FindCacheFilesOperation.cs 4.7 KB

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  1. using System;
  2. using System.IO;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. namespace YooAsset
  6. {
  7. internal class FindCacheFilesOperation : AsyncOperationBase
  8. {
  9. private enum ESteps
  10. {
  11. None,
  12. FindPrepare,
  13. FindBundleFiles,
  14. FindRawFiles,
  15. Done,
  16. }
  17. private readonly string _packageName;
  18. private float _verifyStartTime;
  19. private IEnumerator<DirectoryInfo> _bundleFilesEnumerator = null;
  20. private IEnumerator<DirectoryInfo> _rawFilesEnumerator = null;
  21. private ESteps _steps = ESteps.None;
  22. /// <summary>
  23. /// 需要验证的元素
  24. /// </summary>
  25. public readonly List<VerifyCacheElement> VerifyElements = new List<VerifyCacheElement>(5000);
  26. public FindCacheFilesOperation(string packageName)
  27. {
  28. _packageName = packageName;
  29. }
  30. internal override void Start()
  31. {
  32. _steps = ESteps.FindPrepare;
  33. _verifyStartTime = UnityEngine.Time.realtimeSinceStartup;
  34. }
  35. internal override void Update()
  36. {
  37. if (_steps == ESteps.None || _steps == ESteps.Done)
  38. return;
  39. if (_steps == ESteps.FindPrepare)
  40. {
  41. // BundleFiles
  42. {
  43. string rootPath = PersistentTools.GetPersistent(_packageName).SandboxCacheBundleFilesRoot;
  44. DirectoryInfo rootDirectory = new DirectoryInfo(rootPath);
  45. if (rootDirectory.Exists)
  46. {
  47. var directorieInfos = rootDirectory.EnumerateDirectories();
  48. _bundleFilesEnumerator = directorieInfos.GetEnumerator();
  49. }
  50. }
  51. // RawFiles
  52. {
  53. string rootPath = PersistentTools.GetPersistent(_packageName).SandboxCacheRawFilesRoot;
  54. DirectoryInfo rootDirectory = new DirectoryInfo(rootPath);
  55. if (rootDirectory.Exists)
  56. {
  57. var directorieInfos = rootDirectory.EnumerateDirectories();
  58. _rawFilesEnumerator = directorieInfos.GetEnumerator();
  59. }
  60. }
  61. _steps = ESteps.FindBundleFiles;
  62. }
  63. if (_steps == ESteps.FindBundleFiles)
  64. {
  65. if (UpdateFindBundleFiles())
  66. return;
  67. _steps = ESteps.FindRawFiles;
  68. }
  69. if (_steps == ESteps.FindRawFiles)
  70. {
  71. if (UpdateFindRawFiles())
  72. return;
  73. // 注意:总是返回成功
  74. _steps = ESteps.Done;
  75. Status = EOperationStatus.Succeed;
  76. float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyStartTime;
  77. YooLogger.Log($"Find cache files elapsed time {costTime:f1} seconds");
  78. }
  79. }
  80. private bool UpdateFindBundleFiles()
  81. {
  82. if (_bundleFilesEnumerator == null)
  83. return false;
  84. bool isFindItem;
  85. while (true)
  86. {
  87. isFindItem = _bundleFilesEnumerator.MoveNext();
  88. if (isFindItem == false)
  89. break;
  90. var rootFoder = _bundleFilesEnumerator.Current;
  91. var childDirectories = rootFoder.GetDirectories();
  92. foreach(var chidDirectory in childDirectories)
  93. {
  94. string cacheGUID = chidDirectory.Name;
  95. if (CacheSystem.IsCached(_packageName, cacheGUID))
  96. continue;
  97. // 创建验证元素类
  98. string fileRootPath = chidDirectory.FullName;
  99. string dataFilePath = $"{fileRootPath}/{ YooAssetSettings.CacheBundleDataFileName}";
  100. string infoFilePath = $"{fileRootPath}/{ YooAssetSettings.CacheBundleInfoFileName}";
  101. VerifyCacheElement element = new VerifyCacheElement(_packageName, cacheGUID, fileRootPath, dataFilePath, infoFilePath);
  102. VerifyElements.Add(element);
  103. }
  104. if (OperationSystem.IsBusy)
  105. break;
  106. }
  107. return isFindItem;
  108. }
  109. private bool UpdateFindRawFiles()
  110. {
  111. if (_rawFilesEnumerator == null)
  112. return false;
  113. bool isFindItem;
  114. while (true)
  115. {
  116. isFindItem = _rawFilesEnumerator.MoveNext();
  117. if (isFindItem == false)
  118. break;
  119. var rootFoder = _rawFilesEnumerator.Current;
  120. var childDirectories = rootFoder.GetDirectories();
  121. foreach (var chidDirectory in childDirectories)
  122. {
  123. string cacheGUID = chidDirectory.Name;
  124. if (CacheSystem.IsCached(_packageName, cacheGUID))
  125. continue;
  126. // 获取数据文件的后缀名
  127. string dataFileExtension = string.Empty;
  128. var fileInfos = chidDirectory.GetFiles();
  129. foreach (var fileInfo in fileInfos)
  130. {
  131. if (fileInfo.Extension == ".temp")
  132. continue;
  133. if (fileInfo.Name.StartsWith(YooAssetSettings.CacheBundleDataFileName))
  134. {
  135. dataFileExtension = fileInfo.Extension;
  136. break;
  137. }
  138. }
  139. // 创建验证元素类
  140. string fileRootPath = chidDirectory.FullName;
  141. string dataFilePath = $"{fileRootPath}/{ YooAssetSettings.CacheBundleDataFileName}{dataFileExtension}";
  142. string infoFilePath = $"{fileRootPath}/{ YooAssetSettings.CacheBundleInfoFileName}";
  143. VerifyCacheElement element = new VerifyCacheElement(_packageName, cacheGUID, fileRootPath, dataFilePath, infoFilePath);
  144. VerifyElements.Add(element);
  145. }
  146. if (OperationSystem.IsBusy)
  147. break;
  148. }
  149. return isFindItem;
  150. }
  151. }
  152. }