LuckyBoxView.cs 30 KB

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  1. using FairyGUI;
  2. using UI.LuckyBox;
  3. using UI.CommonGame;
  4. using System;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using ET;
  8. using System.Linq;
  9. namespace GFGGame
  10. {
  11. public class LuckyBoxView : BaseWindow
  12. {
  13. private UI_LuckyBoxUI _ui;
  14. private ValueBarController _valueBarController;
  15. private Dictionary<int, LuckyBoxController> _luckyBoxCtrl = new Dictionary<int, LuckyBoxController>();
  16. private Dictionary<string, EffectUI> _effectUIDic = new Dictionary<string, EffectUI>();
  17. private DressUpObjUI _dressUpObjUIXiHe;
  18. private DressUpObjUI _dressUpObjUIChangXi;
  19. private string activityEndTime = "[2024][2][2][00:00]";
  20. Dictionary<int,GObject> _listActivityBtnObj = new Dictionary<int, GObject>();
  21. private int _activeBoxId = 0;
  22. private int _curIndex = 0;
  23. private int _activityId = 0;
  24. private bool scrollTouch = true; //左右箭头点击等滑动完成后才可以再次点击
  25. public override void Dispose()
  26. {
  27. // Clear Effect
  28. foreach (var v in _effectUIDic)
  29. {
  30. EffectUIPool.Recycle(v.Value);
  31. }
  32. _effectUIDic.Clear();
  33. if (_valueBarController != null)
  34. {
  35. _valueBarController.Dispose();
  36. _valueBarController = null;
  37. }
  38. foreach (int key in _luckyBoxCtrl.Keys)
  39. {
  40. _luckyBoxCtrl[key].Dispose();
  41. }
  42. _luckyBoxCtrl.Clear();
  43. if (_dressUpObjUIXiHe != null)
  44. {
  45. _dressUpObjUIXiHe.Dispose();
  46. _dressUpObjUIXiHe = null;
  47. }
  48. if (_dressUpObjUIChangXi != null)
  49. {
  50. _dressUpObjUIChangXi.Dispose();
  51. _dressUpObjUIChangXi = null;
  52. }
  53. if (_ui != null)
  54. {
  55. _ui.Dispose();
  56. _ui = null;
  57. }
  58. base.Dispose();
  59. }
  60. protected override void OnInit()
  61. {
  62. base.OnInit();
  63. packageName = UI_LuckyBoxUI.PACKAGE_NAME;
  64. _ui = UI_LuckyBoxUI.Create();
  65. this.viewCom = _ui.target;
  66. isfullScreen = true;
  67. isReturnView = true;
  68. _dressUpObjUIXiHe = new DressUpObjUI("SceneDressUp");
  69. _dressUpObjUIChangXi = new DressUpObjUI("SceneDressUp");
  70. _valueBarController = new ValueBarController(_ui.m_valueBar);
  71. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  72. _ui.m_btnLeft.onClick.Add(OnBtnLeftClick);
  73. _ui.m_btnRight.onClick.Add(OnBtnRightClick);
  74. _ui.m_listBg.itemRenderer = RenderListBgItem;
  75. _ui.m_listBg.SetVirtualAndLoop(); //虚拟循环列表
  76. _ui.m_listBg.scrollPane.onScrollEnd.Add(OnScrollEnd);
  77. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zx_bg");
  78. }
  79. protected override void AddEventListener()
  80. {
  81. base.AddEventListener();
  82. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateListItemData);
  83. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateListItemData);
  84. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_FREE_TIME_CHANGED, UpdateFreeInfo);
  85. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_ACTIVITY_REWARD, UpdateBtnReward);
  86. EventAgent.AddEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateBtnReward);
  87. }
  88. protected override void OnShown()
  89. {
  90. base.OnShown();
  91. Debug.Log("OnShown:LuckyBoxView");
  92. _valueBarController.OnShown();
  93. _valueBarController.Controller(4);
  94. LuckyBoxDataManager.Instance.luckyBoxIds.Clear();
  95. LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_2);
  96. LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_3);
  97. _activeBoxId = 0;
  98. _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  99. //第一个活动可能为轮换活动
  100. if (LuckyBoxDataManager.Instance.RotatingId > 0)
  101. {
  102. RotatingLuckyBoxCfg rotatingLuckyBox = RotatingLuckyBoxCfgArray.Instance.GetCfg(LuckyBoxDataManager.Instance.RotatingId);
  103. _activeBoxId = rotatingLuckyBox.luckyBoxId;
  104. LuckyBoxDataManager.Instance.endTime = TimeUtil.GetTimestamp(rotatingLuckyBox.endTime);
  105. LuckyBoxDataManager.Instance.luckyBoxIds.Insert(0, _activeBoxId);
  106. }
  107. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[0]; //默认跳转进来是第一个活动
  108. if (this.viewData != null)
  109. {
  110. int index = (int)this.viewData; //传入的值为第几个活动,不是活动id
  111. boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index - 1];//是1的时候,就使用轮换活动,不是1就是传入的固定活动
  112. }
  113. //新手引导选中第一个活动
  114. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0)
  115. boxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
  116. //第二个活动会有许愿活动出现
  117. if (_activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2)
  118. GetWishingPoolInfo(_activityId);
  119. LuckyBoxDataManager.Instance.currentBoxId = boxId;
  120. _curIndex = LuckyBoxDataManager.Instance.luckyBoxIds.IndexOf(boxId);
  121. LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex;
  122. _listActivityBtnObj.Clear();
  123. _ui.m_listBg.numItems = LuckyBoxDataManager.Instance.luckyBoxIds.Count;
  124. _ui.m_listBg.ScrollToView(_curIndex);
  125. _ui.m_listBg.scrollPane.decelerationRate = 0.8f;
  126. OnListBgScroll();
  127. bool actLimitTsyOpen = LuckyBoxDataManager.Instance.GetActLimitTsyOpen();
  128. //时间倒计时
  129. if (_activeBoxId > 0)
  130. Timers.inst.Add(1, 0, CheckTime);
  131. //第二个活动的倒计时
  132. if (actLimitTsyOpen)// && LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_2
  133. Timers.inst.Add(1, 0, UpdateTime);
  134. //第二个活动的模拟活动倒计时
  135. if (!actLimitTsyOpen && boxId == LuckyBoxDataManager.BOX_ID_2)
  136. Timers.inst.Add(1, 0, UpdateImitateTime);
  137. Timers.inst.AddUpdate(CheckGuide);
  138. }
  139. private void RenderListBgItem(int index, GObject obj)
  140. {
  141. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index];
  142. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  143. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  144. LuckyBoxDataManager.Instance.InitData(boxId);
  145. if(!_listActivityBtnObj.ContainsKey(boxId))
  146. _listActivityBtnObj.Add(boxId,obj);
  147. else
  148. _listActivityBtnObj[boxId] = obj;
  149. comBox.m_ImgUp.visible = index == 0;
  150. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  151. if (activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2)
  152. {
  153. comBox.m_showActivityType.selectedIndex = 1;
  154. UpGiftBox(comBox);
  155. }
  156. else if (boxId == LuckyBoxDataManager.BOX_ID_2) {
  157. long endTime = TimeUtil.DateTimeToTimestamp(activityEndTime);
  158. if (endTime < TimeHelper.ServerNow())
  159. comBox.m_showActivityType.selectedIndex = 0;
  160. else {
  161. comBox.m_showActivityType.selectedIndex = 2;
  162. long curTime = TimeHelper.ServerNow();
  163. if (endTime >= curTime)
  164. comBox.m_txtHasTime.text = "剩余时间: " + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  165. }
  166. }
  167. else
  168. comBox.m_showActivityType.selectedIndex = 0;
  169. if (cfg.costNumfifty > 0)
  170. comBox.m_comLuckBoxBtn.m_btnNumberType.selectedIndex = 1;
  171. else
  172. comBox.m_comLuckBoxBtn.m_btnNumberType.selectedIndex = 0;
  173. if (_luckyBoxCtrl.ContainsKey(boxId))
  174. {
  175. _luckyBoxCtrl[boxId].OnHide();
  176. _luckyBoxCtrl[boxId].Dispose();
  177. _luckyBoxCtrl.Remove(boxId);
  178. }
  179. _luckyBoxCtrl.Add(boxId, new LuckyBoxController(comBox.m_comModel.target));
  180. //comBox.m_comLuckBoxBtn.m_holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  181. comBox.m_comLuckBoxBtn.m_comCostOne.m_txtCost.text = cfg.costNum.ToString();
  182. comBox.m_comLuckBoxBtn.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  183. comBox.m_comLuckBoxBtn.m_comCostTen.m_txtCost.text = cfg.costNumTen.ToString();
  184. comBox.m_comLuckBoxBtn.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  185. comBox.m_comLuckBoxBtn.m_comCostFifty.m_txtCost.text = cfg.costNumfifty.ToString();
  186. comBox.m_comLuckBoxBtn.m_comCostFifty.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  187. if (comBox.m_comLuckBoxBtn.m_btnBuyOne.data == null)
  188. comBox.m_comLuckBoxBtn.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne);
  189. comBox.m_comLuckBoxBtn.m_btnBuyOne.data = boxId;
  190. if (comBox.m_comLuckBoxBtn.m_btnBuyTen.data == null)
  191. {
  192. if (boxId != LuckyBoxDataManager.BOX_ID_3) {
  193. if (!_effectUIDic.ContainsKey("Button_Text_DianCang" + boxId))
  194. _effectUIDic.Add("Button_Text_DianCang" + boxId, EffectUIPool.CreateEffectUI(comBox.m_comLuckBoxBtn.m_Special_eff, "ui_LuckyBox", "Button_Text_DianCang"));
  195. if(!_effectUIDic.ContainsKey("Button_public" + boxId))
  196. _effectUIDic.Add("Button_public" + boxId, EffectUIPool.CreateEffectUI(comBox.m_comLuckBoxBtn.m_btnBuyTen_eff, "ui_LuckyBox", "Button_public"));
  197. }
  198. comBox.m_comLuckBoxBtn.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen);
  199. }
  200. comBox.m_comLuckBoxBtn.m_btnBuyTen.data = boxId;
  201. if (comBox.m_comLuckBoxBtn.m_btnBuyFifty.data == null)
  202. comBox.m_comLuckBoxBtn.m_btnBuyFifty.onClick.Add(OnClickBtnBuyFifty);
  203. comBox.m_comLuckBoxBtn.m_btnBuyFifty.data = boxId;
  204. if (comBox.m_btnPreview.data == null)
  205. comBox.m_btnPreview.onClick.Add(OnClickBtnPreview);
  206. comBox.m_btnPreview.data = boxId;
  207. if (comBox.m_btnReward.data == null)
  208. {
  209. comBox.m_btnReward.onClick.Add(OnClikcBtnReward);
  210. comBox.m_btnShop.onClick.Add(OnClikcBtnShop);
  211. comBox.m_btnGiftBag.onClick.Add(OnClikcBtnGiftBag);
  212. }
  213. comBox.m_btnReward.data = boxId;
  214. obj.data = boxId;
  215. comBox.m_grpTime.visible = (boxId == _activeBoxId);
  216. if (boxId == _activeBoxId)
  217. {
  218. long endTime = LuckyBoxDataManager.Instance.endTime;
  219. long curTime = TimeHelper.ServerNow();
  220. long time = endTime - curTime;
  221. string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  222. comBox.m_txtTime.text = string.Format("轮换倒计时:{0}", strTime);
  223. }
  224. UI_ComBox1.ProxyEnd();
  225. }
  226. private async void GetWishingPoolInfo(int activityId)
  227. {
  228. bool result = await LuckyBoxSProxy.ReqGetWishingPoolInfo();
  229. if (result)
  230. {
  231. int index = LuckyBoxDataManager.Instance.KsActivityId.IndexOf(activityId);
  232. if (index < 0 || !LuckyBoxDataManager.Instance.VsStatus[index])
  233. ViewManager.Show<LuckyBoxWishView>(ConstLimitTimeActivityType.ActLimitTsy);
  234. }
  235. }
  236. private void OnBtnLeftClick()
  237. {
  238. if (!scrollTouch) return;
  239. scrollTouch = false;
  240. int index = _curIndex - 1;
  241. _ui.m_listBg.ScrollToView(index, true);
  242. if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2)
  243. GetWishingPoolInfo(_activityId);
  244. }
  245. private void OnBtnRightClick()
  246. {
  247. if (!scrollTouch) return;
  248. scrollTouch = false;
  249. int index = _curIndex + 1;
  250. _ui.m_listBg.ScrollToView(index, true);
  251. if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2)
  252. GetWishingPoolInfo(_activityId);
  253. }
  254. private void OnScrollEnd()
  255. {
  256. scrollTouch = true;
  257. // 未更新滚动位置的时候,不更新,防止不停的播放渐入动画
  258. int index = _ui.m_listBg.GetFirstChildInView();
  259. if (index == _curIndex)
  260. {
  261. return;
  262. }
  263. OnListBgScroll();
  264. }
  265. private void OnListBgScroll()
  266. {
  267. LuckyBoxController valueBox;
  268. _luckyBoxCtrl.TryGetValue(LuckyBoxDataManager.Instance.currentBoxId, out valueBox);
  269. if (valueBox != null)
  270. _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnHide();
  271. _curIndex = _ui.m_listBg.GetFirstChildInView();
  272. LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  273. if (LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_3) {
  274. _valueBarController.Controller(3);
  275. }
  276. else {
  277. _valueBarController.Controller(4);
  278. }
  279. _valueBarController.UpdateCJ();
  280. _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnShown(LuckyBoxDataManager.Instance.currentBoxId);
  281. LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex;
  282. UpdateFreeInfo();
  283. UpdateListItemData();
  284. }
  285. private void UpdateBtnReward()
  286. {
  287. if (_curIndex == 1) {
  288. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  289. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  290. RedDotController.Instance.SetComRedDot(comBox.m_btnReward, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitTsy), "", -21, 18);
  291. comBox.m_txtCount.SetVar("value", ActivityDataManager.Instance.lastTsyDrawCount.ToString()).FlushVars();
  292. UI_ComBox1.ProxyEnd();
  293. }
  294. }
  295. private void OnClikcBtnReward()
  296. {
  297. ViewManager.Show<ActivityThemeLuckyBoxBonusView>(ConstLimitTimeActivityType.ActLimitTsy);
  298. }
  299. private void OnClikcBtnShop()
  300. {
  301. //ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_GIFT_BAG, ConstStoreSubId.STORE_GIFT_BAG_TSY });
  302. }
  303. //刷新摘星活动期间的数据
  304. private void UpGiftBox(UI_ComBox1 comBox)
  305. {
  306. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  307. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  308. comBox.m_txtCount.SetVar("value", ActivityDataManager.Instance.lastTsyDrawCount.ToString()).FlushVars();
  309. comBox.m_txtCount.SetVar("name", cfg.name).FlushVars();
  310. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  311. var activityInfoByTypeList = ActivityGlobalDataManager.Instance.GetActivityInfoByTypeAndID(ActivityType.XSLB3, activityId);
  312. var list = activityInfoByTypeList.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  313. if (list.Count == 0)
  314. {
  315. comBox.m_comBagTime.target.visible = false;
  316. comBox.m_btnGiftBag.visible = false;
  317. }
  318. else
  319. {
  320. bool isSoldOut = true;
  321. foreach (var activityInfo in list)
  322. {
  323. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  324. var paramsArr = activityOpenCfg.paramsArr;
  325. foreach (var shopCfgId in paramsArr)
  326. {
  327. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  328. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  329. //只要有一个商品还能购买,就不是售罄
  330. if (remainBuyNum > 0)
  331. {
  332. isSoldOut = false;
  333. break;
  334. }
  335. }
  336. }
  337. if (isSoldOut)
  338. {
  339. comBox.m_comBagTime.target.visible = false;
  340. comBox.m_btnGiftBag.visible = false;
  341. }
  342. else
  343. {
  344. comBox.m_comBagTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  345. comBox.m_comBagTime.target.visible = true;
  346. comBox.m_btnGiftBag.visible = true;
  347. }
  348. }
  349. UpdateBtnReward();
  350. }
  351. //限时礼包按钮点击执行方法
  352. private void OnClikcBtnGiftBag()
  353. {
  354. var activityInfoByTypeList =
  355. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
  356. var list = activityInfoByTypeList
  357. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  358. if (list.Count == 0)
  359. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  360. else
  361. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB3, this.viewData });
  362. }
  363. private void UpdateListItemData()
  364. {
  365. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  366. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  367. GObject obj = _listActivityBtnObj[boxId];
  368. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  369. LuckyBoxDataManager.Instance.GetOwnedCount(boxId, out int count, out int totalCount);
  370. comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars();
  371. comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars();
  372. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(cfg.numericType);
  373. comBox.m_comLuckBoxBtn.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", cfg.maxCount - boughtCount);
  374. UI_ComBox1.ProxyEnd();
  375. }
  376. private void CheckTime(object param = null)
  377. {
  378. if (LuckyBoxDataManager.Instance.currentBoxId != _activeBoxId) return;
  379. long endTime = LuckyBoxDataManager.Instance.endTime;
  380. long curTime = TimeHelper.ServerNow();
  381. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  382. GObject item = _ui.m_listBg.GetChildAt(0);
  383. if (item == null) return;
  384. GObject textField = item.asCom.GetChild("txtTime");
  385. if (textField == null) return;
  386. long time = endTime - curTime;
  387. string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  388. textField.asTextField.text = string.Format("轮换倒计时:{0}", strTime);
  389. }
  390. private void UpdateImitateTime(object param = null)
  391. {
  392. GObject item = _ui.m_listBg.GetChildAt(1);
  393. GObject textField = item.asCom.GetChild("txtHasTime");
  394. if (textField == null) return;
  395. long curTime = TimeHelper.ServerNow();
  396. long endTime = TimeUtil.DateTimeToTimestamp(activityEndTime);
  397. if (endTime < curTime)
  398. {
  399. Timers.inst.Remove(UpdateImitateTime);
  400. endTime = curTime;
  401. }
  402. textField.asTextField.text = "剩余时间: " + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  403. }
  404. private void UpdateTime(object param = null)
  405. {
  406. GObject item = _ui.m_listBg.GetChildAt(1);
  407. if (item == null) return;
  408. GObject textField = item.asCom.GetChild("txtTsyTime");
  409. if (textField == null) return;
  410. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  411. var activityCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
  412. long endTime = 0;
  413. if (activityCfg != null)
  414. endTime = TimeUtil.DateTimeToTimestamp(activityCfg.endTime);
  415. long curTime = TimeHelper.ServerNow();
  416. if (endTime < curTime)
  417. {
  418. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  419. Timers.inst.Remove(UpdateTime);
  420. endTime = curTime;
  421. }
  422. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  423. textField.asTextField.text = "概率提升剩余: " + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  424. //=====限时礼包倒计时
  425. //UpGiftBox();
  426. //EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  427. //=====限时礼包倒计时END
  428. }
  429. private void OnClickBtnPreview(EventContext context)
  430. {
  431. GObject obj = context.sender as GObject;
  432. int boxId = (int)obj.data;
  433. ViewManager.Show<LuckyBoxPreShowView>(boxId);
  434. }
  435. private void OnClickBtnBuyOne(EventContext context)
  436. {
  437. GetSuitItemController.showSingle = true;
  438. GObject obj = context.sender as GObject;
  439. int boxId = (int)obj.data;
  440. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  441. long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId);
  442. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  443. if (boughtCount + LuckyBoxDataManager.ONCE_TIME > luckyBoxCfg.maxCount)
  444. {
  445. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  446. return;
  447. }
  448. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.ONCE_TIME, async () =>
  449. {
  450. int activityId = 0;
  451. if (boxId == LuckyBoxDataManager.BOX_ID_2) {
  452. activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  453. }
  454. bool freeType = (freeTime > 0 && freeTime < TimeHelper.ServerNow());
  455. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.ONCE_TIME, freeType, activityId);
  456. if (result)
  457. {
  458. ViewManager.Show<LuckyBoxStarView>();
  459. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  460. GetSuitItemController.showSingle = false;
  461. }
  462. });
  463. }
  464. private void OnClickBtnBuyTen(EventContext context)
  465. {
  466. GetSuitItemController.showSingle = true;
  467. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
  468. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0
  469. && (GuideDataManager.currentGuideId == 0
  470. || (GuideDataManager.currentGuideId == cfg.id && GuideDataManager.currentGuideIdIndex != 2)))
  471. {
  472. //防止点击太快,在引导开启前就被点击到,导致引导卡死
  473. return;
  474. }
  475. GObject obj = context.sender as GObject;
  476. int boxId = (int)obj.data;
  477. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  478. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  479. if (boughtCount + LuckyBoxDataManager.TEN_TIME > luckyBoxCfg.maxCount)
  480. {
  481. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  482. return;
  483. }
  484. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.TEN_TIME, async () =>
  485. {
  486. int activityId = 0;
  487. if (boxId == LuckyBoxDataManager.BOX_ID_2)
  488. {
  489. activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  490. }
  491. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.TEN_TIME,false, activityId);
  492. if (result)
  493. {
  494. ViewManager.Show<LuckyBoxStarView>();
  495. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  496. GetSuitItemController.showSingle = false;
  497. }
  498. });
  499. }
  500. private void OnClickBtnBuyFifty(EventContext context)
  501. {
  502. GetSuitItemController.showSingle = true;
  503. GObject obj = context.sender as GObject;
  504. int boxId = (int)obj.data;
  505. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  506. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  507. if (boughtCount + LuckyBoxDataManager.FIFTY_TIME > luckyBoxCfg.maxCount)
  508. {
  509. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  510. return;
  511. }
  512. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.FIFTY_TIME, async () =>
  513. {
  514. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.FIFTY_TIME, false, 0);
  515. if (result)
  516. {
  517. BonusController.TryShowBonusList(LuckyBoxDataManager.Instance.RewardList);
  518. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 3);
  519. GetSuitItemController.showSingle = false;
  520. }
  521. });
  522. }
  523. protected override void OnHide()
  524. {
  525. base.OnHide();
  526. _valueBarController.OnHide();
  527. foreach (int key in _luckyBoxCtrl.Keys)
  528. {
  529. _luckyBoxCtrl[key].OnHide();
  530. }
  531. Timers.inst.Remove(CheckTime);
  532. Timers.inst.Remove(UpdateTime);
  533. Timers.inst.Remove(UpdateImitateTime);
  534. Timers.inst.Remove(CheckGuide);
  535. Debug.Log("OnHide: LuckyBoxView");
  536. }
  537. protected override void RemoveEventListener()
  538. {
  539. base.RemoveEventListener();
  540. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateListItemData);
  541. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateListItemData);
  542. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_FREE_TIME_CHANGED, UpdateFreeInfo);
  543. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_ACTIVITY_REWARD, UpdateBtnReward);
  544. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateBtnReward);
  545. }
  546. private void OnClickBtnBack()
  547. {
  548. Reset();
  549. ViewManager.GoBackFrom(typeof(LuckyBoxView).FullName);
  550. }
  551. private void Reset()
  552. {
  553. LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
  554. }
  555. private void CheckGuide(object param)
  556. {
  557. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0)
  558. UpdateToCheckGuide(null);
  559. else
  560. Timers.inst.Remove(CheckGuide);
  561. }
  562. protected override void UpdateToCheckGuide(object param)
  563. {
  564. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  565. GObject gObject = _ui.m_listBg.GetChildAt(_curIndex);
  566. if (gObject == null) return;
  567. GButton btnBuyTen = gObject.asCom.GetChild("comLuckBoxBtn").asCom.GetChild("btnBuyTen").asButton;
  568. GuideController.TryGuide(null, ConstGuideId.LUCKY_BOX, 1, "“摘星”里可以通过星辰的力量获得服饰。", -1, true, _ui.target.height - 600);
  569. GuideController.TryGuide(btnBuyTen, ConstGuideId.LUCKY_BOX, 2, "点击摘取十次。");
  570. GuideController.TryCompleteGuide( ConstGuideId.LUCKY_BOX, 2);
  571. }
  572. protected override void TryCompleteGuide()
  573. {
  574. base.TryCompleteGuide();
  575. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
  576. GuideController.TryCompleteGuideIndex(ConstGuideId.LUCKY_BOX, 2);
  577. }
  578. private void UpdateFreeInfo()
  579. {
  580. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  581. long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId);
  582. GObject obj = _listActivityBtnObj[boxId];
  583. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  584. if (freeTime > 0)
  585. {
  586. long timeDifference = freeTime - TimeHelper.ServerNow();
  587. if (freeTime > TimeHelper.ServerNow())
  588. {
  589. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
  590. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = true;
  591. string strFreeTime = TimeUtil.FormattingTimeTo_DDHHmm(timeDifference);
  592. comBox.m_comLuckBoxBtn.m_txtFreeTime.text = string.Format("{0}后免费", strFreeTime);
  593. }
  594. else
  595. {
  596. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 1;
  597. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
  598. }
  599. }
  600. else
  601. {
  602. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
  603. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
  604. }
  605. RedDotController.Instance.SetComRedDot(comBox.m_comLuckBoxBtn.m_btnBuyOne, comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex == 1, "", -29, 9);
  606. RedDotController.Instance.SetComRedDot(_ui.m_btnLeft, LuckyBoxDataManager.Instance.RedBtnLeft(_curIndex));
  607. RedDotController.Instance.SetComRedDot(_ui.m_btnRight, LuckyBoxDataManager.Instance.RedBtnRight(_curIndex), "", -60, 70);
  608. UI_ComBox1.ProxyEnd();
  609. }
  610. }
  611. }