CardFosterView.cs 38 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCost _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private int _selectTab = 0;
  23. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  24. private GameObject _cardObj;
  25. private GoWrapper _wrapper;
  26. private GObject _consumeSelectItem;//选中的材料item
  27. private int _consumeSelectIndex = 0;//0为减,1为加
  28. private List<int> itemsCount;
  29. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  30. //private Timer _timer;
  31. private const float _delay = 300;
  32. private double _selectTimeCount = 0;//长按时间
  33. private int _showLv = 0;
  34. private int _showExp = 0;
  35. private float _cardScale = 0.8f;
  36. private bool showCard = false;
  37. private bool playAni = false;
  38. private Vector2 comCardImgResInitSize;
  39. public override void Dispose()
  40. {
  41. for (int i = 0; i < _listLongPress.Count; i++)
  42. {
  43. _listLongPress[i].Dispose();
  44. }
  45. _listLongPress.Clear();
  46. if (_valueBarController != null)
  47. {
  48. _valueBarController.Dispose();
  49. _valueBarController = null;
  50. }
  51. SceneController.DestroyObjectFromView(_cardObj, _wrapper);
  52. if (_ui != null)
  53. {
  54. _ui.Dispose();
  55. _ui = null;
  56. }
  57. base.Dispose();
  58. }
  59. protected override void OnInit()
  60. {
  61. base.OnInit();
  62. packageName = UI_CardFosterUI.PACKAGE_NAME;
  63. _ui = UI_CardFosterUI.Create();
  64. viewCom = _ui.target;
  65. isfullScreen = true;
  66. //公共组件:返回,页签,属性列表
  67. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  68. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  69. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  70. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  71. //卡面和故事界面
  72. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  73. //升级升星按钮
  74. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  75. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  76. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  77. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  78. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  79. //升级升星消耗材料列表
  80. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  81. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  82. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  83. //满星级后卡面列表
  84. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  85. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  86. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  87. _ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  88. _ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  89. _ui.m_loaListener.onClick.Add(OnClickComCard);
  90. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  91. }
  92. protected override void OnShown()
  93. {
  94. base.OnShown();
  95. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  96. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  97. _comFosterBottom = _ui.m_ComFosterBottom;
  98. playAni = false;
  99. comCardImgResInitSize = Vector2.zero;
  100. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  101. showCard = false;
  102. Input.multiTouchEnabled = false;
  103. this.ClearItemsCountList();
  104. this.UpdateCommon();
  105. this.UpdateNormal();
  106. this.UpdateCardRes();
  107. this.UpdateUpLvView();
  108. this.UpdateUpStarView();
  109. this.UpdateUpSkillView();
  110. this.UpdateRedDot();
  111. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  112. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  113. Timers.inst.AddUpdate(CheckGuide);
  114. }
  115. protected override void AddEventListener()
  116. {
  117. base.AddEventListener();
  118. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  119. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  120. EventAgent.AddEventListener(ConstMessage.CARD_STAR_REWARD, UpdateRedDot);
  121. }
  122. private void ClearItemsCountList()
  123. {
  124. if (itemsCount == null)
  125. {
  126. itemsCount = new List<int>();
  127. }
  128. itemsCount.Clear();
  129. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  130. {
  131. itemsCount.Add(0);
  132. }
  133. }
  134. private void UpdateNormal()
  135. {
  136. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  137. // _comFosterBottom.m_btnUpLv.grayed = true;
  138. // _comFosterBottom.m_btnUpLv.GetChild("ani").asMovieClip.visible = false;
  139. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  140. _valueBarController.OnShown();
  141. string names = _cardData.itemCfg.name;
  142. switch (names.Length)
  143. {
  144. case 1:
  145. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  146. break;
  147. case 2:
  148. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  149. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  150. break;
  151. case 3:
  152. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  153. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  154. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  155. break;
  156. case 4:
  157. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  158. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  159. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  160. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  161. break;
  162. default:
  163. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  164. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  165. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  166. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  167. _comFosterBottom.m_txtName4.text = names.Substring(4);
  168. break;
  169. }
  170. }
  171. private void UpdateCommon()
  172. {
  173. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  174. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  175. _comLvConsumeGold.m_txtNeed.text = "0";
  176. _comLvConsumeGold.m_c1.selectedIndex = 1;
  177. UI_ComCost.ProxyEnd();
  178. }
  179. private void UpdateCardRes()
  180. {
  181. if (_cardObj != null)
  182. {
  183. GameObject.Destroy(_cardObj);
  184. _cardObj = null;
  185. }
  186. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  187. if (Versions.Contains(resPath))
  188. {
  189. SceneController.AddObjectToView(_cardObj, _wrapper, _ui.m_comCard.m_comCardHolder.m_holder, resPath, out _cardObj, out _wrapper);
  190. }
  191. if (_cardObj != null)
  192. {
  193. _ui.m_c1.selectedIndex = 1;
  194. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  195. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  196. }
  197. else
  198. {
  199. _ui.m_c1.selectedIndex = 0;
  200. if (comCardImgResInitSize == Vector2.zero)
  201. {
  202. _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  203. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  204. float scale = _ui.target.height * _cardScale / loaCard.initHeight;
  205. comCardImgResInitSize = new Vector2(loaCard.initWidth * scale, loaCard.initHeight * scale);
  206. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  207. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  208. }
  209. }
  210. }
  211. private void RenderListPropertyItem(int index, GObject obj)
  212. {
  213. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  214. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  215. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  216. UI_ListPropertyItem.ProxyEnd();
  217. }
  218. /***********************************************************升级***************************************************/
  219. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  220. {
  221. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  222. _showLv = isPreview == true ? lv : _cardData.lv;
  223. _showExp = isPreview == true ? exp : _cardData.exp;
  224. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  225. if (cardLvCfg == null)
  226. {
  227. ET.Log.Error("卡牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  228. return;
  229. }
  230. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  231. _comFosterBottom.m_barLv.value = _showExp;
  232. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  233. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  234. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  235. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  236. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  237. // = "0";
  238. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  239. // _comFosterBottom.m_btnUpLv.grayed = _comLvConsumeGold.m_txtNeed.text == "0" ? true : false;
  240. // UI_ComCostCurrency.ProxyEnd();
  241. // _comFosterBottom.m_btnUpLv.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpLv.grayed;
  242. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  243. if (isPreview == true)
  244. {
  245. return;
  246. }
  247. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  248. }
  249. private void RenderListLvConsumeItem(int index, GObject obj)
  250. {
  251. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  252. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  253. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  254. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  255. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  256. listItem.m_txtUseCount.text = "0";
  257. listItem.target.data = index;
  258. if (listItem.m_btnMinus.data == null)
  259. {
  260. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  261. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  262. }
  263. if (listItem.m_loaBg.data == null)
  264. {
  265. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  266. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  267. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  268. // longPressGesture.once = true;
  269. // LongPressGesture.TRIGGER = 1f;
  270. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  271. // // longPressGesture.onEnd.Add(OnLongEnd);
  272. // _listLongPress.Add(longPressGesture);
  273. }
  274. listItem.m_btnMinus.data = 0;
  275. listItem.m_loaBg.data = 1;
  276. UI_ComConsume.ProxyEnd();
  277. }
  278. private void OnClickItemConsumsBegin(EventContext context)
  279. {
  280. // GObject obj, int type
  281. GObject sender = context.sender as GObject;
  282. int type = (int)sender.data;
  283. GObject obj = sender.parent;
  284. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  285. int index = (int)listItem.target.data;
  286. int itemId = upgradeCardItemsArr[index];
  287. _consumeSelectItem = obj;
  288. _consumeSelectIndex = type;
  289. if (type == 1)
  290. {
  291. if (IsUpLvLimit()) return;
  292. if (ItemDataManager.GetItemNum(itemId) == 0)
  293. {
  294. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  295. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  296. }
  297. }
  298. OnTimedEvent(null);
  299. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  300. }
  301. private void OnTimedEvent(object param)
  302. {
  303. _selectTimeCount += _delay;
  304. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  305. {
  306. if (_consumeSelectIndex == 0)
  307. {
  308. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  309. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  310. {
  311. Timers.inst.Remove(OnTimedEvent);
  312. return;
  313. }
  314. this.OnClickBtnMinus(_consumeSelectItem);
  315. }
  316. else
  317. {
  318. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit())
  319. {
  320. Timers.inst.Remove(OnTimedEvent);
  321. return;
  322. }
  323. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  324. }
  325. }
  326. }
  327. private void OnClickItemLvConsumsEnd()
  328. {
  329. Timers.inst.Remove(OnTimedEvent);
  330. _selectTimeCount = 0;
  331. if (_consumeSelectIndex == 0)
  332. {
  333. this.OnClickBtnMinus(_consumeSelectItem);
  334. }
  335. else
  336. {
  337. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  338. }
  339. }
  340. //返回值为此材料是否可继续消耗此材料继续升级
  341. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  342. {
  343. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  344. int index = (int)listItem.target.data;
  345. int itemId = upgradeCardItemsArr[index];
  346. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  347. {
  348. Timers.inst.Remove(OnTimedEvent);
  349. return false;
  350. }
  351. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  352. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  353. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  354. {
  355. Timers.inst.Remove(OnTimedEvent);
  356. if (showTips == true)
  357. {
  358. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  359. }
  360. return false;
  361. }
  362. if (IsUpLvLimit(false)) return false;
  363. itemsCount[index] = itemsCount[index] + 1;
  364. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  365. this.UpdatePreView();
  366. return true;
  367. }
  368. private void OnClickBtnMinus(GObject obj)
  369. {
  370. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  371. int index = (int)listItem.target.data;
  372. if (itemsCount[index] == 0)
  373. {
  374. Timers.inst.Remove(OnTimedEvent);
  375. return;
  376. }
  377. itemsCount[index] = itemsCount[index] - 1;
  378. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  379. this.UpdatePreView();
  380. }
  381. private void UpdatePreView()
  382. {
  383. int count = 0;//消耗金币数量
  384. int hasExp = 0;//消耗材料提升的总经验
  385. for (int i = 0; i < itemsCount.Count; i++)
  386. {
  387. if (itemsCount[i] == 0) continue;
  388. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  389. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  390. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  391. }
  392. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  393. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  394. UI_ComCost.ProxyEnd();
  395. int previewLv = 0;
  396. int previewExp = 0;
  397. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  398. this.UpdateUpLvView(true, previewLv, previewExp);
  399. }
  400. private void OnClcikBtnAll()
  401. {
  402. for (int i = 0; i < itemsCount.Count; i++)
  403. {
  404. if (IsUpLvLimit()) break;
  405. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  406. for (long j = 0; j < itemNum; j++)
  407. {
  408. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  409. {
  410. break;
  411. }
  412. }
  413. }
  414. }
  415. private void OnClcikBtnClearAll()
  416. {
  417. this.ClearItemsCountList();
  418. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  419. this.UpdatePreView();
  420. }
  421. private void OnClickBtnUpLv()
  422. {
  423. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  424. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  425. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  426. UI_ComCost.ProxyEnd();
  427. if (itemMoneyNum == 0)
  428. {
  429. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  430. return;
  431. }
  432. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  433. {
  434. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  435. }
  436. else
  437. {
  438. this.UpLv();
  439. }
  440. }
  441. private async void UpLv()
  442. {
  443. // itemsCount.Clear();
  444. int allConsume = 0;
  445. for (int i = 0; i < itemsCount.Count; i++)
  446. {
  447. allConsume += itemsCount[i];
  448. }
  449. if (allConsume == 0)
  450. {
  451. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  452. return;
  453. }
  454. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  455. {
  456. int lv = _cardData.lv;
  457. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  458. if (result)
  459. {
  460. if (_showLv - lv >= 1)
  461. {
  462. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  463. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  464. }
  465. this.UpdateCommon();
  466. this.UpdateUpLvView();
  467. this.ClearItemsCountList();
  468. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  469. }
  470. }
  471. }
  472. private bool IsUpLvLimit(bool showTips = true)
  473. {
  474. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  475. if (_showLv >= lvLimit)
  476. {
  477. if (!showTips) return true;
  478. int roleLv = RoleDataManager.lvl;
  479. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  480. {
  481. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  482. if (_showLv < limit)
  483. {
  484. roleLv = i;
  485. break;
  486. }
  487. }
  488. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级", roleLv));
  489. return true;
  490. }
  491. return false;
  492. }
  493. /***********************************************************升星***************************************************/
  494. private void UpdateUpStarView()
  495. {
  496. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  497. if (cardStarCfg == null)
  498. {
  499. ET.Log.Error("卡牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  500. return;
  501. }
  502. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  503. {
  504. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  505. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  506. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  507. return;
  508. }
  509. else
  510. {
  511. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  512. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  513. int index = 1;
  514. for (int i = 0; i < 4; i++)
  515. {
  516. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem" + i));
  517. string starDesc = "";
  518. for (int j = 0; j < _cardData.itemCfg.starDescArr[i].Length; j++)
  519. {
  520. char str = _cardData.itemCfg.starDescArr[i][j];
  521. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str.ToString(), "#D07D40") : StringUtil.GetColorText(str.ToString(), "#716660");
  522. index++;
  523. }
  524. comStarItem.m_txtContent.text = starDesc;
  525. UI_ComStarItem.ProxyEnd();
  526. }
  527. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  528. ItemUtil.UpdateItemNumAndNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  529. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  530. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  531. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  532. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  533. _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  534. }
  535. }
  536. private void RenderListStarConsumeItem(int index, GObject obj)
  537. {
  538. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  539. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  540. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  541. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  542. int needCount = cardStarCfg.materiarsArr[index][1];
  543. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  544. listItem.m_txtNeedCount.text = needCount.ToString();// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  545. listItem.m_txtHasCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); //; hasCount.ToString();
  546. listItem.m_btnPlus.visible = false;
  547. if (listItem.target.data == null)
  548. {
  549. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  550. }
  551. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  552. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  553. if (hasCount < needCount)
  554. {
  555. //材料不足显示加号
  556. _comFosterBottom.m_btnUpStar.data = 1;
  557. listItem.m_btnPlus.visible = true;
  558. }
  559. }
  560. private void RenderListShowCardItem(int index, GObject obj)
  561. {
  562. GButton listItem = obj as GButton;
  563. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  564. // string res = (listItem.parent.data as List<string>)[index];
  565. if (index == _cardData.resIndex)
  566. {
  567. _comFosterBottom.m_listShowCard.selectedIndex = index;
  568. }
  569. loaStarCard.url = ResPathUtil.GetCardSmallPath(_cardData.resources[index]);
  570. listItem.data = index;
  571. }
  572. private async void OnClickShowCardListItem(EventContext context)
  573. {
  574. int resIndex = (int)(context.data as GObject).data;
  575. if (resIndex != _cardData.resIndex)
  576. {
  577. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  578. if (result)
  579. {
  580. this.UpdateCommon();
  581. this.UpdateCardRes();
  582. }
  583. }
  584. }
  585. private void OnClickBtnPlusStarConsum(int index)
  586. {
  587. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  588. // ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  589. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  590. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  591. }
  592. private void OnClickBtnUpStar()
  593. {
  594. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  595. if (_cardData.lv < cardStarCfg.needLv)
  596. {
  597. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  598. return;
  599. }
  600. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  601. {
  602. return;
  603. }
  604. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  605. if (state == 1)
  606. {
  607. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  608. return;
  609. }
  610. long costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  611. int costNeed = cardStarCfg.costNum;
  612. if (costHas < costNeed)
  613. {
  614. ItemUtil.AddGold(costNeed - costHas, UpStar);
  615. }
  616. else
  617. {
  618. this.UpStar();
  619. }
  620. }
  621. private async void UpStar()
  622. {
  623. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  624. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  625. if (result)
  626. {
  627. this.UpdateCommon();
  628. this.UpdateUpStarView();
  629. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  630. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  631. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  632. UpdateRedDot();
  633. }
  634. }
  635. /***********************************************************升技能***************************************************/
  636. private void UpdateUpSkillView()
  637. {
  638. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  639. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  640. _comFosterBottom.m_listSkill.selectedIndex = 0;
  641. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  642. }
  643. private void RenderListSkilItem(int index, GObject obj)
  644. {
  645. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  646. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  647. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  648. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  649. item.m_comSkill.m_loaSkill.url = ResPathUtil.GetCardSmallPath(_cardData.resources[_cardData.resIndex]);
  650. item.m_txtName.text = skillCfg.name;
  651. item.m_txtLv.text = string.Format("{0}级", skillLv);
  652. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  653. // item.m_txtDesc.text = skillLvlCfg.describe;
  654. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  655. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", 9, -8);
  656. if (item.target.data == null)
  657. {
  658. item.target.onClick.Add(OnBtnUpSkill);
  659. }
  660. }
  661. private void OnBtnUpSkill()
  662. {
  663. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  664. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId });
  665. }
  666. private void OnClickLoaCard()
  667. {
  668. if (playAni) return;
  669. playAni = true;
  670. float scale = _ui.target.height / comCardImgResInitSize.y;
  671. if (!showCard)
  672. {
  673. _ui.m_loaListener1.visible = false;
  674. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize * scale, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  675. {
  676. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  677. });
  678. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, ((comCardImgResInitSize * scale).x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  679. {
  680. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  681. });
  682. _ui.m_t0.Play(() =>
  683. {
  684. playAni = false;
  685. });
  686. showCard = true;
  687. }
  688. else
  689. {
  690. // _ui.target.touchable = false;
  691. _ui.m_loaListener1.visible = true;
  692. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  693. {
  694. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  695. });
  696. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  697. {
  698. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  699. });
  700. _ui.m_t1.Play(() =>
  701. {
  702. playAni = false;
  703. // _ui.target.touchable = true;
  704. });
  705. showCard = false;
  706. }
  707. }
  708. private void OnClickComCard()
  709. {
  710. if (playAni) return;
  711. playAni = true;
  712. if (showCard)
  713. {
  714. _ui.m_loaListener.visible = true;
  715. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  716. float scale = _ui.m_comCard.target.scaleX;
  717. _ui.m_t1.SetValue("scale", scale, scale);
  718. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  719. _ui.m_t1.Play(() =>
  720. {
  721. playAni = false;
  722. });
  723. showCard = false;
  724. }
  725. else
  726. {
  727. _ui.m_loaListener.visible = false;
  728. float scale = _ui.target.height / 1920;
  729. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  730. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  731. _ui.m_t0.SetValue("scale", scale, scale);
  732. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  733. _ui.m_t0.Play(() =>
  734. {
  735. playAni = false;
  736. });
  737. showCard = true;
  738. }
  739. }
  740. private void OnClickBtnStroy()
  741. {
  742. ViewManager.Show(ViewName.CARD_STORY_VIEW, _cardData);
  743. }
  744. private void OnChangeCtrlTab()
  745. {
  746. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  747. this.UpdateCommon();
  748. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  749. {
  750. this.ClearItemsCountList();
  751. this.UpdateUpLvView();
  752. }
  753. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  754. {
  755. this.UpdateUpStarView();
  756. }
  757. else
  758. {
  759. this.UpdateUpSkillView();
  760. }
  761. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  762. }
  763. private void UpdateItemChange()
  764. {
  765. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  766. this.UpdateUpStarView();
  767. this.UpdateUpSkillView();
  768. }
  769. private void OnBtnStarRewardClick()
  770. {
  771. ViewManager.Show<CardStarRewardView>(_cardData);
  772. }
  773. private void OnClickBtnBack()
  774. {
  775. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  776. this._selectTab = 0;
  777. }
  778. private void UpdateRedDot()
  779. {
  780. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  781. }
  782. protected override void OnHide()
  783. {
  784. base.OnHide();
  785. Timers.inst.Remove(CheckGuide);
  786. Timers.inst.Remove(OnTimedEvent);
  787. UI_ComCostCurrency.ProxyEnd();
  788. UI_ComCostCurrencyWithHas.ProxyEnd();
  789. // _comFosterBottom.m_listLvConsume.numItems = 0;
  790. _valueBarController.OnHide();
  791. }
  792. protected override void RemoveEventListener()
  793. {
  794. base.RemoveEventListener();
  795. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  796. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  797. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  798. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  799. EventAgent.RemoveEventListener(ConstMessage.CARD_STAR_REWARD, UpdateRedDot);
  800. }
  801. private void CheckGuide(object param)
  802. {
  803. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0)
  804. {
  805. UpdateToCheckGuide(null);
  806. }
  807. else
  808. {
  809. Timers.inst.Remove(CheckGuide);
  810. }
  811. _ui.m_loaGuide.visible = false;
  812. }
  813. protected override void UpdateToCheckGuide(object param)
  814. {
  815. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  816. GuideController.TryGuide(_ui.m_ComFosterBottom.m_listLvConsume, ConstGuideId.UP_CARD_LV, 4, "长按材料图标,可持续给词牌增加经验。", 0);
  817. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 4);
  818. }
  819. }
  820. }