| 1234567891011121314151617181920212223242526272829303132333435363738394041 | using System.Collections.Generic;namespace GFGGame{    public class DressUpData    {        public int bgId;        public int suitId;        public int actionId;        public List<int> itemList = new List<int>();        public bool IsNew        {            get { return this.suitId <= 0 && this.actionId <= 0 && this.itemList.Count <= 0 && this.bgId <= 0; }        }        public DressUpData Clone()        {            var dressUpData = new DressUpData();            dressUpData.bgId = bgId;            dressUpData.suitId = suitId;            dressUpData.actionId = actionId;            foreach(var t in itemList)            {                dressUpData.itemList.Add(t);            }            return dressUpData;        }        public static DressUpData CreateDefault()        {            var dressUpData = new DressUpData();            dressUpData.itemList.Add(ConstItemID.DEFULT_FA_XING);            dressUpData.itemList.Add(ConstItemID.DEFULT_LIAN_YI_QUN);            dressUpData.bgId = 180001;            dressUpData.suitId = 0;            return dressUpData;        }    }}
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