CombTaskView.cs 8.4 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.CommonGame;
  5. using UI.Task;
  6. using UnityEngine;
  7. namespace GFGGame
  8. {
  9. public class CombTaskView : BaseWindow
  10. {
  11. private UI_CombTaskUI _ui;
  12. private List<TaskCfg> _cfgs;
  13. private int taskType = TaskType.Daily;
  14. public override void Dispose()
  15. {
  16. if (_ui != null)
  17. {
  18. _ui.Dispose();
  19. _ui = null;
  20. }
  21. base.Dispose();
  22. }
  23. protected override void OnInit()
  24. {
  25. base.OnInit();
  26. packageName = UI_CombTaskUI.PACKAGE_NAME;
  27. _ui = UI_CombTaskUI.Create();
  28. viewCom = _ui.target;
  29. isfullScreen = true;
  30. clickBlankToClose = false;
  31. _ui.m_c1.onChanged.Add(OnCtrlChange);
  32. _ui.m_TaskList.itemRenderer = TaskItemRender;
  33. _ui.m_LivenessProcess.m_Reward20.target.onClick.Add(() => { OnClickReward(1).Coroutine(); });
  34. _ui.m_LivenessProcess.m_Reward40.target.onClick.Add(() => { OnClickReward(2).Coroutine(); });
  35. _ui.m_LivenessProcess.m_Reward60.target.onClick.Add(() => { OnClickReward(3).Coroutine(); });
  36. _ui.m_LivenessProcess.m_Reward80.target.onClick.Add(() => { OnClickReward(4).Coroutine(); });
  37. _ui.m_LivenessProcess.m_Reward100.target.onClick.Add(() => { OnClickReward(5).Coroutine(); });
  38. _ui.m_GetAll.onClick.Add(OnBtnGetAllClick);
  39. }
  40. protected override void OnShown()
  41. {
  42. base.OnShown();
  43. UpdateLivenessProcess();
  44. UpdateTask();
  45. if (_ui.m_TaskList.numItems > 0)
  46. {
  47. _ui.m_TaskList.ScrollToView(0);
  48. }
  49. }
  50. protected override void AddEventListener()
  51. {
  52. EventAgent.AddEventListener(ConstMessage.LIVENESS_CHANGE, UpdateLivenessProcess);
  53. EventAgent.AddEventListener(ConstMessage.NOTICE_TASK_STATE_CHANGE, OnTaskChange);
  54. }
  55. protected override void RemoveEventListener()
  56. {
  57. EventAgent.RemoveEventListener(ConstMessage.LIVENESS_CHANGE, UpdateLivenessProcess);
  58. EventAgent.RemoveEventListener(ConstMessage.NOTICE_TASK_STATE_CHANGE, OnTaskChange);
  59. }
  60. private void OnTaskChange(EventContext eventContext)
  61. {
  62. var taskId = (int)eventContext.data;
  63. var taskCfg = TaskCfgArray.Instance.GetCfg(taskId);
  64. if (taskCfg == null) return;
  65. if (taskCfg.taskType != taskType) return;
  66. UpdateTask();
  67. }
  68. //切换任务类型
  69. private void OnCtrlChange()
  70. {
  71. taskType = _ui.m_c1.selectedIndex switch
  72. {
  73. 0 =>
  74. //每日任务
  75. TaskType.Daily,
  76. 1 =>
  77. //织造任务
  78. TaskType.BattlePass,
  79. _ => taskType
  80. };
  81. //更新任务列表
  82. UpdateTask();
  83. }
  84. //更新活跃度进度条
  85. private void UpdateLivenessProcess()
  86. {
  87. var liveness = RoleDataManager.Liveness;
  88. DailyTaskDataManager.Instance.GetShowLivenessBoxNum();
  89. _ui.m_LivenessProcess.target.max = 100;
  90. _ui.m_LivenessProcess.target.value = liveness;
  91. var cfgs = DailyActiveRewardCfgArray.Instance.dataArray;
  92. for (var i = 0; i < cfgs.Length; i++)
  93. {
  94. var boxId = i + 1;
  95. var state = DailyTaskDataManager.Instance.GetBoxStateById(boxId);
  96. switch (boxId)
  97. {
  98. case 1:
  99. _ui.m_LivenessProcess.m_Reward20.m_c1.selectedIndex = state;
  100. break;
  101. case 2:
  102. _ui.m_LivenessProcess.m_Reward40.m_c1.selectedIndex = state;
  103. break;
  104. case 3:
  105. _ui.m_LivenessProcess.m_Reward60.m_c1.selectedIndex = state;
  106. break;
  107. case 4:
  108. _ui.m_LivenessProcess.m_Reward80.m_c1.selectedIndex = state;
  109. break;
  110. case 5:
  111. _ui.m_LivenessProcess.m_Reward100.m_c1.selectedIndex = state;
  112. break;
  113. }
  114. }
  115. }
  116. //更新任务列表
  117. private void UpdateTask()
  118. {
  119. _cfgs = TaskDataManager.Instance.GetTaskCfgs(taskType);
  120. _ui.m_TaskList.numItems = _cfgs.Count;
  121. }
  122. private void TaskItemRender(int index, GObject obj)
  123. {
  124. var item = UI_TaskListItem.Proxy(obj);
  125. //领取状态
  126. item.m_c1.selectedIndex = TaskDataManager.Instance.GetTaskStateById(_cfgs[index].id);
  127. item.m_c2.selectedIndex = _cfgs[index].jumpId == "" ? 1 : 0;
  128. item.m_txtDesc.text = TaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);
  129. item.m_txtCount.text =
  130. $"{TaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id)}/{_cfgs[index].GetTargetCount()}";
  131. if (item.m_GetRewardBt.data == null)
  132. {
  133. item.m_GetRewardBt.onClick.Add(OnBtnGetClick);
  134. }
  135. item.m_GetRewardBt.data = _cfgs[index].id;
  136. if (item.m_ComeBt.data == null)
  137. {
  138. item.m_ComeBt.onClick.Add(OnBtnGoClick);
  139. }
  140. item.m_ComeBt.data = _cfgs[index];
  141. if (item.m_listTaskReward.data == null)
  142. {
  143. item.m_listTaskReward.itemRenderer = ListTaskRewardItemRender;
  144. }
  145. item.m_listTaskReward.data = _cfgs[index].rewardsArr;
  146. item.m_listTaskReward.numItems = _cfgs[index].rewardsArr.Length;
  147. UI_TaskListItem.ProxyEnd();
  148. }
  149. private static void ListTaskRewardItemRender(int index, GObject obj)
  150. {
  151. var rewards = (int[][])obj.parent.data;
  152. var itemData = ItemUtil.createItemData(rewards[index]);
  153. var item = new ItemView(obj as GComponent);
  154. obj.data = item;
  155. item.SetData(itemData);
  156. item.ChangeTxtCountStyle();
  157. UI_RewardIconYellow.ProxyEnd();
  158. }
  159. private async void OnBtnGetClick(EventContext context)
  160. {
  161. if (!(context.sender is GObject btnGet)) return;
  162. var result = await TaskSProxy.GetTaskBonus((int)btnGet.data);
  163. if (!result) return;
  164. UpdateLivenessProcess();
  165. UpdateTask();
  166. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 2);
  167. }
  168. private void OnBtnGoClick(EventContext context)
  169. {
  170. Hide();
  171. if (!(context.sender is GObject btnGo)) return;
  172. TaskCfg taskCfg = btnGo.data as TaskCfg;
  173. object[] param = new object[taskCfg.jumpParamArr.Length];
  174. for (int i = 0; i < taskCfg.jumpParamArr.Length; i++)
  175. {
  176. param[i] = taskCfg.jumpParamArr[i];
  177. }
  178. TaskDataManager.Instance.JumpToView(taskCfg.jumpId, param, new[] { typeof(TaskView).FullName, viewData });
  179. }
  180. private async void OnBtnGetAllClick()
  181. {
  182. //通用任务一键领奖
  183. var result = await TaskSProxy.GetAllTaskBonus(taskType);
  184. if (!result) return;
  185. UpdateLivenessProcess();
  186. UpdateTask();
  187. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 2);
  188. }
  189. private async ETTask OnClickReward(int id)
  190. {
  191. var cfg = DailyActiveRewardCfgArray.Instance.GetCfg(id);
  192. var state = DailyTaskDataManager.Instance.GetBoxStateById(cfg.id);
  193. switch (state)
  194. {
  195. case ConstBonusStatus.CAN_NOT_GET:
  196. {
  197. var rewards = ItemUtil.CreateItemDataList(cfg.rewardsArr);
  198. ViewManager.Show<RewardPreView>(new object[] { rewards, "活跃度奖励", $"满足{cfg.count}活跃度可领取" });
  199. break;
  200. }
  201. case ConstBonusStatus.CAN_GET:
  202. {
  203. var result = await DailyTaskSProxy.ReqLivenessBox(cfg.id);
  204. if (result) UpdateLivenessProcess();
  205. break;
  206. }
  207. case ConstBonusStatus.GOT:
  208. //领取完毕
  209. break;
  210. }
  211. }
  212. }
  213. }