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using UI.Guide;using FairyGUI;using UnityEngine;using System.Collections.Generic;using System;namespace GFGGame{    public class GuideView : BaseView    {        private UI_GuideUI _ui;        private bool _needUpdate;        private GObject guideTarget = null;        private float devWidth;        private float devHeight;        private int yTxt;        private bool showAni;        private bool showEffect;        private int guideId;        private int guideIndex;        private bool isOptionalGuide = false;//弱引导,点击任意地方都可关闭        private GameObject _gameObject;        private GoWrapper _wrapper;        public override void Dispose()        {            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            viewAnimationType = EnumViewAnimationType.None;            packageName = UI_GuideUI.PACKAGE_NAME;            _ui = UI_GuideUI.Create();            this.viewCom = _ui.target;            this.layer = ConstViewLayer.GUIDE;            isfullScreen = true;            _ui.m_rectFrameTemp.visible = false;            _ui.m_rectFrame.target.visible = false;            _ui.m_rectFrame.target.AddRelation(_ui.m_mask.m_guideArea, RelationType.Width);            _ui.m_rectFrame.target.AddRelation(_ui.m_mask.m_guideArea, RelationType.Height);            _ui.m_rectFrame.target.AddRelation(_ui.m_mask.m_guideArea, RelationType.Left_Left);            _ui.m_rectFrame.target.AddRelation(_ui.m_mask.m_guideArea, RelationType.Top_Top);            _ui.m_mask.target.onClick.Add(() =>            {                if (ViewManager.isViewOpen(typeof(RoleLvUpView).Name))                {                    ViewManager.Hide(typeof(RoleLvUpView).Name);                }                if (isOptionalGuide) this.OnClickTarget();            });            string resPath0 = ResPathUtil.GetViewEffectPath("ui_yd/ui_yd_y", "ui_yd_y");            SceneController.AddObjectToView(_gameObject, _wrapper, _ui.m_comHolder.m_holder, resPath0, out _gameObject, out _wrapper);        }        protected override void OnShown()        {            base.OnShown();            List<object> dataList = viewData as List<object>;            guideTarget = dataList[0] as GObject;            string txtContent = (string)dataList[1];            yTxt = (int)dataList[2];            isOptionalGuide = (bool)dataList[3];            devWidth = (float)dataList[4];            devHeight = (float)dataList[5];            guideId = (int)dataList[6];            guideIndex = (int)dataList[7];            showAni = (bool)dataList[8];            showEffect = (bool)dataList[9];            if (txtContent != null && txtContent.Length > 0)            {                _ui.m_compTxt.m_txt.text = txtContent;                if (this._ui.m_compTxt.m_txt.textHeight > this._ui.m_compTxt.m_txt.textFormat.size * 2)                {                    this._ui.m_compTxt.m_txt.align = AlignType.Left;                }                else                {                    this._ui.m_compTxt.m_txt.align = AlignType.Center;                }                _ui.m_compTxt.target.visible = true;            }            else            {                _ui.m_compTxt.target.visible = false;            }            _ui.m_comHolder.target.visible = false;            _ui.m_rectFrameTemp.width = _ui.m_mask.target.width;            _ui.m_rectFrameTemp.height = _ui.m_mask.target.height;            _ui.m_rectFrameTemp.x = 0;            _ui.m_rectFrameTemp.y = 0;            _ui.m_rectFrameTemp.visible = showAni;            GRoot.inst.touchable = true;            if (guideTarget != null)            {                UpdateGuideRect();                Timers.inst.AddUpdate(UpdateGuideRect);                _ui.m_mask.target.visible = true;                _ui.m_mask.m_guideArea.visible = false;                guideTarget.onClick.Add(OnClickTarget);                if (guideTarget == null) OnClickTarget();            }            else            {                _ui.m_comHolder.target.visible = false;                _ui.m_mask.target.visible = false;                _ui.m_rectFrameTemp.visible = false;            }            if (!showEffect)            {                _ui.m_comHolder.target.visible = showEffect;            }            _ui.m_compTxt.target.y = Math.Min(yTxt, GRoot.inst.height - _ui.m_compTxt.target.height - 3);        }        protected override void OnHide()        {            Timers.inst.Remove(UpdateGuideRect);            base.OnHide();            if (!isOptionalGuide && guideTarget == null)            {                OnClickTarget();            }            guideTarget = null;        }        private void UpdateGuideRect(object param = null)        {            if (guideTarget != null)            {                Rect rect = guideTarget.TransformRect(new Rect(0 + devWidth, devHeight, guideTarget.width, guideTarget.height), _ui.target);                _ui.m_mask.m_guideArea.size = new Vector2((int)rect.size.x, (int)rect.size.y);                _ui.m_mask.m_guideArea.position = new Vector2((int)rect.position.x, (int)rect.position.y);                _ui.m_comHolder.target.position = _ui.m_mask.m_guideArea.position;                _ui.m_comHolder.target.size = _ui.m_mask.m_guideArea.size;                int padding = 90;                bool atBottom = _ui.m_mask.m_guideArea.y + _ui.m_mask.m_guideArea.height + padding + _ui.m_compTxt.target.height + padding > GRoot.inst.height;                if (yTxt == 0)                {                    if (atBottom)                    {                        _ui.m_compTxt.target.y = _ui.m_mask.m_guideArea.y - _ui.m_compTxt.target.height - padding;                    }                    else                    {                        _ui.m_compTxt.target.y = _ui.m_mask.m_guideArea.y + _ui.m_mask.m_guideArea.height + padding;                    }                }                int targetWidth = 20;                if (showAni)                {                    if (Mathf.Abs(_ui.m_rectFrameTemp.width - _ui.m_rectFrame.target.width) > targetWidth && Mathf.Abs(_ui.m_rectFrameTemp.height - _ui.m_rectFrame.target.height) > targetWidth)                    {                        // _ui.m_rectFrameTemp.visible = showAni;                        float duration = 0.5f;                        _ui.m_rectFrameTemp.TweenResize(new Vector2(_ui.m_rectFrame.target.width, _ui.m_rectFrame.target.height), duration);                        _ui.m_rectFrameTemp.TweenMove(new Vector2(_ui.m_rectFrame.target.x, _ui.m_rectFrame.target.y), duration);                    }                    else                    {                        _ui.m_comHolder.target.visible = true;                        _ui.m_rectFrameTemp.visible = false;                        _ui.m_mask.m_guideArea.visible = true;                    }                }                else                {                    _ui.m_comHolder.target.visible = true;                    _ui.m_mask.m_guideArea.visible = true;                }                if (!showEffect)                {                    _ui.m_comHolder.target.visible = showEffect;                }            }        }        private void OnClickTarget()        {            if (guideTarget != null) guideTarget.onClick.Remove(OnClickTarget);            GuideController.TryCompleteGuideIndex(guideId, guideIndex);        }    }}
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