| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331 | using FairyGUI;using UI.FieldGuide;using UI.CommonGame;using System.Collections.Generic;using UI.ClothingSynthetic;using UnityEngine;using System;namespace GFGGame{    public class SuitGuideDetailView : BaseWindow    {        private UI_SuitGuideDetailUI _ui;        private List<int> _suitIds;        private int _suitTypeId;        private Dictionary<int, EffectUI> _effectUIDic = new Dictionary<int, EffectUI>();        private int index = 0;        private Dictionary<int, string> IdToImageDic = new Dictionary<int, string> {[201024] = "changxiawuj",[201025] = "xiangfengmr",[202027] = "qiannianws",[202025] = "jiaohuass" };        public override void Dispose()        {            foreach (var v in _effectUIDic)            {                EffectUIPool.Recycle(v.Value);            }            _effectUIDic.Clear();            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_SuitGuideDetailUI.PACKAGE_NAME;            _ui = UI_SuitGuideDetailUI.Create();            this.viewCom = _ui.target;            isfullScreen = true;            isReturnView = true;            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("tjbg");            _ui.m_listSuitCom.m_listSuit.itemRenderer = RenderListSuitItem;            _ui.m_btnBack.onClick.Add(OnClickBtnBack);            _ui.m_btnSearch.onClick.Add(OnClickBtnSearch);            _ui.m_leftBtn.onClick.Add(OnClickLeft);            _ui.m_rightBtn.onClick.Add(OnClickRight);            _ui.m_lookBtn.onClick.Add(OnClickLook);            _ui.m_listSuitCom.m_listSuit.scrollPane.onScroll.Add(DoTouch);//滚动时派发事件            _ui.m_listSuitCom.m_listSuit.scrollPane.onScrollEnd.Add(DoTouchEnd);//滚动时派发事件        }        protected override void AddEventListener()        {            base.AddEventListener();            EventAgent.AddEventListener(ConstMessage.JUMP_TO_SOURCE, this.Hide);            EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateSuitStatus);            EventAgent.AddEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateSuitStatus);            EventAgent.AddEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateListSuit);            EventAgent.AddEventListener(ConstMessage.DRESS_SEARCH, FilterItems);            EventAgent.AddEventListener(ConstMessage.DRESS_FILTER, FilterItems);            EventAgent.AddEventListener(ConstMessage.DRESS_FILTER_RESET, ResetFilter);        }        protected override void OnShown()        {            base.OnShown();            _suitTypeId = (int)viewData;            UpdateListSuit();            if (backRefresh)            {                _ui.m_In.Play();            }        }        protected override void OnHide()        {            base.OnHide();            DressUpMenuItemDataManager.Clear();            // 清空服装过滤界面选择            EventAgent.DispatchEvent(ConstMessage.DRESS_FILTER_RESET_ALL);        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();            EventAgent.RemoveEventListener(ConstMessage.JUMP_TO_SOURCE, this.Hide);            EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateSuitStatus);            EventAgent.RemoveEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateSuitStatus);            EventAgent.RemoveEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateListSuit);            EventAgent.RemoveEventListener(ConstMessage.DRESS_SEARCH, FilterItems);            EventAgent.RemoveEventListener(ConstMessage.DRESS_FILTER, FilterItems);            EventAgent.RemoveEventListener(ConstMessage.DRESS_FILTER_RESET, ResetFilter);        }        private void FilterItems(EventContext context)        {            UpdateListSuit();            if (context.data.ToString() == ConstMessage.DRESS_SEARCH)            {                _suitIds = DressUpMenuItemDataManager.DressSearch(_suitIds, DressFilterItemType.Suit);            }            else if (context.data.ToString() == ConstMessage.DRESS_FILTER)            {                _suitIds = DressUpMenuItemDataManager.DressFilter(_suitIds, DressFilterItemType.Suit);            }            ViewManager.Hide<ModalStatusView>();            _ui.m_listSuitCom.m_listSuit.numItems = _suitIds.Count;            UpdateProgress();            _ui.m_Refresh.Play();        }        private void OnClickBtnBack()        {            Hide();        }        private void OnClickBtnSearch()        {            ViewManager.Show<DressFilterView>(new object[] { 0, 2 });        }        private void UpdateListSuit()        {            _suitIds = SuitUtil.GetSuitIdList(true, true, _suitTypeId, 0);            UpdateProgress();        }        private void UpdateProgress()        {                      int haveCount = SuitUtil.GetHaveSuitCount(_suitIds);            int totalCount = _suitIds.Count;            SuitGuideMenuCfg cfg = SuitGuideMenuCfgArray.Instance.GetCfg(_suitTypeId);            _ui.m_title.text = cfg.name;            _ui.m_progress.target.value = haveCount;            _ui.m_progress.target.max = totalCount;            _ui.m_progress.m_title1.SetVar("value", haveCount.ToString()).SetVar("max", totalCount.ToString()).FlushVars();            if (totalCount > 0)            {                _ui.m_progress.m_rate.SetVar("rate", FieldGuideView.ProgressCalculate(haveCount, totalCount).ToString()).FlushVars();            }            else            {                _ui.m_progress.m_rate.SetVar("rate", "0").FlushVars();            }            foreach (var v in _effectUIDic)            {                EffectUIPool.Recycle(v.Value);            }            _effectUIDic.Clear();            _ui.m_listSuitCom.m_listSuit.numItems = _suitIds.Count;            _ui.m_listSuitCom.m_listSuit.scrollPane.ScrollTop();            _ui.m_listSuitCom.m_listSuit.ScrollToView(0);            if (index <= 0)            {                _ui.m_leftBtn.visible = false;                _ui.m_rightBtn.visible = true;            }            else            {                _ui.m_leftBtn.visible = true;                _ui.m_rightBtn.visible = false;            }        }        private void RenderListSuitItem(int index, GObject item)        {            UI_CompSuitItem listItem = UI_CompSuitItem.Proxy(item);            int suitId = _suitIds[index];            SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitId);            if ((suitCfg.rarity - 1) == 4)            {                bool haveSuit = DressUpMenuSuitDataManager.CheckHaveSuit(suitId);                if (haveSuit && !_effectUIDic.ContainsKey(index))                {                    _effectUIDic.Add(index, EffectUIPool.CreateEffectUI(listItem.m_holderBg, "ui_KP", "KP_Other_Gold_Frame"));                }            }            listItem.m_txtName.text = suitCfg.name;            string imageName;            if (IdToImageDic.ContainsKey(suitId))            {                imageName = IdToImageDic[suitId];            }            else            {                imageName = suitCfg.res;            }            listItem.m_loaderPic.url = ResPathUtil.GetChapterGuideIconPath(imageName);            RarityIconController.UpdateRarityIcon(listItem.m_rarity, suitId, false, true);            listItem.target.data = suitId;            UpdateSuitStatusView(listItem);            listItem.m_loaderBonusBox.target.onClick.Clear();            listItem.m_loaderBonusBox.target.onClick.Add(() =>            {                SuitUtil.ShowSuitGuideBonus(suitId);            });            UI_CompSuitItem.ProxyEnd();        }        private void UpdateSuitStatus(EventContext eventContext)        {            int num = _ui.m_listSuitCom.m_listSuit.numChildren;            for (int i = 0; i < num; i++)            {                UI_CompSuitItem listItem = UI_CompSuitItem.Proxy(_ui.m_listSuitCom.m_listSuit.GetChildAt(i));                UpdateSuitStatusView(listItem);                UI_CompSuitItem.ProxyEnd();            }        }        private void UpdateSuitStatusView(UI_CompSuitItem listItem)        {            int suitId = (int)listItem.target.data;            int count = 0;            int totalCount = 0;            DressUpMenuSuitDataManager.GetSuitProgressBySuitId(suitId, out count, out totalCount);            listItem.m_progBar.max = totalCount;            listItem.m_progBar.value = count;            bool haveSuit = DressUpMenuSuitDataManager.CheckHaveSuit(suitId);            listItem.m_state.selectedIndex = (haveSuit ? 0 : 1);            int status = DressUpMenuSuitDataManager.GetSuitGuideBonusStatus(suitId);            RedDotController.Instance.SetComRedDot(listItem.m_loaderBonusBox.target, status == ConstBonusStatus.CAN_GET, "", -3, -1);            if (status == ConstBonusStatus.CAN_GET)            {                listItem.m_loaderBonusBox.m_loaderBonusBox.url = "ui://FieldGuide/tujian_lw_1";            }            else            {                listItem.m_loaderBonusBox.m_loaderBonusBox.url = "ui://FieldGuide/tujian_lw_2";            }            listItem.m_bg.onClick.Clear();            listItem.m_bg.onClick.Add(() =>            {                if (haveSuit)                {                    ViewManager.Show<SuitShowView>(new object[] { _suitTypeId, suitId, _suitIds }, false, false);                }                else                {                    ViewManager.Show<SuitPartsDetailView>(suitId);                }            });        }        private void ResetFilter()        {            UpdateListSuit();        }        private void OnClickRight()        {            index++;            _ui.m_listSuitCom.m_listSuit.ScrollToView(index, true);            if (index >= _suitIds.Count)            {                _ui.m_leftBtn.visible = false;                _ui.m_rightBtn.visible = true;            }            else            {                _ui.m_leftBtn.visible = true;                _ui.m_rightBtn.visible = false;            }        }        private void OnClickLeft()        {            index--;            _ui.m_listSuitCom.m_listSuit.ScrollToView(index, true);            if (index <= 0)            {                _ui.m_leftBtn.visible = false;                _ui.m_rightBtn.visible = true;            }            else            {                _ui.m_leftBtn.visible = true;                _ui.m_rightBtn.visible = false;            }        }        private void OnClickLook()        {            int suitid = _suitIds[index];            bool haveSuit = DressUpMenuSuitDataManager.CheckHaveSuit(suitid);            if (haveSuit)            {                ViewManager.Show<SuitShowView>(new object[] { _suitTypeId, suitid, _suitIds }, false, false);            }            else            {                ViewManager.Show<SuitPartsDetailView>(suitid);            }        }        private void DoTouchEnd()        {            _ui.m_leftBtn.touchable = true;            _ui.m_rightBtn.touchable = true;            _ui.m_lookBtn.touchable = true;            index = _ui.m_listSuitCom.m_listSuit.GetFirstChildInView();            if (index <= 0)            {                _ui.m_leftBtn.visible = false;                _ui.m_rightBtn.visible = true;            }            else            {                _ui.m_leftBtn.visible = true;                _ui.m_rightBtn.visible = false;            }        }        private void DoTouch()        {            _ui.m_leftBtn.touchable = false;            _ui.m_rightBtn.touchable = false;            _ui.m_lookBtn.touchable = true;        }    }}
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