VerifyCacheFilesOperation.cs 6.5 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.IO;
  5. using System.Threading;
  6. namespace YooAsset
  7. {
  8. internal abstract class VerifyCacheFilesOperation : AsyncOperationBase
  9. {
  10. public static VerifyCacheFilesOperation CreateOperation(List<VerifyCacheElement> elements)
  11. {
  12. #if UNITY_WEBGL
  13. var operation = new VerifyCacheFilesWithoutThreadOperation(elements);
  14. #else
  15. var operation = new VerifyCacheFilesWithThreadOperation(elements);
  16. #endif
  17. return operation;
  18. }
  19. }
  20. /// <summary>
  21. /// 本地缓存文件验证(线程版)
  22. /// </summary>
  23. internal class VerifyCacheFilesWithThreadOperation : VerifyCacheFilesOperation
  24. {
  25. private enum ESteps
  26. {
  27. None,
  28. InitVerify,
  29. UpdateVerify,
  30. Done,
  31. }
  32. private readonly ThreadSyncContext _syncContext = new ThreadSyncContext();
  33. private List<VerifyCacheElement> _waitingList;
  34. private List<VerifyCacheElement> _verifyingList;
  35. private int _verifyMaxNum;
  36. private int _verifyTotalCount;
  37. private float _verifyStartTime;
  38. private int _succeedCount;
  39. private int _failedCount;
  40. private ESteps _steps = ESteps.None;
  41. public VerifyCacheFilesWithThreadOperation(List<VerifyCacheElement> elements)
  42. {
  43. _waitingList = elements;
  44. }
  45. internal override void Start()
  46. {
  47. _steps = ESteps.InitVerify;
  48. _verifyStartTime = UnityEngine.Time.realtimeSinceStartup;
  49. }
  50. internal override void Update()
  51. {
  52. if (_steps == ESteps.None || _steps == ESteps.Done)
  53. return;
  54. if (_steps == ESteps.InitVerify)
  55. {
  56. int fileCount = _waitingList.Count;
  57. // 设置同时验证的最大数
  58. ThreadPool.GetMaxThreads(out int workerThreads, out int ioThreads);
  59. YooLogger.Log($"Work threads : {workerThreads}, IO threads : {ioThreads}");
  60. _verifyMaxNum = Math.Min(workerThreads, ioThreads);
  61. _verifyTotalCount = fileCount;
  62. if (_verifyMaxNum < 1)
  63. _verifyMaxNum = 1;
  64. _verifyingList = new List<VerifyCacheElement>(_verifyMaxNum);
  65. _steps = ESteps.UpdateVerify;
  66. }
  67. if (_steps == ESteps.UpdateVerify)
  68. {
  69. _syncContext.Update();
  70. Progress = GetProgress();
  71. if (_waitingList.Count == 0 && _verifyingList.Count == 0)
  72. {
  73. _steps = ESteps.Done;
  74. Status = EOperationStatus.Succeed;
  75. float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyStartTime;
  76. YooLogger.Log($"Verify cache files elapsed time {costTime:f1} seconds");
  77. }
  78. for (int i = _waitingList.Count - 1; i >= 0; i--)
  79. {
  80. if (OperationSystem.IsBusy)
  81. break;
  82. if (_verifyingList.Count >= _verifyMaxNum)
  83. break;
  84. var element = _waitingList[i];
  85. if (BeginVerifyFileWithThread(element))
  86. {
  87. _waitingList.RemoveAt(i);
  88. _verifyingList.Add(element);
  89. }
  90. else
  91. {
  92. YooLogger.Warning("The thread pool is failed queued.");
  93. break;
  94. }
  95. }
  96. }
  97. }
  98. private float GetProgress()
  99. {
  100. if (_verifyTotalCount == 0)
  101. return 1f;
  102. return (float)(_succeedCount + _failedCount) / _verifyTotalCount;
  103. }
  104. private bool BeginVerifyFileWithThread(VerifyCacheElement element)
  105. {
  106. return ThreadPool.QueueUserWorkItem(new WaitCallback(VerifyInThread), element);
  107. }
  108. private void VerifyInThread(object obj)
  109. {
  110. VerifyCacheElement element = (VerifyCacheElement)obj;
  111. element.Result = CacheSystem.VerifyingCacheFile(element);
  112. _syncContext.Post(VerifyCallback, element);
  113. }
  114. private void VerifyCallback(object obj)
  115. {
  116. VerifyCacheElement element = (VerifyCacheElement)obj;
  117. _verifyingList.Remove(element);
  118. if (element.Result == EVerifyResult.Succeed)
  119. {
  120. _succeedCount++;
  121. var wrapper = new PackageCache.RecordWrapper(element.InfoFilePath, element.DataFilePath, element.DataFileCRC, element.DataFileSize);
  122. CacheSystem.RecordFile(element.PackageName, element.CacheGUID, wrapper);
  123. }
  124. else
  125. {
  126. _failedCount++;
  127. YooLogger.Warning($"Failed verify file and delete files : {element.FileRootPath}");
  128. element.DeleteFiles();
  129. }
  130. }
  131. }
  132. /// <summary>
  133. /// 本地缓存文件验证(非线程版)
  134. /// </summary>
  135. internal class VerifyCacheFilesWithoutThreadOperation : VerifyCacheFilesOperation
  136. {
  137. private enum ESteps
  138. {
  139. None,
  140. InitVerify,
  141. UpdateVerify,
  142. Done,
  143. }
  144. private List<VerifyCacheElement> _waitingList;
  145. private List<VerifyCacheElement> _verifyingList;
  146. private int _verifyMaxNum;
  147. private int _verifyTotalCount;
  148. private float _verifyStartTime;
  149. private int _succeedCount;
  150. private int _failedCount;
  151. private ESteps _steps = ESteps.None;
  152. public VerifyCacheFilesWithoutThreadOperation(List<VerifyCacheElement> elements)
  153. {
  154. _waitingList = elements;
  155. }
  156. internal override void Start()
  157. {
  158. _steps = ESteps.InitVerify;
  159. _verifyStartTime = UnityEngine.Time.realtimeSinceStartup;
  160. }
  161. internal override void Update()
  162. {
  163. if (_steps == ESteps.None || _steps == ESteps.Done)
  164. return;
  165. if (_steps == ESteps.InitVerify)
  166. {
  167. int fileCount = _waitingList.Count;
  168. // 设置同时验证的最大数
  169. _verifyMaxNum = fileCount;
  170. _verifyTotalCount = fileCount;
  171. _verifyingList = new List<VerifyCacheElement>(_verifyMaxNum);
  172. _steps = ESteps.UpdateVerify;
  173. }
  174. if (_steps == ESteps.UpdateVerify)
  175. {
  176. Progress = GetProgress();
  177. if (_waitingList.Count == 0 && _verifyingList.Count == 0)
  178. {
  179. _steps = ESteps.Done;
  180. Status = EOperationStatus.Succeed;
  181. float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyStartTime;
  182. YooLogger.Log($"Package verify elapsed time {costTime:f1} seconds");
  183. }
  184. for (int i = _waitingList.Count - 1; i >= 0; i--)
  185. {
  186. if (OperationSystem.IsBusy)
  187. break;
  188. if (_verifyingList.Count >= _verifyMaxNum)
  189. break;
  190. var element = _waitingList[i];
  191. BeginVerifyFileWithoutThread(element);
  192. _waitingList.RemoveAt(i);
  193. _verifyingList.Add(element);
  194. }
  195. // 主线程内验证,可以清空列表
  196. _verifyingList.Clear();
  197. }
  198. }
  199. private float GetProgress()
  200. {
  201. if (_verifyTotalCount == 0)
  202. return 1f;
  203. return (float)(_succeedCount + _failedCount) / _verifyTotalCount;
  204. }
  205. private void BeginVerifyFileWithoutThread(VerifyCacheElement element)
  206. {
  207. element.Result = CacheSystem.VerifyingCacheFile(element);
  208. if (element.Result == EVerifyResult.Succeed)
  209. {
  210. _succeedCount++;
  211. var wrapper = new PackageCache.RecordWrapper(element.InfoFilePath, element.DataFilePath, element.DataFileCRC, element.DataFileSize);
  212. CacheSystem.RecordFile(element.PackageName, element.CacheGUID, wrapper);
  213. }
  214. else
  215. {
  216. _failedCount++;
  217. YooLogger.Warning($"Failed verify file and delete files : {element.FileRootPath}");
  218. element.DeleteFiles();
  219. }
  220. }
  221. }
  222. }