arenaHistory.Rank = arenaHistoryProto.Rank;
  336. arenaHistory.targetData = GetArenaTargetData(arenaHistoryProto.target);
  337. arenaHistory.FightPower = arenaHistoryProto.SelfFightPower;
  338. arenaHistory.GradeChangeType = arenaHistoryProto.GradeChangeType;
  339. arenaHistory.MyScores = arenaHistoryProto.SelfRandScore;
  340. arenaHistory.TargetScores = arenaHistoryProto.TargetRandScore;
  341. // arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;
  342. return arenaHistory;
  343. }
  344. public static ArenaTargetData GetArenaTargetData(ArenaTargetProto arenaTargetProto)
  345. {
  346. ArenaTargetData arenaTarget = new ArenaTargetData();
  347. arenaTarget.Grade = arenaTargetProto.Grade;
  348. arenaTarget.RankInGrade = arenaTargetProto.RankInGrade;
  349. arenaTarget.Type = arenaTargetProto.Type;
  350. arenaTarget.FightPower = arenaTargetProto.FightPower;
  351. if (arenaTarget.Type == FightTargetType.PLAYER)
  352. {
  353. arenaTarget.RoleInfo = RoleDataManager.GetOtherRoleInfoData(arenaTargetProto.RoleInfo);
  354. }
  355. else
  356. {
  357. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(arenaTargetProto.RobotDressupInfo.RobotId);
  358. arenaTarget.RoleInfo.roleId = 0;
  359. arenaTarget.RoleInfo.roleName = arenaTargetProto.RobotDressupInfo.Name;
  360. arenaTarget.RoleInfo.roleLv = robotCfg.level;
  361. arenaTarget.RoleInfo.headRes = string.IsNullOrEmpty(arenaTargetProto.RobotDressupInfo.RobotHead) ? "self" : arenaTargetProto.RobotDressupInfo.RobotHead;
  362. }
  363. arenaTarget.FightDatas.Clear();
  364. for (int i = 0; i < ArenaDataManager.Instance.ThemeList.Count; i++)
  365. {
  366. if (arenaTarget.Type == FightTargetType.PLAYER)
  367. {
  368. FightData roleData = GetFightRoleData(arenaTargetProto.PlayerDressupList.Count <= i ? null : arenaTargetProto.PlayerDressupList[i], arenaTarget.RoleInfo, i);
  369. arenaTarget.FightDatas.Add(roleData);
  370. }
  371. else if (arenaTarget.Type == FightTargetType.ROBOT)
  372. {
  373. FightData robotData = GetFightRobotData(arenaTargetProto.RobotDressupInfo, i);
  374. arenaTarget.FightDatas.Add(robotData);
  375. }
  376. }
  377. return arenaTarget;
  378. }
  379. private static FightData GetFightRoleData(ArenaDressupProto dressupProto, OtherRoleInfoData roleInfo, int index)
  380. {
  381. FightData fightData = new FightData();
  382. fightData.name = roleInfo.roleName;
  383. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  384. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(roleInfo.roleLv).baseScore;
  385. if (index == 0) fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  386. fightData.type = FightTargetType.PLAYER;
  387. fightData.headId = roleInfo.headId;
  388. fightData.cardId = dressupProto == null ? 0 : dressupProto.CardId;
  389. fightData.itemList = dressupProto == null ? fightData.itemList : dressupProto.EquipIds;//上赛季没有穿戴数据
  390. return fightData;
  391. }
  392. public static FightData GetFightRobotData(ArenaRobotProto robotProto, int index)
  393. {
  394. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(robotProto.RobotId);
  395. FightData fightData = new FightData();
  396. fightData.name = robotProto.Name;
  397. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  398. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(robotCfg.level).baseScore;
  399. fightData.cardId = robotProto.CardIdList.Count <= index ? 0 : robotProto.CardIdList[index];//上赛季没有穿戴数据
  400. if (index == 0)//只有第一个主题才计算标签
  401. {
  402. fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  403. fightData.tagAddition = robotCfg.tagAddition;
  404. }
  405. fightData.itemScoreList.Clear();
  406. float randoms = robotProto.Randoms.Count >= index ? robotProto.Randoms[index] / 10000f : 1f;
  407. for (int i = 0; i < robotCfg.partsScoreArr.Length; i++)
  408. {
  409. float score = robotCfg.partsScoreArr[i] * randoms;
  410. fightData.itemScoreList.Add(score);
  411. }
  412. fightData.type = FightTargetType.ROBOT;
  413. fightData.res = string.IsNullOrEmpty(robotProto.RobotHead) ? "self" : robotProto.RobotHead;
  414. double cardScore = (double)robotCfg.cardScore * randoms;
  415. fightData.cardScore = (int)Math.Ceiling(cardScore);
  416. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(fightData.cardId);
  417. fightData.skillLvs.Clear();
  418. for (int i = 0; i < skillCfgs.Count; i++)
  419. {
  420. fightData.skillLvs.Add(robotCfg.skillLvs);
  421. }
  422. fightData.showSuitId = robotProto.SuitList.Count <= index ? 0 : robotProto.SuitList[index];//上赛季没有穿戴数据
  423. return fightData;
  424. }
  425. }
  426. }