ActivityGlobalDataManager.cs 3.7 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using ET;
  4. using FairyGUI;
  5. namespace GFGGame
  6. {
  7. public class ActivityInfo
  8. {
  9. public int activityId;
  10. public long startTime;
  11. public long endTime;
  12. //已经领取的奖励
  13. public List<int> GetRewards = new List<int>();
  14. }
  15. public class ActivityGlobalDataManager : SingletonBase<ActivityGlobalDataManager>
  16. {
  17. private Dictionary<int, ActivityInfo> activityInfos = new Dictionary<int, ActivityInfo>();
  18. private Dictionary<int, List<int>> activityInfosByType = new Dictionary<int, List<int>>();
  19. //添加活动数据
  20. public void AddActivityInfo(ActivityInfo activityInfo)
  21. {
  22. if (activityInfo == null) return;
  23. if (activityInfos.ContainsKey(activityInfo.activityId)) return;
  24. activityInfos.Add(activityInfo.activityId, activityInfo);
  25. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.activityId);
  26. if (!activityInfosByType.ContainsKey(activityOpenCfg.type))
  27. {
  28. activityInfosByType.Add(activityOpenCfg.type, new List<int>());
  29. }
  30. activityInfosByType[activityOpenCfg.type].Add(activityInfo.activityId);
  31. //ACTIVITY_ADD
  32. EventAgent.DispatchEvent(ConstMessage.ACTIVITY_ADD, activityInfo.activityId);
  33. //TODO 判断下时间非法情况
  34. var remainTime = activityInfo.endTime - TimeHelper.ServerNow();
  35. if(remainTime > 0)
  36. {
  37. Timers.inst.Add(activityInfo.endTime - TimeHelper.ServerNow(), 1, ClientRemoveActivityInfo,
  38. activityInfo.activityId);
  39. }
  40. else
  41. {
  42. ClientRemoveActivityInfo(activityInfo.activityId);
  43. }
  44. }
  45. private static void ClientRemoveActivityInfo(object param)
  46. {
  47. var activityId = (int)param;
  48. ActivityGlobalSProxy.ReqCloseActivity(activityId).Coroutine();
  49. }
  50. //RemoveActivityInfo
  51. public void RemoveActivityInfo(int activityId)
  52. {
  53. if (!activityInfos.ContainsKey(activityId)) return;
  54. activityInfos.Remove(activityId);
  55. if (!activityInfosByType.ContainsKey(activityId)) return;
  56. activityInfosByType.Remove(activityId);
  57. //ACTIVITY_REMOVE
  58. EventAgent.DispatchEvent(ConstMessage.ACTIVITY_REMOVE, activityId);
  59. }
  60. //获取活动数据
  61. public ActivityInfo GetActivityInfo(int activityId)
  62. {
  63. if (!activityInfos.ContainsKey(activityId)) return null;
  64. return activityInfos[activityId];
  65. }
  66. //获取活动数据根据类型
  67. public List<int> GetActivityInfoIdsByType(int activityType)
  68. {
  69. return !activityInfosByType.ContainsKey(activityType) ? new List<int>() : activityInfosByType[activityType];
  70. }
  71. //获取活动数据根据类型
  72. public List<ActivityInfo> GetActivityInfoByType(int activityType)
  73. {
  74. var activityInfoIds = GetActivityInfoIdsByType(activityType);
  75. return activityInfoIds.Select(GetActivityInfo).Where(activityInfo => activityInfo != null).ToList();
  76. }
  77. //添加活动奖励获取数据
  78. public void AddActivityRewardInfo(int activityId, int rewardId)
  79. {
  80. if (!activityInfos.ContainsKey(activityId)) return;
  81. var activityInfo = activityInfos[activityId];
  82. if (activityInfo.GetRewards.Contains(rewardId)) return;
  83. activityInfo.GetRewards.Add(rewardId);
  84. EventAgent.DispatchEvent(ConstMessage.ACTIVITY_REWARD_ADD, activityId);
  85. }
  86. }
  87. }