| 12345678910111213141516171819202122 | using UniFramework.Pooling;using UnityEngine;namespace GFGGame.HotUpdate{    public class HotUpdateEntry    {        public static void Start()        {            //UniFramework            // 初始化对象池系统            UniPooling.Initalize();            //Litjson            LitJson.UnityTypeBindings.Register();            //ET            ETManager.Instance.Init();            GameController.Start();        }    }}
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