PoemGalleryView.cs 27 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.Poem;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. class TabType
  9. {
  10. /// <summary>
  11. /// 首页
  12. /// </summary>
  13. public static int RECOVER = 0;
  14. /// <summary>
  15. /// 投稿
  16. /// </summary>
  17. public static int JOIN = 1;
  18. /// <summary>
  19. /// 收藏
  20. /// </summary>
  21. public static int FAVORITES = 2;
  22. }
  23. class RecommendType
  24. {
  25. /// <summary>
  26. /// 推荐
  27. /// </summary>
  28. public static int RECOMMEND = 0;
  29. /// <summary>
  30. /// 好友
  31. /// </summary>
  32. public static int FRIEND = 1;
  33. /// <summary>
  34. /// 排行榜
  35. /// </summary>
  36. public static int RANK = 2;
  37. }
  38. class FavoritesType
  39. {
  40. /// <summary>
  41. /// 我的收藏
  42. /// </summary>
  43. public static int FAVORITE = 0;
  44. /// <summary>
  45. /// 我的作品
  46. /// </summary>
  47. public static int MY_SELF = 1;
  48. }
  49. public class PoemGalleryView : BaseWindow
  50. {
  51. private UI_PoemGalleryUI _ui;
  52. private GList _list;
  53. private GList _list1;
  54. private GComponent _comScroll;
  55. // private List<PoemGalleryData> _galleryDatas = new List<PoemGalleryData>();
  56. private List<long> _galleryDatas = new List<long>();
  57. private int _sortType = 0;//由GallerySortType定义
  58. private int _lastListCount = 0;
  59. private int _lastList1Count = 0;
  60. private int _lastGalleryDatasCount = 0;
  61. private int _tabIndex = 0;//当前选中大页签下标,首页0投稿1收藏2
  62. private int _subtabIndex = 0;//当前选中小页签下标,推荐0好友1排行榜2;我的收藏0我的作品1
  63. private bool isPullDown = false;//是否下拉刷新中,刷新中再次下拉不会重新请求更新数据
  64. private bool isPullUp = false;//是否上拉刷新中,刷新中再次下拉不会重新请求更新数据
  65. public override void Dispose()
  66. {
  67. if (_ui != null)
  68. {
  69. _ui.Dispose();
  70. _ui = null;
  71. }
  72. base.Dispose();
  73. }
  74. protected override void OnInit()
  75. {
  76. base.OnInit();
  77. packageName = UI_PoemGalleryUI.PACKAGE_NAME;
  78. _ui = UI_PoemGalleryUI.Create();
  79. this.viewCom = _ui.target;
  80. isfullScreen = true;
  81. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  82. _ui.m_comNormal.m_comBoBox.items = new string[] { "推荐", "最新" };
  83. _ui.m_comNormal.m_comBoBox.icons = new string[] { "ui://Poem/hl_pxpx", "ui://Poem/hl_zxzx" };
  84. _ui.m_comNormal.m_comBoBox.onChanged.Add(OnNormalTabChange);
  85. _ui.m_btnback.onClick.Add(OnBtnBackClick);
  86. _ui.m_btnRecover.onClick.Add(OnBtnRecoverClick);
  87. _ui.m_btnJoin.onClick.Add(OnBtnJoinClick);
  88. _ui.m_btnFavorites.onClick.Add(OnBtnFavoritesClick);
  89. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  90. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  91. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  92. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  93. _ui.m_comNormal.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  94. _ui.m_comNormal.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  95. _ui.m_comFavorites.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  96. _ui.m_comFavorites.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  97. _ui.m_comNormal.m_listRank.itemRenderer = RenderListRankItem;
  98. _ui.m_comNormal.m_listRank.SetVirtual();
  99. _ui.m_comNormal.m_btnShop.onClick.Add(OnBtnShopClick);
  100. _ui.m_comNormal.m_btnReward.onClick.Add(OnBtnRewardClick);
  101. _ui.m_comNormal.m_c1.onChanged.Add(OnNormalTabChange);
  102. _ui.m_comFavorites.m_c1.onChanged.Add(OnFavoritesTabChange);
  103. }
  104. protected override void AddEventListener()
  105. {
  106. base.AddEventListener();
  107. EventAgent.AddEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  108. // EventAgent.AddEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  109. }
  110. protected override async void OnShown()
  111. {
  112. base.OnShown();
  113. if (this.viewData != null)
  114. {
  115. _tabIndex = (int)(this.viewData as object[])[0];
  116. _subtabIndex = (int)(this.viewData as object[])[1];
  117. _ui.m_comNormal.m_comBoBox.selectedIndex = (int)(this.viewData as object[])[2];
  118. UpdateList();
  119. UpdateGalleryList();
  120. if (_tabIndex == TabType.RECOVER)
  121. {
  122. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  123. }
  124. else if (_tabIndex == TabType.FAVORITES)
  125. {
  126. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  127. }
  128. }
  129. else
  130. {
  131. _tabIndex = TabType.RECOVER;
  132. _subtabIndex = RecommendType.RECOMMEND;
  133. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  134. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  135. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  136. _comScroll = _ui.m_comNormal.m_comScroll.target;
  137. if (_ui.m_comNormal.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend.ScrollToView(0);
  138. if (_ui.m_comNormal.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend1.ScrollToView(0);
  139. if (_ui.m_comFavorites.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend.ScrollToView(0);
  140. if (_ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend1.ScrollToView(0);
  141. _ui.m_comNormal.m_comScroll.m_listRecommend.numItems = 0;
  142. _ui.m_comNormal.m_comScroll.m_listRecommend1.numItems = 0;
  143. _ui.m_comFavorites.m_comScroll.m_listRecommend.numItems = 0;
  144. _ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems = 0;
  145. // OnFavoritesTabChange();
  146. // OnNormalTabChange();
  147. // _ui.m_comNormal.m_comOpenLoad.target.visible = true;
  148. ViewManager.Show<ModalStatusView>();
  149. UpdateList();
  150. PullDown();
  151. onPullDownRelease();
  152. }
  153. _ui.m_c1.selectedIndex = _tabIndex;
  154. UpdateView();
  155. if (PoemGalleryDataManager.Instance.HasBonus)
  156. {
  157. bool result = await PoemGallerySProxy.ReqGetGalleryRankBonus();
  158. if (result && PoemGalleryDataManager.Instance.MyWorksRanks.Count > 0)
  159. {
  160. ViewManager.Show<PoemGalleryRewardGetView>();
  161. }
  162. }
  163. }
  164. protected override void OnHide()
  165. {
  166. base.OnHide();
  167. ResetPullRelease();
  168. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  169. }
  170. protected override void RemoveEventListener()
  171. {
  172. base.RemoveEventListener();
  173. EventAgent.RemoveEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  174. // EventAgent.RemoveEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  175. }
  176. private void OnBtnBackClick()
  177. {
  178. ViewManager.GoBackFrom(typeof(PoemGalleryView).FullName);
  179. }
  180. /// <summary>
  181. /// 积分商店
  182. /// </summary>
  183. private void OnBtnShopClick()
  184. {
  185. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  186. ViewManager.Show<GalleryShopView>(new object[] { ConstStoreId.GALLERY_STORE_ID }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  187. }
  188. /// <summary>
  189. /// 排行榜奖励
  190. /// </summary>
  191. private void OnBtnRewardClick()
  192. {
  193. ViewManager.Show<PoemGalleryRewardView>(null, new object[] { typeof(PoemGalleryView).FullName, this.viewData });
  194. }
  195. /********************************************************页签切换*************************************************/
  196. /// <summary>
  197. /// 首页
  198. /// </summary>
  199. private void OnBtnRecoverClick()
  200. {
  201. int lastTabIndex = _tabIndex;
  202. _tabIndex = _ui.m_c1.selectedIndex;
  203. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  204. if (lastTabIndex == TabType.RECOVER)//当前在推荐页要刷新
  205. {
  206. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RECOMMEND)//重新拉取数据
  207. {
  208. PullDown();
  209. onPullDownRelease();
  210. }
  211. else//切页签并重新拉取数据
  212. {
  213. _ui.m_comNormal.m_c1.selectedIndex = RecommendType.RECOMMEND;
  214. }
  215. }
  216. else//更新列表
  217. {
  218. _ui.m_comNormal.m_c1.selectedIndex = RecommendType.RECOMMEND;
  219. UpdateList();
  220. UpdateGalleryList();
  221. }
  222. }
  223. /// <summary>
  224. /// 投稿
  225. /// </summary>
  226. private void OnBtnJoinClick()
  227. {
  228. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  229. ViewManager.Show<DressUpView>(1, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  230. }
  231. /// <summary>
  232. ///收藏夹
  233. /// </summary>
  234. private void OnBtnFavoritesClick()
  235. {
  236. if (_tabIndex == TabType.FAVORITES) return;
  237. ResetPullRelease();
  238. _tabIndex = _ui.m_c1.selectedIndex;
  239. _ui.m_comFavorites.m_c1.selectedIndex = FavoritesType.FAVORITE;
  240. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  241. OnFavoritesTabChange();
  242. }
  243. /// <summary>
  244. /// 切换首页页签
  245. /// </summary>
  246. private void OnNormalTabChange()
  247. {
  248. ResetPullRelease();
  249. _ui.m_comNormal.m_comScroll.target.scrollPane.header.visible = false;
  250. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  251. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RANK)//排行榜
  252. {
  253. _galleryDatas = PoemGalleryDataManager.Instance.RankDatas;
  254. ReqGalleryRankList();
  255. }
  256. else
  257. {
  258. UpdateList();
  259. if (_list.numItems > 0) _list.ScrollToView(0);
  260. if (_list1.numItems > 0) _list.ScrollToView(0);
  261. _list.numItems = 0;
  262. _list1.numItems = 0;
  263. ReqGalleryList(0);
  264. }
  265. }
  266. private void UpdateList()
  267. {
  268. if (_tabIndex == TabType.RECOVER)
  269. {
  270. if (_subtabIndex == RecommendType.RECOMMEND)//首页
  271. {
  272. _ui.m_comNormal.m_comScroll.target.scrollPane.header.visible = true;
  273. if (_ui.m_comNormal.m_comBoBox.selectedIndex == 0)//推荐
  274. {
  275. _sortType = (int)GallerySortType.Recommend;
  276. _galleryDatas = PoemGalleryDataManager.Instance.RecommendDatas;
  277. }
  278. else//最新
  279. {
  280. _sortType = (int)GallerySortType.Newest;
  281. _galleryDatas = PoemGalleryDataManager.Instance.NewestDatas;
  282. }
  283. }
  284. else if (_subtabIndex == RecommendType.FRIEND)//好友
  285. {
  286. _sortType = (int)GallerySortType.Friend;
  287. _galleryDatas = PoemGalleryDataManager.Instance.FrinedDatas;
  288. }
  289. else if (_subtabIndex == RecommendType.RANK)
  290. {
  291. _galleryDatas = PoemGalleryDataManager.Instance.FrinedDatas;
  292. }
  293. _list = _ui.m_comNormal.m_comScroll.m_listRecommend;
  294. _list1 = _ui.m_comNormal.m_comScroll.m_listRecommend1;
  295. _comScroll = _ui.m_comNormal.m_comScroll.target;
  296. }
  297. else if (_tabIndex == TabType.FAVORITES)
  298. {
  299. if (_subtabIndex == FavoritesType.FAVORITE)//我的收藏
  300. {
  301. _sortType = (int)GallerySortType.MyCollect;
  302. _galleryDatas = PoemGalleryDataManager.Instance.FavoriteDatas;
  303. }
  304. else if (_subtabIndex == FavoritesType.MY_SELF)//我的作品
  305. {
  306. _sortType = (int)GallerySortType.MyWorks;
  307. _galleryDatas = PoemGalleryDataManager.Instance.MySelfDatas;
  308. }
  309. _list = _ui.m_comFavorites.m_comScroll.m_listRecommend;
  310. _list1 = _ui.m_comFavorites.m_comScroll.m_listRecommend1;
  311. _comScroll = _ui.m_comFavorites.m_comScroll.target;
  312. }
  313. }
  314. /// <summary>
  315. /// 切换收藏页签
  316. /// </summary>
  317. private void OnFavoritesTabChange()
  318. {
  319. _ui.m_comFavorites.m_comScroll.target.scrollPane.header.visible = false;
  320. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  321. UpdateList();
  322. if (_list.numItems > 0) _list.ScrollToView(0);
  323. if (_list1.numItems > 0) _list.ScrollToView(0);
  324. ReqGalleryList(0);
  325. }
  326. /********************************************************请求更新列表*************************************************/
  327. private void onScrollEnd()
  328. {
  329. GComponent header = _comScroll.scrollPane.header;
  330. if (!header.visible || header.height >= header.sourceHeight || isPullDown) return;
  331. if (_comScroll.scrollPane.percY == 1)
  332. {
  333. ReqGalleryList(_galleryDatas.Count);
  334. // PullUp();
  335. // OnPullUpToRefresh();
  336. }
  337. }
  338. //请求刷新
  339. private async void ReqGalleryList(int startIndex)
  340. {
  341. if (PoemGalleryDataManager.Instance.IsResulting())
  342. {
  343. if (_sortType == (int)GallerySortType.Recommend || _sortType == (int)GallerySortType.Newest || _sortType == (int)GallerySortType.Friend)
  344. {
  345. return;
  346. }
  347. }
  348. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, startIndex, PoemGalleryDataManager.pageCount);
  349. if (result)
  350. {
  351. Timers.inst.StartCoroutine(PictureStorageHelper.Download(_galleryDatas, startIndex, UpdateGalleryList));
  352. }
  353. }
  354. private void UpdateGalleryList()
  355. {
  356. if (_tabIndex == TabType.RECOVER && _subtabIndex == RecommendType.RANK)
  357. {
  358. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  359. }
  360. else
  361. {
  362. if (_galleryDatas.Count % 2 == 0)
  363. {
  364. _list.numItems = _galleryDatas.Count / 2;
  365. _list1.numItems = _galleryDatas.Count / 2;
  366. }
  367. else
  368. {
  369. _list.numItems = (_galleryDatas.Count + 1) / 2;
  370. _list1.numItems = (_galleryDatas.Count - 1) / 2;
  371. }
  372. _list.ResizeToFit();
  373. _list1.ResizeToFit();
  374. }
  375. UpdateView();
  376. ResetPullRelease();
  377. }
  378. //请求排行榜刷新
  379. private async void ReqGalleryRankList()
  380. {
  381. if (PoemGalleryDataManager.Instance.IsResulting())
  382. {
  383. return;
  384. }
  385. bool result = await PoemGallerySProxy.ReqRankList();
  386. if (result)
  387. {
  388. Timers.inst.StartCoroutine(PictureStorageHelper.Download(_galleryDatas, 0, UpdateGalleryRankList));
  389. }
  390. }
  391. private void UpdateGalleryRankList()
  392. {
  393. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  394. UpdateView();
  395. }
  396. /********************************************************界面更新*************************************************/
  397. private void UpdateView()
  398. {
  399. bool isResulting = PoemGalleryDataManager.Instance.IsResulting();
  400. _ui.m_comNormal.m_grpResult.visible = isResulting;
  401. _ui.m_comNormal.m_comScroll.target.visible = !isResulting;
  402. _ui.m_comNormal.m_listRank.visible = !isResulting;
  403. GalleryThemeCfg themeCfg = GalleryThemeCfgArray.Instance.GetCfg((int)PoemGalleryDataManager.Instance.ThemeId);
  404. _ui.m_comNormal.m_txtTheme.text = string.Format("本期主题:{0}", themeCfg.theme);
  405. _ui.m_comNormal.m_txtRank.text = string.Format("我的排名: {0}", PoemGalleryDataManager.Instance.MyRank > 0 && !isResulting ? PoemGalleryDataManager.Instance.MyRank.ToString() : "- -");
  406. _ui.m_comNormal.m_txtRewardCount.text = string.Format("奖励次数:{0}/{1}", GameGlobal.myNumericComponent.GetAsInt(NumericType.LikeGalleryWorksCountDaily), GalleryIntegralCfgArray.Instance.dataArray.Length);
  407. _ui.m_comNormal.m_txtTime.text = string.Format("截止日期:{0}", PoemGalleryDataManager.Instance.GetThemeTime());
  408. }
  409. private void RenderListItem(int index, GObject obj)
  410. {
  411. long workId = _galleryDatas[index * 2];
  412. UpdateListItem(workId, obj);
  413. }
  414. private void RenderListItem1(int index, GObject obj)
  415. {
  416. long workId = _galleryDatas[index * 2 + 1];
  417. UpdateListItem(workId, obj);
  418. }
  419. private void UpdateListItem(long workId, GObject obj)
  420. {
  421. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  422. UI_ListItem item = UI_ListItem.Proxy(obj);
  423. item.m_loaIcon.texture = data.Ntexture;
  424. item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  425. item.m_txtName.text = data.AuthorName;
  426. item.m_btnCollect.title = data.CollectCount.ToString();
  427. item.m_btnCollect.selected = data.CollectOrNot;
  428. item.m_btnVote.title = data.VoteCount.ToString();
  429. item.m_btnVote.selected = data.VoteOrNot;
  430. if (item.m_loaIcon.data == null)
  431. {
  432. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  433. }
  434. item.m_loaIcon.data = workId;
  435. if (item.m_btnCollect.data == null)
  436. {
  437. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  438. }
  439. item.m_btnCollect.data = workId;
  440. if (item.m_btnVote.data == null)
  441. {
  442. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  443. }
  444. item.m_btnVote.data = workId;
  445. UI_ListItem.ProxyEnd();
  446. }
  447. private void RenderListRankItem(int index, GObject obj)
  448. {
  449. long workId = _galleryDatas[index];
  450. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  451. UI_ListRankItem item = UI_ListRankItem.Proxy(obj);
  452. item.m_loaIcon.texture = data.Ntexture;
  453. item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  454. item.m_txtName.text = data.AuthorName;
  455. item.m_btnCollect.title = data.CollectCount.ToString();
  456. item.m_btnCollect.selected = data.CollectOrNot;
  457. item.m_btnVote.title = data.VoteCount.ToString();
  458. item.m_btnVote.selected = data.VoteOrNot;
  459. item.m_txtRank.text = data.Rank.ToString();
  460. item.m_c1.selectedIndex = index < 3 ? index : 3;
  461. if (item.m_loaIcon.data == null)
  462. {
  463. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  464. }
  465. item.m_loaIcon.data = workId;
  466. if (item.m_btnCollect.data == null)
  467. {
  468. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  469. }
  470. item.m_btnCollect.data = workId;
  471. if (item.m_btnVote.data == null)
  472. {
  473. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  474. }
  475. item.m_btnVote.data = workId;
  476. UI_ListRankItem.ProxyEnd();
  477. }
  478. private void OnLoaIconClick(EventContext context)
  479. {
  480. GObject obj = context.sender as GObject;
  481. long workId = (long)obj.data;
  482. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  483. ViewManager.Show<PoemGalleryPreviewView>(new object[] { _sortType, workId }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas });
  484. }
  485. private async void OnBtnCollectClick(EventContext context)
  486. {
  487. GObject obj = context.sender as GObject;
  488. long workId = (long)obj.data;
  489. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  490. if (galleryData.CollectOrNot)
  491. {
  492. bool result = await PoemGallerySProxy.ReqCancelCollecteGalleryWorks(workId);
  493. if (result)
  494. {
  495. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  496. {
  497. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  498. }
  499. else
  500. {
  501. UpdateGalleryList();
  502. }
  503. }
  504. }
  505. else
  506. {
  507. bool result = await PoemGallerySProxy.ReqCollecteGalleryWorks(workId);
  508. if (result)
  509. {
  510. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  511. {
  512. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  513. }
  514. else
  515. {
  516. UpdateGalleryList();
  517. }
  518. }
  519. }
  520. }
  521. private async void OnBtnVoteClick(EventContext context)
  522. {
  523. GButton obj = context.sender as GButton;
  524. long workId = (long)obj.data;
  525. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  526. if (galleryData.VoteOrNot) return;
  527. if (PoemGalleryDataManager.Instance.IsResulting())
  528. {
  529. obj.selected = galleryData.VoteOrNot;
  530. PromptController.Instance.ShowFloatTextPrompt("排行榜数据正在结算,无法操作");
  531. return;
  532. }
  533. if (!PoemGalleryDataManager.Instance.IsCurThemeWork(galleryData.CreateTime))
  534. {
  535. obj.selected = galleryData.VoteOrNot;
  536. PromptController.Instance.ShowFloatTextPrompt("往期作品,无法操作");
  537. return;
  538. }
  539. bool result = await PoemGallerySProxy.ReqVoteGalleryWorks(workId);
  540. if (result)
  541. {
  542. UpdateGalleryList();
  543. int Count = GameGlobal.myNumericComponent.GetAsInt(NumericType.LikeGalleryWorksCountDaily);
  544. GalleryIntegralCfg integralCfg = GalleryIntegralCfgArray.Instance.GetCfg(Count);
  545. if (integralCfg != null)
  546. {
  547. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(integralCfg.itemId);
  548. PromptController.Instance.ShowFloatTextPrompt(string.Format("{0} +{1}", itemCfg.name, integralCfg.Count));
  549. }
  550. }
  551. }
  552. /********************************************************下拉刷新*************************************************/
  553. //自动下拉
  554. private void PullDown()
  555. {
  556. if (_list.numItems > 0) _list.ScrollToView(0);
  557. GComponent header = _comScroll.scrollPane.header;
  558. header.height = header.sourceHeight;
  559. }
  560. //下拉刷新
  561. private async void onPullDownRelease()
  562. {
  563. GComponent header = _comScroll.scrollPane.header;
  564. if (!header.visible || header.height < header.sourceHeight || isPullDown) return;
  565. isPullDown = true;
  566. _comScroll.scrollPane.LockHeader(header.sourceHeight);
  567. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, 0, PoemGalleryDataManager.pageCount);
  568. // OnPullDownTimeComplete();
  569. if (result)
  570. {
  571. Timers.inst.StartCoroutine(PictureStorageHelper.Download(_galleryDatas, 0, UpdateGalleryList));
  572. }
  573. }
  574. private void OnPullDownTimeComplete()
  575. {
  576. if (_comScroll == null) return;
  577. GComponent header = _comScroll.scrollPane.header;
  578. Transition transition = header.GetTransition("t0");
  579. transition.Stop();
  580. _comScroll.scrollPane.LockHeader(0);
  581. isPullDown = false;
  582. }
  583. //自动上拉
  584. private void PullUp()
  585. {
  586. GComponent header = _comScroll.scrollPane.footer;
  587. header.height = header.sourceHeight;
  588. }
  589. //上拉刷新
  590. private async void OnPullUpToRefresh()
  591. {
  592. GComponent header = _comScroll.scrollPane.header;
  593. if (!header.visible || header.height >= header.sourceHeight || isPullDown) return;
  594. GComponent footer = _comScroll.scrollPane.footer;
  595. if (footer.height < footer.sourceHeight || isPullUp) return;
  596. // _lastListCount = _list.numItems;
  597. // _lastList1Count = _list1.numItems;
  598. _lastGalleryDatasCount = _galleryDatas.Count;
  599. isPullUp = true;
  600. _comScroll.scrollPane.LockFooter(footer.sourceHeight + 10);
  601. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, _galleryDatas.Count, PoemGalleryDataManager.pageCount);
  602. // OnPullUpTimeComplete();
  603. if (result)
  604. {
  605. Timers.inst.StartCoroutine(PictureStorageHelper.Download(_galleryDatas, _lastGalleryDatasCount, UpdateGalleryList));
  606. }
  607. }
  608. private void OnPullUpTimeComplete()
  609. {
  610. if (_comScroll == null) return;
  611. GComponent footer = _comScroll.scrollPane.footer;
  612. Transition transition = footer.GetTransition("t0");
  613. transition.Stop();
  614. // header.GetController("c1").selectedIndex = 2;
  615. _comScroll.scrollPane.LockFooter(0);
  616. isPullUp = false;
  617. }
  618. //重置上拉/下拉刷新状态
  619. private void ResetPullRelease()
  620. {
  621. // Timers.inst.Remove(OnPullDownTimeComplete);
  622. OnPullDownTimeComplete();
  623. // Timers.inst.Remove(OnPullUpTimeComplete);
  624. OnPullUpTimeComplete();
  625. // _ui.m_comNormal.m_comOpenLoad.target.visible = false;
  626. ViewManager.Hide<ModalStatusView>();
  627. }
  628. }
  629. }