RechargeSProxy.cs 593 B

1234567891011121314151617181920
  1. using ET;
  2. namespace GFGGame
  3. {
  4. public class RechargeSProxy
  5. {
  6. public static async ETTask ReqRecharge(int rechargeId)
  7. {
  8. M2C_Recharge response = null;
  9. response = (M2C_Recharge)await MessageHelper.SendToServer(new C2M_Recharge() { RechargeId = rechargeId });
  10. if (response != null)
  11. {
  12. if (response.Error == ErrorCode.ERR_Success)
  13. {
  14. PromptController.Instance.ShowFloatTextPrompt("虚拟充值成功", MessageType.SUCCESS);
  15. }
  16. }
  17. }
  18. }
  19. }