ArenaSproxy.cs 19 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. namespace GFGGame
  5. {
  6. public class NoticeArebaRankChange : AMHandler<SC_RankChange>
  7. {
  8. protected override async ETTask Run(Session session, SC_RankChange message)
  9. {
  10. ArenaDataManager.Instance.Grade = message.Grade;
  11. ArenaDataManager.Instance.Rank = message.RankInGrade;
  12. ArenaDataManager.Instance.TryUpdateHighest();
  13. await ETTask.CompletedTask;
  14. }
  15. }
  16. public class NoticeArenaHistoryChange : AMHandler<SC_ArenaHistoryAdd>
  17. {
  18. protected override async ETTask Run(Session session, SC_ArenaHistoryAdd message)
  19. {
  20. ArenaHistoryData historyData = ArenaSproxy.GetArenaHistoryData(message.history);
  21. ArenaDataManager.Instance.HistoryDatas.Insert(0, historyData);
  22. if (ArenaDataManager.Instance.HistoryDatas.Count > 20)
  23. {
  24. ArenaDataManager.Instance.HistoryDatas.RemoveAt(ArenaDataManager.Instance.HistoryDatas.Count - 1);
  25. }
  26. // if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  27. // {
  28. // ViewManager.Show<ArenaView>();
  29. // }
  30. await ETTask.CompletedTask;
  31. }
  32. }
  33. public static class ArenaSproxy
  34. {
  35. //获取竞技场信息
  36. public static async ETTask ReqArenaInfos()
  37. {
  38. S2C_GetArenaInfos response = null;
  39. response = (S2C_GetArenaInfos)await MessageHelper.SendToServer(new C2S_GetArenaInfos());
  40. if (response != null)
  41. {
  42. if (response.Error == ErrorCode.ERR_Success)
  43. {
  44. ArenaDataManager.Instance.LastFightTime = response.LastFightTime;
  45. ArenaDataManager.Instance.ThemeList = response.ThemeList;
  46. ArenaDataManager.Instance.Tag = response.Tag;
  47. ArenaDataManager.Instance.SeasonId = response.SeasonId;
  48. ArenaDataManager.Instance.Grade = response.Grade;
  49. ArenaDataManager.Instance.Rank = response.RankInGrade;
  50. ArenaDataManager.Instance.HighestGrade = response.HighestGradeOfSeason;
  51. ArenaDataManager.Instance.HighestRank = response.HighestRankInGradeOfSeason;
  52. OtherRoleInfoData roleInfo = new OtherRoleInfoData();
  53. roleInfo.roleName = RoleDataManager.roleName;
  54. roleInfo.roleLv = RoleDataManager.lvl;
  55. roleInfo.headId = RoleDataManager.headId;
  56. // ArenaDataManager.Instance.Clear();
  57. for (int i = 0; i < response.ThemeList.Count; i++)
  58. {
  59. FightData roleData = GetFightRoleData(response.DressupList[i], roleInfo, i);
  60. FightDataManager.Instance.SetItemScoreList(roleData);
  61. ScoreSystemData.Instance.SetEquipScoresWithPartId(roleData);
  62. ArenaDataManager.Instance.DressupList.Add(roleData);
  63. }
  64. for (int i = 0; i < response.targets.Count; i++)
  65. {
  66. ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);
  67. ArenaDataManager.Instance.Targets.Add(targetData);
  68. if (targetData.Type == FightTargetType.PLAYER)
  69. {
  70. await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);
  71. }
  72. }
  73. if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  74. {
  75. ViewManager.Show<ArenaView>();
  76. }
  77. }
  78. }
  79. }
  80. //刷新竞争对手
  81. public static async ETTask<bool> ReqRefreshArenaTargets()
  82. {
  83. S2C_RefreshArenaTargets response = null;
  84. response = (S2C_RefreshArenaTargets)await MessageHelper.SendToServer(new C2S_RefreshArenaTargets());
  85. if (response != null)
  86. {
  87. if (response.Error == ErrorCode.ERR_Success)
  88. {
  89. ArenaDataManager.Instance.Targets.Clear();
  90. for (int i = 0; i < response.targets.Count; i++)
  91. {
  92. ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);
  93. ArenaDataManager.Instance.Targets.Add(targetData);
  94. if (targetData.Type == FightTargetType.PLAYER)
  95. {
  96. await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);
  97. }
  98. }
  99. PromptController.Instance.ShowFloatTextPrompt("刷新成功");
  100. return true;
  101. }
  102. }
  103. return false;
  104. }
  105. //更换搭配
  106. public static async ETTask<bool> ReqChangeArenaDressup(int index, int cardId, List<int> itemList)
  107. {
  108. S2C_ChangeArenaDressup response = null;
  109. response = (S2C_ChangeArenaDressup)await MessageHelper.SendToServer(new C2S_ChangeArenaDressup() { Index = index, CardId = cardId, EquipIds = itemList });
  110. if (response != null)
  111. {
  112. if (response.Error == ErrorCode.ERR_Success)
  113. {
  114. ArenaDataManager.Instance.DressupList[index].cardId = cardId;
  115. ArenaDataManager.Instance.DressupList[index].itemList = itemList;
  116. return true;
  117. }
  118. }
  119. return false;
  120. }
  121. //购买挑战次数
  122. public static async ETTask ReqBuyArenaFightTimes()
  123. {
  124. S2C_BuyArenaFightTimes response = null;
  125. response = (S2C_BuyArenaFightTimes)await MessageHelper.SendToServer(new C2S_BuyArenaFightTimes() { });
  126. if (response != null)
  127. {
  128. if (response.Error == ErrorCode.ERR_Success)
  129. {
  130. PromptController.Instance.ShowFloatTextPrompt("购买成功");
  131. }
  132. }
  133. }
  134. //挑战
  135. public static async ETTask<bool> ReqArenaFight(bool isWin, ArenaTargetData targetData, List<long> selfFightPower, List<long> targetFightPower, List<long> myScore, List<long> targetScore)
  136. {
  137. S2C_ArenaFight response = null;
  138. response = (S2C_ArenaFight)await MessageHelper.SendToServer(new C2S_ArenaFight()
  139. {
  140. RoleId = RoleDataManager.roleId,
  141. Grade = targetData.Grade,
  142. RankInGrade = targetData.RankInGrade,
  143. Type = targetData.Type,
  144. TargetRoleId = targetData.RoleInfo.roleId,
  145. IsWin = isWin,
  146. SelfFightPower = selfFightPower,
  147. TargetFightPower = targetFightPower,
  148. SelfRandScore = myScore,
  149. TargetRandScore = targetScore,
  150. }, false);
  151. if (response != null)
  152. {
  153. if (response.Error == ErrorCode.ERR_Success)
  154. {
  155. //记录老数据,用于结算展示
  156. ArenaDataManager.Instance.LastFightTime = response.LastFightTime;
  157. ArenaDataManager.Instance.LastGrade = ArenaDataManager.Instance.Grade;
  158. ArenaDataManager.Instance.LastRank = ArenaDataManager.Instance.Rank;
  159. ArenaDataManager.Instance.LastTargetInfo.roleName = targetData.RoleInfo.roleName;
  160. ArenaDataManager.Instance.LastTargetInfo.headId = targetData.RoleInfo.headId;
  161. ArenaDataManager.Instance.LastTargetInfo.headRes = targetData.RoleInfo.headRes;
  162. ArenaDataManager.Instance.BonusList = ItemUtil.CreateItemDataList(response.rewards);
  163. ArenaDataManager.Instance.LastTargets = new List<ArenaTargetData>(ArenaDataManager.Instance.Targets);
  164. //更新新数据
  165. ArenaDataManager.Instance.Targets.Clear();
  166. for (int i = 0; i < response.targets.Count; i++)
  167. {
  168. ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);
  169. ArenaDataManager.Instance.Targets.Add(_targetData);
  170. if (_targetData.Type == FightTargetType.PLAYER)
  171. {
  172. await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);
  173. }
  174. }
  175. ArenaDataManager.Instance.Grade = response.Grade;
  176. ArenaDataManager.Instance.Rank = response.RankInGrade;
  177. ArenaDataManager.Instance.TryUpdateHighest();
  178. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  179. return true;
  180. }
  181. else
  182. {
  183. //更新新数据
  184. ArenaDataManager.Instance.Targets.Clear();
  185. for (int i = 0; i < response.targets.Count; i++)
  186. {
  187. // ArenaDataManager.Instance.Targets.Add(GetArenaTargetData(response.targets[i]));
  188. ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);
  189. ArenaDataManager.Instance.Targets.Add(_targetData);
  190. if (_targetData.Type == FightTargetType.PLAYER)
  191. {
  192. await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);
  193. }
  194. }
  195. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  196. PromptController.Instance.ShowFloatTextPrompt("对方排名已发生变化");
  197. return false;
  198. }
  199. }
  200. return false;
  201. }
  202. //获取排行榜
  203. public static async ETTask<bool> ReqArenaRank(int rankType, int startIndex, int endIndex)
  204. {
  205. S2C_ArenaRank response = null;
  206. response = (S2C_ArenaRank)await MessageHelper.SendToServer(new C2S_ArenaRank() { RankType = rankType, StartIndex = startIndex, EndIndex = endIndex });
  207. if (response != null)
  208. {
  209. if (response.Error == ErrorCode.ERR_Success)
  210. {
  211. if (!ArenaDataManager.Instance.RankDatasDic.ContainsKey(rankType))
  212. {
  213. ArenaDataManager.Instance.RankDatasDic[rankType] = new List<ArenaTargetData>();
  214. }
  215. List<ArenaTargetData> rankDatas = ArenaDataManager.Instance.RankDatasDic[rankType];
  216. for (int i = 0; i < response.ranks.Count; i++)
  217. {
  218. rankDatas.Add(GetArenaTargetData(response.ranks[i]));
  219. }
  220. if (response.self != null)
  221. {
  222. if (rankType == ArenaRankType.LAST_SEASON)
  223. {
  224. ArenaDataManager.Instance.SelfLastData = GetArenaTargetData(response.self);
  225. }
  226. else
  227. {
  228. ArenaDataManager.Instance.SelfData = GetArenaTargetData(response.self);
  229. }
  230. }
  231. return true;
  232. }
  233. }
  234. return false;
  235. }
  236. //获取竞技场历史记录
  237. public static async ETTask ReqArenaHistory()
  238. {
  239. S2C_ArenaHistory response = null;
  240. response = (S2C_ArenaHistory)await MessageHelper.SendToServer(new C2S_ArenaHistory() { RoleId = RoleDataManager.roleId });
  241. if (response != null)
  242. {
  243. if (response.Error == ErrorCode.ERR_Success)
  244. {
  245. ArenaDataManager.Instance.HistoryDatas.Clear();
  246. for (int i = 0; i < response.history.Count; i++)
  247. {
  248. ArenaDataManager.Instance.HistoryDatas.Add(GetArenaHistoryData(response.history[i]));
  249. }
  250. }
  251. }
  252. }
  253. //获取对手服装属性
  254. public static async ETTask<bool> ReqArenaFightAttr(long roleId, List<FightData> list)
  255. {
  256. S2C_ArenaFightAttr response = null;
  257. response = (S2C_ArenaFightAttr)await MessageHelper.SendToServer(new C2S_ArenaFightAttr() { TargetRoleId = roleId });
  258. if (response != null)
  259. {
  260. if (response.Error == ErrorCode.ERR_Success)
  261. {
  262. // if (list.Count < response.data.Count) return false;
  263. for (int i = 0; i < response.data.Count; i++)
  264. {
  265. list[i].cardScore = response.data[i].CardScore;
  266. list[i].itemScoreList = response.data[i].SuitScore;
  267. list[i].itemList = response.DressupList[i].EquipIds;
  268. list[i].cardId = response.DressupList[i].CardId;
  269. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(response.data[i].CardId);
  270. if (response.data[i].SkillId.Count == skillCfgs.Count)
  271. {
  272. for (int j = 0; j < skillCfgs.Count; j++)
  273. {
  274. int index = response.data[i].SkillId.IndexOf(skillCfgs[j].skillId);
  275. list[i].skillLvs.Add(response.data[i].SkillLevel[index]);
  276. }
  277. }
  278. FightDataManager.Instance.SetItemScoreList(list[i]);
  279. ScoreSystemData.Instance.SetEquipScoresWithPartId(list[i]);
  280. }
  281. return true;
  282. }
  283. }
  284. return false;
  285. }
  286. public static ArenaHistoryData GetArenaHistoryData(ArenaHistoryProto arenaHistoryProto)
  287. {
  288. ArenaHistoryData arenaHistory = new ArenaHistoryData();
  289. arenaHistory.isWin = arenaHistoryProto.IsWin;
  290. arenaHistory.IsChallenge = arenaHistoryProto.IsChallenge;
  291. arenaHistory.FightTime = arenaHistoryProto.FightTime;
  292. arenaHistory.Grade = arenaHistoryProto.Grade;
  293. arenaHistory.Rank = arenaHistoryProto.Rank;
  294. arenaHistory.targetData = GetArenaTargetData(arenaHistoryProto.target);
  295. arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;
  296. arenaHistory.GradeChangeType = arenaHistoryProto.GradeChangeType;
  297. arenaHistory.MyScores = arenaHistoryProto.SelfRandScore;
  298. arenaHistory.TargetScores = arenaHistoryProto.TargetRandScore;
  299. // arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;
  300. return arenaHistory;
  301. }
  302. public static ArenaTargetData GetArenaTargetData(ArenaTargetProto arenaTargetProto)
  303. {
  304. ArenaTargetData arenaTarget = new ArenaTargetData();
  305. arenaTarget.Grade = arenaTargetProto.Grade;
  306. arenaTarget.RankInGrade = arenaTargetProto.RankInGrade;
  307. arenaTarget.Type = arenaTargetProto.Type;
  308. arenaTarget.FightScores = arenaTargetProto.FightPower;
  309. if (arenaTarget.Type == FightTargetType.PLAYER)
  310. {
  311. arenaTarget.RoleInfo.roleId = arenaTargetProto.RoleInfo.RoleId;
  312. arenaTarget.RoleInfo.roleName = arenaTargetProto.RoleInfo.RoleName;
  313. arenaTarget.RoleInfo.roleLv = arenaTargetProto.RoleInfo.RoleLvl;
  314. arenaTarget.RoleInfo.headId = arenaTargetProto.RoleInfo.HeadItemId;
  315. }
  316. else
  317. {
  318. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(arenaTargetProto.RobotDressupInfo.RobotId);
  319. arenaTarget.RoleInfo.roleId = 0;
  320. arenaTarget.RoleInfo.roleName = robotCfg.gradeName;
  321. arenaTarget.RoleInfo.roleLv = robotCfg.level;
  322. arenaTarget.RoleInfo.headRes = robotCfg.targetRes;
  323. }
  324. arenaTarget.FightDatas.Clear();
  325. for (int i = 0; i < ArenaDataManager.Instance.ThemeList.Count; i++)
  326. {
  327. if (arenaTarget.Type == FightTargetType.PLAYER)
  328. {
  329. FightData roleData = GetFightRoleData(arenaTargetProto.PlayerDressupList.Count <= i ? null : arenaTargetProto.PlayerDressupList[i], arenaTarget.RoleInfo, i);
  330. arenaTarget.FightDatas.Add(roleData);
  331. }
  332. else if (arenaTarget.Type == FightTargetType.ROBOT)
  333. {
  334. FightData robotData = GetFightRobotData(arenaTargetProto.RobotDressupInfo, i);
  335. arenaTarget.FightDatas.Add(robotData);
  336. }
  337. }
  338. return arenaTarget;
  339. }
  340. private static FightData GetFightRoleData(ArenaDressupProto dressupProto, OtherRoleInfoData roleInfo, int index)
  341. {
  342. FightData fightData = new FightData();
  343. fightData.name = roleInfo.roleName;
  344. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  345. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(roleInfo.roleLv).baseScore;
  346. if (index == 0) fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  347. fightData.type = FightTargetType.PLAYER;
  348. fightData.headId = roleInfo.headId;
  349. fightData.cardId = dressupProto == null ? 0 : dressupProto.CardId;
  350. fightData.itemList = dressupProto == null ? fightData.itemList : dressupProto.EquipIds;//上赛季没有穿戴数据
  351. return fightData;
  352. }
  353. public static FightData GetFightRobotData(ArenaRobotProto robotProto, int index)
  354. {
  355. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(robotProto.RobotId);
  356. FightData fightData = new FightData();
  357. fightData.name = robotCfg.gradeName;
  358. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  359. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(robotCfg.level).baseScore;
  360. fightData.cardId = robotProto.CardIdList.Count <= index ? 0 : robotProto.CardIdList[index];//上赛季没有穿戴数据
  361. if (index == 0)//只有第一个主题才计算标签
  362. {
  363. fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  364. fightData.tagAddition = robotCfg.tagAddition;
  365. }
  366. fightData.itemScoreList = new List<int>(robotCfg.partsScoreArr);
  367. fightData.type = FightTargetType.ROBOT;
  368. fightData.res = robotCfg.targetRes;
  369. double cardScore = (double)robotCfg.cardScore * (double)robotProto.Random / 10000;
  370. fightData.cardScore = (int)Math.Ceiling(cardScore);
  371. fightData.skillLvs.Add(robotCfg.skillLvs);
  372. fightData.showSuitId = robotProto.SuitList.Count <= index ? 0 : robotProto.SuitList[index];//上赛季没有穿戴数据
  373. return fightData;
  374. }
  375. }
  376. }