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- using System.Collections;
- using System.Collections.Generic;
- using FairyGUI;
- using UI.ClothingFoster;
- using UI.CommonGame;
- using UnityEngine;
- using ET;
- namespace GFGGame
- {
- public class ClothingView : BaseWindow
- {
- private UI_ClothingUI _ui;
- private ValueBarController _valueBarController;
- private DressUpObjUI _dressUpObjUI;
- private EffectUI _effectUI1;
- private List<int> _suitIds;//已解锁套装列表
- private SortedList _propertyList = new SortedList();
- private SortedList _addPropertyList = new SortedList();
- private int _suitId;
- private int _index;
- private bool _canRenew;
- public override void Dispose()
- {
- if (_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- if (_valueBarController != null)
- {
- _valueBarController.Dispose();
- _valueBarController = null;
- }
- if (_dressUpObjUI != null)
- {
- _dressUpObjUI.Dispose();
- _dressUpObjUI = null;
- }
- EffectUIPool.Recycle(_effectUI1);
- _effectUI1 = null;
- _propertyList.Clear();
- _addPropertyList.Clear();
- base.Dispose();
- }
- protected override void OnInit()
- {
- base.OnInit();
- packageName = UI_ClothingUI.PACKAGE_NAME;
- _ui = UI_ClothingUI.Create();
- this.viewCom = _ui.target;
- // this.viewCom.Center();
- isfullScreen = true;
- // this.clickBlankToClose = false;
- _valueBarController = new ValueBarController(_ui.m_valueBar);
- _dressUpObjUI = new DressUpObjUI("SceneSuitFoster");
- _ui.m_btnBack.onClick.Add(OnClickBtnBack);
- _ui.m_btnLeft.onClick.Add(() => { OnClickBtnDirection(-1); });
- _ui.m_btnRight.onClick.Add(() => { OnClickBtnDirection(1); });
- _ui.m_comFosterReward.target.onClick.Add(OnClickComFosterReward);
- _ui.m_btnPropertyShow.onClick.Add(OnClickBtnPropertyShow);
- _ui.m_listFoster.itemRenderer = ListFosterItemRender;
- _ui.m_listFoster.onClickItem.Add(OnClickListFosterItem);
- _ui.m_listProperty.itemRenderer = ListPropertyItemRender;
- _ui.m_listRenewMaterial.itemRenderer = ListRenewMaterialItemRender;
- _ui.m_listRenewMaterial.onClickItem.Add(OnListRenewMaterialsItem);
- _ui.m_btnRenew.onClick.Add(OnClickBtnRenew);
- _ui.m_c1.onChanged.Add(OnTabChange);
- // EventAgent.AddEventListener(ConstMessage.GET_SUIT_INFOS)
- }
- protected override void AddEventListener()
- {
- EventAgent.AddEventListener(ConstMessage.MAINTAIN_SUIT, OnListenerFoster);
- EventAgent.AddEventListener(ConstMessage.GET_MAINTAIN_SUIT_BONUS, OnListenerGetFosterReward);
- EventAgent.AddEventListener(ConstMessage.MAKE_NEW_SUIT, OnListenerRenew);
- EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateFosterList);
- EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
- }
- protected override void OnShown()
- {
- base.OnShown();
- object[] datas = this.viewData as object[];
- _suitId = (int)datas[0];
- List<int> suitIds = datas[1] as List<int>;
- _suitIds = new List<int>();
- foreach (int suitId in suitIds)
- {
- if (DressUpMenuSuitDataManager.CheckHaveSuit(suitId))
- {
- _suitIds.Add(suitId);
- }
- }
- _valueBarController.OnShown();
- _index = SuitFosterDataManager.Instance.GetSuitFosterData(_suitId).maintainStep;
- _ui.m_c1.selectedIndex = 0;
- _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("fzsj_bg");
- UpdateView();
- UpdateRedDot();
- Timers.inst.AddUpdate(CheckGuide);
- }
- protected override void OnHide()
- {
- base.OnHide();
- _valueBarController.OnHide();
- Timers.inst.Remove(CheckGuide);
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- EventAgent.RemoveEventListener(ConstMessage.MAINTAIN_SUIT, OnListenerFoster);
- EventAgent.RemoveEventListener(ConstMessage.GET_MAINTAIN_SUIT_BONUS, OnListenerGetFosterReward);
- EventAgent.RemoveEventListener(ConstMessage.MAKE_NEW_SUIT, OnListenerRenew);
- EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateFosterList);
- EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
- }
- private void OnClickBtnBack()
- {
- ViewManager.GoBackFrom(typeof(ClothingView).FullName);
- }
- private void OnTabChange()
- {
- if (_ui.m_c1.selectedIndex == 0)
- {
- UpdateFoster();
- }
- else
- {
- UpdateRenew();
- }
- }
- private void UpdateView()
- {
- SuitCfg cfg = SuitCfgArray.Instance.GetCfg(_suitId);
- _ui.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("hd_sxicon_" + cfg.rarity);// "ui://LuckyBox/;
- UpdateArrows();
- UpdateSuitView();
- UpdateFoster();
- UpdateRenew();
- }
- private void UpdateArrows()
- {
- int index = _suitIds.IndexOf(_suitId);
- int count = _suitIds.Count;
- _ui.m_btnRight.visible = (index + 1 < count);
- _ui.m_btnLeft.visible = (index - 1 >= 0);
- }
- private void UpdateSuitView(bool isPic = true)
- {
- SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(_suitId);
- _ui.m_txtName.text = suitCfg.name;
- _dressUpObjUI.ResetSceneObj(100, false, true, null, false);
- _dressUpObjUI.dressUpObj.PutOnSuitCfg(_suitId, isPic, new int[] { ConstDressUpItemType.BEI_JING });
- _dressUpObjUI.UpdateWrapper(_ui.m_holder);
- }
- private void OnClickBtnDirection(int direction)
- {
- int index = _suitIds.IndexOf(_suitId);
- int targetIndex = index + direction;
- if (targetIndex >= 0 && direction == -1 || targetIndex < _suitIds.Count && direction == 1)
- {
- _suitId = _suitIds[targetIndex];
- _index = SuitFosterDataManager.Instance.GetSuitFosterData(_suitId).maintainStep;
- UpdateView();
- }
- }
- /*************************************************养护************************************************/
- private void UpdateFoster()
- {
- _index = SuitFosterDataManager.Instance.GetSuitFosterData(_suitId).maintainStep;
- UpdateFosterReward();
- _propertyList.Clear();
- _addPropertyList.Clear();
- UpdateFosterList();
- _propertyList = SuitFosterDataManager.Instance.GetPropertyData(_suitId, _index);
- _ui.m_listProperty.numItems = _propertyList.Count;
- }
- private void UpdateFosterReward()
- {
- SuitFosterDataManager.Instance.GetFosterRewardState(_suitId, out int state, out int index);
- SuitFosterCfg cfg = SuitFosterCfgArray.Instance.GetCfgsBysuitId(_suitId)[index];
- ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cfg.rewardsArr[0][0]);
- _ui.m_comFosterReward.m_loaReward.url = ResPathUtil.GetIconPath(itemCfg);
- _ui.m_comFosterReward.m_c1.selectedIndex = state;
- }
- private void UpdateFosterList()
- {
- _ui.m_listFoster.numItems = SuitFosterCfgArray.Instance.GetCfgsBysuitId(_suitId).Count;
- }
- private void ListFosterItemRender(int index, GObject obj)
- {
- UI_ListFosterItem item = UI_ListFosterItem.Proxy(obj);
- item.target.data = index;
- int state = SuitFosterDataManager.Instance.GetFosterState(_suitId, index);
- item.m_finish.selectedIndex = state;
- item.m_txtName.text = SuitFosterDataManager.Instance.stepNames[index];
- RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetClothingFosterRed(_suitId) && state == 1);
- UI_ListFosterItem.ProxyEnd();
- }
- private void ListPropertyItemRender(int index, GObject obj)
- {
- UI_ListScoreItem item = UI_ListScoreItem.Proxy(obj);
- int score = (int)_propertyList.GetKey(index);
- item.m_txtProperty.text = _propertyList[score].ToString();
- item.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (score));
- UI_ListScoreItem.ProxyEnd();
- }
- private void OnClickListFosterItem(EventContext context)
- {
- GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.SUIT_LIST_VIEW);
- if (GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0 && GuideDataManager.currentGuideId == cfg.id)
- {
- return;
- }
- int index = (int)(context.data as GObject).data;
- int state = SuitFosterDataManager.Instance.GetFosterState(_suitId, index);
- if (state == 0)
- {
- PromptController.Instance.ShowFloatTextPrompt("已完成该阶段");
- }
- else if (state == 1)
- {
- ViewManager.Show<ClothingFosterView>(new object[] { _suitId, index, _propertyList, this.viewData });
- }
- else
- {
- PromptController.Instance.ShowFloatTextPrompt(string.Format("请完成{0}阶段", SuitFosterDataManager.Instance.stepNames[_index]));
- }
- }
- private void OnClickComFosterReward()
- {
- SuitFosterDataManager.Instance.GetFosterRewardState(_suitId, out int state, out int index);
- if (state == 1 || state == 2)
- {
- ViewManager.Show<ClothingRewardView>(_suitId);
- }
- else
- {
- SuitFosterProxy.SendGetMaintainSuitBonus(_suitId, index + 1).Coroutine();
- }
- }
- private void OnClickBtnPropertyShow()
- {
- ViewManager.Show<ClothingPropertyShowView>(new object[] { _suitId, _index });
- }
- private void OnListenerFoster()
- {
- _ui.m_comFosterAni.target.visible = true;
- _ui.m_comFosterAni.m_txtContent.text = string.Format("服装{0}中......", SuitFosterDataManager.Instance.stepNames[_index]);
- if (_effectUI1 != null)
- {
- EffectUIPool.Recycle(_effectUI1);
- _effectUI1 = null;
- }
- _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_comFosterAni.m_holder, "ui_gcdh", "ui_gcdh_" + (_index + 1));
- _ui.m_comFosterAni.m_t0.Play(() =>
- {
- ViewManager.Show<ClothingFosterFinishView>(new object[] { _suitId, _index, _propertyList });
- UpdateFoster();
- _ui.m_comFosterAni.target.visible = false;
- });
- }
- private void OnListenerGetFosterReward(EventContext context)
- {
- SuitFosterCfg cfg = SuitFosterCfgArray.Instance.GetCfgsBysuitId(_suitId)[(int)(context.data) - 1];
- BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(cfg.rewardsArr));
- UpdateFosterReward();
- Debug.Log("养护奖励:" + ItemDataManager.GetItemNum(100169));
- }
- /*************************************************换新************************************************/
- private void UpdateRenew()
- {
- _index = SuitFosterDataManager.Instance.GetSuitFosterData(_suitId).maintainStep;
- SuitFosterData suitFosterData = SuitFosterDataManager.Instance.GetSuitFosterData(_suitId);
- if (suitFosterData.makeNewState > 0)
- {
- _ui.m_c2.selectedIndex = 1;
- UpdateRenewFinish();
- }
- else
- {
- _ui.m_c2.selectedIndex = 0;
- UpdateRenewView();
- }
- }
- private void UpdateRenewView()
- {
- int suitrarity = SuitCfgArray.Instance.GetCfg(_suitId).rarity;
- SuitRenewCfg renewCfg = SuitRenewCfgArray.Instance.GetCfg(suitrarity);
- SuitFosterListCfg cfg = SuitFosterListCfgArray.Instance.GetCfg(_suitId);
- _ui.m_comRenewReward.target.visible = false;
- if (cfg.renewRewardsArr.Length > 0)
- {
- _ui.m_comRenewReward.target.visible = true;
- ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cfg.renewRewardsArr[0][0]);
- _ui.m_comRenewReward.m_loaReward.url = ResPathUtil.GetIconPath(itemCfg);
- }
- _ui.m_txtRenewProperty.text = string.Format("套装所有部件属性+{0}%", renewCfg.addition * 100 / 10000);
- _ui.m_txtRenewTips.text = string.Format("完成养护-{0}阶段", SuitFosterDataManager.Instance.stepNames[cfg.renewOpenLv - 1]);
- _ui.m_listRenewMaterial.numItems = renewCfg.materialsArr.Length;
- long costHas = ItemDataManager.GetItemNum(renewCfg.costId);
- int costNeed = renewCfg.costNum;
- ItemUtil.UpdateItemNeedNum(_ui.m_comRenewCost, renewCfg.costId, renewCfg.costNum);
- long itemHas = ItemDataManager.GetItemNum(renewCfg.materialsArr[0][0]);
- int itemNeed = renewCfg.materialsArr[0][1];
- _canRenew = costHas >= costNeed && itemHas >= itemNeed;
- UI_ComCostCurrency.ProxyEnd();
- }
- private void UpdateRenewFinish()
- {
- int suitrarity = SuitCfgArray.Instance.GetCfg(_suitId).rarity;
- SuitRenewCfg renewCfg = SuitRenewCfgArray.Instance.GetCfg(suitrarity);
- _ui.m_txtRenewShow.text = string.Format("套装所有部件属性+{0}%", renewCfg.addition * 100 / 10000);
- _ui.m_comRenewRewardGet.target.visible = true;
- SuitFosterListCfg cfg = SuitFosterListCfgArray.Instance.GetCfg(_suitId);
- if (cfg.renewRewardsArr.Length <= 0)
- {
- _ui.m_comRenewRewardGet.target.visible = false;
- return;
- }
- ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cfg.renewRewardsArr[0][0]);
- _ui.m_comRenewRewardGet.m_loaReward.url = ResPathUtil.GetIconPath(itemCfg);
- }
- private void ListRenewMaterialItemRender(int index, GObject obj)
- {
- UI_ListMaterialsItem item = UI_ListMaterialsItem.Proxy(obj);
- int suitrarity = SuitCfgArray.Instance.GetCfg(_suitId).rarity;
- int[][] materialsArr = SuitRenewCfgArray.Instance.GetCfg(suitrarity).materialsArr;
- ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(materialsArr[index][0]);
- item.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
- long has = ItemDataManager.GetItemNum(itemCfg.id);
- int need = materialsArr[index][1];
- item.m_txtHas.text = StringUtil.GetColorText(has.ToString(), has >= need ? "#F2DB96" : "#C9F1A5");
- item.m_txtNeed.text = need.ToString();
- if (_canRenew && has < need) _canRenew = false;
- item.target.data = materialsArr[index];
- UI_ListMaterialsItem.ProxyEnd();
- }
- private void OnListRenewMaterialsItem(EventContext context)
- {
- int[] itemData = (int[])(context.data as GComponent).data;
- // GoodsItemTipsController.ShowItemTips(itemId);
- //ViewManager.Show<ApproachOfItemView>(new object[] { itemData[0], new object[] { typeof(ClothingView).FullName, this.viewData }, itemData[1] });
- object[] sourceDatas = new object[] { itemData[0], new object[] { typeof(ClothingView).FullName, this.viewData }, itemData[1] };
- GoodsItemTipsController.ShowItemTips(itemData[0], sourceDatas);
- }
- private async void OnClickBtnRenew()
- {
- SuitFosterData data = SuitFosterDataManager.Instance.GetSuitFosterData(_suitId);
- SuitFosterListCfg cfg = SuitFosterListCfgArray.Instance.GetCfg(_suitId);
- if (data.maintainStep < cfg.renewOpenLv)
- {
- PromptController.Instance.ShowFloatTextPrompt("完成养护后开启焕新");
- //PromptController.Instance.ShowFloatTextPrompt(string.Format("完成{0}开启焕新", SuitFosterDataManager.Instance.stepNames[cfg.renewOpenLv - 1]));
- return;
- }
- int suitrarity = SuitCfgArray.Instance.GetCfg(_suitId).rarity;
- SuitRenewCfg renewCfg = SuitRenewCfgArray.Instance.GetCfg(suitrarity);
- if (!ItemUtil.CheckItemEnough(renewCfg.costId, renewCfg.costNum))
- {
- long has = ItemDataManager.GetItemNum(renewCfg.costId);
- ItemUtil.BuyCurrency(renewCfg.costId, renewCfg.costNum - has);
- return;
- }
- for (int i = 0; i < renewCfg.materialsArr.Length; i++)
- {
- if (!ItemUtil.CheckItemEnough(renewCfg.materialsArr[i][0], renewCfg.materialsArr[i][1], true)) return;
- }
- int result = await SuitFosterProxy.SendMakeNewSuit(_suitId);
- if (result == ErrorCode.ERR_Success)
- {
- LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.FU_ZHUANG_YANG_CHENG, 2);
- }
- }
- private void OnListenerRenew()
- {
- ViewManager.Show<ClothingRenewFinishView>(_suitId);
- UpdateRenew();
- Debug.Log("换新奖励:" + ItemDataManager.GetItemNum(10370));
- }
- private void UpdateRedDot()
- {
- RedDotController.Instance.SetComRedDot(_ui.m_btnTabFoster, RedDotDataManager.Instance.GetClothingFosterRed(_suitId));
- RedDotController.Instance.SetComRedDot(_ui.m_btnTabRenew, RedDotDataManager.Instance.GetClothingRenewRed(_suitId));
- RedDotController.Instance.SetComRedDot(_ui.m_btnRenew, RedDotDataManager.Instance.GetClothingRenewRed(_suitId));
- }
- private void CheckGuide(object param)
- {
- if (GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
- {
- UpdateToCheckGuide(null);
- }
- else
- {
- Timers.inst.Remove(CheckGuide);
- }
- }
- protected override void UpdateToCheckGuide(object param)
- {
- if (!ViewManager.CheckIsTopView(this.viewCom)) return;
- GuideController.TryGuide(_ui.m_listFoster, ConstGuideId.SUIT_LIST_VIEW, 4, "点击进行服饰养护工作。", 0);
- GuideController.TryGuide(_ui.m_btnTabRenew, ConstGuideId.SUIT_LIST_VIEW, 5, "完成养护流程后,可以对服饰进行焕新,获得更多新的套装配件哦。");
- GuideController.TryCompleteGuide(ConstGuideId.SUIT_LIST_VIEW, 5);
- }
- }
- }
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